2417 lines
61 KiB
C
2417 lines
61 KiB
C
/* save to deep zoom format
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*
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* 21/3/12
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* - from the tiff pyramid writer
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* 5/7/12 (thanks Alexander Koshman)
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* - make tiles down to 1x1 pixels
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* - oop make right-hand edge tiles
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* - improve overlap handling
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* 7/7/12
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* - threaded write
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* 6/8/12 (thanks to Benjamin Gilbert for pointing out the errors)
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* - shrink down to a 1x1 pixel tile, even for very long and thin images
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* - round image size up on shrink
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* - write a .dzi file with the pyramid params
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* - default tile size and overlap now matches the openslide writer
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* 7/8/12 (thanks to Benjamin Gilbert again for more testing)
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* - reorganise the directory structure
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* - rename to basename and tile_size
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* - deprecate tile_width/_height and dirname
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* 1/10/12
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* - did not write low pyramid layers for images with an odd number of
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* scan lines (thanks Martin)
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* 2/10/12
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* - remove filename options from format string in .dzi (thanks Martin)
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* 3/10/12
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* - add zoomify and google maps output
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* 10/10/12
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* - add @background option
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* 1/11/12
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* - add @depth option
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* 21/1/13
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* - add @centre option
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* 26/2/13
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* - fix another corner case, thanks Martin
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* 29/5/13
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* - add --angle option
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* 19/6/13
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* - faster --centre logic, thanks Kacey
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* 18/4/14
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* - use libgsf for output so we can write to .zip etc. as well as the
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* filesystem
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* 8/5/14
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* - set Type on strips so we can convert for save correctly, thanks
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* philipgiuliani
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* 25/6/14
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* - stop on zip write >4gb, thanks bgilbert
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* - save metadata, see https://github.com/jcupitt/libvips/issues/137
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* 18/8/14
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* - use g_ date funcs, helps Windows
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* 14/2/15
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* - use vips_region_shrink()
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* 22/2/15
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* - use a better temp dir name for fs dz output
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* 8/8/15
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* - allow zip > 4gb if we have a recent libgsf
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* 9/9/15
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* - better overlap handling, thanks robclouth
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* 24/11/15
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* - don't write almost blank tiles in google mode
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* 25/11/15
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* - always strip tile metadata
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* 16/12/15
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* - fix overlap handling again, thanks erdmann
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* 8/6/16 Felix Bünemann
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* - add @compression option
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* 5/9/16
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* - more overlap changes to help gmaps mode
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* 8/9/16 Felix Bünemann
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* - move vips-properties out of subdir for gm and zoomify layouts
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* 15/10/16
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* - add dzsave_buffer
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* 11/11/16 Felix Bünemann
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* - better >4gb detection for zip output on older libgsfs
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* 18/8/17
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* - shut down the output earlier to flush zip output
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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/*
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This is difficult to test, there are so many options.
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It's failed in the past in these cases. These have layers with strips which
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exactly align with image edges, or which have orphan scanlines which need
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adding for the shrink.
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1. $ header test.v
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test.v: 14016x16448 uchar, 3 bands, srgb, openin VipsImage (0x11e7060)
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$ time vips dzsave test.v x --overlap 0
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Not all layers written.
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2. $ header ~/Desktop/leicaimage.scn
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/home/john/Desktop/leicaimage.scn: 4225x7905 uchar, 4 bands, rgb
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Not all layers written.
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3. $ header ~/leicatest1.scn
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/home/john/leicatest1.scn: 11585x8449 uchar, 4 bands, rgb
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Not all layers written.
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various combinations of odd and even tile-size and overlap need testing too.
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Overlap handling
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For deepzoom, tile-size == 254 and overlap == 1 means that edge tiles are
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255 x 255 (though less at the bottom right) and non-edge tiles are 256 x
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256. Tiles are positioned across the image in tile-size steps. This means
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(confusingly) that two adjoining tiles will have two pixels in common.
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This has caused bugs in the past.
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*/
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/*
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#define DEBUG_VERBOSE
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#define VIPS_DEBUG
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#define DEBUG
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <vips/vips.h>
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#include <vips/internal.h>
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#ifdef HAVE_GSF
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#include <gsf/gsf.h>
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/* Simple wrapper around libgsf.
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*
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* We need to be able to do scattered writes to structured files. So while
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* building a zip (for example) we need to be able to write to file/a/b.jpg,
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* then to file/c/d.jpg, then back to file/a/e.jpg. This is tricky with the
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* libgsf API which is happier doing writes in order.
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*
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* Put an API over libgsf to track refs to all directories and finish/close
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* them.
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*/
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/* Need to track the directory tree we are writing, with a ref for each
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* GsfOutput.
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*/
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typedef struct _VipsGsfDirectory {
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struct _VipsGsfDirectory *parent;
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const char *name;
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/* List of child directories, if any.
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*/
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GSList *children;
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/* The GsfOutput we use for this object.
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*/
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GsfOutput *out;
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/* The root node holds the enclosing zip file or FS root ... finish
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* this on cleanup.
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*/
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GsfOutput *container;
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/* Track number of files in tree and total length of filenames. We use
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* this to estimate zip size to spot a >4gb write.
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*/
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size_t file_count;
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size_t filename_lengths;
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/* Set deflate compression level for zip container.
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*/
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gint deflate_level;
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} VipsGsfDirectory;
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/* Close all dirs, non-NULL on error.
