1083 lines
37 KiB
C
1083 lines
37 KiB
C
/* yafrnohalo ... yafr-nohalo as a vips interpolate class
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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/*
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#define DEBUG
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <vips/vips.h>
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#include <vips/internal.h>
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#ifdef WITH_DMALLOC
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#include <dmalloc.h>
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#endif /*WITH_DMALLOC*/
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/* "fast" floor() ... on my laptop, anyway.
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*/
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#define FLOOR( V ) ((V) >= 0 ? (int)(V) : (int)((V) - 1))
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#define VIPS_TYPE_INTERPOLATE_YAFRNOHALO \
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(vips_interpolate_yafrnohalo_get_type())
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#define VIPS_INTERPOLATE_YAFRNOHALO( obj ) \
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(G_TYPE_CHECK_INSTANCE_CAST( (obj), \
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VIPS_TYPE_INTERPOLATE_YAFRNOHALO, VipsInterpolateYafrnohalo ))
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#define VIPS_INTERPOLATE_YAFRNOHALO_CLASS( klass ) \
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(G_TYPE_CHECK_CLASS_CAST( (klass), \
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VIPS_TYPE_INTERPOLATE_YAFRNOHALO, VipsInterpolateYafrnohaloClass))
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#define VIPS_IS_INTERPOLATE_YAFRNOHALO( obj ) \
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(G_TYPE_CHECK_INSTANCE_TYPE( (obj), VIPS_TYPE_INTERPOLATE_YAFRNOHALO ))
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#define VIPS_IS_INTERPOLATE_YAFRNOHALO_CLASS( klass ) \
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(G_TYPE_CHECK_CLASS_TYPE( (klass), VIPS_TYPE_INTERPOLATE_YAFRNOHALO ))
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#define VIPS_INTERPOLATE_YAFRNOHALO_GET_CLASS( obj ) \
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(G_TYPE_INSTANCE_GET_CLASS( (obj), \
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VIPS_TYPE_INTERPOLATE_YAFRNOHALO, VipsInterpolateYafrnohaloClass ))
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typedef struct _VipsInterpolateYafrnohalo {
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VipsInterpolate parent_object;
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/* "sharpening" is a continuous method parameter which is
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* proportional to the amount of "diagonal straightening" which the
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* nonlinear correction part of the method may add to the underlying
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* linear scheme. You may also think of it as a sharpening
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* parameter: higher values correspond to more sharpening, and
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* negative values lead to strange looking effects.
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*
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* The default value is sharpening = 4/3 when the scheme being
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* "straightened" is bilinear---as is the case here. This value
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* fixes key pixel values near the diagonal boundary between two
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* monochrome regions (the diagonal boundary pixel values being set
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* to the halfway colour).
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*
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* If resampling seems to add unwanted texture artifacts, push
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* sharpening toward 0. It is not generally not recommended to set
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* sharpening to a value larger than 2.
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*
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* In order to simplify interfacing with users, the parameter which
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* should be set by the user is normalized so that user_sharpening =
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* 1 when sharpening is equal to the recommended value. Consistently
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* with the above discussion, values of user_sharpening between 0
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* and about 1.5 give good results.
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*/
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double sharpening;
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} VipsInterpolateYafrnohalo;
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typedef struct _VipsInterpolateYafrnohaloClass {
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VipsInterpolateClass parent_class;
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} VipsInterpolateYafrnohaloClass;
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G_DEFINE_TYPE( VipsInterpolateYafrnohalo, vips_interpolate_yafrnohalo,
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VIPS_TYPE_INTERPOLATE );
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/* Copy-paste of gegl-sampler-yafr-nohalo.c starts
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*/
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/*
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* 2008 (c) Nicolas Robidoux (developer of Yet Another Fast
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* Resampler).
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*
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* Acknowledgement: N. Robidoux's research on YAFR funded in part by
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* an NSERC (National Science and Engineering Research Council of
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* Canada) Discovery Grant.
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*/
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#ifndef restrict
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#ifdef __restrict
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#define restrict __restrict
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#else
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#ifdef __restrict__
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#define restrict __restrict__
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#else
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#define restrict
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#endif
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#endif
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#endif
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#ifndef unlikely
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#ifdef __builtin_expect
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#define unlikely(x) __builtin_expect((x),0)
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#else
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#define unlikely(x) (x)
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#endif
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#endif
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/*
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* YAFR = Yet Another Fast Resampler
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*
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* Yet Another Fast Resampler is a nonlinear resampler which consists
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* of a linear scheme (in this version, bilinear) plus a nonlinear
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* sharpening correction the purpose of which is the straightening of
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* diagonal interfaces between flat colour areas.
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*
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* Key properties:
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*
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* YAFR (nohalo) is a parameterized method:
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*
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* The key parameter is called "sharpening." When sharpening = 0, YAFR
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* (nohalo) is standard bilinear interpolation, method which is
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* coconvex (and comonotone). More generally, YAFR (nohalo) is a
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* coconvex (and comonotone) method when sharpening <= .5, When
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* sharpening <= 1, YAFR (nohalo) is comonotone (but not coconvex),
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* and consequently does not add haloing where it is not present. For
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* the default value of sharpening, namely 4/3, YAFR (nohalo) does add
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* some haloing, so little that it is generally not noticeable;
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* however, for this sharpening value, YAFR (nohalo) correctly fixes
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* key values near a sharp diagonal interface between flat color
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* areas. In some situations (for example, photographs of text),
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* values of sharpening as large as 2 are recommended. (Negative
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* values of sharpening gives "artistic" results, as do very large
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* ones).
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*
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* YAFR (nohalo) is interpolatory:
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*
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* If asked for the value at the center of an input pixel, it will
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* return the corresponding value, unchanged.
