0337c09700
Use GLib's i18n support instead of copying and pasting that logic into its own header. This deprecates the vips/intl.h header in favour of glib/gi18n.h.
371 lines
8.9 KiB
C
371 lines
8.9 KiB
C
/* nearest.c
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*
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* 31/10/17
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* - from labelregion
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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/*
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#define DEBUG
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <glib/gi18n-lib.h>
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#include <stdio.h>
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#include <vips/vips.h>
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#include <vips/internal.h>
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#include "pmorphology.h"
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/* A seed pixel. We fill outwards from each of these.
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*/
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typedef struct _Seed {
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int x;
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int y;
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int r;
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/* Bits saying which octant can still grow. When they are all zero, the
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* seed is dead.
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*/
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int octant_mask;
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} Seed;
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typedef struct _VipsFillNearest {
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VipsMorphology parent_instance;
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VipsImage *out;
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VipsImage *distance;
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/* Size of our image.
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*/
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int width;
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int height;
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/* All our seed pixels. There can be a lot of these.
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*/
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GArray *seeds;
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} VipsFillNearest;
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typedef VipsMorphologyClass VipsFillNearestClass;
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G_DEFINE_TYPE( VipsFillNearest, vips_fill_nearest, VIPS_TYPE_MORPHOLOGY );
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static void
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vips_fill_nearest_finalize( GObject *gobject )
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{
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VipsFillNearest *nearest = (VipsFillNearest *) gobject;
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#ifdef DEBUG
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printf( "vips_fill_nearest_finalize: " );
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vips_object_print_name( VIPS_OBJECT( gobject ) );
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printf( "\n" );
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#endif /*DEBUG*/
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VIPS_FREEF( g_array_unref, nearest->seeds );
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G_OBJECT_CLASS( vips_fill_nearest_parent_class )->finalize( gobject );
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}
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struct _Circle;
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typedef void (*VipsFillNearestPixel)( struct _Circle *circle,
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int x, int y, int octant );
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typedef struct _Circle {
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VipsFillNearest *nearest;
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Seed *seed;
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int octant_mask;
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VipsFillNearestPixel nearest_pixel;
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} Circle;
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static void
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vips_fill_nearest_pixel( Circle *circle, int x, int y, int octant )
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{
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float *p;
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float radius;
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int dx, dy;
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if( (circle->seed->octant_mask & (1 << octant)) == 0 )
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return;
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/* We need to do this as float, or we'll have dithering along edges.
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*/
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p = (float *) VIPS_IMAGE_ADDR( circle->nearest->distance, x, y );
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dx = x - circle->seed->x;
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dy = y - circle->seed->y;
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radius = sqrt( dx * dx + dy * dy );
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if( p[0] == 0 ||
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p[0] > radius ) {
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VipsMorphology *morphology = VIPS_MORPHOLOGY( circle->nearest );
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VipsImage *in = morphology->in;
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int ps = VIPS_IMAGE_SIZEOF_PEL( in );
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VipsPel *pi = VIPS_IMAGE_ADDR( in,
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circle->seed->x, circle->seed->y );
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VipsPel *qi = VIPS_IMAGE_ADDR( circle->nearest->out,
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x, y );
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int i;
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p[0] = radius;
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circle->octant_mask |= 1 << octant;
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for( i = 0; i < ps; i++ )
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qi[i] = pi[i];
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}
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}
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static void
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vips_fill_nearest_pixel_clip( Circle *circle, int x, int y, int octant )
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{
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if( (circle->seed->octant_mask & (1 << octant)) == 0 )
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return;
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if( x >= 0 &&
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x < circle->nearest->width &&
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y >= 0 &&
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y < circle->nearest->height )
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vips_fill_nearest_pixel( circle, x, y, octant );
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}
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static void
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vips_fill_nearest_scanline( VipsImage *image,
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int y, int x1, int x2, int quadrant, void *client )
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{
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Circle *circle = (Circle *) client;
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circle->nearest_pixel( circle, x1, y, quadrant );
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circle->nearest_pixel( circle, x2, y, quadrant + 4 );
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/* We have to do one point back as well, or we'll leave gaps at
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* around 45 degrees.
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*/
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if( quadrant == 0 ) {
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circle->nearest_pixel( circle, x1, y - 1, quadrant );
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circle->nearest_pixel( circle, x2, y - 1, quadrant + 4 );
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}
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else if( quadrant == 1 ) {
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circle->nearest_pixel( circle, x1, y + 1, quadrant );
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circle->nearest_pixel( circle, x2, y + 1, quadrant + 4 );
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}
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else {
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circle->nearest_pixel( circle, x1 + 1, y, quadrant );
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circle->nearest_pixel( circle, x2 - 1, y, quadrant + 4 );
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}
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}
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static void
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vips_fill_nearest_grow_seed( VipsFillNearest *nearest, Seed *seed )
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{
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Circle circle;
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circle.nearest = nearest;
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circle.seed = seed;
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circle.octant_mask = 0;
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if( seed->x - seed->r >= 0 &&
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seed->x + seed->r < nearest->width &&
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seed->y - seed->r >= 0 &&
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seed->y + seed->r < nearest->height )
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circle.nearest_pixel = vips_fill_nearest_pixel;
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else
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circle.nearest_pixel = vips_fill_nearest_pixel_clip;
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vips__draw_circle_direct( nearest->distance,
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seed->x, seed->y, seed->r,
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vips_fill_nearest_scanline, &circle );
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/* Update the action_mask for this seed. Next time, we can skip any
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* octants where we failed to act this time.