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*/
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static void *
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vips_gsf_tree_close( VipsGsfDirectory *tree )
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{
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vips_slist_map2( tree->children,
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(VipsSListMap2Fn) vips_gsf_tree_close, NULL, NULL );
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if( tree->out ) {
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if( !gsf_output_is_closed( tree->out ) &&
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!gsf_output_close( tree->out ) ) {
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vips_error( "vips_gsf",
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"%s", _( "unable to close stream" ) );
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return( tree );
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}
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g_object_unref( tree->out );
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}
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if( tree->container ) {
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if( !gsf_output_is_closed( tree->container ) &&
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!gsf_output_close( tree->container ) ) {
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vips_error( "vips_gsf",
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"%s", _( "unable to close stream" ) );
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return( tree );
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}
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g_object_unref( tree->container );
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}
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return( NULL );
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}
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/* Make a new tree root.
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*/
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static VipsGsfDirectory *
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vips_gsf_tree_new( GsfOutput *out, gint deflate_level )
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{
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VipsGsfDirectory *tree = g_new( VipsGsfDirectory, 1 );
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tree->parent = NULL;
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tree->name = NULL;
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tree->children = NULL;
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tree->out = out;
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tree->container = NULL;
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tree->file_count = 0;
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tree->filename_lengths = 0;
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tree->deflate_level = deflate_level;
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return( tree );
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}
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static void *
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vips_gsf_child_by_name_sub( VipsGsfDirectory *dir, const char *name )
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{
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if( strcmp( dir->name, name ) == 0 )
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return( dir );
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return( NULL );
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}
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/* Look up a child by name.
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*/
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static VipsGsfDirectory *
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vips_gsf_child_by_name( VipsGsfDirectory *dir, const char *name )
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{
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return( vips_slist_map2( dir->children,
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(VipsSListMap2Fn) vips_gsf_child_by_name_sub,
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(char *) name, NULL ) );
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}
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/* Make a new directory.
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*/
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static VipsGsfDirectory *
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vips_gsf_dir_new( VipsGsfDirectory *parent, const char *name )
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{
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VipsGsfDirectory *dir = g_new( VipsGsfDirectory, 1 );
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g_assert( !vips_gsf_child_by_name( parent, name ) );
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dir->parent = parent;
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dir->name = g_strdup( name );
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dir->children = NULL;
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dir->container = NULL;
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dir->file_count = 0;
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dir->filename_lengths = 0;
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dir->deflate_level = parent->deflate_level;
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if( GSF_IS_OUTFILE_ZIP( parent->out ) )
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dir->out = gsf_outfile_new_child_full(
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(GsfOutfile *) parent->out,
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name, TRUE,
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"compression-level", GSF_ZIP_STORED,
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NULL );
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else
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dir->out = gsf_outfile_new_child(
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(GsfOutfile *) parent->out,
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name, TRUE );
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g_assert( dir->out );
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parent->children = g_slist_prepend( parent->children, dir );
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return( dir );
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}
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/* Return a GsfOutput for writing to a path. Paths are object name first, then
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* path components with least-specific first, NULL-terminated. For example:
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*
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* GsfOutput *obj = vips_gsf_path( tree, "fred.jpg", "a", "b", NULL );
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*
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* Returns an obj you can use to write to a/b/fred.jpg.
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*
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* You must write, close and unref obj.
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*/
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static GsfOutput *
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vips_gsf_path( VipsGsfDirectory *tree, const char *name, ... )
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{
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va_list ap;
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VipsGsfDirectory *dir;
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VipsGsfDirectory *child;
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char *dir_name;
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GsfOutput *obj;
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/* vips_gsf_path() always makes a new file, though it may add to an
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* existing directory. Note the file, and note the length of the full
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* path we are creating.
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*/
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tree->file_count += 1;
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tree->filename_lengths += strlen( tree->out->name ) + strlen( name ) + 1;
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dir = tree;
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va_start( ap, name );
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while( (dir_name = va_arg( ap, char * )) ) {
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if( (child = vips_gsf_child_by_name( dir, dir_name )) )
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dir = child;
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else
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dir = vips_gsf_dir_new( dir, dir_name );
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tree->filename_lengths += strlen( dir_name ) + 1;
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}
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va_end( ap );
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if( GSF_IS_OUTFILE_ZIP( dir->out ) ) {
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/* Confusingly, libgsf compression-level really means
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* compression-method. They have a separate deflate-level
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* property for the deflate compression level.
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*/
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if( dir->deflate_level == 0 )
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obj = gsf_outfile_new_child_full(
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(GsfOutfile *) dir->out,
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name, FALSE,
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"compression-level", GSF_ZIP_STORED,
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NULL );
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else if( dir->deflate_level == -1 )
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obj = gsf_outfile_new_child_full(
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(GsfOutfile *) dir->out,
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name, FALSE,
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"compression-level", GSF_ZIP_DEFLATED,
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NULL );
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else
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obj = gsf_outfile_new_child_full(
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(GsfOutfile *) dir->out,
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name, FALSE,
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"compression-level", GSF_ZIP_DEFLATED,
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"deflate-level", dir->deflate_level,
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NULL );
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}
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else
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obj = gsf_outfile_new_child( (GsfOutfile *) dir->out,
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name, FALSE );
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return( obj );
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}
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typedef struct _VipsForeignSaveDz VipsForeignSaveDz;
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typedef struct _Layer Layer;
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/* A layer in the pyramid.
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*/
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struct _Layer {
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VipsForeignSaveDz *dz;
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/* The real size of the image. image->Xsize and image->Ysize are
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* always even to make x2 shrink easy. The real image may be a
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* smaller, odd size,
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*/
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int width;
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int height;
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/* Number of tiles across and down in this layer. Zoomify needs this
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* to calculate the directory to put each tile in.
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*/
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int tiles_across;
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int tiles_down;
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/* The rect within width/height that contains real image, as opposed
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* to background. In centre mode we can have large image borders.
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*/
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VipsRect real_pixels;
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/* The image we build.
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*/
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VipsImage *image;
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/* The top of this strip of tiles.
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*/
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int y;
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/* The next line we write to in this strip.
