comment reason for thread_execute revert

This commit is contained in:
John Cupitt 2021-06-07 14:30:21 +01:00
parent 939437d56e
commit e96fc955bc

View File

@ -1045,13 +1045,18 @@ render_thread_main( void *client )
}
static void *
vips__sink_screen_init( void *data )
vips__sink_screen_once( void *data )
{
g_assert( !render_thread );
g_assert( !render_dirty_lock );
render_dirty_lock = vips_g_mutex_new();
vips_semaphore_init( &n_render_dirty_sem, 0, "n_render_dirty" );
/* Don't use vips__thread_execute() since this thread will only be
* ended by _shutdown, and that isn't always called early enough on
* windows from atexit().
*/
render_thread = vips_g_thread_new( "sink_screen",
render_thread_main, NULL );
@ -1119,7 +1124,7 @@ vips_sink_screen( VipsImage *in, VipsImage *out, VipsImage *mask,
Render *render;
VIPS_ONCE( &once, vips__sink_screen_init, NULL );
VIPS_ONCE( &once, vips__sink_screen_once, NULL );
if( tile_width <= 0 || tile_height <= 0 ||
max_tiles < -1 ) {