/* @(#) im_affine() ... affine transform with a supplied interpolator. * @(#) * @(#) int im_affinei(in, out, interpolate, a, b, c, d, dx, dy, w, h, x, y) * @(#) * @(#) IMAGE *in, *out; * @(#) VipsInterpolate *interpolate; * @(#) double a, b, c, d, dx, dy; * @(#) int w, h, x, y; * @(#) * @(#) Forward transform * @(#) X = a * x + b * y + dx * @(#) Y = c * x + d * y + dy * @(#) * @(#) x and y are the coordinates in input image. * @(#) X and Y are the coordinates in output image. * @(#) (0,0) is the upper left corner. * * Copyright N. Dessipris * Written on: 01/11/1991 * Modified on: 12/3/92 JC * - rounding error in interpolation routine fixed * - test for scale=1, angle=0 case fixed * - clipping of output removed: redundant * - various little tidies * - problems remain with scale>20, size<10 * * Re-written on: 20/08/92, J.Ph Laurent * * 21/02/93, JC * - speed-ups * - simplifications * - im_similarity now calculates a window and calls this routine * 6/7/93 JC * - rewritten for partials * - ANSIfied * - now rotates any non-complex type * 3/6/94 JC * - C revised in bug search * 9/6/94 JC * - im_prepare() was preparing too small an area! oops * 22/5/95 JC * - added code to detect all-black output area case - helps lazy ip * 3/7/95 JC * - IM_CODING_LABQ handling moved to here * 31/7/97 JC * - dx/dy sign reversed to be less confusing ... now follows comment at * top ... ax - by + dx etc. * - tiny speed up, replaced the *++ on interpolation with [z] * - im_similarity() moved in here * - args swapped: was whxy, now xywh * - didn't agree with dispatch fns before :( * 3/3/98 JC * - im_demand_hint() added * 20/12/99 JC * - im_affine() made from im_similarity_area() * - transform stuff cleaned up a bit * 14/4/01 JC * - oops, invert_point() had a rounding problem * 23/2/02 JC * - pre-calculate interpolation matricies * - integer interpolation for int8/16 types, double for * int32/float/double * - faster transformation * 15/8/02 JC * - records Xoffset/Yoffset * 14/4/04 * - rounding, clipping and transforming revised, now pixel-perfect (or * better than gimp, anyway) * 22/6/05 * - all revised again, simpler and more reliable now * 30/3/06 * - gah, still an occasional clipping problem * 12/7/06 * - still more tweaking, gah again * 7/10/06 * - set THINSTRIP for no-rotate affines * 20/10/08 * - version with interpolate parameter, from im_affine() */ /* This file is part of VIPS. VIPS is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk */ /* #define DEBUG #define DEBUG_GEOMETRY */ #ifdef HAVE_CONFIG_H #include #endif /*HAVE_CONFIG_H*/ #include #include #include #include #include #include #include #include #include "merge.h" #ifdef WITH_DMALLOC #include #endif /*WITH_DMALLOC*/ /* "fast" floor() ... on my laptop, anyway. */ #define FLOOR( V ) ((V) >= 0 ? (int)(V) : (int)((V) - 1)) /* Map a point through the inverse transform. Used for clipping calculations, * so it takes account of iarea and oarea. */ static void invert_point( Transformation *trn, double x, double y, /* In output space */ double *ox, double *oy ) /* In input space */ { double xin = x - trn->oarea.left - trn->dx; double yin = y - trn->oarea.top - trn->dy; /* Find the inverse transform of current (x, y) */ *ox = trn->ia * xin + trn->ib * yin; *oy = trn->ic * xin + trn->id * yin; } /* Given a bounding box for an area in the output image, set the bounding box * for the corresponding pixels in the input image. */ static void invert_rect( Transformation *trn, Rect *in, /* In output space */ Rect *out ) /* In input space */ { double x1, y1; /* Map corners */ double x2, y2; double x3, y3; double x4, y4; double