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*/
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int write_y;
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VipsRegion *strip; /* The current strip of pixels */
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VipsRegion *copy; /* Pixels we copy to the next strip */
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int sub; /* Subsample factor for this layer */
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int n; /* Layer number ... 0 for smallest */
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Layer *below; /* Tiles go to here */
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Layer *above; /* Tiles come from here */
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};
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struct _VipsForeignSaveDz {
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VipsForeignSave parent_object;
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char *suffix;
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int overlap;
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int tile_size;
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VipsForeignDzLayout layout;
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VipsForeignDzDepth depth;
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gboolean centre;
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gboolean properties;
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VipsAngle angle;
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VipsForeignDzContainer container;
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int compression;
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/* Tile and overlap geometry. The members above are the parameters we
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* accept, this nest set are the derived values which are actually
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* used in pyramid generation.
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*
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* Tiles have a base size. Imagine a square placed at the top left.
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* This is the size of that square.
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*
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* Tiles have a margin. The square from tile_size is expanded outward
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* up/down/left/right by this amount. Parts going off the image are
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* clipped.
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*
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* Each time we write a new tile, we step the position by tile_step
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* pixels.
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*
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* We need all three of tile_size, tile_margin and tile_step since
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* deepzoom and google maps have different meanings for overlap and we
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* want to be able to support both models.
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*
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* For deepzoom:
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*
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* tile_margin = overlap
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* tile_step = tile_size
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*
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* For google maps:
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*
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* tile_margin = 0
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* tile_step = tile_size - overlap
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*/
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int tile_margin;
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int tile_step;
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Layer *layer; /* x2 shrink pyr layer */
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|
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/* Count zoomify tiles we write.
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|
*/
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int tile_count;
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|
/* The tree structure we are writing tiles to. Can be filesystem, a
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* zipfile, etc.
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|
*/
|
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VipsGsfDirectory *tree;
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|
/* The actual output object our zip (or whatever) is writing to.
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|
*/
|
|
GsfOutput *out;
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|
|
/* The name to save as, eg. deepzoom tiles go into ${basename}_files.
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|
* No suffix, no path at the start.
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|
*/
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|
char *basename;
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|
/* The directory we write the output to, or NULL for memory output.
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|
*/
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char *dirname;
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|
/* For DZ save, we have to write to a temp dir. Track the name here.
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|
*/
|
|
char *tempdir;
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|
|
/* The root directory name ... $basename with perhaps some extra
|
|
* stuff, eg. $(basename)_files, etc.
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|
*/
|
|
char *root_name;
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|
|
/* @suffix, but without any options. So @suffix == ".jpg[Q=90]"
|
|
* becomes ".jpg".
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|
*/
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|
char *file_suffix;
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|
|
/* libgsf before 1.14.31 can't write zip files larger than 4gb.
|
|
* Track bytes written here and try to guess when we'll go over.
|
|
*/
|
|
size_t bytes_written;
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|
|
/* save->background turned into a pixel that matches the image we are
|
|
* saving .. used to test for blank tiles.
|
|
*/
|
|
VipsPel *ink;
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|
|
};
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|
|
typedef VipsForeignSaveClass VipsForeignSaveDzClass;
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|
|
|
G_DEFINE_ABSTRACT_TYPE( VipsForeignSaveDz, vips_foreign_save_dz,
|
|
VIPS_TYPE_FOREIGN_SAVE );
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|
|
|
/* Free a pyramid.
|
|
*/
|
|
static void
|
|
layer_free( Layer *layer )
|
|
{
|
|
VIPS_FREEF( g_object_unref, layer->strip );
|
|
VIPS_FREEF( g_object_unref, layer->copy );
|
|
VIPS_FREEF( g_object_unref, layer->image );
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|
|
|
VIPS_FREEF( layer_free, layer->below );
|
|
}
|
|
|
|
static void
|
|
vips_foreign_save_dz_dispose( GObject *gobject )
|
|
{
|
|
VipsForeignSaveDz *dz = (VipsForeignSaveDz *) gobject;
|
|
|
|
VIPS_FREEF( layer_free, dz->layer );
|
|
VIPS_FREEF( vips_gsf_tree_close, dz->tree );
|
|
VIPS_FREEF( g_object_unref, dz->out );
|
|
VIPS_FREE( dz->basename );
|
|
VIPS_FREE( dz->dirname );
|
|
VIPS_FREE( dz->tempdir );
|
|
VIPS_FREE( dz->root_name );
|
|
VIPS_FREE( dz->file_suffix );
|
|
|
|
G_OBJECT_CLASS( vips_foreign_save_dz_parent_class )->
|
|
dispose( gobject );
|
|
}
|
|
|
|
/* Build a pyramid.
|
|
*
|
|
* width/height is the size of this layer, real_* the subsection of the layer
|
|
* which is real pixels (as opposed to background).
|
|
*/
|
|
static Layer *
|
|
pyramid_build( VipsForeignSaveDz *dz, Layer *above,
|
|
int width, int height, VipsRect *real_pixels )
|
|
{
|
|
VipsForeignSave *save = VIPS_FOREIGN_SAVE( dz );
|
|
Layer *layer = VIPS_NEW( dz, Layer );
|
|
|
|
int right;
|
|
int bottom;
|
|
VipsRect strip;
|
|
int limit;
|
|
|
|
layer->dz = dz;
|
|
layer->width = width;
|
|
layer->height = height;
|
|
|
|
/* The 0 position of the right-most possible tile.
|
|
*/
|
|
right = VIPS_MAX( 0, width - dz->tile_margin - dz->tile_size );
|
|
|
|
/* Tiles from that to the left edge will be spaced by tile step. The +1
|
|
* is the tile we subtracted above.
