libvips/libvips/iofuncs/region.c

1754 lines
43 KiB
C

/* Make and destroy partial image regions.
*
* J.Cupitt, 8/4/93.
* 1/7/93 JC
* - adapted for partial v2
* - ANSIfied
* 15/8/94 JC
* - start & stop can now be NULL for no-op
* 12/5/94 JC
* - threads v2.0 added
* 22/2/95 JC
* - im_region_region() args changed
* 22/6/95 JC
* - im_region_local() did not always reset the data pointer
* 18/11/98 JC
* - init a, b, c also now, to help rtc avoid spurious checks
* 29/6/01 JC
* - im_region_free() now frees immediately
* 6/8/02 JC
* - new mmap() window regions
* 5/11/02 JC
* - fix for mmap a local region
* 28/2/05
* - shrink local region memory if required much-greater-than allocated
* 3/6/05
* - im_region_region() allows Bands and BandFmt to differ, provided
* sizeof( pel ) is the same ... makes im_copy_morph() work
* 30/10/06
* - switch to im_window_t for mmap window stuff
* 29/11/06
* - switch to im_buffer_t for local mem buffer stuff
* 19/1/07
* - im_region_image() only sets r, not whole image
* 1'2'07
* - gah, im_region_image() could still break (thanks Mikkel)
* 23/7/08
* - added im_region_print()
* 7/10/09
* - gtkdoc comments
* 5/3/10
* - move invalid stuff to region
* 3/3/11
* - move on top of VipsObject, rename as VipsRegion
* 23/2/17
* - multiply transparent images through alpha in vips_region_shrink()
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/*
#define DEBUG_MOVE
#define DEBUG_ENVIRONMENT 1
#define DEBUG_CREATE
#define DEBUG
#define VIPS_DEBUG
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif /*HAVE_UNISTD_H*/
#include <string.h>
#include <vips/vips.h>
#include <vips/internal.h>
#include <vips/thread.h>
#include <vips/debug.h>
/**
* SECTION: region
* @short_description: small, rectangular parts of images
* @stability: Stable
* @see_also: <link linkend="VipsImage">image</link>,
* <link linkend="libvips-generate">generate</link>
* @include: vips/vips.h
*
* A #VipsRegion is a small part of an image. You use regions to
* read pixels out of images without having to have the whole image in memory
* at once.
*
* A region can be a memory buffer, part of a memory-mapped file, part of some
* other image, or part of some other region.
*
* Regions must be created, used and freed all within the same thread, since
* they can reference private per-thread caches. VIPS sanity-checks region
* ownership in various places, so you are likely to see g_assert() errors if
* you don't follow this rule.
*
* There
* is API to transfer ownership of regions between threads, but hopefully this
* is only needed within VIPS, so we don't expose it. Hopefully.
*/
/**
* VipsRegion:
* @im: the #VipsImage that this region is defined on
* @valid: the #VipsRect of pixels that this region represents
*
* A small part of a #VipsImage. @valid holds the left/top/width/height of the
* area of pixels that are available from the region.
*
* See also: VIPS_REGION_ADDR(), vips_region_new(), vips_region_prepare().
*/
/**
* VIPS_REGION_LSKIP:
* @R: a #VipsRegion
*
* Returns: The number of bytes to add to move down a scanline.
*/
/**
* VIPS_REGION_N_ELEMENTS:
* @R: a #VipsRegion
*
* Returns: The number of band elements across a region.
*/
/**
* VIPS_REGION_SIZEOF_LINE:
* @R: a #VipsRegion
*
* Returns: The number of bytes across a region.
*/
/**
* VIPS_REGION_ADDR:
* @R: a #VipsRegion
* @X: x coordinate
* @Y: y coordinate
*
* This macro returns a pointer to a pixel in a region. The (@X, @Y)
* coordinates need to be within the #VipsRect (@R->valid).
*
* If DEBUG is defined, you get a version that checks bounds for you.
*
* See also: vips_region_prepare().
*
* Returns: The address of pixel (@X,@Y) in @R.
*/
/**
* VIPS_REGION_ADDR_TOPLEFT:
* @R: a #VipsRegion
*
* This macro returns a pointer to the top-left pixel in the #VipsRegion, that
* is, the pixel at (@R->valid.left, @R->valid.top).
*
* See also: vips_region_prepare().
*
* Returns: The address of the top-left pixel in the region.
*/
/* Properties.
*/
enum {
PROP_IMAGE = 1,
PROP_LAST
};
G_DEFINE_TYPE( VipsRegion, vips_region, VIPS_TYPE_OBJECT );
#ifdef VIPS_DEBUG
static GSList *vips__regions_all = NULL;
#endif /*VIPS_DEBUG*/
static void
vips_region_finalize( GObject *gobject )
{
#ifdef VIPS_DEBUG
VIPS_DEBUG_MSG( "vips_region_finalize: " );
vips_object_print_name( VIPS_OBJECT( gobject ) );
VIPS_DEBUG_MSG( "\n" );
#endif /*VIPS_DEBUG*/
#ifdef VIPS_DEBUG
g_mutex_lock( vips__global_lock );
vips__regions_all = g_slist_remove( vips__regions_all, gobject );
g_mutex_unlock( vips__global_lock );
#endif /*VIPS_DEBUG*/
G_OBJECT_CLASS( vips_region_parent_class )->finalize( gobject );
}
/* Call a start function if no sequence is running on this VipsRegion.
*/
int
vips__region_start( VipsRegion *region )
{
VipsImage *image = region->im;
if( !region->seq && image->start_fn ) {
VIPS_GATE_START( "vips__region_start: wait" );
g_mutex_lock( image->sslock );
VIPS_GATE_STOP( "vips__region_start: wait" );
region->seq = image->start_fn( image,
image->client1, image->client2 );
g_mutex_unlock( image->sslock );
if( !region->seq ) {
#ifdef DEBUG
printf( "vips__region_start: "
"start function failed for image %s",
image->filename );
#endif /*DEBUG*/
return( -1 );
}
}
return( 0 );
}
/* Call a stop function if a sequence is running in this VipsRegion.