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*
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* YAFR (nohalo) preserves local averages:
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*
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* The average of the reconstructed intensity surface over any region
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* is the same as the average of the piecewise constant surface with
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* values over pixel areas equal to the input pixel values (the
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* "nearest neighbour" surface), except for a small amount of blur at
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* the boundary of the region. More precicely: YAFR (nohalo) is a box
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* filtered exact area method.
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*
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* Main weaknesses of YAFR (nohalo):
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*
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* YAFR (nohalo) improves on the standard bilinear method only for
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* images with at least a little bit of smoothness.
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*
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* Like bilinear, YAFR (nohalo) often suffers from noticeable Mach
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* banding. When the images are reasonably smooth, however, the Mach
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* banding produced by YAFR for moderate values of the sharpening
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* parameter is much less noticeable than the one for bilinear.
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*/
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/* Pointers to write to / read from, how much to add to move right a pixel,
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* how much to add to move down a line.
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*/
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static inline void
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bilinear_yafrnohalo (float* restrict out, const float* restrict in,
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const int channels,
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const int pixels_per_buffer_row,
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const float user_sharpening,
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const gfloat c_horizo_left___up,
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const gfloat c_horizo_left_down,
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const gfloat c_horizo_rite___up,
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const gfloat c_horizo_rite_down,
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const gfloat c_vertic_left___up,
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const gfloat c_vertic_rite___up,
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const gfloat c_vertic_left_down,
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const gfloat c_vertic_rite_down,
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const gfloat c_settin_left___up,
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const gfloat c_settin_rite___up,
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const gfloat c_settin_left_down,
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const gfloat c_settin_rite_down,
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const gfloat c_rising_left___up,
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const gfloat c_rising_rite___up,
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const gfloat c_rising_left_down,
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const gfloat c_rising_rite_down,
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const gfloat left_width_times___up_hight,
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const gfloat rite_width_times___up_hight,
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const gfloat left_width_times_down_hight,
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const gfloat rite_width_times_down_hight)
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{
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/*
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* "sharpening" is a continuous method parameter which is
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* proportional to the amount of "diagonal straightening" which the
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* nonlinear correction part of the method may add to the underlying
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* linear scheme. You may also think of it as a sharpening
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* parameter: higher values correspond to more sharpening, and
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* negative values lead to strange looking effects.
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*
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* The default value is sharpening = 4/3 when the scheme being
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* "straightened" is bilinear---as is the case here. This value
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* fixes key pixel values near the diagonal boundary between two
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* monochrome regions (the diagonal boundary pixel values being set
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* to the halfway colour).
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*
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* If resampling seems to add unwanted texture artifacts, push
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* sharpening toward 0. It is not generally not recommended to set
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* sharpening to a value much larger than 2.
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*
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* In order to simplify interfacing with users, the parameter which
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* should be set by the user is normalized so that user_sharpening =
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* 1 when sharpening is equal to the recommended value. Consistently
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* with the above discussion, values of user_sharpening between 0
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* and about 1.5 give good results.
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*/
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const gfloat sharpening = user_sharpening * ( 4.f / 3.f );
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/*
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* The input pixel values are described by the following stencil.
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* Spanish abbreviations are used to label positions from top to
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* bottom, English ones to label positions from left to right,:
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*
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* (ix-1,iy-1) (ix,iy-1) (ix+1,iy-1) (ix+2,iy-1)
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* =uno_one =uno_two =uno_thr = uno_fou
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*
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* (ix-1,iy) (ix,iy) (ix+1,iy) (ix+2,iy)
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* =dos_one =dos_two =dos_thr = dos_fou
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*
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* (ix-1,iy+1) (ix,iy+1) (ix+1,iy+1) (ix+2,iy+1)
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* =tre_one =tre_two =tre_thr = tre_fou
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*
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* (ix-1,iy+2) (ix,iy+2) (ix+1,iy+2) (ix+2,iy+2)
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* =qua_one =qua_two =qua_thr = qua_fou
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*/
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/*
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* Load the useful pixel values for the channel under
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* consideration. The in pointer is assumed
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* to point to uno_one when bilinear_yafrnohalo is entered.
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*/
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const float uno_one = in[ 0 ];
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const float uno_two = in[ channels ];
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const float uno_thr = in[ 2 * channels ];
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const float uno_fou = in[ 3 * channels ];
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const float dos_one = in[ pixels_per_buffer_row * channels ];
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const float dos_two = in[ ( 1 + pixels_per_buffer_row ) * channels ];
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const float dos_thr = in[ ( 2 + pixels_per_buffer_row ) * channels ];
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const float dos_fou = in[ ( 3 + pixels_per_buffer_row ) * channels ];
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const float tre_one = in[ 2 * pixels_per_buffer_row * channels ];
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const float tre_two = in[ ( 1 + 2 * pixels_per_buffer_row ) * channels ];
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const float tre_thr = in[ ( 2 + 2 * pixels_per_buffer_row ) * channels ];
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const float tre_fou = in[ ( 3 + 2 * pixels_per_buffer_row ) * channels ];
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const float qua_one = in[ 3 * pixels_per_buffer_row * channels ];
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const float qua_two = in[ ( 1 + 3 * pixels_per_buffer_row ) * channels ];
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const float qua_thr = in[ ( 2 + 3 * pixels_per_buffer_row ) * channels ];
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const float qua_fou = in[ ( 3 + 3 * pixels_per_buffer_row ) * channels ];
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/*
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* Bilinear (piecewise constant histopolant pieces) baseline
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* contribution:
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*/
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const gfloat bilinear =
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left_width_times___up_hight * dos_two
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+
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rite_width_times___up_hight * dos_thr
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+
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left_width_times_down_hight * tre_two
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+
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rite_width_times_down_hight * tre_thr;
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/*
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* Computation of the YAFR correction:
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*
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* Basically, if two consecutive pixel value differences have the
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* same sign, the smallest one (in absolute value) is taken to be
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* the corresponding slope. If they don't have the same sign, the
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* corresponding slope is set to 0.
