.TH IM_AND 3 "30 October 1992" .SH NAME im_paintrect, im_plotmask, im_readpoint, im_plotpoint, im_fastline, im_fastlineuser \- suck pels up, and paint them down somewhere else .SH SYNOPSIS .B #include .br .B #include int im_readpoint( im, x, y, ink ) .br IMAGE *im; .br int x, y; .br PEL *ink; int im_plotpoint( im, x, y, ink ) .br IMAGE *im; .br int x, y; .br PEL *ink; int im_plotmask( im, ix, iy, ink, mask, r ) .br IMAGE *im; .br int ix, iy; .br PEL *ink; .br PEL *mask; .br Rect *r; int im_paintrect( im, r, ink ) .br IMAGE *im; .br Rect *r; .br PEL *ink; int im_fastline( im, x1, y1, x2, y2, ink ) .br IMAGE *im; .br int x1, y1, x2, y2; .br PEL *ink; int im_fastlineuser( im, x1, y1, x2, y2, .br plot_fn, client1, client2, client3 ) .br IMAGE *im; .br int x1, y1, x2, y2; .br int (*plot_fn)(); .br void *client1, *client2, *client3; int plot_fn( im, x, y, client1, client2, client3 ) .br IMAGE *im; .br int x, y; .br void *client1, *client2, *client3; int im_lineset( IMAGE *in, IMAGE *out, IMAGE *mask, IMAGE *ink, .br int n, int *x1v, int *y1v, int *x2v, int *y2v ) .SH DESCRIPTION .B im_readpoint(3) sucks a pel from position (x,y) into a buffer; all other functions paint that buffer back again in various ways. These functions will work for an image of any type, since they rely on .B im_readpoint(3) for their data. If you read a pel from one image and paint with it to another, it is your responsibility to check that the two images have identical pels. All these functions are `in place,' that is, they write directly to the output image! Be very careful, you can destroy data. .B im_plotmask(3) takes an array of 0/255s and a Rect describing the size and offset of the array. It adds (ix,iy) to the array offset, and then paint pels into all array positions which are non-zero. Rect need not lie inside the image - the function clips carefully at the edges. .B im_paintrect(3) fills the rectangle described with ink. The Rect can be any size and at any position - the function clipps against the edges of the image. .B im_fastline(3) is a replacement for .B im_line(3) which plots the specified ink in the image. The start and end points must lie entirely inside the image. .B im_fastlineuser(3) does not plot points, instead it calls a user plot function for every position along the line. There is no clipping - the endpoints may be anywhere at all. Three client values are carried around and passed into the user function. .B im_lineset(3) copies the image and draws a set of lines on the copy. The lines are drawn using the mask image as a brush to apply the ink image. Useful for nip2. .SH RETURN VALUE All functions return 0 on success and -1 on error. .SH SEE\ ALSO im_insertplace(3), im_smudge(3). .SH COPYRIGHT .br National Gallery, 1992 .SH AUTHOR J. Cupitt