|
|
*/
|
|
layer->tiles_across = ceil( (double) right / dz->tile_step ) + 1;
|
|
|
|
bottom = VIPS_MAX( 0, height - dz->tile_margin - dz->tile_size );
|
|
layer->tiles_down = ceil( (double) bottom / dz->tile_step ) + 1;
|
|
|
|
layer->real_pixels = *real_pixels;
|
|
|
|
layer->image = NULL;
|
|
layer->strip = NULL;
|
|
layer->copy = NULL;
|
|
|
|
if( !above )
|
|
/* Top of pyramid.
|
|
*/
|
|
layer->sub = 1;
|
|
else
|
|
layer->sub = above->sub * 2;
|
|
|
|
layer->below = NULL;
|
|
layer->above = above;
|
|
|
|
/* We round the image size up to an even number to make x2 shrink
|
|
* easy.
|
|
*/
|
|
layer->image = vips_image_new();
|
|
if( vips_image_pipelinev( layer->image,
|
|
VIPS_DEMAND_STYLE_ANY, save->ready, NULL ) ) {
|
|
layer_free( layer );
|
|
return( NULL );
|
|
}
|
|
layer->image->Xsize = width + (width & 1);
|
|
layer->image->Ysize = height + (height & 1);
|
|
|
|
layer->strip = vips_region_new( layer->image );
|
|
layer->copy = vips_region_new( layer->image );
|
|
|
|
/* The regions will get used in the bg thread callback, so make sure
|
|
* we don't own them.
|
|
*/
|
|
vips__region_no_ownership( layer->strip );
|
|
vips__region_no_ownership( layer->copy );
|
|
|
|
/* Build a line of tiles here.
|
|
*
|
|
* Expand the strip if necessary to make sure we have an even
|
|
* number of lines.
|
|
*
|
|
* This is just the height of the first row of tiles, so only add 1*
|
|
* tile_margin.
|
|
*/
|
|
layer->y = 0;
|
|
layer->write_y = 0;
|
|
strip.left = 0;
|
|
strip.top = 0;
|
|
strip.width = layer->image->Xsize;
|
|
strip.height = dz->tile_size + dz->tile_margin;
|
|
if( (strip.height & 1) == 1 )
|
|
strip.height += 1;
|
|
if( vips_region_buffer( layer->strip, &strip ) ) {
|
|
layer_free( layer );
|
|
return( NULL );
|
|
}
|
|
|
|
switch( dz->depth ) {
|
|
case VIPS_FOREIGN_DZ_DEPTH_ONEPIXEL:
|
|
limit = 1;
|
|
break;
|
|
|
|
case VIPS_FOREIGN_DZ_DEPTH_ONETILE:
|
|
limit = dz->tile_size;
|
|
break;
|
|
|
|
case VIPS_FOREIGN_DZ_DEPTH_ONE:
|
|
limit = VIPS_MAX( width, height );
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached();
|
|
|
|
/* Stop compiler warnings.
|
|
*/
|
|
limit = 1;
|
|
}
|
|
|
|
if( width > limit ||
|
|
height > limit ) {
|
|
/* Round up, so eg. a 5 pixel wide image becomes 3 a layer
|
|
* down.
|
|
*
|
|
* For the rect, round left/top down, round bottom/right up,
|
|
* so we get all possible pixels.
|
|
*/
|
|
VipsRect halfrect;
|
|
|
|
halfrect.left = real_pixels->left / 2;
|
|
halfrect.top = real_pixels->top / 2;
|
|
halfrect.width = (VIPS_RECT_RIGHT( real_pixels ) + 1) / 2 -
|
|
halfrect.left;
|
|
halfrect.height = (VIPS_RECT_BOTTOM( real_pixels ) + 1) / 2 -
|
|
halfrect.top;
|
|
|
|
if( !(layer->below = pyramid_build( dz, layer,
|
|
(width + 1) / 2, (height + 1) / 2,
|
|
&halfrect )) ) {
|
|
layer_free( layer );
|
|
return( NULL );
|
|
}
|
|
layer->n = layer->below->n + 1;
|
|
}
|
|
else
|
|
layer->n = 0;
|
|
|
|
#ifdef DEBUG
|
|
printf( "pyramid_build:\n" );
|
|
printf( "\tn = %d\n", layer->n );
|
|
printf( "\twidth = %d, height = %d\n", width, height );
|
|
printf( "\tXsize = %d, Ysize = %d\n",
|
|
layer->image->Xsize, layer->image->Ysize );
|
|
printf( "\ttiles_across = %d, tiles_down = %d\n",
|
|
layer->tiles_across, layer->tiles_down );
|
|
printf( "\treal_pixels.left = %d, real_pixels.top = %d\n",
|
|
real_pixels->left, real_pixels->top );
|
|
printf( "\treal_pixels.width = %d, real_pixels.height = %d\n",
|
|
real_pixels->width, real_pixels->height );
|
|
#endif
|
|
|
|
return( layer );
|
|
}
|
|
|
|
static int
|
|
write_dzi( VipsForeignSaveDz *dz )
|
|
{
|
|
GsfOutput *out;
|
|
char buf[VIPS_PATH_MAX];
|
|
char *p;
|
|
|
|
vips_snprintf( buf, VIPS_PATH_MAX, "%s.dzi", dz->basename );
|
|
out = vips_gsf_path( dz->tree, buf, NULL );
|
|
|
|
vips_snprintf( buf, VIPS_PATH_MAX, "%s", dz->suffix + 1 );
|
|
if( (p = (char *) vips__find_rightmost_brackets( buf )) )
|
|
*p = '\0';
|
|
|
|
gsf_output_printf( out, "<?xml "
|
|
"version=\"1.0\" encoding=\"UTF-8\"?>\n" );
|
|
gsf_output_printf( out, "<Image "
|
|
"xmlns=\"http://schemas.microsoft.com/deepzoom/2008\"\n" );
|
|
gsf_output_printf( out, " Format=\"%s\"\n", buf );
