new sinkmemory works, more png fixing
This commit is contained in:
parent
ff7d02a979
commit
fcf052ab09
@ -313,14 +313,19 @@ png2vips_interlace( Read *read, VipsImage *out )
|
|||||||
printf( "png2vips_interlace: reading whole image\n" );
|
printf( "png2vips_interlace: reading whole image\n" );
|
||||||
#endif /*DEBUG*/
|
#endif /*DEBUG*/
|
||||||
|
|
||||||
if( !(read->row_pointer = VIPS_ARRAY( NULL, out->Ysize, png_bytep )) ||
|
if( vips_image_write_prepare( out ) )
|
||||||
vips_image_write_prepare( out ) )
|
return( -1 );
|
||||||
|
|
||||||
|
if( setjmp( png_jmpbuf( read->pPng ) ) )
|
||||||
|
return( -1 );
|
||||||
|
|
||||||
|
if( !(read->row_pointer = VIPS_ARRAY( NULL, out->Ysize, png_bytep )) )
|
||||||
return( -1 );
|
return( -1 );
|
||||||
for( y = 0; y < out->Ysize; y++ )
|
for( y = 0; y < out->Ysize; y++ )
|
||||||
read->row_pointer[y] = VIPS_IMAGE_ADDR( out, 0, y );
|
read->row_pointer[y] = VIPS_IMAGE_ADDR( out, 0, y );
|
||||||
|
|
||||||
if( setjmp( png_jmpbuf( read->pPng ) ) )
|
png_set_interlace_handling( read->pPng );
|
||||||
return( -1 );
|
|
||||||
png_read_image( read->pPng, read->row_pointer );
|
png_read_image( read->pPng, read->row_pointer );
|
||||||
|
|
||||||
return( 0 );
|
return( 0 );
|
||||||
|
@ -58,6 +58,7 @@ int vips_sink_screen( VipsImage *in, VipsImage *out, VipsImage *mask,
|
|||||||
VipsSinkNotify notify, void *a );
|
VipsSinkNotify notify, void *a );
|
||||||
|
|
||||||
int vips_sink_memory( VipsImage *im );
|
int vips_sink_memory( VipsImage *im );
|
||||||
|
int vips_sink_memory2( VipsImage *image );
|
||||||
|
|
||||||
void *vips_start_one( VipsImage *out, void *a, void *b );
|
void *vips_start_one( VipsImage *out, void *a, void *b );
|
||||||
int vips_stop_one( void *seq, void *a, void *b );
|
int vips_stop_one( void *seq, void *a, void *b );
|
||||||
|
@ -15,6 +15,7 @@ libiofuncs_la_SOURCES = \
|
|||||||
sink.h \
|
sink.h \
|
||||||
sink.c \
|
sink.c \
|
||||||
sinkmemory.c \
|
sinkmemory.c \
|
||||||
|
sinkmemory2.c \
|
||||||
sinkdisc.c \
|
sinkdisc.c \
|
||||||
sinkscreen.c \
|
sinkscreen.c \
|
||||||
memory.c \
|
memory.c \
|
||||||
|
@ -666,7 +666,8 @@ vips_image_generate( VipsImage *image,
|
|||||||
res = vips_sink_disc( image,
|
res = vips_sink_disc( image,
|
||||||
(VipsRegionWrite) write_vips, NULL );
|
(VipsRegionWrite) write_vips, NULL );
|
||||||
else
|
else
|
||||||
res = vips_sink_memory( image );
|
// res = vips_sink_memory( image );
|
||||||
|
res = vips_sink_memory2( image );
|
||||||
|
|
||||||
/* Error?
|
/* Error?
|
||||||
*/
|
*/
|
||||||
|
@ -350,13 +350,7 @@ wbuffer_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
|||||||
|
|
||||||
/* Swap buffers.
|
/* Swap buffers.
|
||||||
*/
|
*/
|
||||||
{
|
VIPS_SWAP( WriteBuffer *, write->buf, write->buf_back );
|
||||||
WriteBuffer *t;
|
|
||||||
|
|
||||||
t = write->buf;
|
|
||||||
write->buf = write->buf_back;
|
|
||||||
write->buf_back = t;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Position buf at the new y.
|
/* Position buf at the new y.