*/
void
vips__region_stop( VipsRegion *region )
{
VipsImage *image = region->im;
if( region->seq && image->stop_fn ) {
int result;
VIPS_GATE_START( "vips__region_stop: wait" );
g_mutex_lock( image->sslock );
VIPS_GATE_STOP( "vips__region_stop: wait" );
result = image->stop_fn( region->seq,
image->client1, image->client2 );
g_mutex_unlock( image->sslock );
/* stop function can return an error, but we have nothing we
* can really do with it, sadly.
*/
if( result )
g_warning( "stop callback failed for image %s",
image->filename );
region->seq = NULL;
}
}
static void
vips_region_dispose( GObject *gobject )
{
VipsRegion *region = VIPS_REGION( gobject );
VipsImage *image = region->im;
#ifdef VIPS_DEBUG
VIPS_DEBUG_MSG( "vips_region_dispose: " );
vips_object_print_name( VIPS_OBJECT( gobject ) );
VIPS_DEBUG_MSG( "\n" );
#endif /*VIPS_DEBUG*/
vips_object_preclose( VIPS_OBJECT( gobject ) );
/* Stop this sequence.
*/
vips__region_stop( region );
/* Free any attached memory.
*/
VIPS_FREEF( vips_window_unref, region->window );
VIPS_FREEF( vips_buffer_unref, region->buffer );
/* Detach from image.
*/
VIPS_GATE_START( "vips_region_dispose: wait" );
g_mutex_lock( image->sslock );
VIPS_GATE_STOP( "vips_region_dispose: wait" );
image->regions = g_slist_remove( image->regions, region );
g_mutex_unlock( image->sslock );
region->im = NULL;
g_object_unref( image );
G_OBJECT_CLASS( vips_region_parent_class )->dispose( gobject );
}
static void
vips_region_dump( VipsObject *object, VipsBuf *buf )
{
VipsRegion *region = VIPS_REGION( object );
vips_buf_appendf( buf, "VipsRegion: %p, ", region );
vips_buf_appendf( buf, "im = %p, ", region->im );
vips_buf_appendf( buf, "valid.left = %d, ", region->valid.left );
vips_buf_appendf( buf, "valid.top = %d, ", region->valid.top );
vips_buf_appendf( buf, "valid.width = %d, ", region->valid.width );
vips_buf_appendf( buf, "valid.height = %d, ", region->valid.height );
vips_buf_appendf( buf, "type = %d, ", region->type );
vips_buf_appendf( buf, "data = %p, ", region->data );
vips_buf_appendf( buf, "bpl = %d, ", region->bpl );
vips_buf_appendf( buf, "seq = %p, ", region->seq );
vips_buf_appendf( buf, "thread = %p, ", region->thread );
vips_buf_appendf( buf, "window = %p, ", region->window );
vips_buf_appendf( buf, "buffer = %p, ", region->buffer );
vips_buf_appendf( buf, "invalid = %d", region->invalid );
VIPS_OBJECT_CLASS( vips_region_parent_class )->dump( object, buf );
}
static void
vips_region_summary( VipsObject *object, VipsBuf *buf )
{
VipsRegion *region = VIPS_REGION( object );
vips_buf_appendf( buf, "VipsRegion: %p, ", region );
vips_buf_appendf( buf, "im = %p, ", region->im );
vips_buf_appendf( buf, "left = %d, ", region->valid.left );
vips_buf_appendf( buf, "top = %d, ", region->valid.top );
vips_buf_appendf( buf, "width = %d, ", region->valid.width );
vips_buf_appendf( buf, "height = %d", region->valid.height );
if( region->buffer && region->buffer->buf )
vips_buf_appendf( buf, ", %.3gMB",
region->buffer->bsize / (1024 * 1024.0) );
VIPS_OBJECT_CLASS( vips_region_parent_class )->summary( object, buf );
}
static void
vips_region_sanity( VipsObject *object, VipsBuf *buf )
{
VipsRegion *region = VIPS_REGION( object );
(void) vips_object_sanity( VIPS_OBJECT( region->im ) );
switch( region->im->dtype ) {
case VIPS_IMAGE_PARTIAL:
/* Start and stop can be NULL, but not generate.
*/
if( !region->im->generate_fn )
vips_buf_appends( buf, "generate NULL in partial\n" );
break;
default:
break;
}
VIPS_OBJECT_CLASS( vips_region_parent_class )->sanity( object, buf );
}
/* If a region is being created in one thread (eg. the main thread) and then
* used in another (eg. a worker thread), the new thread needs to tell VIPS
* to stop sanity g_assert() fails. The previous owner needs to
* vips__region_no_ownership() before we can call this.
*/
void
vips__region_take_ownership( VipsRegion *region )
{
/* Lock so that there's a memory barrier with the thread doing the
* vips__region_no_ownership() before us.
*/
VIPS_GATE_START( "vips__region_take_ownership: wait" );
g_mutex_lock( region->im->sslock );
VIPS_GATE_STOP( "vips__region_take_ownership: wait" );
if( region->thread != g_thread_self() ) {
g_assert( region->thread == NULL );
/* We don't want to move shared buffers: the other region
* using this buffer will still be on the other thread.
* Not sure if this will ever happen: if it does, we'll
* need to dup the buffer.
*/
g_assert( !region->buffer ||
region->buffer->ref_count == 1 );
region->thread = g_thread_self();
}
g_mutex_unlock( region->im->sslock );
}
void
vips__region_check_ownership( VipsRegion *region )
{
if( region->thread ) {
g_assert( region->thread == g_thread_self() );
if( region->buffer && region->buffer->cache )
g_assert( region->thread ==
region->buffer->cache->thread );
}
}
/* Call this from the relinquishing thread. Removes the buffer (if any) from
* this thread's buffer cache.
*/
void
vips__region_no_ownership( VipsRegion *region )
{
VIPS_GATE_START( "vips__region_no_ownership: wait" );
g_mutex_lock( region->im->sslock );
VIPS_GATE_STOP( "vips__region_no_ownership: wait" );
vips__region_check_ownership( region );
region->thread = NULL;
if( region->buffer )
vips_buffer_undone( region->buffer );
g_mutex_unlock( region->im->sslock );
}
static int
vips_region_build( VipsObject *object )
{
VipsRegion *region = VIPS_REGION( object );
VipsImage *image = region->im;
VIPS_DEBUG_MSG( "vips_region_build: %p\n", region );
if( VIPS_OBJECT_CLASS( vips_region_parent_class )->build( object ) )
return( -1 );
vips__region_take_ownership( region );
/* We're usually inside the ss lock anyway. But be safe ...