left, right, top, bottom; /* Map input Rect. */ invert_point( trn, in->left, in->top, &x1, &y1 ); invert_point( trn, in->left, IM_RECT_BOTTOM(in), &x2, &y2 ); invert_point( trn, IM_RECT_RIGHT(in), in->top, &x3, &y3 ); invert_point( trn, IM_RECT_RIGHT(in), IM_RECT_BOTTOM(in), &x4, &y4 ); /* Find bounding box for these four corners. */ left = IM_MIN( x1, IM_MIN( x2, IM_MIN( x3, x4 ) ) ); right = IM_MAX( x1, IM_MAX( x2, IM_MAX( x3, x4 ) ) ); top = IM_MIN( y1, IM_MIN( y2, IM_MIN( y3, y4 ) ) ); bottom = IM_MAX( y1, IM_MAX( y2, IM_MAX( y3, y4 ) ) ); /* Set output Rect. */ out->left = left; out->top = top; out->width = right - left + 1; out->height = bottom - top + 1; } /* Per-call state. */ typedef struct _Affine { IMAGE *in; IMAGE *out; VipsInterpolate *interpolate; Transformation trn; } Affine; static int affine_free( Affine *affine ) { IM_FREEF( g_object_unref, affine->interpolate ); return( 0 ); } static int affinei_gen( REGION *or, void *seq, void *a, void *b ) { REGION *ir = (REGION *) seq; IMAGE *in = (IMAGE *) a; Affine *affine = (Affine *) b; const int window_size = vips_interpolate_get_window_size( affine->interpolate ); const int half_window_size = window_size / 2; /* Output area for this call. */ Rect *r = &or->valid; int le = r->left; int ri = IM_RECT_RIGHT(r); int to = r->top; int bo = IM_RECT_BOTTOM(r); Rect *iarea = &affine->trn.iarea; Rect *oarea = &affine->trn.oarea; int ps = IM_IMAGE_SIZEOF_PEL( in ); int x, y, z; /* Clipping Rects. */ Rect image, need, clipped; /* Find the area of the input image we need. */ image.left = 0; image.top = 0; image.width = in->Xsize; image.height = in->Ysize; invert_rect( &affine->trn, r, &need ); /* Add a border for interpolation. You'd think +1 would do it, but * we need to allow for rounding clipping as well. */ im_rect_marginadjust( &need, window_size ); im_rect_intersectrect( &need, &image, &clipped ); /* Outside input image? All black. */ if( im_rect_isempty( &clipped ) ) { im__black_region( or ); return( 0 ); } /* We do need some pixels from the input image to make our output - * ask for them. */ if( im_prepare( ir, &clipped ) ) return( -1 ); #ifdef DEBUG printf( "affine: preparing left=%d, top=%d, width=%d, height=%d\n", clipped.left, clipped.top, clipped.width, clipped.height ); #endif /*DEBUG*/ /* Resample! */ for( y = to; y < bo; y++ ) { /* Continuous cods in output space. */ double oy = y - oarea->top - affine->trn.dy; double ox; /* Input clipping rectangle. */ int ile = iarea->left; int ito = iarea->top; int iri = iarea->left + iarea->width; int ibo = iarea->top + iarea->height; /* Derivative of matrix. */ double dx = affine->trn.ia; double dy = affine->trn.ic; /* Continuous cods in input space. */ double ix, iy; PEL *q; ox = le - oarea->left - affine->trn.dx; ix = affine->trn.ia * ox + affine->trn.ib * oy; iy = affine->trn.ic * ox + affine->trn.id * oy; /* Offset ix/iy input by iarea.left/top ... so we skip the * image edges we added for interpolation. */ ix += iarea->left; iy += iarea->top; q = (PEL *) IM_REGION_ADDR( or, le, y ); for( x = le; x < ri; x++ ) { int fx, fy; fx = FLOOR( ix ); fy = FLOOR( iy ); /* Clipping! Use >= for right/bottom, since IPOL needs * to see one pixel more each way. */ if( fx <= ile - half_window_size || fx >= iri + half_window_size || fy <= ito - half_window_size || fy >= ibo + half_window_size ) { for( z = 0; z < ps; z++ ) q[z] = 0; } else { vips_interpolate( affine->interpolate, or, ir, x, y, ix, iy ); } ix += dx; iy += dy; q += ps; } } return( 0 ); } static int affinei( IMAGE *in, IMAGE *out, VipsInterpolate *interpolate, Transformation *trn ) { Affine *affine; double edge; if( im_iscomplex( in ) ) { im_error( "im_affinei", _( "complex input not supported" ) ); return( -1 ); } /* Make output image. */ if( im_piocheck( in, out ) ) return( -1 ); if( im_cp_desc( out, in ) ) return( -1 ); /* Need a copy of the params for the lifetime of out. */ if( !