|
||||||
*/
|
*/
|
||||||
@ -377,6 +371,9 @@ wbuffer_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
|||||||
tile.width = sink_base->tile_width;
|
tile.width = sink_base->tile_width;
|
||||||
tile.height = sink_base->tile_height;
|
tile.height = sink_base->tile_height;
|
||||||
vips_rect_intersectrect( &image, &tile, &state->pos );
|
vips_rect_intersectrect( &image, &tile, &state->pos );
|
||||||
|
|
||||||
|
/* The thread needs to know which buffer it's writing to.
|
||||||
|
*/
|
||||||
wstate->buf = write->buf;
|
wstate->buf = write->buf;
|
||||||
|
|
||||||
VIPS_DEBUG_MSG( " allocated %d x %d:\n", tile.left, tile.top );
|
VIPS_DEBUG_MSG( " allocated %d x %d:\n", tile.left, tile.top );
|
||||||
|
@ -35,8 +35,8 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*
|
/*
|
||||||
#define VIPS_DEBUG
|
|
||||||
*/
|
*/
|
||||||
|
#define VIPS_DEBUG
|
||||||
|
|
||||||
#ifdef HAVE_CONFIG_H
|
#ifdef HAVE_CONFIG_H
|
||||||
#include <config.h>
|
#include <config.h>
|
||||||
@ -45,13 +45,6 @@
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <stdarg.h>
|
|
||||||
#include <errno.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <sys/types.h>
|
|
||||||
#ifdef HAVE_UNISTD_H
|
|
||||||
#include <unistd.h>
|
|
||||||
#endif /*HAVE_UNISTD_H*/
|
|
||||||
|
|
||||||
#include <vips/vips.h>
|
#include <vips/vips.h>
|
||||||
#include <vips/internal.h>
|
#include <vips/internal.h>
|
||||||
@ -63,32 +56,37 @@
|
|||||||
|
|
||||||
/* A part of the image we are writing.
|
/* A part of the image we are writing.
|
||||||
*/
|
*/
|
||||||
typedef struct _SinkMemoryBuffer {
|
typedef struct _SinkMemoryArea {
|
||||||
struct _SinkMemory *write;
|
struct _SinkMemory *memory;
|
||||||
|
|
||||||
VipsRegion *region; /* Pixels */
|
VipsRect rect; /* Part of image this area covers */
|
||||||
VipsSemaphore nwrite; /* Number of threads writing to region */
|
VipsSemaphore nwrite; /* Number of threads writing to this area */
|
||||||
} SinkMemoryBuffer;
|
} SinkMemoryArea;
|
||||||
|
|
||||||
/* Per-call state.
|
/* Per-call state.
|
||||||
*/
|
*/
|
||||||
typedef struct _SinkMemory {
|
typedef struct _SinkMemory {
|
||||||
SinkBase sink_base;
|
SinkBase sink_base;
|
||||||
|
|
||||||
/* We are current writing tiles to buf, we'll delay starting a new
|
/* We are current writing tiles to area, we'll delay starting a new
|
||||||
* buffer if buf_back (the previous position) hasn't completed.
|
* area if old_area (the previous position) hasn't completed.
|
||||||
*/
|
*/
|
||||||
SinkMemoryBuffer *buf;
|
SinkMemoryArea *area;
|
||||||
SinkMemoryBuffer *buf_back;
|
SinkMemoryArea *old_area;
|
||||||
|
|
||||||
|
/* A region covering the whole of the output image ... we write to
|
||||||
|
* this from many workers with vips_region_prepare_to().
|
||||||
|
*/
|
||||||
|
VipsRegion *region;
|
||||||
} SinkMemory;
|
} SinkMemory;
|
||||||
|
|
||||||
/* Our per-thread state ... we need to also track the buffer that pos is
|
/* Our per-thread state ... we need to also track the area that pos is
|
||||||
* supposed to write to.
|
* supposed to write to.