*/
VIPS_GATE_START( "vips_region_build: wait" );
g_mutex_lock( image->sslock );
VIPS_GATE_STOP( "vips_region_build: wait" );
image->regions = g_slist_prepend( image->regions, region );
g_mutex_unlock( image->sslock );
return( 0 );
}
static void
vips_region_class_init( VipsRegionClass *class )
{
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
VipsObjectClass *vobject_class = VIPS_OBJECT_CLASS( class );
gobject_class->finalize = vips_region_finalize;
gobject_class->dispose = vips_region_dispose;
vobject_class->summary = vips_region_summary;
vobject_class->dump = vips_region_dump;
vobject_class->sanity = vips_region_sanity;
vobject_class->build = vips_region_build;
}
static void
vips_region_init( VipsRegion *region )
{
region->type = VIPS_REGION_NONE;
#ifdef VIPS_DEBUG
g_mutex_lock( vips__global_lock );
vips__regions_all = g_slist_prepend( vips__regions_all, region );
printf( "vips_region_init: %d regions in vips\n",
g_slist_length( vips__regions_all ) );
g_mutex_unlock( vips__global_lock );
#endif /*VIPS_DEBUG*/
}
/**
* vips_region_new: (constructor)
* @image: image to create this region on
*
* Create a region. #VipsRegion s start out empty, you need to call
* vips_region_prepare() to fill them with pixels.
*
* See also: vips_region_prepare().
*/
VipsRegion *
vips_region_new( VipsImage *image )
{
VipsRegion *region;
/* Ref quickly, we want to make sure we keep the image around.
* We can't use the property system, we need to be very threaded.
*/
g_object_ref( image );
g_assert( G_OBJECT( image )->ref_count > 1 );
#ifdef DEBUG
g_assert( vips_object_sanity( VIPS_OBJECT( image ) ) );
#endif /*DEBUG*/
region = VIPS_REGION( g_object_new( VIPS_TYPE_REGION, NULL ) );
region->im = image;
if( vips_object_build( VIPS_OBJECT( region ) ) ) {
VIPS_UNREF( region );
return( NULL );
}
#ifdef DEBUG
g_assert( vips_object_sanity( VIPS_OBJECT( region ) ) );
#endif /*DEBUG*/
return( region );
}
/* Region should be a pixel buffer. On return, check
* reg->buffer->done to see if there are pixels there already. Otherwise, you
* need to calculate.
*/
/**
* vips_region_buffer: (method)
* @reg: region to operate upon
* @r: #VipsRect of pixels you need to be able to address
*
* The region is transformed so that at least @r pixels are available as a
* memory buffer that can be written to.
*
* Returns: 0 on success, or -1 for error.
*/
int
vips_region_buffer( VipsRegion *reg, VipsRect *r )
{
VipsImage *im = reg->im;
VipsRect image;
VipsRect clipped;
vips__region_check_ownership( reg );
/* Clip against image.
*/
image.top = 0;
image.left = 0;
image.width = im->Xsize;
image.height = im->Ysize;
vips_rect_intersectrect( r, &image, &clipped );
/* Test for empty.
*/
if( vips_rect_isempty( &clipped ) ) {
vips_error( "VipsRegion",
"%s", _( "valid clipped to nothing" ) );
return( -1 );
}
VIPS_FREEF( vips_window_unref, reg->window );
/* Have we been asked to drop caches? We want to throw everything
* away.
*
* If not, try to reuse the current buffer.
*/
if( reg->invalid ) {
VIPS_FREEF( vips_buffer_unref, reg->buffer );
reg->invalid = FALSE;
if( !(reg->buffer = vips_buffer_new( im, &clipped )) )
return( -1 );
}
else {
/* We combine buffer unref and new buffer ref in one call
* to reduce malloc/free cycling.
*/
if( !(reg->buffer =
vips_buffer_unref_ref( reg->buffer, im, &clipped )) )
return( -1 );
}
/* Init new stuff.
*/
reg->valid = reg->buffer->area;
reg->bpl = VIPS_IMAGE_SIZEOF_PEL( im ) * reg->buffer->area.width;
reg->type = VIPS_REGION_BUFFER;
reg->data = reg->buffer->buf;
return( 0 );
}
/**
* vips_region_image: (method)
* @reg: region to operate upon
* @r: #VipsRect of pixels you need to be able to address
*
* The region is transformed so that at least @r pixels are available to be read from
* image. The image needs to be a memory buffer or represent a file
* on disc that has been mapped or can be mapped.
*
* Returns: 0 on success, or -1 for error.
*/
int
vips_region_image( VipsRegion *reg, VipsRect *r )
{
VipsImage *image = reg->im;
VipsRect all;
VipsRect clipped;
/* Sanity check.
*/
vips__region_check_ownership( reg );
/* Clip against image.
*/
all.top = 0;
all.left = 0;
all.width = image->Xsize;
all.height = image->Ysize;
vips_rect_intersectrect( r, &all, &clipped );
/* Test for empty.
*/
if( vips_rect_isempty( &clipped ) ) {
vips_error( "VipsRegion",
"%s", _( "valid clipped to nothing" ) );
return( -1 );
}
VIPS_FREEF( vips_buffer_unref, reg->buffer );
VIPS_FREEF( vips_window_unref, reg->window );
reg->invalid = FALSE;
if( image->data ) {
/* We have the whole image available ... easy!
*/
/* We can't just set valid = clipped, since this may be an
* incompletely calculated memory buffer. Just set valid to r.
*/
reg->valid = clipped;
reg->bpl = VIPS_IMAGE_SIZEOF_LINE( image );
reg->data = VIPS_IMAGE_ADDR( image, clipped.left, clipped.top );
reg->type = VIPS_REGION_OTHER_IMAGE;
}
else if( image->dtype == VIPS_IMAGE_OPENIN ) {
/* No complete image data ... but we can use a rolling window.
