Extending VIPS
3
VIPS Library
Extending
How to add operations to VIPS
Introduction
This section runs quickly through adding a simple operator to VIPS.
For more information, see #VipsOperation and #VipsRegion. A good
starting point for a new operation is a similar one in the VIPS library.
All VIPS operations are subclasses of #VipsOperation, which in turn
subclasses #VipsObject and then %GObject. You add an operation to VIPS
by defining a new subclass of #VipsOperation and arranging for its
class_init()
to be called, perhaps by calling its get_type()
function.
The class and object structures
First you need to define a new
object struct and a new class struct.
typedef struct _Negative {
VipsOperation parent_instance;
VipsImage *in;
VipsImage *out;
int image_max;
} Negative;
typedef struct _NegativeClass {
VipsOperationClass parent_class;
/* No new class members needed for this op.
*/
} NegativeClass;
This operation will find the photographic negative of an unsigned
8-bit image, optionally letting you specify the value which the pixels
"pivot" about. It doesn't need any class members (ie. values common
to all operations of this type), so the second struct is empty. See
the source to vips_invert() for a more complete version of this
operation that's actually in the library.
%GObject has a handy macro to write some of the boilerplate for you.
G_DEFINE_TYPE( Negative, negative, VIPS_TYPE_OPERATION );
G_DEFINE_TYPE() defines a function called negative_get_type(),
which registers this new class and returns its %GType (a
pointer-sized integer). negative_get_type() in turn needs two
functions, negative_init(), to initialise a new instance, and
negative_class_init(), to initialise a new class.
Class and object initialisation
negative_init() is very simple, it just sets the default value for
our optional parameter.
static void
negative_init( Negative *negative )
{
negative->image_max = 255;
}
negative_class_init() is more complicated: it has to set various
fields in various superclasses and define the operation's parameters.
static void
negative_class_init( NegativeClass *class )
{
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
VipsObjectClass *object_class = VIPS_OBJECT_CLASS( class );
gobject_class->set_property = vips_object_set_property;
gobject_class->get_property = vips_object_get_property;
object_class->nickname = "negative";
object_class->description = "photographic negative";
object_class->build = negative_build;
VIPS_ARG_IMAGE( class, "in", 1,
"Input",
"Input image",
VIPS_ARGUMENT_REQUIRED_INPUT,
G_STRUCT_OFFSET( Negative, in ) );
VIPS_ARG_IMAGE( class, "out", 2,
"Output",
"Output image",
VIPS_ARGUMENT_REQUIRED_OUTPUT,
G_STRUCT_OFFSET( Negative, out ) );
VIPS_ARG_INT( class, "image_max", 4,
"Image maximum",
"Maximum value in image: pivot about this",
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( Negative, image_max ),
0, 255, 255 );
}
In %GObject, it needs to set the getters and setters for this class. vips
has a generic get/set system, so any subclass of #VipsObject needs to
use the vips ones.
In #VipsObject, it needs to set the operation @nickname and @description,
and set a build function (see below). @nickname is used to refer to
this operation in the API, @description is used to explain this
operation to users and will be translated into their language.
Finally, it needs to define the arguments the constructor for this class
takes. There are a set of handy macros for doing this, see
VIPS_ARG_INT() and friends.
The first few
parameters are always the same and mean: class pointer for argument,
argument name, argument priority (bindings expect required arguments in
order of priority), long argument name (this one is internationalised
and displayed to users), description (again, users can see this),
some flags describing the argument, and finally the position of the
member in the struct.
Integer arguments take three more values: the minimum, maximum and
default value for the argument.
The build() function
The build function is the thing #VipsObject calls during object
construction, after all arguments have been supplied and before the
object is used. It has two roles: to verify that arguments are correct,
and then to construct the object. After build(), the object is expected
to be ready for use.
static int
negative_build( VipsObject *object )
{
VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( object );
Negative *negative = (Negative *) object;
if( VIPS_OBJECT_CLASS( negative_parent_class )->build( object ) )
return( -1 );
if( vips_check_uncoded( class->nickname, negative->in ) ||
vips_check_format( class->nickname, negative->in, VIPS_FORMAT_UCHAR ) )
return( -1 );
g_object_set( object, "out", vips_image_new(), NULL );
if( vips_image_pipelinev( negative->out,
VIPS_DEMAND_STYLE_THINSTRIP, negative->in, NULL ) )
return( -1 );
if( vips_image_generate( negative->out,
vips_start_one,
negative_generate,
vips_stop_one,
negative->in, negative ) )
return( -1 );
return( 0 );
}
negative_build() first chains up to the superclass: this will check
that all input arguments have been supplied and are sane.
Next, it adds its own checks. This is a demo operation, so we just
work for uncoded, unsigned 8-bit images. There are a lot of
convenience functions like vips_check_format(), see the docs.