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*
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* For each of the four overlapped pixels, four slopes are thus
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* computed: horizontal, vertical, "rising" (45 degree angle) and
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* "setting" (-45 degree angle).
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*/
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/*
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* Beginning of the computation of the "up" horizontal differences
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* (left to right):
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*/
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const gfloat prem___up_horizo = dos_two - dos_one;
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const gfloat deux___up_horizo = dos_thr - dos_two;
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const gfloat troi___up_horizo = dos_fou - dos_thr;
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/*
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* "down" horizontal differences:
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*/
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const gfloat prem_down_horizo = tre_two - tre_one;
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const gfloat deux_down_horizo = tre_thr - tre_two;
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const gfloat troi_down_horizo = tre_fou - tre_thr;
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/*
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* "left" vertical differences (top to bottom):
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*/
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const gfloat prem_left_vertic = dos_two - uno_two;
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const gfloat deux_left_vertic = tre_two - dos_two;
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const gfloat troi_left_vertic = qua_two - tre_two;
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/*
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* "right" vertical differences:
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*/
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const gfloat prem_rite_vertic = dos_thr - uno_thr;
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const gfloat deux_rite_vertic = tre_thr - dos_thr;
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const gfloat troi_rite_vertic = qua_thr - tre_thr;
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/*
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* "left rising" diagonal differences (bottom left to upper right):
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*/
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const gfloat prem_left_rising = dos_two - tre_one;
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const gfloat deux_left_rising = uno_thr - dos_two;
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/*
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* "middle rising" diagonal differences:
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*/
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const gfloat prem_midl_rising = tre_two - qua_one;
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const gfloat deux_midl_rising = dos_thr - tre_two;
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const gfloat troi_midl_rising = uno_fou - dos_thr;
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/*
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* "right rising" diagonal differences:
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*/
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const gfloat prem_rite_rising = tre_thr - qua_two;
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const gfloat deux_rite_rising = dos_fou - tre_thr;
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/*
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* "left setting" diagonal differences (top left to bottom right):
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*/
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const gfloat prem_left_settin = tre_two - dos_one;
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const gfloat deux_left_settin = qua_thr - tre_two;
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/*
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* "middle setting" diagonal differences:
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*/
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const gfloat prem_midl_settin = dos_two - uno_one;
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const gfloat deux_midl_settin = tre_thr - dos_two;
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const gfloat troi_midl_settin = qua_fou - tre_thr;
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/*
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* "right" setting diagonal differences:
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*/
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const gfloat prem_rite_settin = dos_thr - uno_two;
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const gfloat deux_rite_settin = tre_fou - dos_thr;
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/*
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* Back to "up":
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*/
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const gfloat prem___up_horizo_squared = prem___up_horizo * prem___up_horizo;
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const gfloat deux___up_horizo_squared = deux___up_horizo * deux___up_horizo;
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const gfloat troi___up_horizo_squared = troi___up_horizo * troi___up_horizo;
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/*
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* Back to "down":
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*/
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const gfloat prem_down_horizo_squared = prem_down_horizo * prem_down_horizo;
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const gfloat deux_down_horizo_squared = deux_down_horizo * deux_down_horizo;
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const gfloat troi_down_horizo_squared = troi_down_horizo * troi_down_horizo;
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/*
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* Back to "left":
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*/
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const gfloat prem_left_vertic_squared = prem_left_vertic * prem_left_vertic;
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const gfloat deux_left_vertic_squared = deux_left_vertic * deux_left_vertic;
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const gfloat troi_left_vertic_squared = troi_left_vertic * troi_left_vertic;
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/*
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* Back to "right":
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*/
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const gfloat prem_rite_vertic_squared = prem_rite_vertic * prem_rite_vertic;
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const gfloat deux_rite_vertic_squared = deux_rite_vertic * deux_rite_vertic;
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const gfloat troi_rite_vertic_squared = troi_rite_vertic * troi_rite_vertic;
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/*
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* Back to "left rising":
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*/
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const gfloat prem_left_rising_squared = prem_left_rising * prem_left_rising;
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const gfloat deux_left_rising_squared = deux_left_rising * deux_left_rising;
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/*
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* Back to "middle rising":