|
|
gsf_output_printf( out, " Overlap=\"%d\"\n", dz->overlap );
|
|
gsf_output_printf( out, " TileSize=\"%d\"\n", dz->tile_size );
|
|
gsf_output_printf( out, " >\n" );
|
|
gsf_output_printf( out, " <Size \n" );
|
|
gsf_output_printf( out, " Height=\"%d\"\n", dz->layer->height );
|
|
gsf_output_printf( out, " Width=\"%d\"\n", dz->layer->width );
|
|
gsf_output_printf( out, " />\n" );
|
|
gsf_output_printf( out, "</Image>\n" );
|
|
|
|
(void) gsf_output_close( out );
|
|
g_object_unref( out );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
static int
|
|
write_properties( VipsForeignSaveDz *dz )
|
|
{
|
|
GsfOutput *out;
|
|
|
|
out = vips_gsf_path( dz->tree, "ImageProperties.xml", NULL );
|
|
|
|
gsf_output_printf( out, "<IMAGE_PROPERTIES "
|
|
"WIDTH=\"%d\" HEIGHT=\"%d\" NUMTILES=\"%d\" "
|
|
"NUMIMAGES=\"1\" VERSION=\"1.8\" TILESIZE=\"%d\" />\n",
|
|
dz->layer->width,
|
|
dz->layer->height,
|
|
dz->tile_count,
|
|
dz->tile_size );
|
|
|
|
(void) gsf_output_close( out );
|
|
g_object_unref( out );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
static int
|
|
write_blank( VipsForeignSaveDz *dz )
|
|
{
|
|
VipsForeignSave *save = (VipsForeignSave *) dz;
|
|
|
|
VipsImage *x, *t;
|
|
int n;
|
|
VipsArea *ones;
|
|
double *d;
|
|
double *bg;
|
|
int i;
|
|
void *buf;
|
|
size_t len;
|
|
GsfOutput *out;
|
|
|
|
/* Number of bands we will end up making. We need to set this in
|
|
* vips_black() to make sure we set Type correctly, otherwise we can
|
|
* try saving a B_W image as PNG, with disasterous results.
|
|
*/
|
|
bg = (double *) vips_area_get_data( VIPS_AREA( save->background ),
|
|
NULL, &n, NULL, NULL );
|
|
|
|
if( vips_black( &x, dz->tile_size, dz->tile_size, "bands", n, NULL ) )
|
|
return( -1 );
|
|
|
|
ones = vips_area_new_array( G_TYPE_DOUBLE, sizeof( double ), n );
|
|
d = (double *) vips_area_get_data( ones, NULL, NULL, NULL, NULL );
|
|
for( i = 0; i < n; i++ )
|
|
d[i] = 1.0;
|
|
|
|
if( vips_linear( x, &t, d, bg, n, NULL ) ) {
|
|
vips_area_unref( ones );
|
|
g_object_unref( x );
|
|
return( -1 );
|
|
}
|
|
vips_area_unref( ones );
|
|
g_object_unref( x );
|
|
x = t;
|
|
|
|
if( vips_pngsave_buffer( x, &buf, &len, NULL ) ) {
|
|
g_object_unref( x );
|
|
return( -1 );
|
|
}
|
|
g_object_unref( x );
|
|
|
|
out = vips_gsf_path( dz->tree, "blank.png", NULL );
|
|
gsf_output_write( out, len, buf );
|
|
gsf_output_close( out );
|
|
g_object_unref( out );
|
|
|
|
g_free( buf );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
static int
|
|
write_vips_meta( VipsForeignSaveDz *dz )
|
|
{
|
|
VipsForeignSave *save = (VipsForeignSave *) dz;
|
|
|
|
char *dump;
|
|
GsfOutput *out;
|
|
|
|
if( !(dump = vips__xml_properties( save->ready )) )
|
|
return( -1 );
|
|
|
|
/* For deepzom the props must go inside the ${name}_files subdir, for
|
|
* gm and zoomify it can sit in the main folder.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ )
|
|
out = vips_gsf_path( dz->tree,
|
|
"vips-properties.xml", dz->root_name, NULL );
|
|
else
|
|
out = vips_gsf_path( dz->tree, "vips-properties.xml", NULL );
|
|
|
|
gsf_output_write( out, strlen( dump ), (guchar *) dump );
|
|
(void) gsf_output_close( out );
|
|
g_object_unref( out );
|
|
|
|
g_free( dump );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Our state during a threaded write of a strip.
|
|
*/
|
|
typedef struct _Strip {
|
|
Layer *layer;
|
|
|
|
VipsImage *image;
|
|
|
|
/* Allocate the next tile on this boundary.
|
|
*/
|
|
int x;
|
|
} Strip;
|
|
|
|
static void
|
|
strip_free( Strip *strip )
|
|
{
|
|
g_object_unref( strip->image );
|
|
}
|
|
|
|
static void
|
|
strip_init( Strip *strip, Layer *layer )
|
|
{
|
|
VipsForeignSaveDz *dz = layer->dz;
|
|
|
|
VipsRect line, image;
|
|
|
|
strip->layer = layer;
|
|
strip->image = NULL;
|
|
strip->x = 0;
|
|
|
|
/* The image we wrap around our pixel buffer must be the full width,
|
|
* including any rounding up, since we must have contiguous pixels.
|
|
* We can trim the height down though.
|
|
*
|
|
* When we loop across the strip writing tiles we have to look out for
|
|
* the smaller width.