Next, it creates the output image. This needs to be set with
g_object_set() so that vips can see that it has been assigned. vips
will also handle the reference counting for you.
vips_image_pipelinev() links our new image onto the input image and
notes that this operation prefers to work in lines. You can request
other input geometries, see #VipsDemandStyle.
The geometry hint is just a hint, an operation needs to be able to
supply any size
#VipsRegion on request. If you must have a certain size request, you can
put a cache in the pipeline after your operation, see vips_linecache()
and vips_tilecache(). You can also make requests to your operation
ordered, see vips_sequential().
Finally, vips_image_generate() attaches a set of callbacks to the
output image to generate chunks of it on request. vips_start_one()
and vips_stop_one() are convenience functions that make the input
region for you, see below.
The generate() function
The generate() function does the actual image processing.
negative_generate() (of type #VipsGenerateFn, supplied to
vips_image_generate() above) is
called whenever some pixels of our output image are required.
static int
negative_generate( VipsRegion *or,
void *vseq, void *a, void *b, gboolean *stop )
{
/* The area of the output region we have been asked to make.
*/
VipsRect *r = &or->valid;
/* The sequence value ... the thing returned by vips_start_one().
*/
VipsRegion *ir = (VipsRegion *) vseq;
VipsImage *in = (VipsImage *) a;
Negative *negative = (Negative *) b;
int line_size = r->width * negative->in->Bands;
int x, y;
/* Request matching part of input region.
*/
if( vips_region_prepare( ir, r ) )
return( -1 );
for( y = 0; y < r->height; y++ ) {
unsigned char *p = (unsigned char *)
VIPS_REGION_ADDR( ir, r->left, r->top + y );
unsigned char *q = (unsigned char *)
VIPS_REGION_ADDR( or, r->left, r->top + y );
for( x = 0; x < line_size; x++ )
q[x] = negative->image_max - p[x];
}
return( 0 );
}
This has to calculate a section of the output image. The output
#VipsRegion, @or, contains a #VipsRect called @valid which is the
area needing calculation. This call to negative_generate() must
somehow make this part of @or contain pixel data.
@vseq is the sequence value. This is the
per-thread state for this generate, created (in this example) by
vips_start_one(). In this simple case it's just a #VipsRegion defined on
the input image. If you need more per-thread state you can write your
own start and stop functions and have a struct you create and pass as a
sequence value. There are plenty of examples in the VIPS source code,
see vips_rank().
@a and @b are the last two arguments to vips_image_generate() above.
@stop is a bool pointer you can set to stop computation early. vips_min()
on an unsigned int image, for example, will set @stop as soon as it sees
a zero, and will not scan the entire image.
The first thing negative_generate() does is
use vips_region_prepare() to
ask for the corresponding pixels from the input image. Operations which
do coordinate transforms or which need an area of input for each output
point will need to calculate a new rect before calling
vips_region_prepare().
Finally, it can calculate some pixels. negative_generate() loops
over the valid area of the output and calls VIPS_REGION_ADDR() for each
line. This macro is reasonaly quick, but it's best not to call it for
each pixel. Once per line is fine though.
Adding to VIPS
To add the operation to vips, just call negative_get_type(). You can
include the source in your program, or use %GModule to make a binary
plugin that will be loaded by libvips at startup. There are some example
plugins available.
You
can then use @negative from any of the vips interfaces. For example,
in Python you'd use it like this:
out = in.negative(image_max = 128)
From the command-line it'd look like this:
$ vips negative in.png out.tif --image-max 128
And from C like this:
VipsImage *in;
VipsImage *out;
if( vips_call( "negative", in, &out, "image_max", 128, NULL ) )
... error
Unfortunately that will do almost no compile-time type checking,
so all vips operations have a tiny extra wrapper to add a bit of
safety. For example:
static int
negative( VipsImage *in, VipsImage **out, ... )
{
va_list ap;
int result;
va_start( ap, out );
result = vips_call_split( "negative", ap, in, out );
va_end( ap );
return( result );
}
And now you can write:
if( negative( in, &out, "image_max", 128, NULL ) )
... error
and it's at least a bit safer.
Other types of operation
Change the _build() function to make other types of operation.
Use vips_image_generate() with vips_start_many() to make operations
which demand pixels from more than one image at once, such as image
plus image.
Use vips_sink() instead of vips_image_generate() to loop over an image
and calculate a value. vips uses this for the statistics operations,
like vips_avg().
Use vips_image_wio_input() to get an entire image into memory so you
can read it with a pointer. This will obviously not scale well to
very large images, but some operations, like FFTs or flood-fill, need
the whole image to be available at once.
Make area operations, like filters, by enlarging the #VipsRect that
_generate() is given before calling vips_region_prepare(). You can
enlarge the input image, so that the output image is the same size as
the original input, by using vips_embed() within the _build() function.
Make things like flips and rotates by making larger changes to the
#VipsRect in _generate().
Make zero-copy operations, like vips_insert(), with vips_region_region().