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*/
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const gfloat prem_midl_rising_squared = prem_midl_rising * prem_midl_rising;
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const gfloat deux_midl_rising_squared = deux_midl_rising * deux_midl_rising;
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const gfloat troi_midl_rising_squared = troi_midl_rising * troi_midl_rising;
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/*
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* Back to "right rising":
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*/
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const gfloat prem_rite_rising_squared = prem_rite_rising * prem_rite_rising;
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const gfloat deux_rite_rising_squared = deux_rite_rising * deux_rite_rising;
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/*
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* Back to "left setting":
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*/
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const gfloat prem_left_settin_squared = prem_left_settin * prem_left_settin;
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const gfloat deux_left_settin_squared = deux_left_settin * deux_left_settin;
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/*
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* Back to "middle setting":
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*/
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const gfloat prem_midl_settin_squared = prem_midl_settin * prem_midl_settin;
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const gfloat deux_midl_settin_squared = deux_midl_settin * deux_midl_settin;
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const gfloat troi_midl_settin_squared = troi_midl_settin * troi_midl_settin;
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/*
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* Back to "right setting":
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*/
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const gfloat prem_rite_settin_squared = prem_rite_settin * prem_rite_settin;
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const gfloat deux_rite_settin_squared = deux_rite_settin * deux_rite_settin;
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/*
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* "up":
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*/
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const gfloat prem___up_horizo_times_deux___up_horizo =
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prem___up_horizo * deux___up_horizo;
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const gfloat deux___up_horizo_times_troi___up_horizo =
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deux___up_horizo * troi___up_horizo;
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/*
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* "down":
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*/
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const gfloat prem_down_horizo_times_deux_down_horizo =
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prem_down_horizo * deux_down_horizo;
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const gfloat deux_down_horizo_times_troi_down_horizo =
|
|
deux_down_horizo * troi_down_horizo;
|
|
/*
|
|
* "left":
|
|
*/
|
|
const gfloat prem_left_vertic_times_deux_left_vertic =
|
|
prem_left_vertic * deux_left_vertic;
|
|
const gfloat deux_left_vertic_times_troi_left_vertic =
|
|
deux_left_vertic * troi_left_vertic;
|
|
/*
|
|
* "right":
|
|
*/
|
|
const gfloat prem_rite_vertic_times_deux_rite_vertic =
|
|
prem_rite_vertic * deux_rite_vertic;
|
|
const gfloat deux_rite_vertic_times_troi_rite_vertic =
|
|
deux_rite_vertic * troi_rite_vertic;
|
|
/*
|
|
* "left rising":
|
|
*/
|
|
const gfloat prem_left_rising_times_deux_left_rising =
|
|
prem_left_rising * deux_left_rising;
|
|
/*
|
|
* "middle rising":
|
|
*/
|
|
const gfloat prem_midl_rising_times_deux_midl_rising =
|
|
prem_midl_rising * deux_midl_rising;
|
|
const gfloat deux_midl_rising_times_troi_midl_rising =
|
|
deux_midl_rising * troi_midl_rising;
|
|
/*
|
|
* "right rising":
|
|
*/
|
|
const gfloat prem_rite_rising_times_deux_rite_rising =
|
|
prem_rite_rising * deux_rite_rising;
|
|
/*
|
|
* "left setting":
|
|
*/
|
|
const gfloat prem_left_settin_times_deux_left_settin =
|
|
prem_left_settin * deux_left_settin;
|
|
/*
|
|
* "middle setting":
|
|
*/
|
|
const gfloat prem_midl_settin_times_deux_midl_settin =
|
|
prem_midl_settin * deux_midl_settin;
|
|
const gfloat deux_midl_settin_times_troi_midl_settin =
|
|
deux_midl_settin * troi_midl_settin;
|
|
/*
|
|
* "right setting":
|
|
*/
|
|
const gfloat prem_rite_settin_times_deux_rite_settin =
|
|
prem_rite_settin * deux_rite_settin;
|
|
|
|
/*
|
|
* Branching parts of the computation of the YAFR correction (could
|
|
* be unbranched using arithmetic branching and C99 math intrinsics,
|
|
* although the compiler may be smart enough to remove the branching
|
|
* on its own):
|
|
*/
|
|
/*
|
|
* "up":
|
|
*/
|
|
const gfloat prem___up_horizo_vs_deux___up_horizo =
|
|
prem___up_horizo_squared < deux___up_horizo_squared
|
|
? prem___up_horizo
|
|
: deux___up_horizo;
|
|
const gfloat deux___up_horizo_vs_troi___up_horizo =
|
|
deux___up_horizo_squared < troi___up_horizo_squared
|
|
? deux___up_horizo
|
|
: troi___up_horizo;
|
|
/*
|
|
* "down":
|
|
*/
|
|
const gfloat prem_down_horizo_vs_deux_down_horizo =
|
|
prem_down_horizo_squared < deux_down_horizo_squared
|
|
? prem_down_horizo
|
|
: deux_down_horizo;
|
|
const gfloat deux_down_horizo_vs_troi_down_horizo =
|
|
deux_down_horizo_squared < troi_down_horizo_squared
|
|
? deux_down_horizo
|
|
: troi_down_horizo;
|
|
/*
|
|
* "left":
|
|
*/
|
|
const gfloat prem_left_vertic_vs_deux_left_vertic =
|
|
prem_left_vertic_squared < deux_left_vertic_squared
|
|
? prem_left_vertic
|
|
: deux_left_vertic;
|
|
const gfloat deux_left_vertic_vs_troi_left_vertic =
|
|
deux_left_vertic_squared < troi_left_vertic_squared
|
|
? deux_left_vertic
|
|
: troi_left_vertic;
|
|
/*
|
|
* "right":
|
|
*/
|
|
const gfloat prem_rite_vertic_vs_deux_rite_vertic =
|
|
prem_rite_vertic_squared < deux_rite_vertic_squared
|
|
? prem_rite_vertic
|
|
: deux_rite_vertic;
|
|
const gfloat deux_rite_vertic_vs_troi_rite_vertic =
|
|
deux_rite_vertic_squared < troi_rite_vertic_squared
|
|
? deux_rite_vertic
|
|
: troi_rite_vertic;
|
|
/*
|
|
* "left rising":
|
|
*/
|
|
const gfloat prem_left_rising_vs_deux_left_rising =
|
|
prem_left_rising_squared < deux_left_rising_squared
|
|
? prem_left_rising
|
|
: deux_left_rising;
|
|
/*
|
|
* "middle rising":
|
|
*/
|
|
const gfloat prem_midl_rising_vs_deux_midl_rising =
|
|
prem_midl_rising_squared < deux_midl_rising_squared
|
|
? prem_midl_rising
|
|
: deux_midl_rising;
|
|
const gfloat deux_midl_rising_vs_troi_midl_rising =
|
|
deux_midl_rising_squared < troi_midl_rising_squared
|
|
? deux_midl_rising
|
|
: troi_midl_rising;
|
|
/*
|
|
* "right rising":
|
|
*/
|
|
const gfloat prem_rite_rising_vs_deux_rite_rising =
|
|
prem_rite_rising_squared < deux_rite_rising_squared
|
|
? prem_rite_rising
|
|
: deux_rite_rising;
|
|
/*
|
|
* "left setting":
|
|
*/
|
|
const gfloat prem_left_settin_vs_deux_left_settin =
|
|
prem_left_settin_squared < deux_left_settin_squared
|
|
? prem_left_settin
|
|
: deux_left_settin;
|
|
/*
|
|
* "middle setting":
|
|
*/
|
|
const gfloat prem_midl_settin_vs_deux_midl_settin =
|
|
prem_midl_settin_squared < deux_midl_settin_squared
|
|
? prem_midl_settin
|
|
: deux_midl_settin;
|
|
const gfloat deux_midl_settin_vs_troi_midl_settin =
|
|
deux_midl_settin_squared < troi_midl_settin_squared
|
|
? deux_midl_settin
|
|
: troi_midl_settin;
|
|
/*
|
|
* "right setting":
|
|
*/
|
|
const gfloat prem_rite_settin_vs_deux_rite_settin =
|
|
prem_rite_settin_squared < deux_rite_settin_squared
|
|
? prem_rite_settin
|
|
: deux_rite_settin;
|
|
|
|
/*
|
|
* Computation of the YAFR slopes.