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*/
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seed->octant_mask = circle.octant_mask;
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seed->r += 1;
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}
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static int
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vips_fill_nearest_build( VipsObject *object )
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{
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VipsMorphology *morphology = VIPS_MORPHOLOGY( object );
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VipsFillNearest *nearest = (VipsFillNearest *) object;
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VipsImage **t = (VipsImage **) vips_object_local_array( object, 2 );
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int ps;
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int x, y, i;
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if( VIPS_OBJECT_CLASS( vips_fill_nearest_parent_class )->
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build( object ) )
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return( -1 );
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if( vips_image_wio_input( morphology->in ) )
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return( -1 );
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nearest->width = morphology->in->Xsize;
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nearest->height = morphology->in->Ysize;
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ps = VIPS_IMAGE_SIZEOF_PEL( morphology->in );
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nearest->seeds = g_array_new( FALSE, FALSE, sizeof( Seed ) );
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for( y = 0; y < nearest->height; y++ ) {
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VipsPel *p;
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p = VIPS_IMAGE_ADDR( morphology->in, 0, y );
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for( x = 0; x < nearest->width; x++ ) {
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for( i = 0; i < ps; i++ )
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if( p[i] )
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break;
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if( i != ps ) {
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Seed *seed;
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g_array_set_size( nearest->seeds,
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nearest->seeds->len + 1 );
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seed = &g_array_index( nearest->seeds,
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Seed, nearest->seeds->len - 1 );
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seed->x = x;
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seed->y = y;
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seed->r = 1;
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seed->octant_mask = 255;
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}
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p += ps;
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}
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}
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/* Create the output and distance images in memory.
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*/
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g_object_set( object, "distance", vips_image_new_memory(), NULL );
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if( vips_black( &t[1], nearest->width, nearest->height, NULL ) ||
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vips_cast( t[1], &t[2], VIPS_FORMAT_FLOAT, NULL ) ||
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vips_image_write( t[2], nearest->distance ) )
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return( -1 );
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g_object_set( object, "out", vips_image_new_memory(), NULL );
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if( vips_image_write( morphology->in, nearest->out ) )
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return( -1 );
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while( nearest->seeds->len > 0 ) {
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#ifdef DEBUG
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printf( "looping for %d seeds ...\n", nearest->seeds->len );
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#endif /*DEBUG*/
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/* Grow all seeds by one pixel.
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*/
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for( i = 0; i < nearest->seeds->len; i++ )
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vips_fill_nearest_grow_seed( nearest,
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&g_array_index( nearest->seeds, Seed, i ) );
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/* Remove dead seeds.
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*/
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i = 0;
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while( i < nearest->seeds->len ) {
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Seed *seed = &g_array_index( nearest->seeds, Seed, i );
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if( seed->octant_mask == 0 )
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g_array_remove_index_fast( nearest->seeds, i );
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else
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i += 1;
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}
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}
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return( 0 );
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}
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static void
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vips_fill_nearest_class_init( VipsFillNearestClass *class )
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS( class );
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VipsObjectClass *vobject_class = VIPS_OBJECT_CLASS( class );
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gobject_class->finalize = vips_fill_nearest_finalize;
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gobject_class->set_property = vips_object_set_property;
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gobject_class->get_property = vips_object_get_property;
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vobject_class->nickname = "fill_nearest";
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vobject_class->description =
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_( "fill image zeros with nearest non-zero pixel" );
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vobject_class->build = vips_fill_nearest_build;
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VIPS_ARG_IMAGE( class, "out", 2,
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_( "Out" ),
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_( "Value of nearest non-zero pixel" ),
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VIPS_ARGUMENT_REQUIRED_OUTPUT,
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G_STRUCT_OFFSET( VipsFillNearest, out ) );
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VIPS_ARG_IMAGE( class, "distance", 3,
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_( "Distance" ),
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_( "Distance to nearest non-zero pixel" ),
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VIPS_ARGUMENT_OPTIONAL_OUTPUT,
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G_STRUCT_OFFSET( VipsFillNearest, distance ) );
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}
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static void
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vips_fill_nearest_init( VipsFillNearest *nearest )
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{
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}
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/**
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* vips_fill_nearest: (method)
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* @in: image to test
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* @out: image with zero pixels filled with the nearest non-zero pixel
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* @...: %NULL-terminated list of optional named arguments
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*
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* Optional arguments:
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*
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* * @distance: output image of distance to nearest non-zero pixel
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*
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* Fill outwards from every non-zero pixel in @in, setting pixels in @distance
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* and @value.
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*
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* At the position of zero pixels in @in, @distance contains the distance to
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* the nearest non-zero pixel in @in, and @value contains the value of that
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* pixel.
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*
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* @distance is a one-band float image. @value has the same number of bands and
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* format as @in.
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*
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* See also: vips_hist_find_indexed().
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*
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* Returns: 0 on success, -1 on error.
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*/
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int
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vips_fill_nearest( VipsImage *in, VipsImage **out, ... )
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{
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va_list ap;
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int result;
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va_start( ap, out );
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result = vips_call_split( "fill_nearest", ap, in, out );
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va_end( ap );
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return( result );
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}
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