(affine = IM_NEW( out, Affine )) ) return( -1 ); affine->interpolate = NULL; if( im_add_close_callback( out, (im_callback_fn) affine_free, affine, NULL ) ) return( -1 ); affine->in = in; affine->out = out; affine->interpolate = interpolate; g_object_ref( interpolate ); affine->trn = *trn; /* We output at (0,0), so displace output by that amount -ve to get * output at (ox,oy). Alter our copy of trn. */ affine->trn.oarea.left = -affine->trn.oarea.left; affine->trn.oarea.top = -affine->trn.oarea.top; if( im__transform_calc_inverse( &affine->trn ) ) return( -1 ); out->Xsize = affine->trn.oarea.width; out->Ysize = affine->trn.oarea.height; /* Normally SMALLTILE ... except if this is a size up/down affine. */ if( affine->trn.b == 0.0 && affine->trn.c == 0.0 ) { if( im_demand_hint( out, IM_FATSTRIP, in, NULL ) ) return( -1 ); } else { if( im_demand_hint( out, IM_SMALLTILE, in, NULL ) ) return( -1 ); } /* Check for coordinate overflow ... we want to be able to hold the * output space inside INT_MAX / TRANSFORM_SCALE. */ edge = INT_MAX / VIPS_TRANSFORM_SCALE; if( affine->trn.oarea.left < -edge || affine->trn.oarea.top < -edge || IM_RECT_RIGHT( &affine->trn.oarea ) > edge || IM_RECT_BOTTOM( &affine->trn.oarea ) > edge ) { im_error( "im_affinei", _( "output coordinates out of range" ) ); return( -1 ); } /* Generate! */ if( im_generate( out, im_start_one, affinei_gen, im_stop_one, in, affine ) ) return( -1 ); return( 0 ); } /* As above, but do IM_CODING_LABQ too. And embed the input. */ int im__affinei( IMAGE *in, IMAGE *out, VipsInterpolate *interpolate, Transformation *trn ) { IMAGE *t3 = im_open_local( out, "im_affine:3", "p" ); const int window_size = vips_interpolate_get_window_size( interpolate ); Transformation trn2; #ifdef DEBUG_GEOMETRY printf( "im__affinei: %s\n", in->filename ); im__transform_print( trn ); #endif /*DEBUG_GEOMETRY*/ /* Add new pixels around the input so we can interpolate at the edges. */ if( !t3 || im_embed( in, t3, 1, window_size / 2, window_size / 2, in->Xsize + window_size, in->Ysize + window_size ) ) return( -1 ); /* Set iarea so we know what part of the input we can take. */ trn2 = *trn; trn2.iarea.left += window_size / 2; trn2.iarea.top += window_size / 2; if( in->Coding == IM_CODING_LABQ ) { IMAGE *t1 = im_open_local( out, "im_affine:1", "p" ); IMAGE *t2 = im_open_local( out, "im_affine:2", "p" ); if( !t1 || !t2 || im_LabQ2LabS( t3, t1 ) || affinei( t1, t2, interpolate, &trn2 ) || im_LabS2LabQ( t2, out ) ) return( -1 ); } else if( in->Coding == IM_CODING_NONE ) { if( affinei( t3, out, interpolate, &trn2 ) ) return( -1 ); } else { im_error( "im_affinei", _( "unknown coding type" ) ); return( -1 ); } /* Finally: can now set Xoffset/Yoffset. */ out->Xoffset = trn->dx - trn->oarea.left; out->Yoffset = trn->dy - trn->oarea.top; return( 0 ); } int im_affinei( IMAGE *in, IMAGE *out, VipsInterpolate *interpolate, double a, double b, double c, double d, double dx, double dy, int ox, int oy, int ow, int oh ) { Transformation trn; trn.iarea.left = 0; trn.iarea.top = 0; trn.iarea.width = in->Xsize; trn.iarea.height = in->Ysize; trn.oarea.left = ox; trn.oarea.top = oy; trn.oarea.width = ow; trn.oarea.height = oh; trn.a = a; trn.b = b; trn.c = c; trn.d = d; trn.dx = dx; trn.dy = dy; return( im__affinei( in, out, interpolate, &trn ) ); }