Merge branch 'dzsave-gsf'
This commit is contained in:
commit
ff71a69827
8
TODO
8
TODO
@ -1,12 +1,4 @@
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- how do we keep compat with old behaviour? gsf won't let us write to "."
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looks like we need to break compatibility :-(
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- auto-enable zip output?
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- try
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vips vips
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@ -41,28 +41,6 @@
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* filesystem
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*/
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/*
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TODO
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- need some way to pass save options to the jpeg tile writer
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- and to pick a tile writer!
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- need some way to select a container format
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- are the rules for naming objects correct? eg.
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vips dzsave fred.tif /my/output/file.zip
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will create file.zip containing
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file.zip:file_files
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file.zip:file_files/0/0_0.jpg
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file.zip:file.dzi
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*/
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/*
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This file is part of VIPS.
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@ -176,6 +154,10 @@ typedef struct _VipsGsfDirectory {
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*/
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gboolean no_compression;
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/* The root node holds the enclosing zip file or FS root ... finish
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* this on cleanup.
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*/
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GsfOutput *container;
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} VipsGsfDirectory;
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/* Close all dirs, non-NULL on error.
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@ -185,12 +167,19 @@ vips_gsf_tree_close( VipsGsfDirectory *tree )
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{
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vips_slist_map2( tree->children,
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(VipsSListMap2Fn) vips_gsf_tree_close, NULL, NULL );
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if( tree->out &&
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!gsf_output_is_closed( tree->out ) &&
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!gsf_output_close( tree->out ) ) {
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vips_error( "vips_gsf", "%s", _( "unable to close stream" ) );
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return( tree );
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}
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if( tree->container &&
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!gsf_output_is_closed( tree->container ) &&
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!gsf_output_close( tree->container ) ) {
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vips_error( "vips_gsf", "%s", _( "unable to close stream" ) );
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return( tree );
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}
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return( NULL );
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}
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@ -205,11 +194,19 @@ vips_gsf_tree_free( VipsGsfDirectory *tree )
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(VipsSListMap2Fn) vips_gsf_tree_free, NULL, NULL );
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g_slist_free( tree->children );
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g_free( (char *) tree->name );
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if( tree->out ) {
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if( !gsf_output_is_closed( tree->out ) )
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(void) gsf_output_close( tree->out );
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g_object_unref( tree->out );
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}
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if( tree->container ) {
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if( !gsf_output_is_closed( tree->container ) )
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(void) gsf_output_close( tree->container );
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g_object_unref( tree->container );
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}
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g_free( tree );
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return( NULL );
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@ -227,6 +224,7 @@ vips_gsf_tree_new( GsfOutput *out, gboolean no_compression )
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tree->children = NULL;
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tree->out = out;
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tree->no_compression = no_compression;
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tree->container = NULL;
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return( tree );
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}
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@ -263,6 +261,7 @@ vips_gsf_dir_new( VipsGsfDirectory *parent, const char *name )
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dir->name = g_strdup( name );
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dir->children = NULL;
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dir->no_compression = parent->no_compression;
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dir->container = NULL;
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if( dir->no_compression )
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dir->out = gsf_outfile_new_child_full(
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@ -404,8 +403,8 @@ struct _VipsForeignSaveDz {
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*/
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char *dirname;
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/* The root directory name ... used to form
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* $(root_name)_files, $(root_name), etc.
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/* The root directory name ... $basename with perhaps some extra
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* stuff, eg. $(basename)_files, etc.