*/
if( reg->type != VIPS_REGION_WINDOW ||
!reg->window ||
reg->window->top > clipped.top ||
reg->window->top + reg->window->height <
clipped.top + clipped.height ) {
if( !(reg->window = vips_window_ref( image,
clipped.top, clipped.height )) )
return( -1 );
reg->type = VIPS_REGION_WINDOW;
}
/* Note the area the window actually represents.
*/
reg->valid.left = 0;
reg->valid.top = reg->window->top;
reg->valid.width = image->Xsize;
reg->valid.height = reg->window->height;
reg->bpl = VIPS_IMAGE_SIZEOF_LINE( image );
reg->data = reg->window->data;
}
else {
vips_error( "VipsRegion", "%s", _( "bad image type" ) );
return( -1 );
}
return( 0 );
}
/**
* vips_region_region: (method)
* @reg: region to operate upon
* @dest: region to connect to
* @r: #VipsRect of pixels you need to be able to address
* @x: postion of @r in @dest
* @y: postion of @r in @dest
*
* Make VIPS_REGION_ADDR() on @reg go to @dest instead.
*
* @r is the part of @reg which you want to be able to address (this
* effectively becomes the valid field), (@x, @y) is the top LH corner of the
* corresponding area in @dest.
*
* Performs all clipping necessary to ensure that @reg->valid is indeed
* valid.
*
* If the region we attach to is moved or destroyed, we can be left with dangling
* pointers! If the region we attach to is on another image, the two images
* must have
* the same sizeof( pel ).
*
* Returns: 0 on success, or -1 for error.
*/
int
vips_region_region( VipsRegion *reg,
VipsRegion *dest, VipsRect *r, int x, int y )
{
VipsRect image;
VipsRect wanted;
VipsRect clipped;
VipsRect clipped2;
VipsRect final;
/* Sanity check.
*/
if( !dest->data ) {
vips_error( "VipsRegion",
"%s", _( "no pixel data on attached image" ) );
return( -1 );
}
if( VIPS_IMAGE_SIZEOF_PEL( dest->im ) !=
VIPS_IMAGE_SIZEOF_PEL( reg->im ) ) {
vips_error( "VipsRegion",
"%s", _( "images do not match in pixel size" ) );
return( -1 );
}
vips__region_check_ownership( reg );
/* We can't test
g_assert( dest->thread == g_thread_self() );
* since we can have several threads writing to the same region in
* threadgroup.
*/
/* Clip r against size of the image.
*/
image.top = 0;
image.left = 0;
image.width = reg->im->Xsize;
image.height = reg->im->Ysize;
vips_rect_intersectrect( r, &image, &clipped );
/* Translate to dest's coordinate space and clip against the available
* pixels.
*/
wanted.left = x + (clipped.left - r->left);
wanted.top = y + (clipped.top - r->top);
wanted.width = clipped.width;
wanted.height = clipped.height;
/* Test that dest->valid is large enough.
*/
if( !vips_rect_includesrect( &dest->valid, &wanted ) ) {
vips_error( "VipsRegion",
"%s", _( "dest too small" ) );
return( -1 );
}
/* Clip against the available pixels.
*/
vips_rect_intersectrect( &wanted, &dest->valid, &clipped2 );
/* Translate back to reg's coordinate space and set as valid.
*/
final.left = r->left + (clipped2.left - wanted.left);
final.top = r->top + (clipped2.top - wanted.top);
final.width = clipped2.width;
final.height = clipped2.height;
/* Test for empty.
*/
if( vips_rect_isempty( &final ) ) {
vips_error( "VipsRegion",
"%s", _( "valid clipped to nothing" ) );
return( -1 );
}
/* Init new stuff.
*/
VIPS_FREEF( vips_buffer_unref, reg->buffer );
VIPS_FREEF( vips_window_unref, reg->window );
reg->invalid = FALSE;
reg->valid = final;
reg->bpl = dest->bpl;
reg->data = VIPS_REGION_ADDR( dest, clipped2.left, clipped2.top );
reg->type = VIPS_REGION_OTHER_REGION;
return( 0 );
}
/**
* vips_region_equalsregion:
* @reg1: region to test
* @reg2: region to test
*
* Do two regions point to the same piece of image? ie.
*
* |[
* VIPS_REGION_ADDR( reg1, x, y ) == VIPS_REGION_ADDR( reg2, x, y ) &amp;&amp;
* *VIPS_REGION_ADDR( reg1, x, y ) ==
* *VIPS_REGION_ADDR( reg2, x, y ) for all x, y, reg1, reg2.
* ]|
*
* Returns: non-zero on equality.
*/
int
vips_region_equalsregion( VipsRegion *reg1, VipsRegion *reg2 )
{
return( reg1->im == reg2->im &&
vips_rect_equalsrect( &reg1->valid, &reg2->valid ) &&
reg1->data == reg2->data );
}
/**
* vips_region_position: (method)
* @reg: region to operate upon
* @x: position to move to
* @y: position to move to
*
* Set the position of a region. This only affects reg->valid, ie. the way
* pixels are addressed, not reg->data, the pixels which are addressed. Clip
* against the size of the image. Do not allow negative positions, or
* positions outside the image.
*
* Returns: 0 on success, or -1 for error.
*/
int
vips_region_position( VipsRegion *reg, int x, int y )
{
VipsRect req, image, clipped;
/* Clip!
*/
image.top = 0;
image.left = 0;
image.width = reg->im->Xsize;
image.height = reg->im->Ysize;
req.top = y;
req.left = x;
req.width = reg->valid.width;
req.height = reg->valid.height;
vips_rect_intersectrect( &image, &req, &clipped );
if( x < 0 || y < 0 || vips_rect_isempty( &clipped ) ) {
vips_error( "VipsRegion", "%s", _( "bad position" ) );
return( -1 );
}
reg->valid = clipped;
reg->invalid = FALSE;
return( 0 );
}
int
vips_region_fill( VipsRegion *reg, VipsRect *r, VipsRegionFillFn fn, void *a )
{
g_assert( reg->im->dtype == VIPS_IMAGE_PARTIAL );
g_assert( reg->im->generate_fn );
/* You'd think we could check reg and see if it already has some of
* the pixels we need. If it does, we could copy them and only
* generate the new ones.
