/* Make and destroy partial image regions. * * J.Cupitt, 8/4/93. * 1/7/93 JC * - adapted for partial v2 * - ANSIfied * 15/8/94 JC * - start & stop can now be NULL for no-op * 12/5/94 JC * - threads v2.0 added * 22/2/95 JC * - im_region_region() args changed * 22/6/95 JC * - im_region_local() did not always reset the data pointer * 18/11/98 JC * - init a, b, c also now, to help rtc avoid spurious checks * 29/6/01 JC * - im_region_free() now frees immediately * 6/8/02 JC * - new mmap() window regions * 5/11/02 JC * - fix for mmap a local region * 28/2/05 * - shrink local region memory if required much-greater-than allocated * 3/6/05 * - im_region_region() allows Bands and BandFmt to differ, provided * sizeof( pel ) is the same ... makes im_copy_morph() work * 30/10/06 * - switch to im_window_t for mmap window stuff * 29/11/06 * - switch to im_buffer_t for local mem buffer stuff * 19/1/07 * - im_region_image() only sets r, not whole image * 1'2'07 * - gah, im_region_image() could still break (thanks Mikkel) * 23/7/08 * - added im_region_print() */ /* This file is part of VIPS. VIPS is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk */ /* #define DEBUG_MOVE #define DEBUG_ENVIRONMENT 1 #define DEBUG_CREATE #define DEBUG */ #ifdef HAVE_CONFIG_H #include #endif /*HAVE_CONFIG_H*/ #include #include #include #ifdef HAVE_UNISTD_H #include #endif /*HAVE_UNISTD_H*/ #include #include #ifdef HAVE_SYS_MMAN_H #include #endif #include #include #include #include #ifdef OS_WIN32 #include #endif /*OS_WIN32*/ #ifdef WITH_DMALLOC #include #endif /*WITH_DMALLOC*/ #ifdef DEBUG /* Track all regions here for debugging. */ static GSList *im__regions_all = NULL; #endif /*DEBUG*/ /* Call a start function if no sequence is running on this REGION. */ int im__call_start( REGION *reg ) { IMAGE *im = reg->im; /* Have we a sequence running on this region? Start one if not. */ if( !reg->seq && im->start ) { g_mutex_lock( im->sslock ); reg->seq = im->start( im, im->client1, im->client2 ); g_mutex_unlock( im->sslock ); if( !reg->seq ) { im_error( "im__call_start", _( "start function failed for image %s" ), im->filename ); return( -1 ); } } return( 0 ); } /* Call a stop function if a sequence is running in this REGION. No error * return, really. */ void im__call_stop( REGION *reg ) { IMAGE *im = reg->im; int res; /* Stop any running sequence. */ if( reg->seq && im->stop ) { g_mutex_lock( im->sslock ); res = im->stop( reg->seq, im->client1, im->client2 ); g_mutex_unlock( im->sslock ); if( res ) error_exit( "panic: user stop callback failed " "for image %s", im->filename ); reg->seq = NULL; } } /* If a region is being created in one thread (eg. the main thread) and then * used in another (eg. a worker thread), the new thread needs to tell VIPS * to stop sanity assert() fails. The previous owner needs to * im__region_no_ownership() before we can call this. */ void im__region_take_ownership( REGION *reg ) { /* Lock so that there's a memory barrier with the thread doing the * im__region_no_ownership() before us. */ g_mutex_lock( reg->im->sslock ); assert( reg->thread == NULL ); /* We don't want to move shared buffers: the other region using this * buffer will still be on the other thread. Not sure if this will * ever happen: if it does, we'll need to dup the buffer. */ assert( !reg->buffer || reg->buffer->ref_count == 1 ); reg->thread = g_thread_self(); g_mutex_unlock( reg->im->sslock ); } void im__region_check_ownership( REGION *reg ) { if( reg->thread ) { assert( reg->thread == g_thread_self() ); if( reg->buffer && reg->buffer->cache ) assert( reg->thread == reg->buffer->cache->thread ); } } /* Call this from the relinquishing thread. Removes the buffer (if any) from * this thread's buffer cache. */ void im__region_no_ownership( REGION *reg ) { g_mutex_lock( reg->im->sslock ); im__region_check_ownership( reg ); reg->thread = NULL; if( reg->buffer ) im_buffer_undone( reg->buffer ); g_mutex_unlock( reg->im->sslock ); } /* Create a region. Set no attachments. Either im_prepare() or im_generate() * are responsible for getting regions ready for user functions to read * from/write to. */ REGION * im_region_create( IMAGE *im ) { REGION *reg; g_assert( !im_image_sanity( im ) ); if( !