366 lines
8.6 KiB
C
366 lines
8.6 KiB
C
/* @(#) Two images as input: must match in size and type. Build an output
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* @(#) image blending pixels together according to a conditional image.
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* @(#)
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* @(#) The conditional image can have n bands or 1 band. If n bands, then we
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* @(#) choose from the two source images an element at a time. If 1 band,
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* @(#) then choose from the source images a pixel at a time.
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* @(#)
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* @(#) int
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* @(#) im_blend( c, a, b, out )
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* @(#) IMAGE *c, *a, *b;
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* @(#) IMAGE *out;
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* @(#)
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* @(#) Returns either 0 (success) or -1 (fail).
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*
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* Modified:
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* 15/4/05
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* - from im_ifthenelse()
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* 8/7/05
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* - oops, broken for some combinations of band differences (thanks Joe)
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <assert.h>
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#include <vips/vips.h>
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#ifdef WITH_DMALLOC
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#include <dmalloc.h>
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#endif /*WITH_DMALLOC*/
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#define iblend1( TYPE ) { \
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TYPE *a = (TYPE *) ap; \
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TYPE *b = (TYPE *) bp; \
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TYPE *q = (TYPE *) qp; \
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\
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for( i = 0, x = 0; x < n; i++, x += bands ) { \
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const int v = c[i]; \
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\
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for( z = x; z < x + bands; z++ ) \
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q[z] = (v * a[z] + (255 - v) * b[z] + 128) / 255; \
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} \
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}
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#define iblendn( TYPE ) { \
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TYPE *a = (TYPE *) ap; \
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TYPE *b = (TYPE *) bp; \
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TYPE *q = (TYPE *) qp; \
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\
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for( x = 0; x < n; x += bands ) { \
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for( z = x; z < x + bands; z++ ) { \
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const int v = c[z]; \
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\
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q[z] = (v * a[z] + (255 - v) * b[z] + 128) / 255; \
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} \
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} \
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}
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#define fblend1( TYPE ) { \
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TYPE *a = (TYPE *) ap; \
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TYPE *b = (TYPE *) bp; \
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TYPE *q = (TYPE *) qp; \
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\
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for( i = 0, x = 0; x < n; i++, x += bands ) { \
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const double v = c[i] / 255.0; \
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\
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for( z = x; z < x + bands; z++ ) \
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q[z] = v * a[z] + (1.0 - v) * b[z]; \
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} \
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}
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#define fblendn( TYPE ) { \
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TYPE *a = (TYPE *) ap; \
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TYPE *b = (TYPE *) bp; \
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TYPE *q = (TYPE *) qp; \
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\
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for( x = 0; x < n; x += bands ) { \
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for( z = x; z < x + bands; z++ ) { \
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const double v = c[z] / 255.0; \
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\
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q[z] = v * a[z] + (1.0 - v) * b[z]; \
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} \
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} \
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}
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#define cblend1( TYPE ) { \
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TYPE *a = (TYPE *) ap; \
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TYPE *b = (TYPE *) bp; \
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TYPE *q = (TYPE *) qp; \
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\
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for( i = 0, x = 0; x < n; i++, x += bands ) { \
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const double v = c[i] / 255.0; \
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\
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for( z = x; z < x + 2 * bands; z++ ) \
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q[z] = v * a[z] + (1.0 - v) * b[z]; \
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} \
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}
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#define cblendn( TYPE ) { \
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TYPE *a = (TYPE *) ap; \
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TYPE *b = (TYPE *) bp; \
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TYPE *q = (TYPE *) qp; \
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\
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for( x = 0; x < n; x += bands ) { \
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for( z = x; z < x + bands; z++ ) { \
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const double v = c[z] / 255.0; \
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\
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q[2 * z] = v * a[2 * z] + (1.0 - v) * b[2 * z]; \
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q[2 * z + 1] = v * a[2 * z + 1] + \
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(1.0 - v) * b[2 * z + 1]; \
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} \
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} \
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}
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/* Blend with a 1-band conditional image.
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*/
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static void
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blend1_buffer( PEL *qp, PEL *c, PEL *ap, PEL *bp, int width, IMAGE *im )
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{
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int i, x, z;
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const int bands = im->Bands;
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const int n = width * bands;
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switch( im->BandFmt ) {
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case IM_BANDFMT_UCHAR:
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iblend1( unsigned char ); break;
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case IM_BANDFMT_CHAR:
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iblend1( signed char ); break;
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case IM_BANDFMT_USHORT:
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iblend1( unsigned short ); break;
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case IM_BANDFMT_SHORT:
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iblend1( signed short ); break;
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case IM_BANDFMT_UINT:
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iblend1( unsigned int ); break;
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case IM_BANDFMT_INT:
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iblend1( signed int ); break;
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case IM_BANDFMT_FLOAT:
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fblend1( float ); break;
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case IM_BANDFMT_DOUBLE:
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fblend1( double ); break;
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case IM_BANDFMT_COMPLEX:
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cblend1( float ); break;
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case IM_BANDFMT_DPCOMPLEX:
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cblend1( double ); break;
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default:
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assert( 0 );
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}
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}
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/* Blend with a many band conditional image.