|
||||||
*/
|
*/
|
||||||
typedef struct _SinkMemoryThreadState {
|
typedef struct _SinkMemoryThreadState {
|
||||||
VipsThreadState parent_object;
|
VipsThreadState parent_object;
|
||||||
|
|
||||||
SinkMemoryBuffer *buf;
|
SinkMemoryArea *area;
|
||||||
} SinkMemoryThreadState;
|
} SinkMemoryThreadState;
|
||||||
|
|
||||||
typedef struct _SinkMemoryThreadStateClass {
|
typedef struct _SinkMemoryThreadStateClass {
|
||||||
@ -104,167 +102,96 @@ sink_memory_thread_state_class_init( SinkMemoryThreadStateClass *class )
|
|||||||
{
|
{
|
||||||
VipsObjectClass *object_class = VIPS_OBJECT_CLASS( class );
|
VipsObjectClass *object_class = VIPS_OBJECT_CLASS( class );
|
||||||
|
|
||||||
object_class->nickname = "writethreadstate";
|
object_class->nickname = "sinkmemorythreadstate";
|
||||||
object_class->description = _( "per-thread state for sinkmemory" );
|
object_class->description = _( "per-thread state for sinkmemory" );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
write_thread_state_init( SinkMemoryThreadState *state )
|
sink_memory_thread_state_init( SinkMemoryThreadState *state )
|
||||||
{
|
{
|
||||||
state->buf = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static VipsThreadState *
|
static VipsThreadState *
|
||||||
write_thread_state_new( VipsImage *im, void *a )
|
sink_memory_thread_state_new( VipsImage *image, void *a )
|
||||||
{
|
{
|
||||||
return( VIPS_THREAD_STATE( vips_object_new(
|
return( VIPS_THREAD_STATE( vips_object_new(
|
||||||
write_thread_state_get_type(),
|
sink_memory_thread_state_get_type(),
|
||||||
vips_thread_state_set, im, a ) ) );
|
vips_thread_state_set, image, a ) ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
wbuffer_free( SinkMemoryBuffer *wbuffer )
|
sink_memory_area_free( SinkMemoryArea *area )
|
||||||
{
|
{
|
||||||
VIPS_UNREF( wbuffer->region );
|
vips_semaphore_destroy( &area->nwrite );
|
||||||
vips_semaphore_destroy( &wbuffer->nwrite );
|
vips_free( area );
|
||||||
vips_free( wbuffer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static SinkMemoryBuffer *
|
static SinkMemoryArea *
|
||||||
wbuffer_new( SinkMemory *write )
|
sink_memory_area_new( SinkMemory *memory )
|
||||||
{
|
{
|
||||||
SinkMemoryBuffer *wbuffer;
|
SinkMemoryArea *area;
|
||||||
|
|
||||||
if( !(wbuffer = VIPS_NEW( NULL, SinkMemoryBuffer )) )
|
if( !(area = VIPS_NEW( NULL, SinkMemoryArea )) )
|
||||||
return( NULL );
|
return( NULL );
|
||||||
wbuffer->write = write;
|
area->memory = memory;
|
||||||
wbuffer->region = NULL;
|
vips_semaphore_init( &area->nwrite, 0, "nwrite" );
|
||||||
vips_semaphore_init( &wbuffer->nwrite, 0, "nwrite" );
|
|
||||||
|
|
||||||
if( !(wbuffer->region = vips_region_new( write->sink_base.im )) ) {
|
return( area );
|
||||||
wbuffer_free( wbuffer );
|
|
||||||
return( NULL );
|
|
||||||
}
|
|
||||||
|
|
||||||
/* The worker threads need to be able to move the buffers around.
|
|
||||||
*/
|
|
||||||
vips__region_no_ownership( wbuffer->region );
|
|
||||||
|
|
||||||
#ifdef HAVE_THREADS
|
|
||||||
/* Make this last (picks up parts of wbuffer on startup).
|
|
||||||
*/
|
|
||||||
if( !(wbuffer->thread = g_thread_create( wbuffer_write_thread, wbuffer,
|
|
||||||
TRUE, NULL )) ) {
|
|
||||||
vips_error( "wbuffer_new",
|
|
||||||
"%s", _( "unable to create thread" ) );
|
|
||||||
wbuffer_free( wbuffer );
|
|
||||||
return( NULL );
|
|
||||||
}
|
|
||||||
#endif /*HAVE_THREADS*/
|
|
||||||
|
|
||||||
return( wbuffer );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Block until the previous write completes, then write the front buffer.
|
/* Move an area to a position.