(reg = IM_NEW( NULL, REGION )) ) return( NULL ); reg->im = im; reg->valid.left = 0; reg->valid.top = 0; reg->valid.width = 0; reg->valid.height = 0; reg->type = IM_REGION_NONE; reg->data = NULL; reg->bpl = 0; reg->seq = NULL; reg->thread = NULL; reg->window = NULL; reg->buffer = NULL; im__region_take_ownership( reg ); /* We're usually inside the ss lock anyway. But be safe ... */ g_mutex_lock( im->sslock ); im->regions = g_slist_prepend( im->regions, reg ); g_mutex_unlock( im->sslock ); #ifdef DEBUG g_mutex_lock( im__global_lock ); im__regions_all = g_slist_prepend( im__regions_all, reg ); printf( "%d regions in vips\n", g_slist_length( im__regions_all ) ); g_mutex_unlock( im__global_lock ); #endif /*DEBUG*/ return( reg ); } /* Free any resources we have. */ static void im_region_reset( REGION *reg ) { IM_FREEF( im_window_unref, reg->window ); IM_FREEF( im_buffer_unref, reg->buffer ); } void im_region_free( REGION *reg ) { IMAGE *im; if( !reg ) return; im = reg->im; /* Stop this sequence. */ im__call_stop( reg ); /* Free any attached memory. */ im_region_reset( reg ); /* Detach from image. */ g_mutex_lock( im->sslock ); im->regions = g_slist_remove( im->regions, reg ); g_mutex_unlock( im->sslock ); reg->im = NULL; /* Was this the last region on an image with close_pending? If yes, * close the image too. */ if( !im->regions && im->close_pending ) { #ifdef DEBUG_IO printf( "im_region_free: closing pending image \"%s\"\n", im->filename ); #endif /*DEBUG_IO*/ /* Time to close the image. */ im->close_pending = 0; im_close( im ); } im_free( reg ); #ifdef DEBUG g_mutex_lock( im__global_lock ); assert( g_slist_find( im__regions_all, reg ) ); im__regions_all = g_slist_remove( im__regions_all, reg ); printf( "%d regions in vips\n", g_slist_length( im__regions_all ) ); g_mutex_unlock( im__global_lock ); #endif /*DEBUG*/ } /* Region should be a pixel buffer. On return, check * reg->buffer->done to see if there are pixels there already. Otherwise, you * need to calculate. */ int im_region_buffer( REGION *reg, Rect *r ) { IMAGE *im = reg->im; Rect image; Rect clipped; im__region_check_ownership( reg ); /* Clip against image. */ image.top = 0; image.left = 0; image.width = im->Xsize; image.height = im->Ysize; im_rect_intersectrect( r, &image, &clipped ); /* Test for empty. */ if( im_rect_isempty( &clipped ) ) { im_error( "im_region_buffer", _( "valid clipped to nothing" ) ); return( -1 ); } /* Already have stuff? */ if( reg->type == IM_REGION_BUFFER && im_rect_includesrect( ®->valid, &clipped ) && reg->buffer && !reg->buffer->invalid ) return( 0 ); /* Don't call im_region_reset() ... we combine buffer unref and new * buffer ref in one call to reduce malloc/free cycling. */ IM_FREEF( im_window_unref, reg->window ); if( !(reg->buffer = im_buffer_unref_ref( reg->buffer, im, &clipped )) ) return( -1 ); /* Init new stuff. */ reg->valid = reg->buffer->area; reg->bpl = IM_IMAGE_SIZEOF_PEL( im ) * reg->buffer->area.width; reg->type = IM_REGION_BUFFER; reg->data = reg->buffer->buf; return( 0 ); } /* Attach a region to a small section of the image on which it is defined. * The IMAGE we are attached to should be im_mmapin(), im_mmapinrw() or * im_setbuf(). The Rect is clipped against the image size. */ int im_region_image( REGION *reg, Rect *r ) { Rect image; Rect clipped; /* Sanity check. */ im__region_check_ownership( reg ); /* Clip against image. */ image.top = 0; image.left = 0; image.width = reg->im->Xsize; image.height = reg->im->Ysize; im_rect_intersectrect( r, &image, &clipped ); /* Test for empty. */ if( im_rect_isempty( &clipped ) ) { im_error( "im_region_image", _( "valid clipped to nothing" ) ); return( -1 ); } if( reg->im->data ) { /* We have the whole image available ... easy! */ im_region_reset( reg ); /* We can't just set valid = clipped, since this may be an * incompletely calculated memory buffer. Just set valid to r. */ reg->valid = clipped; reg->bpl = IM_IMAGE_SIZEOF_LINE( reg->im ); reg->data = reg->im->data + (gint64) clipped.top * IM_IMAGE_SIZEOF_LINE( reg->im ) + clipped.left * IM_IMAGE_SIZEOF_PEL( reg->im ); reg->type = IM_REGION_OTHER_IMAGE; } else if( reg->im->dtype == IM_OPENIN ) { /* No complete image data ... but we can use a rolling window. */ if( reg->type != IM_REGION_WINDOW || !reg->window || reg->window->top > clipped.top || reg->window->top + reg->window->height < clipped.top + clipped.height ) { im_region_reset( reg ); if( !