*
* However, we usually have neighbouring regions on different threads,
* so from the point of view of this thread, we will get no overlaps
* on successive prepare requests.
*/
/* Should have local memory.
*/
if( vips_region_buffer( reg, r ) )
return( -1 );
/* Evaluate into or, if we've not got calculated pixels.
*/
if( !reg->buffer->done ) {
if( fn( reg, a ) )
return( -1 );
/* Publish our results.
*/
if( reg->buffer )
vips_buffer_done( reg->buffer );
}
return( 0 );
}
#define FILL_LINE( TYPE, Q, N, V ) { \
int x; \
TYPE *QT = (TYPE *) Q; \
\
for( x = 0; x < (N); x++ ) \
QT[x] = (V); \
}
/**
* vips_region_paint: (method)
* @reg: region to operate upon
* @r: area to paint
* @value: value to paint
*
* Paints @value into @reg covering rectangle @r.
* @r is clipped against
* @reg->valid.
*
* For int images, @value is
* passed to memset(), so it usually needs to be 0 or 255. For float images,
* value is cast to a float and copied in to each band element.
*
* @r is clipped against
* @reg->valid.
*
* See also: vips_region_black().
*/
void
vips_region_paint( VipsRegion *reg, VipsRect *r, int value )
{
VipsRect clipped;
vips_rect_intersectrect( r, &reg->valid, &clipped );
if( !vips_rect_isempty( &clipped ) ) {
VipsPel *q = VIPS_REGION_ADDR( reg, clipped.left, clipped.top );
size_t ls = VIPS_REGION_LSKIP( reg );
size_t wd = clipped.width * VIPS_IMAGE_SIZEOF_PEL( reg->im );
int y;
if( vips_band_format_isint( reg->im->BandFmt ) ) {
for( y = 0; y < clipped.height; y++ ) {
memset( (char *) q, value, wd );
q += ls;
}
}
else {
gboolean iscomplex =
vips_band_format_iscomplex( reg->im->BandFmt );
int nele = clipped.width * reg->im->Bands *
(iscomplex ? 2 : 1);
VipsPel *q1;
switch( reg->im->BandFmt ) {
case VIPS_FORMAT_FLOAT:
case VIPS_FORMAT_COMPLEX:
FILL_LINE( float, q, nele, value );
break;
case VIPS_FORMAT_DOUBLE:
case VIPS_FORMAT_DPCOMPLEX:
FILL_LINE( double, q, nele, value );
break;
default:
g_assert_not_reached();
}
q1 = q + ls;
for( y = 1; y < clipped.height; y++ ) {
memcpy( (char *) q1, (char *) q, wd );
q1 += ls;
}
}
}
}
/**
* vips_region_paint_pel: (method)
* @reg: region to operate upon
* @r: area to paint
* @ink: value to paint
*
* Paints @ink into @reg covering rectangle @r. @r is clipped against
* @reg->valid.
*
* @ink should be a byte array of the same size as an image pixel containing
* the binary value to write into the pixels.
*
* See also: vips_region_paint().
*/
void
vips_region_paint_pel( VipsRegion *reg, VipsRect *r, VipsPel *ink )
{
VipsRect ovl;
vips_rect_intersectrect( r, &reg->valid, &ovl );
if( !vips_rect_isempty( &ovl ) ) {
int ps = VIPS_IMAGE_SIZEOF_PEL( reg->im );
int ws = ovl.width * ps;
int ls = VIPS_REGION_LSKIP( reg );
VipsPel *to, *q;
int x, y, z;
/* We plot the first line pointwise, then memcpy() it for the
* subsequent lines.
*/
to = VIPS_REGION_ADDR( reg, ovl.left, ovl.top );
q = to;
for( x = 0; x < ovl.width; x++ ) {
/* Faster than memcpy() for about n<20.
*/
for( z = 0; z < ps; z++ )
q[z] = ink[z];
q += ps;
}
q = to + ls;
for( y = 1; y < ovl.height; y++ ) {
memcpy( q, to, ws );
q += ls;
}
}
}
/**
* vips_region_black: (method)
* @reg: region to operate upon
*
* Paints 0 into the valid part of @reg.
*
* See also: vips_region_paint().
*/
void
vips_region_black( VipsRegion *reg )
{
vips_region_paint( reg, &reg->valid, 0 );
}
/**
* vips_region_copy:
* @reg: source region
* @dest: (inout): destination region
* @r: #VipsRect of pixels you need to copy
* @x: postion of @r in @dest
* @y: postion of @r in @dest
*
* Copy from one region to another. Copy area @r from inside @reg to @dest,
* positioning the area of pixels at @x, @y. The two regions must have pixels
* which are the same size.
*
* See also: vips_region_paint().
*/
void
vips_region_copy( VipsRegion *reg, VipsRegion *dest, VipsRect *r, int x, int y )
{
int z;
int len = VIPS_IMAGE_SIZEOF_PEL( reg->im ) * r->width;
VipsPel *p = VIPS_REGION_ADDR( reg, r->left, r->top );
VipsPel *q = VIPS_REGION_ADDR( dest, x, y );
int plsk = VIPS_REGION_LSKIP( reg );
int qlsk = VIPS_REGION_LSKIP( dest );
#ifdef DEBUG
/* Find the area we will write to in dest.
*/
VipsRect output;
printf( "vips_region_copy: sanity check\n" );
output.left = x;
output.top = y;
output.width = r->width;
output.height = r->height;
/* Must be inside dest->valid.
*/
g_assert( vips_rect_includesrect( &dest->valid, &output ) );
/* Check the area we are reading from in reg.
*/
g_assert( vips_rect_includesrect( &reg->valid, r ) );
/* VipsPel size must be the same.
*/
g_assert( VIPS_IMAGE_SIZEOF_PEL( reg->im ) ==
VIPS_IMAGE_SIZEOF_PEL( dest->im ) );
#endif /*DEBUG*/
for( z = 0; z < r->height; z++ ) {
memcpy( q, p, len );
p += plsk;
q += qlsk;
}
}
/* Generate area @target in @to using pixels in @from.