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*/
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char *root_name;
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};
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@ -588,7 +587,7 @@ write_dzi( VipsForeignSaveDz *dz )
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char buf[VIPS_PATH_MAX];
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char *p;
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vips_snprintf( buf, VIPS_PATH_MAX, "%s.dzi", dz->name );
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vips_snprintf( buf, VIPS_PATH_MAX, "%s.dzi", dz->basename );
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out = vips_gsf_path( dz->tree, buf, NULL );
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vips_snprintf( buf, VIPS_PATH_MAX, "%s", dz->suffix + 1 );
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@ -675,7 +674,7 @@ write_blank( VipsForeignSaveDz *dz )
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}
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g_object_unref( x );
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out = vips_gsf_path( dz->tree, "blank.png", dz->root_name, NULL );
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out = vips_gsf_path( dz->tree, "blank.png", NULL );
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gsf_output_write( out, len, buf );
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gsf_output_close( out );
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g_object_unref( out );
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@ -955,8 +954,7 @@ tile_name( Layer *layer, int x, int y )
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*/
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dz->tile_count += 1;
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out = vips_gsf_path( dz->tree, name,
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dz->root_name, dirname, NULL );
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out = vips_gsf_path( dz->tree, name, dirname, NULL );
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break;
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@ -965,8 +963,7 @@ tile_name( Layer *layer, int x, int y )
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vips_snprintf( dirname2, VIPS_PATH_MAX, "%d", y );
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vips_snprintf( name, VIPS_PATH_MAX, "%d%s", x, dz->suffix );
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out = vips_gsf_path( dz->tree, name,
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dz->root_name, dirname, dirname2, NULL );
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out = vips_gsf_path( dz->tree, name, dirname, dirname2, NULL );
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break;
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@ -1490,10 +1487,17 @@ vips_foreign_save_dz_build( VipsObject *object )
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char *p;
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dz->basename = g_path_get_basename( dz->name );
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if( (p = (char *) vips__find_rightmost_brackets( dz->name )) )
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if( (p = (char *) vips__find_rightmost_brackets( dz->basename )) )
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*p = '\0';
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if( (p = strrchr( dz->name, '.' )) )
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if( (p = strrchr( dz->basename, '.' )) ) {
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*p = '\0';
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/* If we're writing to thing.zip, default to zip container.
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*/
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if( strcasecmp( p + 1, "zip" ) == 0 &&
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!vips_object_argument_isset( object, "container" ) )
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dz->container = VIPS_FOREIGN_DZ_CONTAINER_ZIP;
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}
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}
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dz->dirname = g_path_get_dirname( dz->name );
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@ -1528,6 +1532,7 @@ vips_foreign_save_dz_build( VipsObject *object )
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{
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GsfOutput *out;
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GsfOutput *zip;
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GsfOutput *out2;
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GError *error = NULL;
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/* This is the zip we are building.
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@ -1547,7 +1552,19 @@ vips_foreign_save_dz_build( VipsObject *object )
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*/
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g_object_unref( out );
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dz->tree = vips_gsf_tree_new( zip, TRUE );
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/* Make the base directory inside the zip. All stuff goes into
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* this.
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*/
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out2 = gsf_outfile_new_child_full( (GsfOutfile *) zip,
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dz->basename, TRUE,
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"compression-level", 0,
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NULL );
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dz->tree = vips_gsf_tree_new( out2, TRUE );
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/* Note the thing that will need closing up on exit.
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*/
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dz->tree->container = zip;
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}
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break;
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@ -1763,21 +1780,14 @@ vips_foreign_save_dz_init( VipsForeignSaveDz *dz )
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* @depth: how deep to make the pyramid
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* @centre: centre the tiles
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* @angle: rotate the image by this much
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* @container: container format
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* @container: set container type
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*
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* Save an image as a set of tiles at various resolutions. By default dzsave
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* uses DeepZoom layout -- use @layout to pick other conventions.
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*
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* @name is split into three parts: $(dirname) (everything before the
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* last '/'), $(basename) (everything after the last '/') and $(rootname)
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* ($(basename) minus any extensions).
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*
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* In DeepZoom layout a directory in $(dirname) called
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* "$(basename)_files" is created to hold the tiles, and an XML file called
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* "$(basename).dzi" is written with the image metadata,
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*
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* In Zoomify and Google layout, a directory called @name is created to
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* hold the tile structure.
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* vips_dzsave() creates a directory called @name to hold the tiles. If @name
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* ends ".zip", vips_dzsave() will create a zip file called @name to hold the
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* tiles. You can use @container to force zip file output.
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*
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* You can set @suffix to something like ".jpg[Q=85]" to control the tile write
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* options.
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@ -1793,13 +1803,6 @@ vips_foreign_save_dz_init( VipsForeignSaveDz *dz )
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* Use @depth to control how low the pyramid goes. This defaults to the
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* correct setting for the @layout you select.
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*
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* Use @container to set where to write the zoom structure. By default it
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* writes to the filesystem, but set this to #VIPS_FOREIGN_DZ_CONTAINER_ZIP
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* and dzsave will create a zip file called @name to hold the pyramid.
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*
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* Using #VIPS_FOREIGN_DZ_CONTAINER_ZIP can save a separate zip stage,
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* which will be very slow on some platforms.
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*
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* See also: vips_tiffsave().
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*
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* Returns: 0 on success, -1 on error.
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