(reg->window = im_window_ref( reg->im, clipped.top, clipped.height )) ) return( -1 ); reg->type = IM_REGION_WINDOW; } /* Note the area the window actually represents. */ reg->valid.left = 0; reg->valid.top = reg->window->top; reg->valid.width = reg->im->Xsize; reg->valid.height = reg->window->height; reg->bpl = IM_IMAGE_SIZEOF_LINE( reg->im ); reg->data = reg->window->data; } else { im_error( "im_region_image", _( "bad image type" ) ); return( -1 ); } return( 0 ); } /* Make IM_REGION_ADDR() stuff to reg go to dest instead. * * r is the part of the reg image which you want to be able to write to (this * effectively becomes the valid field), (x,y) is the top LH corner of the * corresponding area in dest. * * Performs all clippings necessary to ensure that ®->valid is indeed * valid. * * If the region we attach to is modified, we are left with dangling pointers! * If the region we attach to is on another image, the two images must have * the same sizeof( pel ). */ int im_region_region( REGION *reg, REGION *dest, Rect *r, int x, int y ) { Rect image; Rect wanted; Rect clipped; Rect clipped2; Rect final; /* Sanity check. */ if( !dest->data || IM_IMAGE_SIZEOF_PEL( dest->im ) != IM_IMAGE_SIZEOF_PEL( reg->im ) ) { im_error( "im_region_region", _( "inappropriate region type" ) ); return( -1 ); } im__region_check_ownership( reg ); /* We can't test assert( dest->thread == g_thread_self() ); * since we can have several threads writing to the same region in * threadgroup. */ /* Clip r against size of the image. */ image.top = 0; image.left = 0; image.width = reg->im->Xsize; image.height = reg->im->Ysize; im_rect_intersectrect( r, &image, &clipped ); /* Translate to dest's coordinate space and clip against the available * pixels. */ wanted.left = x + (clipped.left - r->left); wanted.top = y + (clipped.top - r->top); wanted.width = clipped.width; wanted.height = clipped.height; /* Test that dest->valid is large enough. */ if( !im_rect_includesrect( &dest->valid, &wanted ) ) { im_error( "im_region_region", _( "dest too small" ) ); return( -1 ); } /* Clip against the available pixels. */ im_rect_intersectrect( &wanted, &dest->valid, &clipped2 ); /* Translate back to reg's coordinate space and set as valid. */ final.left = r->left + (clipped2.left - wanted.left); final.top = r->top + (clipped2.top - wanted.top); final.width = clipped2.width; final.height = clipped2.height; /* Test for empty. */ if( im_rect_isempty( &final ) ) { im_error( "im_region_region", _( "valid clipped to nothing" ) ); return( -1 ); } /* Init new stuff. */ im_region_reset( reg ); reg->valid = final; reg->bpl = dest->bpl; reg->data = IM_REGION_ADDR( dest, clipped2.left, clipped2.top ); reg->type = IM_REGION_OTHER_REGION; return( 0 ); } /* Do two regions point to the same piece of image? ie. * IM_REGION_ADDR( reg1, x, y ) == IM_REGION_ADDR( reg2, x, y ) && * *IM_REGION_ADDR( reg1, x, y ) == * *IM_REGION_ADDR( reg2, x, y ) for all x, y, reg1, reg2. */ int im_region_equalsregion( REGION *reg1, REGION *reg2 ) { return( reg1->im == reg2->im && im_rect_equalsrect( ®1->valid, ®2->valid ) && reg1->data == reg2->data ); } /* Set the position of a region. This only affects reg->valid, ie. the way * pixels are addressed, not reg->data, the pixels which are addressed. Clip * against the size of the image. Do not allow negative positions, or * positions outside the image. */ int im_region_position( REGION *reg, int x, int y ) { Rect req, image, clipped; /* Clip! */ image.top = 0; image.left = 0; image.width = reg->im->Xsize; image.height = reg->im->Ysize; req.top = y; req.left = x; req.width = reg->valid.width; req.height = reg->valid.height; im_rect_intersectrect( &image, &req, &clipped ); if( x < 0 || y < 0 || im_rect_isempty( &clipped ) ) { im_error( "im_region_position", _( "bad position" ) ); return( -1 ); } reg->valid = clipped; return( 0 ); } int im_region_fill( REGION *reg, Rect *r, im_region_fill_fn fn, void *a ) { assert( reg->im->dtype == IM_PARTIAL ); assert( reg->im->generate ); /* Should have local memory. */ if( im_region_buffer( reg, r ) ) return( -1 ); /* Evaluate into or, if we've not got calculated pixels. */ if( !reg->buffer->done ) { if( fn( reg, a ) ) return( -1 ); /* Publish our results. */ if( reg->buffer ) im_buffer_done( reg->buffer ); } return( 0 ); } /* Handy for debug. */ void im_region_print( REGION *region ) { printf( "REGION: %p, ", region ); printf( "im = %p, ", region->im ); printf( "valid.left = %d, ", region->valid.left ); printf( "valid.top = %d, ", region->valid.top ); printf( "valid.width = %d, ", region->valid.width ); printf( "valid.height = %d, ", region->valid.height ); printf( "type = %d, ", region->type ); printf( "data = %p, ", region->data ); printf( "bpl = %d, ", region->bpl ); printf( "seq = %p, ", region->seq ); printf( "thread = %p, ", region->thread ); printf( "window = %p, ", region->window ); printf( "buffer = %p\n", region->buffer ); }