libvips/libvips/morphology/nearest.c

371 lines
8.9 KiB
C

/* nearest.c
*
* 31/10/17
* - from labelregion
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/*
#define DEBUG
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <glib/gi18n-lib.h>
#include <stdio.h>
#include <vips/vips.h>
#include <vips/internal.h>
#include "pmorphology.h"
/* A seed pixel. We fill outwards from each of these.
*/
typedef struct _Seed {
int x;
int y;
int r;
/* Bits saying which octant can still grow. When they are all zero, the
* seed is dead.
*/
int octant_mask;
} Seed;
typedef struct _VipsFillNearest {
VipsMorphology parent_instance;
VipsImage *out;
VipsImage *distance;
/* Size of our image.
*/
int width;
int height;
/* All our seed pixels. There can be a lot of these.
*/
GArray *seeds;
} VipsFillNearest;
typedef VipsMorphologyClass VipsFillNearestClass;
G_DEFINE_TYPE( VipsFillNearest, vips_fill_nearest, VIPS_TYPE_MORPHOLOGY );
static void
vips_fill_nearest_finalize( GObject *gobject )
{
VipsFillNearest *nearest = (VipsFillNearest *) gobject;
#ifdef DEBUG
printf( "vips_fill_nearest_finalize: " );
vips_object_print_name( VIPS_OBJECT( gobject ) );
printf( "\n" );
#endif /*DEBUG*/
VIPS_FREEF( g_array_unref, nearest->seeds );
G_OBJECT_CLASS( vips_fill_nearest_parent_class )->finalize( gobject );
}
struct _Circle;
typedef void (*VipsFillNearestPixel)( struct _Circle *circle,
int x, int y, int octant );
typedef struct _Circle {
VipsFillNearest *nearest;
Seed *seed;
int octant_mask;
VipsFillNearestPixel nearest_pixel;
} Circle;
static void
vips_fill_nearest_pixel( Circle *circle, int x, int y, int octant )
{
float *p;
float radius;
int dx, dy;
if( (circle->seed->octant_mask & (1 << octant)) == 0 )
return;
/* We need to do this as float, or we'll have dithering along edges.
*/
p = (float *) VIPS_IMAGE_ADDR( circle->nearest->distance, x, y );
dx = x - circle->seed->x;
dy = y - circle->seed->y;
radius = sqrt( dx * dx + dy * dy );
if( p[0] == 0 ||
p[0] > radius ) {
VipsMorphology *morphology = VIPS_MORPHOLOGY( circle->nearest );
VipsImage *in = morphology->in;
int ps = VIPS_IMAGE_SIZEOF_PEL( in );
VipsPel *pi = VIPS_IMAGE_ADDR( in,
circle->seed->x, circle->seed->y );
VipsPel *qi = VIPS_IMAGE_ADDR( circle->nearest->out,
x, y );
int i;
p[0] = radius;
circle->octant_mask |= 1 << octant;
for( i = 0; i < ps; i++ )
qi[i] = pi[i];
}
}
static void
vips_fill_nearest_pixel_clip( Circle *circle, int x, int y, int octant )
{
if( (circle->seed->octant_mask & (1 << octant)) == 0 )
return;
if( x >= 0 &&
x < circle->nearest->width &&
y >= 0 &&
y < circle->nearest->height )
vips_fill_nearest_pixel( circle, x, y, octant );
}
static void
vips_fill_nearest_scanline( VipsImage *image,
int y, int x1, int x2, int quadrant, void *client )
{
Circle *circle = (Circle *) client;
circle->nearest_pixel( circle, x1, y, quadrant );
circle->nearest_pixel( circle, x2, y, quadrant + 4 );
/* We have to do one point back as well, or we'll leave gaps at
* around 45 degrees.
*/
if( quadrant == 0 ) {
circle->nearest_pixel( circle, x1, y - 1, quadrant );
circle->nearest_pixel( circle, x2, y - 1, quadrant + 4 );
}
else if( quadrant == 1 ) {
circle->nearest_pixel( circle, x1, y + 1, quadrant );
circle->nearest_pixel( circle, x2, y + 1, quadrant + 4 );
}
else {
circle->nearest_pixel( circle, x1 + 1, y, quadrant );
circle->nearest_pixel( circle, x2 - 1, y, quadrant + 4 );
}
}
static void
vips_fill_nearest_grow_seed( VipsFillNearest *nearest, Seed *seed )
{
Circle circle;
circle.nearest = nearest;
circle.seed = seed;
circle.octant_mask = 0;
if( seed->x - seed->r >= 0 &&
seed->x + seed->r < nearest->width &&
seed->y - seed->r >= 0 &&
seed->y + seed->r < nearest->height )
circle.nearest_pixel = vips_fill_nearest_pixel;
else
circle.nearest_pixel = vips_fill_nearest_pixel_clip;
vips__draw_circle_direct( nearest->distance,
seed->x, seed->y, seed->r,
vips_fill_nearest_scanline, &circle );
/* Update the action_mask for this seed. Next time, we can skip any
* octants where we failed to act this time.
