cleaned up sampler nohalo.cpp
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@ -1,11 +1,12 @@
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/* Nohalo (one level) subdivision followed by LBB (Locally Bounded Bicubic) interpolation
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/* Nohalo subdivision followed by LBB (Locally Bounded Bicubic)
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* interpolation
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*
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*
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* N. Robidoux and C. Racette 05/11--05/16
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* N. Robidoux and C. Racette 11/5--17/5/2009
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*
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*
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* N. Robidoux 01/4-29/5/09
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* N. Robidoux 1/4-29/5/2009
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*
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*
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* N. Robidoux based on code by N. Robidoux, A. Turcotte and J. Cupitt
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* N. Robidoux based on code by N. Robidoux, A. Turcotte and J. Cupitt
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* 27/01/10
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* 27/1/2010
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*/
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*/
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/*
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/*
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@ -36,8 +37,8 @@
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*/
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*/
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/*
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/*
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* 2009-2010 (c) Nicolas Robidoux, Chantal Racette, Adam Turcotte and
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* 2009-2010 (c) Nicolas Robidoux, Chantal Racette, John Cupitt and
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* John Cupitt
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* Adam Turcotte
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*
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*
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* Nicolas Robidoux thanks Geert Jordaens, Ralf Meyer, Øyvind Kolås,
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* Nicolas Robidoux thanks Geert Jordaens, Ralf Meyer, Øyvind Kolås,
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* Minglun Gong, Eric Daoust and Sven Neumann for useful comments and
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* Minglun Gong, Eric Daoust and Sven Neumann for useful comments and
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@ -51,9 +52,9 @@
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* in part by a NSERC Discovery Grant awarded to Julien Dompierre.
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* in part by a NSERC Discovery Grant awarded to Julien Dompierre.
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*
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*
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* A. Turcotte's image resampling research and programming funded in
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* A. Turcotte's image resampling research and programming funded in
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* part by a Google Summer of Code 2010 award awarded to GIMP (Gnu
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* part by an NSERC Alexander Graham Bell Canada Graduate Scholarhip
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* Image Manipulation Program) and by an NSERC Alexander Graham Bell
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* awarded to him and by a Google Summer of Code 2010 award awarded to
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* Canada Graduate Scholarhip awarded to him.
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* GIMP (Gnu Image Manipulation Program).
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*/
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*/
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/*
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/*
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@ -69,6 +70,9 @@
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* oblique lines without undesirable side-effects. In particular,
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* oblique lines without undesirable side-effects. In particular,
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* without much blurring and with absolutely no added haloing.
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* without much blurring and with absolutely no added haloing.
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*
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*
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* In this code, one Nohalo subdivision is performed. The
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* interpolation is finished with LBB (Locally Bounded Bicubic).
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*
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* Key properties:
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* Key properties:
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*
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*
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* =======================
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* =======================
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@ -111,24 +115,6 @@
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* Nohalo is a local method
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* Nohalo is a local method
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* ========================
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* ========================
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*
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*
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* The value of the reconstructed intensity surface at any point
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* depends on the values of (at most) 19 nearby input values. An
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* explanatory diagram is found below.
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*
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* ===========================================================
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* When level = infinity, nohalo's intensity surface is smooth
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* ===========================================================
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*
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* It is conjectured that the intensity surface is infinitely
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* differentiable. Consequently, "Mach banding" (primarily caused by
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* sharp "ridges" in the reconstructed intensity surface and
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* particularly noticeable, for example, when using bilinear
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* resampling) is (essentially) absent, even at high magnifications,
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* WHEN THE LEVEL IS HIGH (more or less when 2^(level+1) is at least
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* the largest local magnification factor, which means that the level
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* 1 nohalo does not show much Mach banding up to a magnification of
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* about 4).
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*
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* ===============================
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* ===============================
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* Nohalo is second order accurate
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* Nohalo is second order accurate
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* ===============================
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* ===============================
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@ -162,7 +148,7 @@
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* Weaknesses of nohalo
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* Weaknesses of nohalo
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* ====================
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* ====================
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*
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*
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* In some cases, the first level nonlinear computation is wasted:
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* In some cases, the initial subdivision computation is wasted:
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*
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*
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* If a region is bichromatic, the nonlinear component of the level 1
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* If a region is bichromatic, the nonlinear component of the level 1
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* nohalo is zero in the interior of the region, and consequently
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* nohalo is zero in the interior of the region, and consequently
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@ -170,18 +156,6 @@
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* bilinear, or use a higher level (quality) setting. (There is no
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* bilinear, or use a higher level (quality) setting. (There is no
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* real harm in using nohalo when it boils down to bilinear if one
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* real harm in using nohalo when it boils down to bilinear if one
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* does not mind wasting cycles.)
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* does not mind wasting cycles.)
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*
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* Low quality levels do NOT produce a continuously differentiable
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* intensity surface:
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*
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* With a "finite" level is used (that is, in practice), the nohalo
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* intensity surface is only continuous: there are gradient
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* discontinuities because the "final interpolation step" is performed
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* with bilinear. (Exception: if the "corner" image size convention is
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* used and the magnification factor is 4, that is, if the resampled
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* points sit exactly on the binary subdivided grid, then nohalo level
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* 2 gives the same result as as level=infinity, and consequently the
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* intensity surface can be treated as if smooth.)