|
|
*/
|
|
/*
|
|
* "up":
|
|
*/
|
|
const gfloat slope_horizo_left___up =
|
|
prem___up_horizo_times_deux___up_horizo < 0.f
|
|
? 0.f
|
|
: prem___up_horizo_vs_deux___up_horizo;
|
|
const gfloat slope_horizo_rite___up =
|
|
deux___up_horizo_times_troi___up_horizo < 0.f
|
|
? 0.f
|
|
: deux___up_horizo_vs_troi___up_horizo;
|
|
/*
|
|
* "down":
|
|
*/
|
|
const gfloat slope_horizo_left_down =
|
|
prem_down_horizo_times_deux_down_horizo < 0.f
|
|
? 0.f
|
|
: prem_down_horizo_vs_deux_down_horizo;
|
|
const gfloat slope_horizo_rite_down =
|
|
deux_down_horizo_times_troi_down_horizo < 0.f
|
|
? 0.f
|
|
: deux_down_horizo_vs_troi_down_horizo;
|
|
/*
|
|
* "left":
|
|
*/
|
|
const gfloat slope_vertic_left___up =
|
|
prem_left_vertic_times_deux_left_vertic < 0.f
|
|
? 0.f
|
|
: prem_left_vertic_vs_deux_left_vertic;
|
|
const gfloat slope_vertic_left_down =
|
|
deux_left_vertic_times_troi_left_vertic < 0.f
|
|
? 0.f
|
|
: deux_left_vertic_vs_troi_left_vertic;
|
|
/*
|
|
* "down":
|
|
*/
|
|
const gfloat slope_vertic_rite___up =
|
|
prem_rite_vertic_times_deux_rite_vertic < 0.f
|
|
? 0.f
|
|
: prem_rite_vertic_vs_deux_rite_vertic;
|
|
const gfloat slope_vertic_rite_down =
|
|
deux_rite_vertic_times_troi_rite_vertic < 0.f
|
|
? 0.f
|
|
: deux_rite_vertic_vs_troi_rite_vertic;
|
|
/*
|
|
* "left rising":
|
|
*/
|
|
const gfloat slope_rising_left___up =
|
|
prem_left_rising_times_deux_left_rising < 0.f
|
|
? 0.f
|
|
: prem_left_rising_vs_deux_left_rising;
|
|
/*
|
|
* "middle rising":
|
|
*/
|
|
const gfloat slope_rising_left_down =
|
|
prem_midl_rising_times_deux_midl_rising < 0.f
|
|
? 0.f
|
|
: prem_midl_rising_vs_deux_midl_rising;
|
|
const gfloat slope_rising_rite___up =
|
|
deux_midl_rising_times_troi_midl_rising < 0.f
|
|
? 0.f
|
|
: deux_midl_rising_vs_troi_midl_rising;
|
|
/*
|
|
* "right rising":
|
|
*/
|
|
const gfloat slope_rising_rite_down =
|
|
prem_rite_rising_times_deux_rite_rising < 0.f
|
|
? 0.f
|
|
: prem_rite_rising_vs_deux_rite_rising;
|
|
/*
|
|
* "left setting":
|
|
*/
|
|
const gfloat slope_settin_left_down =
|
|
prem_left_settin_times_deux_left_settin < 0.f
|
|
? 0.f
|
|
: prem_left_settin_vs_deux_left_settin;
|
|
/*
|
|
* "middle setting":
|
|
*/
|
|
const gfloat slope_settin_left___up =
|
|
prem_midl_settin_times_deux_midl_settin < 0.f
|
|
? 0.f
|
|
: prem_midl_settin_vs_deux_midl_settin;
|
|
const gfloat slope_settin_rite_down =
|
|
deux_midl_settin_times_troi_midl_settin < 0.f
|
|
? 0.f
|
|
: deux_midl_settin_vs_troi_midl_settin;
|
|
/*
|
|
* "right setting":
|
|
*/
|
|
const gfloat slope_settin_rite___up =
|
|
prem_rite_settin_times_deux_rite_settin < 0.f
|
|
? 0.f
|
|
: prem_rite_settin_vs_deux_rite_settin;
|
|
|
|
/*
|
|
* Assemble the unweighted YAFR correction:
|
|
*/
|
|
const gfloat unweighted_yafr_correction =
|
|
c_horizo_left___up * slope_horizo_left___up
|
|
+
|
|
c_horizo_left_down * slope_horizo_left_down
|
|
+
|
|
c_horizo_rite___up * slope_horizo_rite___up
|
|
+
|
|
c_horizo_rite_down * slope_horizo_rite_down
|
|
+
|
|
c_vertic_left___up * slope_vertic_left___up
|
|
+
|
|
c_vertic_rite___up * slope_vertic_rite___up
|
|
+
|
|
c_vertic_left_down * slope_vertic_left_down
|
|
+
|
|
c_vertic_rite_down * slope_vertic_rite_down
|
|
+
|
|
c_settin_left___up * slope_settin_left___up
|
|
+
|
|
c_settin_rite___up * slope_settin_rite___up
|
|
+
|
|
c_settin_left_down * slope_settin_left_down
|
|
+
|
|
c_settin_rite_down * slope_settin_rite_down