|
|
*/
|
|
image.left = 0;
|
|
image.top = 0;
|
|
image.width = layer->image->Xsize;
|
|
image.height = layer->height;
|
|
|
|
line.left = 0;
|
|
line.top = layer->y;
|
|
line.width = image.width;
|
|
line.height = dz->tile_size;
|
|
vips_rect_marginadjust( &line, dz->tile_margin );
|
|
|
|
vips_rect_intersectrect( &image, &line, &line );
|
|
|
|
if( !(strip->image = vips_image_new_from_memory(
|
|
VIPS_REGION_ADDR( layer->strip, 0, line.top ),
|
|
VIPS_IMAGE_SIZEOF_LINE( layer->image ) * line.height,
|
|
line.width, line.height,
|
|
layer->image->Bands, layer->image->BandFmt )) ) {
|
|
strip_free( strip );
|
|
return;
|
|
}
|
|
|
|
/* Type needs to be set so we know how to convert for save correctly.
|
|
*/
|
|
strip->image->Type = layer->image->Type;
|
|
}
|
|
|
|
static int
|
|
strip_allocate( VipsThreadState *state, void *a, gboolean *stop )
|
|
{
|
|
Strip *strip = (Strip *) a;
|
|
Layer *layer = strip->layer;
|
|
VipsForeignSaveDz *dz = layer->dz;
|
|
|
|
VipsRect image;
|
|
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "strip_allocate\n" );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
/* We can't test for allocated area empty, since it might just have
|
|
* bits of the left-hand overlap in and no new pixels. Safest to count
|
|
* tiles across.
|
|
*/
|
|
if( strip->x / dz->tile_step >= layer->tiles_across ) {
|
|
*stop = TRUE;
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "strip_allocate: done\n" );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
image.left = 0;
|
|
image.top = 0;
|
|
image.width = layer->width;
|
|
image.height = layer->height;
|
|
|
|
/* Position this tile.
|
|
*/
|
|
state->pos.left = strip->x;
|
|
state->pos.top = layer->y;
|
|
state->pos.width = dz->tile_size;
|
|
state->pos.height = dz->tile_size;
|
|
vips_rect_marginadjust( &state->pos, dz->tile_margin );
|
|
|
|
vips_rect_intersectrect( &image, &state->pos, &state->pos );
|
|
state->x = strip->x;
|
|
state->y = layer->y;
|
|
|
|
strip->x += dz->tile_step;
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Make an output object for a tile in the current layout.
|
|
*/
|
|
static GsfOutput *
|
|
tile_name( Layer *layer, int x, int y )
|
|
{
|
|
VipsForeignSaveDz *dz = layer->dz;
|
|
|
|
GsfOutput *out;
|
|
char name[VIPS_PATH_MAX];
|
|
char dirname[VIPS_PATH_MAX];
|
|
char dirname2[VIPS_PATH_MAX];
|
|
Layer *p;
|
|
int n;
|
|
|
|
switch( dz->layout ) {
|
|
case VIPS_FOREIGN_DZ_LAYOUT_DZ:
|
|
vips_snprintf( dirname, VIPS_PATH_MAX, "%d", layer->n );
|
|
vips_snprintf( name, VIPS_PATH_MAX,
|
|
"%d_%d%s", x, y, dz->file_suffix );
|
|
|
|
out = vips_gsf_path( dz->tree, name,
|
|
dz->root_name, dirname, NULL );
|
|
|
|
break;
|
|
|
|
case VIPS_FOREIGN_DZ_LAYOUT_ZOOMIFY:
|
|
/* We need to work out the tile number so we can calculate the
|
|
* directory to put this tile in.
|
|
*
|
|
* Tiles are numbered from 0 for the most-zoomed-out tile.
|
|
*/
|
|
n = 0;
|
|
|
|
/* Count all tiles in layers below this one.
|
|
*/
|
|
for( p = layer->below; p; p = p->below )
|
|
n += p->tiles_across * p->tiles_down;
|
|
|
|
/* And count tiles so far in this layer.
|
|
*/
|
|
n += y * layer->tiles_across + x;
|
|
|
|
vips_snprintf( dirname, VIPS_PATH_MAX, "TileGroup%d", n / 256 );
|
|
vips_snprintf( name, VIPS_PATH_MAX,
|
|
"%d-%d-%d%s", layer->n, x, y, dz->file_suffix );
|
|
|
|
/* Used at the end in ImageProperties.xml
|
|
*/
|
|
dz->tile_count += 1;
|
|
|
|
out = vips_gsf_path( dz->tree, name, dirname, NULL );
|
|
|
|
break;
|
|
|
|
case VIPS_FOREIGN_DZ_LAYOUT_GOOGLE:
|
|
vips_snprintf( dirname, VIPS_PATH_MAX, "%d", layer->n );
|
|
vips_snprintf( dirname2, VIPS_PATH_MAX, "%d", y );
|
|
vips_snprintf( name, VIPS_PATH_MAX,
|
|
"%d%s", x, dz->file_suffix );
|
|
|
|
out = vips_gsf_path( dz->tree, name, dirname, dirname2, NULL );
|
|
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached();
|
|
|
|
/* Stop compiler warnings.
|
|
*/
|
|
out = NULL;
|
|
}
|
|
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "tile_name: writing to %s\n", name );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
return( out );
|
|
}
|
|
|
|
/* Test for tile equal to background colour. In google maps mode, we skip
|
|
* blank background tiles.
|
|
*
|
|
* Don't use exactly equality, since compression artefacts or noise can upset
|
|
* this.
|
|
*/
|
|
static gboolean
|
|
tile_equal( VipsImage *image, VipsPel * restrict ink )
|
|
{
|
|
const int bytes = VIPS_IMAGE_SIZEOF_PEL( image );
|
|
|
|
VipsRect rect;
|
|
VipsRegion *region;
|
|
int x, y, b;
|
|
|
|
region = vips_region_new( image );
|
|
|
|
/* We know @image is part of a memory buffer, so this will be quick.