|
||||||
*/
|
*/
|
||||||
static int
|
static void
|
||||||
wbuffer_flush( SinkMemory *write )
|
sink_memory_area_position( SinkMemoryArea *area, int top, int height )
|
||||||
{
|
{
|
||||||
VIPS_DEBUG_MSG( "wbuffer_flush:\n" );
|
SinkMemory *memory = area->memory;
|
||||||
|
|
||||||
/* Block until the other buffer has been written. We have to do this
|
VipsRect all, rect;
|
||||||
* before we can set this buffer writing or we'll lose output ordering.
|
|
||||||
*/
|
|
||||||
if( write->buf->area.top > 0 ) {
|
|
||||||
vips_semaphore_down( &write->buf_back->done );
|
|
||||||
|
|
||||||
/* Previous write suceeded?
|
all.left = 0;
|
||||||
*/
|
all.top = 0;
|
||||||
if( write->buf_back->write_errno ) {
|
all.width = memory->sink_base.im->Xsize;
|
||||||
vips_error_system( write->buf_back->write_errno,
|
all.height = memory->sink_base.im->Ysize;
|
||||||
"wbuffer_write", "%s", _( "write failed" ) );
|
|
||||||
return( -1 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Set the background writer going for this buffer.
|
rect.left = 0;
|
||||||
*/
|
rect.top = top;
|
||||||
#ifdef HAVE_THREADS
|
rect.width = memory->sink_base.im->Xsize;
|
||||||
vips_semaphore_up( &write->buf->go );
|
rect.height = height;
|
||||||
#else
|
|
||||||
/* No threads? SinkMemory ourselves synchronously.
|
|
||||||
*/
|
|
||||||
wbuffer_write( write->buf );
|
|
||||||
#endif /*HAVE_THREADS*/
|
|
||||||
|
|
||||||
return( 0 );
|
vips_rect_intersectrect( &all, &rect, &area->rect );
|
||||||
}
|
|
||||||
|
|
||||||
/* Move a wbuffer to a position.
|
|
||||||
*/
|
|
||||||
static int
|
|
||||||
wbuffer_position( SinkMemoryBuffer *wbuffer, int top, int height )
|
|
||||||
{
|
|
||||||
VipsRect image, area;
|
|
||||||
int result;
|
|
||||||
|
|
||||||
image.left = 0;
|
|
||||||
image.top = 0;
|
|
||||||
image.width = wbuffer->write->sink_base.im->Xsize;
|
|
||||||
image.height = wbuffer->write->sink_base.im->Ysize;
|
|
||||||
|
|
||||||
area.left = 0;
|
|
||||||
area.top = top;
|
|
||||||
area.width = wbuffer->write->sink_base.im->Xsize;
|
|
||||||
area.height = height;
|
|
||||||
|
|
||||||
vips_rect_intersectrect( &area, &image, &wbuffer->area );
|
|
||||||
|
|
||||||
/* The workers take turns to move the buffers.
|
|
||||||
*/
|
|
||||||
vips__region_take_ownership( wbuffer->region );
|
|
||||||
|
|
||||||
result = vips_region_buffer( wbuffer->region, &wbuffer->area );
|
|
||||||
|
|
||||||
vips__region_no_ownership( wbuffer->region );
|
|
||||||
|
|
||||||
/* This should be an exclusive buffer, hopefully.
|
|
||||||
*/
|
|
||||||
g_assert( !wbuffer->region->buffer->done );
|
|
||||||
|
|
||||||
return( result );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Our VipsThreadpoolAllocate function ... move the thread to the next tile
|
/* Our VipsThreadpoolAllocate function ... move the thread to the next tile
|
||||||
* that needs doing. If no buffer is available (the bg writer hasn't yet
|
* that needs doing. If we fill the current area, we block until the previous
|
||||||
* finished with it), we block. If all tiles are done, we return FALSE to end
|
* area is finished, then swap areas.
|
||||||
|
* If all tiles are done, we return FALSE to end
|
||||||
* iteration.
|
* iteration.