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*/
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static void
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blendn_buffer( PEL *qp, PEL *c, PEL *ap, PEL *bp, int width, IMAGE *im )
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{
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int x, z;
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const int bands = im->Bands;
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const int n = width * bands;
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switch( im->BandFmt ) {
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case IM_BANDFMT_UCHAR:
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iblendn( unsigned char ); break;
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case IM_BANDFMT_CHAR:
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iblendn( signed char ); break;
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case IM_BANDFMT_USHORT:
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iblendn( unsigned short ); break;
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case IM_BANDFMT_SHORT:
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iblendn( signed short ); break;
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case IM_BANDFMT_UINT:
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iblendn( unsigned int ); break;
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case IM_BANDFMT_INT:
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iblendn( signed int ); break;
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case IM_BANDFMT_FLOAT:
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fblendn( float ); break;
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case IM_BANDFMT_DOUBLE:
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fblendn( double ); break;
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case IM_BANDFMT_COMPLEX:
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cblendn( float ); break;
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case IM_BANDFMT_DPCOMPLEX:
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cblendn( double ); break;
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default:
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assert( 0 );
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}
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}
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static int
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blend_gen( REGION *or, void *seq, void *client1, void *client2 )
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{
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REGION **ir = (REGION **) seq;
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Rect *r = &or->valid;
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int le = r->left;
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int to = r->top;
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int bo = IM_RECT_BOTTOM(r);
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IMAGE *c = ir[0]->im;
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IMAGE *a = ir[1]->im;
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int c_elements = r->width * c->Bands;
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int x, y;
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int all0, all255;
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/* Ask for condition pixels.
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*/
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if( im_prepare( ir[0], r ) )
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return( -1 );
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/* Is the conditional all zero or all non-zero? We can avoid asking
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* for one of the inputs to be calculated.
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*/
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all0 = *((PEL *) IM_REGION_ADDR( ir[0], le, to )) == 0;
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all255 = *((PEL *) IM_REGION_ADDR( ir[0], le, to )) == 255;
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for( y = to; y < bo; y++ ) {
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PEL *p = (PEL *) IM_REGION_ADDR( ir[0], le, y );
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for( x = 0; x < c_elements; x++ ) {
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all0 &= p[x] == 0;
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all255 &= p[x] == 255;
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}
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if( !all0 && !all255 )
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break;
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}
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if( all255 ) {
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/* All 255. Point or at the then image.
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*/
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if( im_prepare( ir[1], r ) ||
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im_region_region( or, ir[1], r, r->left, r->top ) )
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return( -1 );
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}
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else if( all0 ) {
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/* All zero. Point or at the else image.
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*/
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if( im_prepare( ir[2], r ) ||
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im_region_region( or, ir[2], r, r->left, r->top ) )
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return( -1 );
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}
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else {
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/* Mix of set and clear ... ask for both then and else parts and
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* interleave.
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*/
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if( im_prepare( ir[1], r ) || im_prepare( ir[2], r ) )
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return( -1 );
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for( y = to; y < bo; y++ ) {
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PEL *cp = (PEL *) IM_REGION_ADDR( ir[0], le, y );
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PEL *ap = (PEL *) IM_REGION_ADDR( ir[1], le, y );
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PEL *bp = (PEL *) IM_REGION_ADDR( ir[2], le, y );
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PEL *q = (PEL *) IM_REGION_ADDR( or, le, y );
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if( c->Bands == 1 )
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blend1_buffer( q, cp, ap, bp, r->width, a );
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else
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blendn_buffer( q, cp, ap, bp, r->width, a );
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}
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}
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return( 0 );
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}
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int
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im_blend( IMAGE *c, IMAGE *a, IMAGE *b, IMAGE *out )
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{
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IMAGE **in;
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/* If a and b are both LABPACK, repack agan after the blend.
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*/
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if( a->Coding == IM_CODING_LABQ || b->Coding == IM_CODING_LABQ ) {
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IMAGE *t[3];
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int repack = a->Coding == IM_CODING_LABQ &&
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b->Coding == IM_CODING_LABQ;
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if( im_open_local_array( out, t, 3, "relational-1", "p" ) )
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return( -1 );
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if( a->Coding == IM_CODING_LABQ ) {
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if( im_LabQ2Lab( a, t[0] ) )
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return( -1 );
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a = t[0];
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}
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if( b->Coding == IM_CODING_LABQ ) {
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if( im_LabQ2Lab( b, t[1] ) )
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return( -1 );
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b = t[1];
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}
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if( repack )
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return( im_blend( c, a, b, t[2] ) ||
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im_Lab2LabQ( t[2], out ) );
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else
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return( im_blend( c, a, b, out ) );
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}
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/* Check args.
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*/
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if( a->Coding != IM_CODING_NONE || b->Coding != IM_CODING_NONE ||
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c->Coding != IM_CODING_NONE ) {
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im_error( "im_blend", _( "images not uncoded" ) );
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return( -1 );
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}
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if( a->BandFmt != b->BandFmt ||
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a->Bands != b->Bands ) {
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im_error( "im_blend",
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_( "size and format of then and else must match" ) );
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return( -1 );
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}
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if( c->BandFmt != IM_BANDFMT_UCHAR ) {
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im_error( "im_blend",
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_( "conditional image must be uchar" ) );
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return( -1 );
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}
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if( c->Bands != 1 && c->Bands != a->Bands ) {
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im_error( "im_blend",
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_( "conditional image must be one band or same as "
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"then and else images" ) );
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return( -1 );
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}
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if( im_piocheck( c, out ) || im_pincheck( a ) || im_pincheck( b ) )
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return( -1 );
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if( im_demand_hint( out, IM_THINSTRIP, a, b, c, NULL ) )
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return( -1 );
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/* Make output image.
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*/
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if( im_cp_descv( out, a, b, c, NULL ) ||
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!(in = im_allocate_input_array( out, c, a, b, NULL )) ||
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im_generate( out,
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im_start_many, blend_gen, im_stop_many,
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in, NULL ) )
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return( -1 );
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return( 0 );
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}
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