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*/
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*/
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#ifdef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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@ -264,6 +238,17 @@ typedef struct _VipsInterpolateNohaloClass {
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#define MINMOD(a,b,a_times_a,a_times_b) \
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#define MINMOD(a,b,a_times_a,a_times_b) \
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( (a_times_b)>=0. ? 1. : 0. ) * ( (a_times_b)<(a_times_a) ? (b) : (a) )
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( (a_times_b)>=0. ? 1. : 0. ) * ( (a_times_b)<(a_times_a) ? (b) : (a) )
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#define LBB_ABS(x) ( ((x)>=0.) ? (x) : -(x) )
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#define LBB_SIGN(x) ( ((x)>=0.) ? 1.0 : -1.0 )
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/*
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* MIN and MAX macros set up so that I can put the likely winner in
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* the first argument (forward branch likely blah blah blah):
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*/
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#define LBB_MIN(x,y) ( ((x)<=(y)) ? (x) : (y) )
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#define LBB_MAX(x,y) ( ((x)>=(y)) ? (x) : (y) )
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static void inline
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static void inline
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nohalo_subdivision (const double uno_two,
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nohalo_subdivision (const double uno_two,
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const double uno_thr,
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const double uno_thr,
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@ -304,10 +289,9 @@ nohalo_subdivision (const double uno_two,
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double* restrict qua_fou_1)
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double* restrict qua_fou_1)
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{
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{
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/*
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/*
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* nohalo_subdivision calculates the missing ten double density
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* nohalo_subdivision calculates the missing twelve double density
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* pixel values, and also returns the "already known" two, so that
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* pixel values, and also returns the "already known" four, so that
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* the twelve values which make up the stencil of Nohalo level 1 are
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* the values which make up the stencil of LBB are available.
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* available.
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*/
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*/
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/*
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/*
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* THE STENCIL OF INPUT VALUES:
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* THE STENCIL OF INPUT VALUES:
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@ -345,7 +329,7 @@ nohalo_subdivision (const double uno_two,
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*
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*
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*
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*
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* The above input pixel values are the ones needed in order to make
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* The above input pixel values are the ones needed in order to make
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* available to the second level the following first level values:
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* available the following values, needed by LBB:
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*
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*
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* uno_one_1 = uno_two_1 = uno_thr_1 = uno_fou_1 =
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* uno_one_1 = uno_two_1 = uno_thr_1 = uno_fou_1 =
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* (ix-1/2,iy-1/2) (ix,iy-1/2) (ix+1/2,iy-1/2) (ix+1,iy-1/2)
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* (ix-1/2,iy-1/2) (ix,iy-1/2) (ix+1/2,iy-1/2) (ix+1,iy-1/2)
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@ -368,8 +352,6 @@ nohalo_subdivision (const double uno_two,
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* qua_one_1 = qua_two_1 = qua_thr_1 = qua_fou_1 =
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* qua_one_1 = qua_two_1 = qua_thr_1 = qua_fou_1 =
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* (ix-1/2,iy+1) (ix,iy+1) (ix+1/2,iy+1) (ix+1,iy+1)
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* (ix-1/2,iy+1) (ix,iy+1) (ix+1/2,iy+1) (ix+1,iy+1)
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*
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*
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*
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* to which LBB interpolation is then applied.
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*/
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*/
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/*
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/*
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@ -607,7 +589,7 @@ nohalo_subdivision (const double uno_two,
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.125 * ( dos_two_y + dos_thr_y - tre_two_y - tre_thr_y );
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.125 * ( dos_two_y + dos_thr_y - tre_two_y - tre_thr_y );
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/*
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/*
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* Return level 1 stencil values:
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* Return the sixteen LBB stencil values:
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*/
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*/
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*uno_one_1 = val_uno_one_1;
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*uno_one_1 = val_uno_one_1;
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*uno_two_1 = val_uno_two_1;
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*uno_two_1 = val_uno_two_1;
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@ -700,15 +682,6 @@ nohalo_subdivision (const double uno_two,
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* be the minimum over the 4x4. Similarly with the maxima.)
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* be the minimum over the 4x4. Similarly with the maxima.)