*
* VIPS_CODING_LABQ only.
*/
static void
vips_region_shrink_labpack( VipsRegion *from, VipsRegion *to, VipsRect *target )
{
int ls = VIPS_REGION_LSKIP( from );
int x, y;
for( y = 0; y < target->height; y++ ) {
VipsPel *p = VIPS_REGION_ADDR( from,
target->left * 2, (target->top + y) * 2 );
VipsPel *q = VIPS_REGION_ADDR( to,
target->left, target->top + y );
/* Ignore the extra bits for speed.
*/
for( x = 0; x < target->width; x++ ) {
signed char *sp = (signed char *) p;
unsigned char *up = (unsigned char *) p;
int l = up[0] + up[4] +
up[ls] + up[ls + 4];
int a = sp[1] + sp[5] +
sp[ls + 1] + sp[ls + 5];
int b = sp[2] + sp[6] +
sp[ls + 2] + sp[ls + 6];
q[0] = (l + 2) >> 2;
q[1] = a >> 2;
q[2] = b >> 2;
q[3] = 0;
q += 4;
p += 8;
}
}
}
#define SHRINK_TYPE_INT( TYPE ) \
for( x = 0; x < target->width; x++ ) { \
TYPE *tp = (TYPE *) p; \
TYPE *tp1 = (TYPE *) (p + ls); \
TYPE *tq = (TYPE *) q; \
\
for( z = 0; z < nb; z++ ) { \
int tot = tp[z] + tp[z + nb] + \
tp1[z] + tp1[z + nb]; \
\
tq[z] = (tot + 2) >> 2; \
} \
\
/* Move on two pels in input. \
*/ \
p += ps << 1; \
q += ps; \
}
#define SHRINK_TYPE_FLOAT( TYPE ) \
for( x = 0; x < target->width; x++ ) { \
TYPE *tp = (TYPE *) p; \
TYPE *tp1 = (TYPE *) (p + ls); \
TYPE *tq = (TYPE *) q; \
\
for( z = 0; z < nb; z++ ) { \
double tot = tp[z] + tp[z + nb] + \
tp1[z] + tp1[z + nb]; \
\
tq[z] = tot / 4; \
} \
\
/* Move on two pels in input. \
*/ \
p += ps << 1; \
q += ps; \
}
/* Generate area @target in @to using pixels in @from. Non-complex.
*/
static void
vips_region_shrink_uncoded( VipsRegion *from, VipsRegion *to, VipsRect *target )
{
int ls = VIPS_REGION_LSKIP( from );
int ps = VIPS_IMAGE_SIZEOF_PEL( from->im );
int nb = from->im->Bands;
int x, y, z;
for( y = 0; y < target->height; y++ ) {
VipsPel *p = VIPS_REGION_ADDR( from,
target->left * 2, (target->top + y) * 2 );
VipsPel *q = VIPS_REGION_ADDR( to,
target->left, target->top + y );
/* Process this line of pels.
*/
switch( from->im->BandFmt ) {
case VIPS_FORMAT_UCHAR:
SHRINK_TYPE_INT( unsigned char ); break;
case VIPS_FORMAT_CHAR:
SHRINK_TYPE_INT( signed char ); break;
case VIPS_FORMAT_USHORT:
SHRINK_TYPE_INT( unsigned short ); break;
case VIPS_FORMAT_SHORT:
SHRINK_TYPE_INT( signed short ); break;
case VIPS_FORMAT_UINT:
SHRINK_TYPE_INT( unsigned int ); break;
case VIPS_FORMAT_INT:
SHRINK_TYPE_INT( signed int ); break;
case VIPS_FORMAT_FLOAT:
SHRINK_TYPE_FLOAT( float ); break;
case VIPS_FORMAT_DOUBLE:
SHRINK_TYPE_FLOAT( double ); break;
default:
g_assert_not_reached();
}
}
}
/* No point having an int path, this will always be horribly slow.
*/
#define SHRINK_ALPHA_TYPE( TYPE ) { \
TYPE *tp = (TYPE *) p; \
TYPE *tp1 = (TYPE *) (p + ls); \
TYPE *tq = (TYPE *) q; \
\
for( x = 0; x < target->width; x++ ) { \
/* Make the input alphas. \
*/ \
double a1 = tp[nb - 1]; \
double a2 = tp[nb + nb - 1]; \
double a3 = tp1[nb - 1]; \
double a4 = tp1[nb + nb - 1]; \
\
/* Output alpha. \
*/ \
double a = (a1 + a2 + a3 + a4) / 4.0; \
\
if( a == 0 ) { \
for( z = 0; z < nb; z++ ) \
tq[z] = 0; \
} \
else { \
for( z = 0; z < nb - 1; z++ ) \
tq[z] = (a1 * tp[z] + a2 * tp[z + nb] + \
a3 * tp1[z] + a4 * tp1[z + nb]) / \
(4.0 * a); \
tq[z] = a; \
} \
\
/* Move on two pels in input. \
*/ \
tp += nb << 1; \
tp1 += nb << 1; \
tq += nb; \
} \
}
/* Generate area @target in @to using pixels in @from. Non-complex. Use the
* last band as alpha.
*/
static void
vips_region_shrink_alpha( VipsRegion *from, VipsRegion *to, VipsRect *target )
{
int ls = VIPS_REGION_LSKIP( from );
int nb = from->im->Bands;
int x, y, z;
for( y = 0; y < target->height; y++ ) {
VipsPel *p = VIPS_REGION_ADDR( from,
target->left * 2, (target->top + y) * 2 );
VipsPel *q = VIPS_REGION_ADDR( to,
target->left, target->top + y );
/* Process this line of pels.