|
||||||
*/
|
*/
|
||||||
static gboolean
|
static gboolean
|
||||||
wbuffer_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
sink_memory_area_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
||||||
{
|
{
|
||||||
SinkMemoryThreadState *wstate = (SinkMemoryThreadState *) state;
|
SinkMemoryThreadState *wstate = (SinkMemoryThreadState *) state;
|
||||||
SinkMemory *write = (SinkMemory *) a;
|
SinkMemory *memory = (SinkMemory *) a;
|
||||||
SinkBase *sink_base = (SinkBase *) write;
|
SinkBase *sink_base = (SinkBase *) memory;
|
||||||
|
|
||||||
VipsRect image;
|
VipsRect image;
|
||||||
VipsRect tile;
|
VipsRect tile;
|
||||||
|
|
||||||
VIPS_DEBUG_MSG( "wbuffer_allocate_fn:\n" );
|
VIPS_DEBUG_MSG( "sink_memory_area_allocate_fn:\n" );
|
||||||
|
|
||||||
/* Is the state x/y OK? New line or maybe new buffer or maybe even
|
/* Is the state x/y OK? New line or maybe new buffer or maybe even
|
||||||
* all done.
|
* all done.
|
||||||
*/
|
*/
|
||||||
if( sink_base->x >= write->buf->area.width ) {
|
if( sink_base->x >= memory->area->rect.width ) {
|
||||||
sink_base->x = 0;
|
sink_base->x = 0;
|
||||||
sink_base->y += sink_base->tile_height;
|
sink_base->y += sink_base->tile_height;
|
||||||
|
|
||||||
if( sink_base->y >= VIPS_RECT_BOTTOM( &write->buf->area ) ) {
|
if( sink_base->y >= VIPS_RECT_BOTTOM( &memory->area->rect ) ) {
|
||||||
/* Block until the last write is done, then set write
|
/* Block until the previous area is done.
|
||||||
* of the front buffer going.
|
|
||||||
*/
|
*/
|
||||||
if( wbuffer_flush( write ) )
|
if( memory->area->rect.top > 0 )
|
||||||
return( -1 );
|
vips_semaphore_downn(
|
||||||
|
&memory->old_area->nwrite, 0 );
|
||||||
|
|
||||||
/* End of image?
|
/* End of image?
|
||||||
*/
|
*/
|
||||||
@ -275,19 +202,13 @@ wbuffer_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
|||||||
|
|
||||||
/* Swap buffers.
|
/* Swap buffers.
|
||||||
*/
|
*/
|
||||||
{
|
VIPS_SWAP( SinkMemoryArea *,
|
||||||
SinkMemoryBuffer *t;
|
memory->area, memory->old_area );
|
||||||
|
|
||||||
t = write->buf;
|
|
||||||
write->buf = write->buf_back;
|
|
||||||
write->buf_back = t;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Position buf at the new y.
|
/* Position buf at the new y.
|
||||||
*/
|
*/
|
||||||
if( wbuffer_position( write->buf,
|
sink_memory_area_position( memory->area,
|
||||||
sink_base->y, sink_base->nlines ) )
|
sink_base->y, sink_base->nlines );
|
||||||
return( -1 );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -302,13 +223,16 @@ wbuffer_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
|||||||
tile.width = sink_base->tile_width;
|
tile.width = sink_base->tile_width;
|
||||||
tile.height = sink_base->tile_height;
|
tile.height = sink_base->tile_height;
|
||||||
vips_rect_intersectrect( &image, &tile, &state->pos );
|
vips_rect_intersectrect( &image, &tile, &state->pos );
|
||||||
wstate->buf = write->buf;
|
|
||||||
|
/* The thread needs to know which area it's writing to.
|
||||||
|
*/
|
||||||
|
wstate->area = memory->area;
|
||||||
|
|
||||||
VIPS_DEBUG_MSG( " allocated %d x %d:\n", tile.left, tile.top );
|
VIPS_DEBUG_MSG( " allocated %d x %d:\n", tile.left, tile.top );
|
||||||
|
|
||||||
/* Add to the number of writers on the buffer.
|
/* Add to the number of writers on the area.
|
||||||
*/
|
*/
|
||||||
vips_semaphore_upn( &write->buf->nwrite, -1 );
|
vips_semaphore_upn( &memory->area->nwrite, -1 );
|
||||||
|
|
||||||
/* Move state on.
|
/* Move state on.
|
||||||
*/
|
*/
|
||||||
@ -320,119 +244,102 @@ wbuffer_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
|||||||
/* Our VipsThreadpoolWork function ... generate a tile!