*/
seed->octant_mask = circle.octant_mask;
seed->r += 1;
}
static int
vips_fill_nearest_build( VipsObject *object )
{
VipsMorphology *morphology = VIPS_MORPHOLOGY( object );
VipsFillNearest *nearest = (VipsFillNearest *) object;
VipsImage **t = (VipsImage **) vips_object_local_array( object, 2 );
int ps;
int x, y, i;
if( VIPS_OBJECT_CLASS( vips_fill_nearest_parent_class )->
build( object ) )
return( -1 );
if( vips_image_wio_input( morphology->in ) )
return( -1 );
nearest->width = morphology->in->Xsize;
nearest->height = morphology->in->Ysize;
ps = VIPS_IMAGE_SIZEOF_PEL( morphology->in );
nearest->seeds = g_array_new( FALSE, FALSE, sizeof( Seed ) );
for( y = 0; y < nearest->height; y++ ) {
VipsPel *p;
p = VIPS_IMAGE_ADDR( morphology->in, 0, y );
for( x = 0; x < nearest->width; x++ ) {
for( i = 0; i < ps; i++ )
if( p[i] )
break;
if( i != ps ) {
Seed *seed;
g_array_set_size( nearest->seeds,
nearest->seeds->len + 1 );
seed = &g_array_index( nearest->seeds,
Seed, nearest->seeds->len - 1 );
seed->x = x;
seed->y = y;
seed->r = 1;
seed->octant_mask = 255;
}
p += ps;
}
}
/* Create the output and distance images in memory.
*/
g_object_set( object, "distance", vips_image_new_memory(), NULL );
if( vips_black( &t[1], nearest->width, nearest->height, NULL ) ||
vips_cast( t[1], &t[2], VIPS_FORMAT_FLOAT, NULL ) ||
vips_image_write( t[2], nearest->distance ) )
return( -1 );
g_object_set( object, "out", vips_image_new_memory(), NULL );
if( vips_image_write( morphology->in, nearest->out ) )
return( -1 );
while( nearest->seeds->len > 0 ) {
#ifdef DEBUG
printf( "looping for %d seeds ...\n", nearest->seeds->len );
#endif /*DEBUG*/
/* Grow all seeds by one pixel.
*/
for( i = 0; i < nearest->seeds->len; i++ )
vips_fill_nearest_grow_seed( nearest,
&g_array_index( nearest->seeds, Seed, i ) );
/* Remove dead seeds.
*/
i = 0;
while( i < nearest->seeds->len ) {
Seed *seed = &g_array_index( nearest->seeds, Seed, i );
if( seed->octant_mask == 0 )
g_array_remove_index_fast( nearest->seeds, i );
else
i += 1;
}
}
return( 0 );
}
static void
vips_fill_nearest_class_init( VipsFillNearestClass *class )
{
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
VipsObjectClass *vobject_class = VIPS_OBJECT_CLASS( class );
gobject_class->finalize = vips_fill_nearest_finalize;
gobject_class->set_property = vips_object_set_property;
gobject_class->get_property = vips_object_get_property;
vobject_class->nickname = "fill_nearest";
vobject_class->description =
_( "fill image zeros with nearest non-zero pixel" );
vobject_class->build = vips_fill_nearest_build;
VIPS_ARG_IMAGE( class, "out", 2,
_( "Out" ),
_( "Value of nearest non-zero pixel" ),
VIPS_ARGUMENT_REQUIRED_OUTPUT,
G_STRUCT_OFFSET( VipsFillNearest, out ) );
VIPS_ARG_IMAGE( class, "distance", 3,
_( "Distance" ),
_( "Distance to nearest non-zero pixel" ),
VIPS_ARGUMENT_OPTIONAL_OUTPUT,
G_STRUCT_OFFSET( VipsFillNearest, distance ) );
}
static void
vips_fill_nearest_init( VipsFillNearest *nearest )
{
}
/**
* vips_fill_nearest: (method)
* @in: image to test
* @out: image with zero pixels filled with the nearest non-zero pixel
* @...: %NULL-terminated list of optional named arguments
*
* Optional arguments:
*
* * @distance: output image of distance to nearest non-zero pixel
*
* Fill outwards from every non-zero pixel in @in, setting pixels in @distance
* and @value.
*
* At the position of zero pixels in @in, @distance contains the distance to
* the nearest non-zero pixel in @in, and @value contains the value of that
* pixel.
*
* @distance is a one-band float image. @value has the same number of bands and
* format as @in.
*
* See also: vips_hist_find_indexed().
*
* Returns: 0 on success, -1 on error.
*/
int
vips_fill_nearest( VipsImage *in, VipsImage **out, ... )
{
va_list ap;
int result;
va_start( ap, out );
result = vips_call_split( "fill_nearest", ap, in, out );
va_end( ap );
return( result );
}