|
|
+
|
|
c_rising_left___up * slope_rising_left___up
|
|
+
|
|
c_rising_rite___up * slope_rising_rite___up
|
|
+
|
|
c_rising_left_down * slope_rising_left_down
|
|
+
|
|
c_rising_rite_down * slope_rising_rite_down;
|
|
|
|
/*
|
|
* Add the bilinear baseline and the weighted YAFR correction:
|
|
*/
|
|
const gfloat newval = sharpening * unweighted_yafr_correction + bilinear;
|
|
|
|
*out = newval;
|
|
}
|
|
|
|
static void
|
|
vips_interpolate_yafrnohalo_interpolate( VipsInterpolate *interpolate,
|
|
PEL *out, REGION *in, double x, double y )
|
|
{
|
|
VipsInterpolateYafrnohalo *yafrnohalo =
|
|
VIPS_INTERPOLATE_YAFRNOHALO( interpolate );
|
|
|
|
/*
|
|
* Note: The computation is structured to foster software
|
|
* pipelining.
|
|
*/
|
|
|
|
/*
|
|
* x is understood to increase from left to right, y, from top to
|
|
* bottom. Consequently, ix and iy are the indices of the pixel
|
|
* located at or to the left, and at or above. the sampling point.
|
|
*
|
|
* floor is used to make sure that the transition through 0 is
|
|
* smooth. If it is known that negative x and y will never be used,
|
|
* cast (which truncates) could be used instead.
|
|
*/
|
|
const gint ix = FLOOR (x);
|
|
const gint iy = FLOOR (y);
|
|
|
|
/*
|
|
* Each (channel's) output pixel value is obtained by combining four
|
|
* "pieces," each piece corresponding to the set of points which are
|
|
* closest to the four pixels closest to the (x,y) position, pixel
|
|
* positions which have coordinates and labels as follows:
|
|
*
|
|
* (ix,iy) (ix+1,iy)
|
|
* =left__up =rite__up
|
|
*
|
|
* <- (x,y) is somewhere in the convex hull
|
|
*
|
|
* (ix,iy+1) (ix+1,iy+1)
|
|
* =left_dow =rite_dow
|
|
*/
|
|
/*
|
|
* rite_width is the width of the overlaps of the unit averaging box
|
|
* (which is centered at the position where an interpolated value is
|
|
* desired), with the closest unit pixel areas to the right.
|
|
*
|
|
* left_width is the width of the overlaps of the unit averaging box
|
|
* (which is centered at the position where an interpolated value is
|
|
* desired), with the closest unit pixel areas to the left.
|
|
*/
|
|
const gfloat rite_width = x - ix;
|
|
const gfloat down_hight = y - iy;
|
|
const gfloat left_width = 1.f - rite_width;
|
|
const gfloat up___hight = 1.f - down_hight;
|
|
|
|
const gfloat rite_width_minus_half = rite_width - .5f;
|
|
const gfloat down_hight_minus_half = down_hight - .5f;
|
|
const gfloat left_width_minus_half = left_width - .5f;
|
|
const gfloat up___hight_minus_half = up___hight - .5f;
|
|
|
|
const gfloat rite_rite_overlap =
|
|
rite_width_minus_half < 0.f ? 0.f : rite_width_minus_half;
|
|
const gfloat down_down_overlap =
|
|
down_hight_minus_half < 0.f ? 0.f : down_hight_minus_half;
|
|
/*
|
|
* Note that if rite_width_minus_half is (non)negative,
|
|
* left_width_minus_half is (non)positive. Consequently, the
|
|
* following two branching tests could be merged with the above two.
|
|
* The duplications are kept in the hope that the compiler translate
|
|
* them into "max" machine instructions:
|
|
*/
|
|
const gfloat left_left_overlap =
|
|
left_width_minus_half < 0.f ? 0.f : left_width_minus_half;
|
|
const gfloat up_____up_overlap =
|
|
up___hight_minus_half < 0.f ? 0.f : up___hight_minus_half;
|
|
/*
|
|
* The computation of quantities useful for the YAFR correction
|
|
* resumes after the computation of the needed bilinear baseline
|
|
* weights.