|
/* Our VipsThreadpoolWork function ... generate a tile!
|
||||||
*/
|
*/
|
||||||
static int
|
static int
|
||||||
wbuffer_work_fn( VipsThreadState *state, void *a )
|
sink_memory_area_work_fn( VipsThreadState *state, void *a )
|
||||||
{
|
{
|
||||||
|
SinkMemory *memory = (SinkMemory *) a;
|
||||||
SinkMemoryThreadState *wstate = (SinkMemoryThreadState *) state;
|
SinkMemoryThreadState *wstate = (SinkMemoryThreadState *) state;
|
||||||
|
SinkMemoryArea *area = wstate->area;
|
||||||
|
|
||||||
VIPS_DEBUG_MSG( "wbuffer_work_fn: %p %d x %d\n",
|
VIPS_DEBUG_MSG( "sink_memory_area_work_fn: %p %d x %d\n",
|
||||||
state, state->pos.left, state->pos.top );
|
state, state->pos.left, state->pos.top );
|
||||||
|
|
||||||
if( vips_region_prepare_to( state->reg, wstate->buf->region,
|
if( vips_region_prepare_to( state->reg, memory->region,
|
||||||
&state->pos, state->pos.left, state->pos.top ) ) {
|
&state->pos, state->pos.left, state->pos.top ) ) {
|
||||||
VIPS_DEBUG_MSG( "wbuffer_work_fn: %p error!\n", state );
|
VIPS_DEBUG_MSG( "sink_memory_area_work_fn: %p error!\n",
|
||||||
|
state );
|
||||||
return( -1 );
|
return( -1 );
|
||||||
}
|
}
|
||||||
VIPS_DEBUG_MSG( "wbuffer_work_fn: %p done\n", state );
|
VIPS_DEBUG_MSG( "sink_memory_area_work_fn: %p done\n", state );
|
||||||
|
|
||||||
/* Tell the bg write thread we've left.
|
/* Tell the allocator we're done.
|
||||||
*/
|
*/
|
||||||
vips_semaphore_upn( &wstate->buf->nwrite, 1 );
|
vips_semaphore_upn( &area->nwrite, 1 );
|
||||||
|
|
||||||
return( 0 );
|
return( 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
write_init( SinkMemory *write,
|
sink_memory_free( SinkMemory *memory )
|
||||||
VipsImage *image, VipsRegionSinkMemory write_fn, void *a )
|
|
||||||
{
|
{
|
||||||
vips_sink_base_init( &write->sink_base, image );
|
VIPS_FREEF( sink_memory_area_free, memory->area );
|
||||||
|
VIPS_FREEF( sink_memory_area_free, memory->old_area );
|
||||||
write->buf = wbuffer_new( write );
|
VIPS_UNREF( memory->region );
|
||||||
write->buf_back = wbuffer_new( write );
|
|
||||||
write->write_fn = write_fn;
|
|
||||||
write->a = a;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static int
|
||||||
write_free( SinkMemory *write )
|
sink_memory_init( SinkMemory *memory, VipsImage *image )
|
||||||
{
|
{
|
||||||
VIPS_FREEF( wbuffer_free, write->buf );
|
VipsRect all;
|
||||||
VIPS_FREEF( wbuffer_free, write->buf_back );
|
|
||||||
|
vips_sink_base_init( &memory->sink_base, image );
|
||||||
|
memory->area = NULL;
|
||||||
|
memory->old_area = NULL;
|
||||||
|
|
||||||
|
all.left = 0;
|
||||||
|
all.top = 0;
|
||||||
|
all.width = image->Xsize;
|
||||||
|
all.height = image->Ysize;
|
||||||
|
|
||||||
|
if( !(memory->region = vips_region_new( image )) ||
|
||||||
|
vips_region_image( memory->region, &all ) ||
|
||||||
|
!(memory->area = sink_memory_area_new( memory )) ||
|
||||||
|
!(memory->old_area = sink_memory_area_new( memory )) ) {
|
||||||
|
sink_memory_free( memory );
|
||||||
|
return( -1 );
|
||||||
|
}
|
||||||
|
|
||||||
|
return( 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* VipsRegionSinkMemory:
|
* vips_sink_memory2:
|
||||||
* @region: get pixels from here
|
* @im: generate this image to memory
|
||||||
* @area: area to write
|
|
||||||
* @a: client data
|
|
||||||
*
|
*
|
||||||
* The function should write the pixels in @area from @region. @a is the
|
* Loops over an image, generating it to a memory buffer attached to the
|
||||||
* value passed into vips_discsink().
