* reimplement threadpool
just a set of threads that get recycled
"ninja test" passes and dzsave seems to work, though pytest fails for
some reason
* clean up threading code a bit
move base stuff into thread.c, so we have a simple
thread -> threadset -> threadpool
layering
* start trying to revert g_threadpool
based on the original commit
* working!
nice low systime again
still need to repply cnages to threadpool.c since 80e0cc3d1
* reapply fixes from master
so threadpool.c is now up to date
* rename VipsThread as VipsWorker
a bit less confusing
* use a semaphore to count workers in a pool
* tidy up
* formatting
* dynamic threadpool sizing
based on counting the number of blocked threads in each pool
it works, but the improvement is not great :(
* add "concurrency" metadata item
so operators can hint threadpool size (dzsave especially)
* don't use thinstrip for small images
* add RGB mode to openslide
since flatten was taking 20% of CPU time for dzsave
* fix up rgb mode
now actually works
* make the tile buffer per thread
in the new openslideload rgb mode
* fix dynamic pool downsize
* mild refactoring
* fix the buffer system
oops, turned it off by mistake
* all done!
* revise changelog
* Update libvips/iofuncs/threadset.c
Co-authored-by: Kleis Auke Wolthuizen <github@kleisauke.nl>
* Update libvips/iofuncs/threadset.c
Co-authored-by: Kleis Auke Wolthuizen <github@kleisauke.nl>
* LSan: add libMagickCore to suppression file
* Revert "Remove mutex lock for VipsThreadStartFn"
This reverts commit 41440491.
* add VIPS_MAX_THREADS
to set a hard limit on the threadset size
* Revert "Revert "Remove mutex lock for VipsThreadStartFn""
This reverts commit 77e8520966ba79194fff3b4e648bbd295cd5c260.
* remove sslock from sink.c
* move fixed threadpool build to init
not first use
* add some doc comments
* revert test suite threshold change
* add a test for MAX_THREADS
and move the test tmp/ area into the builddir
* limit VIPS_MAX_THREADS to sane values
* use tabs rather than spaces
Co-authored-by: Kleis Auke Wolthuizen <github@kleisauke.nl>
* start adding dzsave to a target
made a thing for gsf to write to a target
* fix stray tabs in dzsave
* fix dzsave write to "."
Early versions of libgsf did not support writing to ".", so we had an ugly
workaround, but this should now be OK.
Fixing this ought to make write to target simple
* dzsave_target compiles
no idea if it works though
* seems to work now
creates stray 0 length files though, very odd
* fix stray files from dzsave
next: save to buffer is returning null
* fix buffer flush in dzsave
all tests pass!
* update changelog
Use GLib's i18n support instead of copying and pasting that
logic into its own header. This deprecates the vips/intl.h
header in favour of glib/gi18n.h.