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*/
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*/
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#define LBB_ABS(x) ( ((x)>=0.) ? (x) : -(x) )
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#define LBB_SIGN(x) ( ((x)>=0.) ? 1.0 : -1.0 )
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/*
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* MIN and MAX macros set up so that I can put the likely winner in
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* the first argument (forward branch likely blah blah blah):
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*/
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#define LBB_MIN(x,y) ( ((x)<=(y)) ? (x) : (y) )
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#define LBB_MAX(x,y) ( ((x)>=(y)) ? (x) : (y) )
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static inline double
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static inline double
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lbbicubic( const double c00,
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lbbicubic( const double c00,
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const double c10,
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const double c10,
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@ -1079,9 +1052,11 @@ lbbicubic( const double c00,
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\
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\
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const T* restrict in = (T *) pin; \
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const T* restrict in = (T *) pin; \
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\
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\
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\
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const int sign_of_x_0 = 2 * ( x_0 >= 0. ) - 1; \
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const int sign_of_x_0 = 2 * ( x_0 >= 0. ) - 1; \
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const int sign_of_y_0 = 2 * ( y_0 >= 0. ) - 1; \
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const int sign_of_y_0 = 2 * ( y_0 >= 0. ) - 1; \
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\
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\
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\
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const int shift_forw_1_pix = sign_of_x_0 * bands; \
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const int shift_forw_1_pix = sign_of_x_0 * bands; \
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const int shift_forw_1_row = sign_of_y_0 * lskip; \
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const int shift_forw_1_row = sign_of_y_0 * lskip; \
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\
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\
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const int cin_thr_shift = shift_forw_2_row; \
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const int cin_thr_shift = shift_forw_2_row; \
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const int cin_fou_shift = shift_forw_1_pix + shift_forw_2_row; \
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const int cin_fou_shift = shift_forw_1_pix + shift_forw_2_row; \
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\
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\
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const double x = ( 2 * sign_of_x_0 ) * x_0 - .5; \
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const double y = ( 2 * sign_of_y_0 ) * y_0 - .5; \
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\
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\
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\
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const double xp1over2 = ( 2 * sign_of_x_0 ) * x_0; \
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const double xp1over2 = ( 2 * sign_of_x_0 ) * x_0; \
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const double xm1over2 = xp1over2 - 1.0; \
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const double xm1over2 = xp1over2 - 1.0; \
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@ -1169,6 +1141,7 @@ lbbicubic( const double c00,
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const double twice_1mx_times_yp1over2 = twice1mx * yp1over2; \
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const double twice_1mx_times_yp1over2 = twice1mx * yp1over2; \
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const double twice_1px_times_yp1over2 = twice1px * yp1over2; \
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const double twice_1px_times_yp1over2 = twice1px * yp1over2; \
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\
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\
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\
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const double c00 = \
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const double c00 = \
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four_times_1px_times_1py * xm1over2sq_times_ym1over2sq; \
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four_times_1px_times_1py * xm1over2sq_times_ym1over2sq; \
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const double c00dx = \
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const double c00dx = \
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const double c11dxdy = \
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const double c11dxdy = \
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xm1over2_times_ym1over2 * xp1over2sq_times_yp1over2sq; \
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xm1over2_times_ym1over2 * xp1over2sq_times_yp1over2sq; \
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\
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\
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\
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int band = bands; \
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int band = bands; \
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\
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\
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\
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do \
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do \
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{ \
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{ \
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double uno_one, uno_two, uno_thr, uno_fou; \
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double uno_one, uno_two, uno_thr, uno_fou; \
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qua_two, \
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qua_two, \
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qua_thr, \
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qua_thr, \
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qua_fou ); \
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qua_fou ); \
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\
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{ \
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{ \
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const T result = to_ ## inter<T>( double_result ); \
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const T result = to_ ## inter<T>( double_result ); \
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in++; \
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in++; \
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*out++ = result; \
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*out++ = result; \
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} \
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} \
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\
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} while (--band); \
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} while (--band); \
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}
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}
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NOHALO_INTER( withsign )
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NOHALO_INTER( withsign )
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NOHALO_INTER( nosign )
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NOHALO_INTER( nosign )
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#define CALL( T, inter ) \
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#define CALL( T, inter ) \
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nohalo_ ## inter<T>( out, \
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nohalo_ ## inter<T>( out, \
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p, \
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p, \
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@ -1306,6 +1284,7 @@ NOHALO_INTER( nosign )
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relative_x, \
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relative_x, \
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relative_y );
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relative_y );
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/*
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/*
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* We need C linkage:
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* We need C linkage:
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*/
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*/
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@ -1314,6 +1293,7 @@ G_DEFINE_TYPE( VipsInterpolateNohalo, vips_interpolate_nohalo,
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VIPS_TYPE_INTERPOLATE );
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VIPS_TYPE_INTERPOLATE );
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}
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}
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static void
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static void
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vips_interpolate_nohalo_interpolate( VipsInterpolate* restrict interpolate,
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vips_interpolate_nohalo_interpolate( VipsInterpolate* restrict interpolate,
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PEL* restrict out,
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PEL* restrict out,
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@ -1414,7 +1394,8 @@ vips_interpolate_nohalo_class_init( VipsInterpolateNohaloClass *klass )
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gobject_class->get_property = vips_object_get_property;
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gobject_class->get_property = vips_object_get_property;
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object_class->nickname = "nohalo";
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object_class->nickname = "nohalo";
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object_class->description = _( "Edge sharpening resampler with halo reduction" );
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object_class->description =
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_( "Edge sharpening resampler with halo reduction" );
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interpolate_class->interpolate = vips_interpolate_nohalo_interpolate;
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interpolate_class->interpolate = vips_interpolate_nohalo_interpolate;
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interpolate_class->window_size = 5;
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interpolate_class->window_size = 5;
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