|
* image.
|
||||||
*
|
*
|
||||||
* See also: vips_sink_disc().
|
* See also: vips_sink(), vips_get_tile_size().
|
||||||
*
|
*
|
||||||
* Returns: 0 on success, -1 on error.
|
* Returns: 0 on success, or -1 on error.
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* vips_sink_disc:
|
|
||||||
* @im: image to process
|
|
||||||
* @write_fn: called for every batch of pixels
|
|
||||||
* @a: client data
|
|
||||||
*
|
|
||||||
* vips_sink_disc() loops over @im, top-to-bottom, generating it in sections.
|
|
||||||
* As each section is produced, @write_fn is called.
|
|
||||||
*
|
|
||||||
* @write_fn is always called single-threaded (though not always from the same
|
|
||||||
* thread), it's always given image
|
|
||||||
* sections in top-to-bottom order, and there are never any gaps.
|
|
||||||
*
|
|
||||||
* This operation is handy for making image sinks which output to things like
|
|
||||||
* disc files.
|
|
||||||
*
|
|
||||||
* See also: vips_concurrency_set().
|
|
||||||
*
|
|
||||||
* Returns: 0 on success, -1 on error.
|
|
||||||
*/
|
*/
|
||||||
int
|
int
|
||||||
vips_sink_disc( VipsImage *im, VipsRegionSinkMemory write_fn, void *a )
|
vips_sink_memory2( VipsImage *image )
|
||||||
{
|
{
|
||||||
SinkMemory write;
|
SinkMemory memory;
|
||||||
int result;
|
int result;
|
||||||
|
|
||||||
vips_image_preeval( im );
|
VIPS_DEBUG_MSG( "vips_sink_memory2:\n" );
|
||||||
|
|
||||||
write_init( &write, im, write_fn, a );
|
if( sink_memory_init( &memory, image ) )
|
||||||
|
return( -1 );
|
||||||
|
|
||||||
|
vips_image_preeval( image );
|
||||||
|
|
||||||
result = 0;
|
result = 0;
|
||||||
if( !write.buf ||
|
sink_memory_area_position( memory.area, 0, memory.sink_base.nlines );
|
||||||
!write.buf_back ||
|
if( vips_threadpool_run( image,
|
||||||
wbuffer_position( write.buf, 0, write.sink_base.nlines ) ||
|
sink_memory_thread_state_new,
|
||||||
vips_threadpool_run( im,
|
sink_memory_area_allocate_fn,
|
||||||
write_thread_state_new,
|
sink_memory_area_work_fn,
|
||||||
wbuffer_allocate_fn,
|
vips_sink_base_progress,
|
||||||
wbuffer_work_fn,
|
&memory ) )
|
||||||
vips_sink_base_progress,
|
|
||||||
&write ) )
|
|
||||||
result = -1;
|
result = -1;
|
||||||
|
|
||||||
/* Just before allocate signalled stop, it set write.buf writing. We
|
vips_image_posteval( image );
|
||||||
* need to wait for this write to finish.
|
|
||||||
*
|
|
||||||
* We can't just free the buffers (which will wait for the bg threads
|
|
||||||
* to finish), since the bg thread might see the kill before it gets a
|
|
||||||
* chance to write.
|
|
||||||
*
|
|
||||||
* If the pool exited with an error, write.buf might not have been
|
|
||||||
* started (if the allocate failed), and in any case, we don't care if
|
|
||||||
* the final write went through or not.
|
|
||||||
*/
|
|
||||||
if( !result )
|
|
||||||
vips_semaphore_down( &write.buf->done );
|
|
||||||
|
|
||||||
vips_image_posteval( im );
|
sink_memory_free( &memory );
|
||||||
|
|
||||||
write_free( &write );
|
VIPS_DEBUG_MSG( "vips_sink_memory2: done\n" );
|
||||||
|
|
||||||
return( result );
|
return( result );
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user