|
|
*/
|
|
rect.left = 0;
|
|
rect.top = 0;
|
|
rect.width = image->Xsize;
|
|
rect.height = image->Ysize;
|
|
if( vips_region_prepare( region, &rect ) ) {
|
|
g_object_unref( region );
|
|
return( FALSE );
|
|
}
|
|
|
|
for( y = 0; y < image->Ysize; y++ ) {
|
|
VipsPel * restrict p = VIPS_REGION_ADDR( region, 0, y );
|
|
|
|
for( x = 0; x < image->Xsize; x++ ) {
|
|
for( b = 0; b < bytes; b++ )
|
|
if( VIPS_ABS( p[b] - ink[b] ) > 5 ) {
|
|
g_object_unref( region );
|
|
return( FALSE );
|
|
}
|
|
|
|
p += bytes;
|
|
}
|
|
}
|
|
|
|
g_object_unref( region );
|
|
|
|
return( TRUE );
|
|
}
|
|
|
|
#define VIPS_ZIP_FIXED_LH_SIZE (30 + 29)
|
|
#define VIPS_ZIP_FIXED_CD_SIZE (46 + 9)
|
|
#define VIPS_ZIP_EOCD_SIZE 22
|
|
|
|
#ifndef HAVE_GSF_ZIP64
|
|
static size_t
|
|
estimate_zip_size( VipsForeignSaveDz *dz )
|
|
{
|
|
size_t estimated_zip_size = dz->bytes_written +
|
|
dz->tree->file_count * VIPS_ZIP_FIXED_LH_SIZE +
|
|
dz->tree->filename_lengths +
|
|
dz->tree->file_count * VIPS_ZIP_FIXED_CD_SIZE +
|
|
dz->tree->filename_lengths +
|
|
VIPS_ZIP_EOCD_SIZE;
|
|
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "estimate_zip_size: %zd\n", estimated_zip_size );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
return( estimated_zip_size );
|
|
}
|
|
#endif /*HAVE_GSF_ZIP64*/
|
|
|
|
static int
|
|
strip_work( VipsThreadState *state, void *a )
|
|
{
|
|
Strip *strip = (Strip *) a;
|
|
Layer *layer = strip->layer;
|
|
VipsForeignSaveDz *dz = layer->dz;
|
|
VipsForeignSave *save = (VipsForeignSave *) dz;
|
|
VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( dz );
|
|
|
|
VipsImage *x;
|
|
VipsImage *t;
|
|
void *buf;
|
|
size_t len;
|
|
GsfOutput *out;
|
|
gboolean status;
|
|
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "strip_work\n" );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
/* If we are centering we may be outside the real pixels. Skip in
|
|
* this case, and the viewer will display blank.png for us.
|
|
*/
|
|
if( dz->centre ) {
|
|
VipsRect tile;
|
|
|
|
tile.left = state->x;
|
|
tile.top = state->y;
|
|
tile.width = dz->tile_size;
|
|
tile.height = dz->tile_size;
|
|
vips_rect_intersectrect( &tile, &layer->real_pixels, &tile );
|
|
if( vips_rect_isempty( &tile ) ) {
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "strip_work: skipping tile %d x %d\n",
|
|
state->x / dz->tile_size,
|
|
state->y / dz->tile_size );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
return( 0 );
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
vips_object_sanity( VIPS_OBJECT( strip->image ) );
|
|
#endif /*DEBUG*/
|
|
|
|
/* Extract relative to the strip top-left corner.
|
|
*/
|
|
if( vips_extract_area( strip->image, &x,
|
|
state->pos.left, 0,
|
|
state->pos.width, state->pos.height, NULL ) )
|
|
return( -1 );
|
|
|
|
/* If we are writing a google map pyramid and the tile is equal to the
|
|
* background, don't save. The viewer will display blank.png for us.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE &&
|
|
tile_equal( x, dz->ink ) ) {
|
|
g_object_unref( x );
|
|
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "strip_work: skipping blank tile %d x %d\n",
|
|
state->x / dz->tile_size,
|
|
state->y / dz->tile_size );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Google tiles need to be padded up to tilesize.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE ) {
|
|
if( vips_embed( x, &t, 0, 0, dz->tile_size, dz->tile_size,
|
|
"background", save->background,
|
|
NULL ) ) {
|
|
g_object_unref( x );
|
|
return( -1 );
|
|
}
|
|
g_object_unref( x );
|
|
|
|
x = t;
|
|
}
|
|
|
|
/* Hopefully, no one will want the same metadata on all the tiles.
|
|
* Strip them.
|
|
*/
|
|
vips_image_set_int( x, "hide-progress", 1 );
|
|
if( vips_image_write_to_buffer( x, dz->suffix, &buf, &len,
|
|
"strip", TRUE,
|
|
NULL ) ) {
|
|
g_object_unref( x );
|
|
return( -1 );
|
|
}
|
|
g_object_unref( x );
|
|
|
|
/* gsf doesn't like more than one write active at once.
|
|
*/
|
|
g_mutex_lock( vips__global_lock );
|
|
|
|
out = tile_name( layer,
|
|
state->x / dz->tile_step, state->y / dz->tile_step );
|
|
|
|
status = gsf_output_write( out, len, buf );
|
|
dz->bytes_written += len;
|
|
|
|
gsf_output_close( out );
|
|
g_object_unref( out );
|
|
|
|
g_free( buf );
|
|
|
|
if( !status ) {
|
|
g_mutex_unlock( vips__global_lock );
|
|
|
|
vips_error( class->nickname,
|
|
"%s", gsf_output_error( out )->message );
|
|
return( -1 );
|
|
}
|
|
|
|
#ifndef HAVE_GSF_ZIP64
|
|
if( dz->container == VIPS_FOREIGN_DZ_CONTAINER_ZIP ) {
|
|
/* Leave 3 entry headroom for blank.png and metadata files.