*/
switch( from->im->BandFmt ) {
case VIPS_FORMAT_UCHAR:
SHRINK_ALPHA_TYPE( unsigned char ); break;
case VIPS_FORMAT_CHAR:
SHRINK_ALPHA_TYPE( signed char ); break;
case VIPS_FORMAT_USHORT:
SHRINK_ALPHA_TYPE( unsigned short ); break;
case VIPS_FORMAT_SHORT:
SHRINK_ALPHA_TYPE( signed short ); break;
case VIPS_FORMAT_UINT:
SHRINK_ALPHA_TYPE( unsigned int ); break;
case VIPS_FORMAT_INT:
SHRINK_ALPHA_TYPE( signed int ); break;
case VIPS_FORMAT_FLOAT:
SHRINK_ALPHA_TYPE( float ); break;
case VIPS_FORMAT_DOUBLE:
SHRINK_ALPHA_TYPE( double ); break;
default:
g_assert_not_reached();
}
}
}
/**
* vips_region_shrink:
* @from: source region
* @to: (inout): destination region
* @target: #VipsRect of pixels you need to copy
*
* Write the pixels @target in @to from the x2 larger area in @from.
* Non-complex uncoded images and LABQ only. Images with alpha (see
* vips_image_hasalpha()) shrink with pixels scaled by alpha to avoid fringing.
*
* See also: vips_region_copy().
*/
int
vips_region_shrink( VipsRegion *from, VipsRegion *to, VipsRect *target )
{
VipsImage *image = from->im;
if( vips_check_coding_noneorlabq( "vips_region_shrink", image ) )
return( -1 );
if( from->im->Coding == VIPS_CODING_NONE ) {
if( vips_check_noncomplex( "vips_region_shrink", image ) )
return( -1 );
if( vips_image_hasalpha( image ) )
vips_region_shrink_alpha( from, to, target );
else
vips_region_shrink_uncoded( from, to, target );
}
else
vips_region_shrink_labpack( from, to, target );
return( 0 );
}
/* Generate into a region.
*/
static int
vips_region_generate( VipsRegion *reg )
{
VipsImage *im = reg->im;
gboolean stop;
/* Start new sequence, if necessary.
*/
if( vips__region_start( reg ) )
return( -1 );
/* Ask for evaluation.
*/
stop = FALSE;
if( im->generate_fn( reg, reg->seq, im->client1, im->client2, &stop ) )
return( -1 );
if( stop ) {
vips_error( "vips_region_generate",
"%s", _( "stop requested" ) );
return( -1 );
}
return( 0 );
}
/**
* vips_region_prepare: (method)
* @reg: region to prepare
* @r: #VipsRect of pixels you need to be able to address
*
* vips_region_prepare() fills @reg with pixels. After calling,
* you can address at least the area @r with VIPS_REGION_ADDR() and get
* valid pixels.
*
* vips_region_prepare() runs in-line, that is, computation is done by
* the calling thread, no new threads are involved, and computation
* blocks until the pixels are ready.
*
* Use vips_sink_screen() to calculate an area of pixels in the
* background.
*
* See also: vips_sink_screen(),
* vips_region_prepare_to().
*
* Returns: 0 on success, or -1 on error.
*/
int
vips_region_prepare( VipsRegion *reg, VipsRect *r )
{
VipsImage *im = reg->im;
VipsRect save = *r;
vips__region_check_ownership( reg );
if( vips_image_iskilled( im ) )
return( -1 );
/* We use save for sanity checking valid: we test at the end that the
* pixels we have generated are indeed all the ones that were asked
* for.
*
* However, r may be clipped by the image size, so we need to clip
* save as well to make sure we don't fail the assert due to that.
*/
{
VipsRect image;
image.left = 0;
image.top = 0;
image.width = reg->im->Xsize;
image.height = reg->im->Ysize;
vips_rect_intersectrect( &save, &image, &save );
}
#ifdef DEBUG
printf( "vips_region_prepare: "
"left = %d, top = %d, width = %d, height = %d\n",
r->left, r->top, r->width, r->height );
#endif /*DEBUG*/
switch( im->dtype ) {
case VIPS_IMAGE_PARTIAL:
if( vips_region_fill( reg, r,
(VipsRegionFillFn) vips_region_generate, NULL ) )
return( -1 );
break;
case VIPS_IMAGE_SETBUF:
case VIPS_IMAGE_SETBUF_FOREIGN:
case VIPS_IMAGE_MMAPIN:
case VIPS_IMAGE_MMAPINRW:
case VIPS_IMAGE_OPENIN:
/* Attach to existing buffer.
*/
if( vips_region_image( reg, r ) )
return( -1 );
break;
default:
vips_error( "vips_region_prepare",
_( "unable to input from a %s image" ),
vips_enum_string( VIPS_TYPE_DEMAND_STYLE, im->dtype ) );
return( -1 );
}
/* valid should now include all the pixels that were asked for.
*/
g_assert( vips_rect_includesrect( &reg->valid, &save ) );
return( 0 );
}
/* We need to make pixels using reg's generate function, and write the result
* to dest.
*/
static int
vips_region_prepare_to_generate( VipsRegion *reg,
VipsRegion *dest, VipsRect *r, int x, int y )
{
VipsImage *im = reg->im;
VipsPel *p;
if( !im->generate_fn ) {
vips_error( "vips_region_prepare_to",
"%s", _( "incomplete header" ) );
return( -1 );
}
if( vips_region_region( reg, dest, r, x, y ) )
return( -1 );
/* Remember where reg is pointing now.
*/
p = VIPS_REGION_ADDR( reg, reg->valid.left, reg->valid.top );
/* Run sequence into reg.
*/
if( vips_region_generate( reg ) )
return( -1 );
/* The generate function may not have actually made any pixels ... it
* might just have redirected reg to point somewhere else. If it has,
* we need an extra copy operation.
*/
if( VIPS_REGION_ADDR( reg, reg->valid.left, reg->valid.top ) != p )
vips_region_copy( reg, dest, r, x, y );
return( 0 );
}
/**
* vips_region_prepare_to: (method)
* @reg: region to prepare
* @dest: (inout): region to write to
* @r: #VipsRect of pixels you need to be able to address
* @x: postion of @r in @dest
* @y: postion of @r in @dest
*
* Like vips_region_prepare(): fill @reg with the pixels in area @r.
* Unlike vips_region_prepare(), rather than writing the result to @reg, the pixels are
* written into @dest
* at offset @x, @y.
*
* Also unlike vips_region_prepare(), @dest is not set up for writing for
* you with
* vips_region_buffer(). You can
* point @dest at anything, and pixels really will be written there.
* This makes vips_region_prepare_to() useful for making the ends of
* pipelines.