|
|
*/
|
|
|
|
/*
|
|
* Bilinear (the plain vanilla standard bilinear) weights:
|
|
*/
|
|
const gfloat left_width_times___up_hight = left_width * up___hight;
|
|
const gfloat rite_width_times___up_hight = rite_width * up___hight;
|
|
const gfloat left_width_times_down_hight = left_width * down_hight;
|
|
const gfloat rite_width_times_down_hight = rite_width * down_hight;
|
|
|
|
/*
|
|
* Back to quantities useful for the YAFR correction:
|
|
*/
|
|
/*
|
|
* Remaining overlap lengths:
|
|
*/
|
|
const gfloat rite_left_overlap = left_width - left_left_overlap;
|
|
const gfloat left_rite_overlap = rite_width - rite_rite_overlap;
|
|
const gfloat down___up_overlap = up___hight - up_____up_overlap;
|
|
const gfloat up___down_overlap = down_hight - down_down_overlap;
|
|
|
|
const gfloat one_minus_left_left_overlap = 1.f - left_left_overlap;
|
|
const gfloat one_minus_rite_rite_overlap = 1.f - rite_rite_overlap;
|
|
const gfloat one_minus_up_____up_overlap = 1.f - up_____up_overlap;
|
|
const gfloat one_minus_down_down_overlap = 1.f - down_down_overlap;
|
|
const gfloat one_minus_rite_left_overlap = 1.f - rite_left_overlap;
|
|
const gfloat one_minus_left_rite_overlap = 1.f - left_rite_overlap;
|
|
const gfloat one_minus_down___up_overlap = 1.f - down___up_overlap;
|
|
const gfloat one_minus_up___down_overlap = 1.f - up___down_overlap;
|
|
|
|
/*
|
|
* Recyclable products:
|
|
*/
|
|
const gfloat left_left_overlap_times_left_left_overlap =
|
|
left_left_overlap * left_left_overlap;
|
|
const gfloat rite_rite_overlap_times_rite_rite_overlap =
|
|
rite_rite_overlap * rite_rite_overlap;
|
|
const gfloat up_____up_overlap_times_up_____up_overlap =
|
|
up_____up_overlap * up_____up_overlap;
|
|
const gfloat down_down_overlap_times_down_down_overlap =
|
|
down_down_overlap * down_down_overlap;
|
|
|
|
const gfloat rite_left_overlap_times_one_minus_rite_left_overlap =
|
|
rite_left_overlap * one_minus_rite_left_overlap;
|
|
const gfloat left_rite_overlap_times_one_minus_left_rite_overlap =
|
|
left_rite_overlap * one_minus_left_rite_overlap;
|
|
const gfloat down___up_overlap_times_one_minus_down___up_overlap =
|
|
down___up_overlap * one_minus_down___up_overlap;
|
|
const gfloat up___down_overlap_times_one_minus_up___down_overlap =
|
|
up___down_overlap * one_minus_up___down_overlap;
|
|
|
|
/*
|
|
* "Cardinal" contributions of the various YAFR slopes. Each of the
|
|
* (up to) four contributing pixels contributes four slopes: one
|
|
* horizontal slope, one vertical slope, and two diagonal slopes
|
|
* (one "rising", and one "setting"). Consequently, sixteen
|
|
* "cardinal" basis contributions need to be computed.
|
|
*/
|
|
/*
|
|
* "Cardinal" contributions of the horizontal and vertical slopes:
|
|
*/
|
|
/*
|
|
* Common factors:
|
|
*/
|
|
const gfloat horizo___up =
|
|
up_____up_overlap /* height of the overlap */
|
|
*
|
|
one_minus_up_____up_overlap /* bilinear coefficient */
|
|
+ /* second interpolated value */
|
|
down___up_overlap /* height of the overlap */
|
|
*
|
|
down___up_overlap; /* bilinear coefficient */
|
|
const gfloat horizo_down =
|
|
down_down_overlap /* height of the overlap */
|
|
*
|
|
one_minus_down_down_overlap /* bilinear coefficient */
|
|
+ /* second interpolated value */
|
|
up___down_overlap /* height of the overlap */
|
|
*
|
|
up___down_overlap; /* bilinear coefficient */
|
|
const gfloat horizo_left =
|
|
rite_left_overlap_times_one_minus_rite_left_overlap
|
|
-
|
|
left_left_overlap_times_left_left_overlap;
|
|
const gfloat horizo_rite =
|
|
rite_rite_overlap_times_rite_rite_overlap
|
|
-
|
|
left_rite_overlap_times_one_minus_left_rite_overlap;
|
|
const gfloat vertic_left =
|
|
left_left_overlap
|
|
*
|
|
one_minus_left_left_overlap
|
|
+
|
|
rite_left_overlap
|
|
*
|
|
rite_left_overlap;
|
|
const gfloat vertic_rite =
|
|
rite_rite_overlap
|
|
*
|
|
one_minus_rite_rite_overlap
|
|
+
|
|
left_rite_overlap
|
|
*
|
|
left_rite_overlap;
|
|
const gfloat vertic___up =
|
|
down___up_overlap_times_one_minus_down___up_overlap
|
|
-
|
|
up_____up_overlap_times_up_____up_overlap;
|
|
const gfloat vertic_down =
|
|
down_down_overlap_times_down_down_overlap
|
|
-
|
|
up___down_overlap_times_one_minus_up___down_overlap;
|
|
/*
|
|
* "Cardinal" contribution of the left horizontal slopes:
|
|
*/
|
|
const gfloat c_horizo_left___up = horizo_left * horizo___up;
|
|
const gfloat c_horizo_left_down = horizo_left * horizo_down;
|
|
/*
|
|
* "Cardinal" contribution of the right horizontal slopes:
|
|
*/
|
|
const gfloat c_horizo_rite___up = horizo_rite * horizo___up;
|
|