*
* See also: vips_region_prepare(), vips_sink_disc().
*
* Returns: 0 on success, or -1 on error
*/
int
vips_region_prepare_to( VipsRegion *reg,
VipsRegion *dest, VipsRect *r, int x, int y )
{
VipsImage *im = reg->im;
VipsRect image;
VipsRect wanted;
VipsRect clipped;
VipsRect clipped2;
VipsRect final;
if( vips_image_iskilled( im ) )
return( -1 );
/* Sanity check.
*/
if( !dest->data ||
dest->im->BandFmt != reg->im->BandFmt ||
dest->im->Bands != reg->im->Bands ) {
vips_error( "vips_region_prepare_to",
"%s", _( "inappropriate region type" ) );
return( -1 );
}
/* clip r first against the size of reg->im, then again against the
* memory we have available to write to on dest. Just like
* vips_region_region()
*/
image.top = 0;
image.left = 0;
image.width = reg->im->Xsize;
image.height = reg->im->Ysize;
vips_rect_intersectrect( r, &image, &clipped );
g_assert( clipped.left == r->left );
g_assert( clipped.top == r->top );
wanted.left = x + (clipped.left - r->left);
wanted.top = y + (clipped.top - r->top);
wanted.width = clipped.width;
wanted.height = clipped.height;
/* Test that dest->valid is large enough.
*/
if( !vips_rect_includesrect( &dest->valid, &wanted ) ) {
vips_error( "vips_region_prepare_to",
"%s", _( "dest too small" ) );
return( -1 );
}
vips_rect_intersectrect( &wanted, &dest->valid, &clipped2 );
/* Translate back to reg's coordinate space and set as valid.
*/
final.left = r->left + (clipped2.left - wanted.left);
final.top = r->top + (clipped2.top - wanted.top);
final.width = clipped2.width;
final.height = clipped2.height;
x = clipped2.left;
y = clipped2.top;
if( vips_rect_isempty( &final ) ) {
vips_error( "vips_region_prepare_to",
"%s", _( "valid clipped to nothing" ) );
return( -1 );
}
#ifdef DEBUG
printf( "vips_region_prepare_to: "
"left = %d, top = %d, width = %d, height = %d\n",
final.left, final.top, final.width, final.height );
#endif /*DEBUG*/
/* Input or output image type?
*/
switch( im->dtype ) {
case VIPS_IMAGE_OPENOUT:
case VIPS_IMAGE_PARTIAL:
/* We are generating with a sequence.
*/
if( vips_region_prepare_to_generate( reg, dest, &final, x, y ) )
return( -1 );
break;
case VIPS_IMAGE_MMAPIN:
case VIPS_IMAGE_MMAPINRW:
case VIPS_IMAGE_OPENIN:
/* Attach to existing buffer and copy to dest.
*/
if( vips_region_image( reg, &final ) )
return( -1 );
vips_region_copy( reg, dest, &final, x, y );
break;
case VIPS_IMAGE_SETBUF:
case VIPS_IMAGE_SETBUF_FOREIGN:
/* Could be either input or output. If there is a generate
* function, we are outputting.
*/
if( im->generate_fn ) {
if( vips_region_prepare_to_generate( reg,
dest, &final, x, y ) )
return( -1 );
}
else {
if( vips_region_image( reg, &final ) )
return( -1 );
vips_region_copy( reg, dest, &final, x, y );
}
break;
default:
vips_error( "vips_region_prepare_to",
_( "unable to input from a %s image" ),
vips_enum_nick( VIPS_TYPE_DEMAND_STYLE, im->dtype ) );
return( -1 );
}
/* We've written fresh pixels to dest, it's no longer invalid (if it
* was).
*
* We need this extra thing here because, unlike
* vips_region_prepare(), we don't vips_region_buffer() dest before
* writing it.
*/
dest->invalid = FALSE;
return( 0 );
}
/* Don't use this, use vips_reorder_prepare_many() instead.
*/
int
vips_region_prepare_many( VipsRegion **reg, VipsRect *r )
{
for( ; *reg; ++reg )
if( vips_region_prepare( *reg, r ) )
return( -1 );
return( 0 );
}
/**
* vips_region_invalidate: (method)
* @reg: region to invalidate
*
* Mark a region as containing invalid pixels. Calling this function means
* that the next time vips_region_prepare() is called, the region will be
* recalculated.
*
* This is faster than calling vips_image_invalidate_all(), but obviously only
* affects a single region.
*
* See also: vips_image_invalidate_all(), vips_region_prepare().
*/
void
vips_region_invalidate( VipsRegion *reg )
{
reg->invalid = TRUE;
}
#ifdef VIPS_DEBUG
static void *
vips_region_dump_all_cb( VipsRegion *region, size_t *alive )
{
char str[2048];
VipsBuf buf = VIPS_BUF_STATIC( str );
vips_object_summary( VIPS_OBJECT( region ), &buf );
printf( "%s\n", vips_buf_all( &buf ) );
if( region->buffer && region->buffer->buf )
*alive += region->buffer->bsize;
return( NULL );
}
void
vips_region_dump_all( void )
{
size_t alive;
g_mutex_lock( vips__global_lock );
alive = 0;
printf( "%d regions in vips\n", g_slist_length( vips__regions_all ) );
vips_slist_map2( vips__regions_all,
(VipsSListMap2Fn) vips_region_dump_all_cb, &alive, NULL );
printf( "%gMB alive\n", alive / (1024 * 1024.0) );
g_mutex_unlock( vips__global_lock );
}
#endif /*VIPS_DEBUG*/
#ifdef DEBUG_LEAK
void
vips__region_count_pixels( VipsRegion *region, const char *nickname )
{
VipsImage *image = region->im;
VipsImagePixels *pixels = g_object_get_qdata( G_OBJECT( image ),
vips__image_pixels_quark );
g_mutex_lock( vips__global_lock );
if( !pixels->tpels )
pixels->tpels = VIPS_IMAGE_N_PELS( image );
if( !pixels->nickname )
pixels->nickname = nickname;
pixels->npels += region->valid.width * region->valid.height;
g_mutex_unlock( vips__global_lock );
}
#endif /*DEBUG_LEAK*/