const gfloat c_horizo_rite_down = horizo_rite * horizo_down;
|
|
/*
|
|
* "Cardinal" contribution of the up vertical slopes:
|
|
*/
|
|
const gfloat c_vertic_left___up = vertic___up * vertic_left;
|
|
const gfloat c_vertic_rite___up = vertic___up * vertic_rite;
|
|
/*
|
|
* "Cardinal" contribution of the down vertical slopes:
|
|
*/
|
|
const gfloat c_vertic_left_down = vertic_down * vertic_left;
|
|
const gfloat c_vertic_rite_down = vertic_down * vertic_rite;
|
|
|
|
/*
|
|
* "Cardinal" contributions of the diagonal slopes:
|
|
*/
|
|
const gfloat c_settin_left___up =
|
|
rite_left_overlap_times_one_minus_rite_left_overlap
|
|
*
|
|
down___up_overlap_times_one_minus_down___up_overlap
|
|
-
|
|
left_left_overlap_times_left_left_overlap
|
|
*
|
|
up_____up_overlap_times_up_____up_overlap;
|
|
const gfloat c_settin_rite___up =
|
|
rite_rite_overlap_times_rite_rite_overlap
|
|
*
|
|
down___up_overlap_times_one_minus_down___up_overlap
|
|
-
|
|
left_rite_overlap_times_one_minus_left_rite_overlap
|
|
*
|
|
up_____up_overlap_times_up_____up_overlap;
|
|
const gfloat c_settin_left_down =
|
|
rite_left_overlap_times_one_minus_rite_left_overlap
|
|
*
|
|
down_down_overlap_times_down_down_overlap
|
|
-
|
|
left_left_overlap_times_left_left_overlap
|
|
*
|
|
up___down_overlap_times_one_minus_up___down_overlap;
|
|
const gfloat c_settin_rite_down =
|
|
rite_rite_overlap_times_rite_rite_overlap
|
|
*
|
|
down_down_overlap_times_down_down_overlap
|
|
-
|
|
left_rite_overlap_times_one_minus_left_rite_overlap
|
|
*
|
|
up___down_overlap_times_one_minus_up___down_overlap;
|
|
const gfloat c_rising_left___up =
|
|
rite_left_overlap_times_one_minus_rite_left_overlap
|
|
*
|
|
up_____up_overlap_times_up_____up_overlap
|
|
-
|
|
left_left_overlap_times_left_left_overlap
|
|
*
|
|
down___up_overlap_times_one_minus_down___up_overlap;
|
|
const gfloat c_rising_rite___up =
|
|
rite_rite_overlap_times_rite_rite_overlap
|
|
*
|
|
up_____up_overlap_times_up_____up_overlap
|
|
-
|
|
left_rite_overlap_times_one_minus_left_rite_overlap
|
|
*
|
|
down___up_overlap_times_one_minus_down___up_overlap;
|
|
const gfloat c_rising_left_down =
|
|
rite_left_overlap_times_one_minus_rite_left_overlap
|
|
*
|
|
up___down_overlap_times_one_minus_up___down_overlap
|
|
-
|
|
left_left_overlap_times_left_left_overlap
|
|
*
|
|
down_down_overlap_times_down_down_overlap;
|
|
const gfloat c_rising_rite_down =
|
|
rite_rite_overlap_times_rite_rite_overlap
|
|
*
|
|
up___down_overlap_times_one_minus_up___down_overlap
|
|
-
|
|
left_rite_overlap_times_one_minus_left_rite_overlap
|
|
*
|
|
down_down_overlap_times_down_down_overlap;
|
|
|
|
/*
|
|
* Set the tile pointer to the first relevant value. Since the
|
|
* pointer initially points to dos_two, we need to rewind it one
|
|
* tile row, then go back one additional pixel.
|
|
*/
|
|
const PEL *p = (PEL *) IM_REGION_ADDR( in, ix - 1, iy - 1 );
|
|
|
|
/* Pel size and line size.
|
|
*/
|
|
const int channels = in->im->Bands;
|
|
const int pixels_per_buffer_row =
|
|
IM_REGION_LSKIP( in ) / (sizeof( float ) * channels);
|
|
|
|
/* Where we write the result.
|
|
*/
|
|
int z;
|
|
|
|
for( z = 0; z < channels; z++ )
|
|
bilinear_yafrnohalo ((float *) out + z, (float *) p + z,
|
|
channels, pixels_per_buffer_row,
|
|
yafrnohalo->sharpening,
|
|
c_horizo_left___up,
|
|
c_horizo_left_down,
|
|
c_horizo_rite___up,
|
|
c_horizo_rite_down,
|
|
c_vertic_left___up,
|
|
c_vertic_rite___up,
|
|
c_vertic_left_down,
|
|
c_vertic_rite_down,
|
|
c_settin_left___up,
|
|
c_settin_rite___up,
|
|
c_settin_left_down,
|
|
c_settin_rite_down,
|
|
c_rising_left___up,
|
|
c_rising_rite___up,
|
|
c_rising_left_down,
|
|
c_rising_rite_down,
|
|
left_width_times___up_hight,
|
|
rite_width_times___up_hight,
|
|
left_width_times_down_hight,
|
|
rite_width_times_down_hight);
|
|
}
|
|
|
|
static void
|
|
vips_interpolate_yafrnohalo_class_init( VipsInterpolateYafrnohaloClass *class )
|
|
{
|
|
VipsObjectClass *object_class = VIPS_OBJECT_CLASS( class );
|
|
VipsInterpolateClass *interpolate_class =
|
|
VIPS_INTERPOLATE_CLASS( class );
|
|
|
|
object_class->nickname = "yafrnohalo";
|
|
object_class->description = _( "YAFR nohalo interpolation" );
|
|
|
|
interpolate_class->interpolate =
|
|
vips_interpolate_yafrnohalo_interpolate;
|
|
interpolate_class->window_size = 4;
|
|
}
|
|
|
|
static void
|
|
vips_interpolate_yafrnohalo_init( VipsInterpolateYafrnohalo *yafrnohalo )
|
|
{
|
|
#ifdef DEBUG
|
|
printf( "vips_interpolate_yafrnohalo_init: " );
|
|
vips_object_print( VIPS_OBJECT( yafrnohalo ) );
|
|
#endif /*DEBUG*/
|
|
|
|
yafrnohalo->sharpening = 1.0;
|
|
}
|