|
|
*/
|
|
if( dz->tree->file_count + 3 >= (unsigned int) USHRT_MAX ) {
|
|
g_mutex_unlock( vips__global_lock );
|
|
|
|
vips_error( class->nickname,
|
|
"%s", _( "too many files in zip" ) );
|
|
return( -1 );
|
|
}
|
|
|
|
/* Leave 16k headroom for blank.png and metadata files.
|
|
*/
|
|
if( estimate_zip_size( dz ) > (size_t) UINT_MAX - 16384) {
|
|
g_mutex_unlock( vips__global_lock );
|
|
|
|
vips_error( class->nickname,
|
|
"%s", _( "output file too large" ) );
|
|
return( -1 );
|
|
}
|
|
}
|
|
#endif /*HAVE_GSF_ZIP64*/
|
|
|
|
g_mutex_unlock( vips__global_lock );
|
|
|
|
#ifdef DEBUG_VERBOSE
|
|
printf( "strip_work: success\n" );
|
|
#endif /*DEBUG_VERBOSE*/
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Write a line of tiles with a threadpool.
|
|
*/
|
|
static int
|
|
strip_save( Layer *layer )
|
|
{
|
|
Strip strip;
|
|
|
|
#ifdef DEBUG
|
|
printf( "strip_save: n = %d, y = %d\n", layer->n, layer->y );
|
|
#endif /*DEBUG*/
|
|
|
|
strip_init( &strip, layer );
|
|
if( vips_threadpool_run( strip.image,
|
|
vips_thread_state_new, strip_allocate, strip_work, NULL,
|
|
&strip ) ) {
|
|
strip_free( &strip );
|
|
return( -1 );
|
|
}
|
|
strip_free( &strip );
|
|
|
|
#ifdef DEBUG
|
|
printf( "strip_save: success\n" );
|
|
#endif /*DEBUG*/
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* A strip has filled, but the rightmost column and the bottom-most row may
|
|
* not have been if we've rounded the size up.
|
|
*
|
|
* Fill them, if necessary, by copying the previous row/column.
|
|
*/
|
|
static void
|
|
layer_generate_extras( Layer *layer )
|
|
{
|
|
VipsRegion *strip = layer->strip;
|
|
|
|
/* We only work for full-width strips.
|
|
*/
|
|
g_assert( strip->valid.width == layer->image->Xsize );
|
|
|
|
if( layer->width < layer->image->Xsize ) {
|
|
int ps = VIPS_IMAGE_SIZEOF_PEL( strip->im );
|
|
|
|
int b, y;
|
|
|
|
/* Need to add a right-most column.
|
|
*/
|
|
for( y = 0; y < strip->valid.height; y++ ) {
|
|
VipsPel *p = VIPS_REGION_ADDR( strip,
|
|
layer->width - 1, strip->valid.top + y );
|
|
VipsPel *q = p + ps;
|
|
|
|
for( b = 0; b < ps; b++ )
|
|
q[b] = p[b];
|
|
}
|
|
}
|
|
|
|
if( layer->height < layer->image->Ysize ) {
|
|
VipsRect last;
|
|
|
|
/* The last two lines of the image.
|
|
*/
|
|
last.left = 0;
|
|
last.top = layer->image->Ysize - 2;
|
|
last.width = layer->image->Xsize;
|
|
last.height = 2;
|
|
|
|
/* Do we have them both? Fill the last with the next-to-last.
|
|
*/
|
|
vips_rect_intersectrect( &last, &strip->valid, &last );
|
|
if( last.height == 2 ) {
|
|
last.height = 1;
|
|
|
|
vips_region_copy( strip, strip, &last,
|
|
0, last.top + 1 );
|
|
}
|
|
}
|
|
}
|
|
|
|
static int strip_arrived( Layer *layer );
|
|
|
|
/* Shrink what pixels we can from this strip into the layer below. If the
|
|
* strip below fills, recurse.
|
|
*/
|
|
static int
|
|
strip_shrink( Layer *layer )
|
|
{
|
|
Layer *below = layer->below;
|
|
VipsRegion *from = layer->strip;
|
|
VipsRegion *to = below->strip;
|
|
|
|
VipsRect target;
|
|
VipsRect source;
|
|
|
|
#ifdef DEBUG
|
|
printf( "strip_shrink: %d lines in layer %d to layer %d\n",
|
|
from->valid.height, layer->n, below->n );
|
|
#endif/*DEBUG*/
|
|
|
|
/* We may have an extra column of pixels on the right or
|
|
* bottom that need filling: generate them.
|
|
*/
|
|
layer_generate_extras( layer );
|
|
|
|
/* Our pixels might cross a strip boundary in the layer below, so we
|
|
* have to write repeatedly until we run out of pixels.
|
|
*/
|
|
for(;;) {
|
|
/* The pixels the layer below needs.
|
|
*/
|
|
target.left = 0;
|
|
target.top = below->write_y;
|
|
target.width = below->image->Xsize;
|
|
target.height = to->valid.height;
|
|
vips_rect_intersectrect( &target, &to->valid, &target );
|
|
|
|
/* Those pixels need this area of this layer.
|
|
*/
|
|
source.left = target.left * 2;
|
|
source.top = target.top * 2;
|
|
source.width = target.width * 2;
|
|
source.height = target.height * 2;
|
|
|
|
/* Of which we have these available.
|
|
*/
|
|
vips_rect_intersectrect( &source, &from->valid, &source );
|
|
|
|
/* So these are the pixels in the layer below we can provide.
|
|
*/
|
|
target.left = source.left / 2;
|
|
target.top = source.top / 2;
|
|
target.width = source.width / 2;
|
|
target.height = source.height / 2;
|
|
|
|
/* None? All done.
|
|
*/
|
|
if( vips_rect_isempty( &target ) )
|
|
break;
|
|
|
|
(void) vips_region_shrink( from, to, &target );
|
|
|
|
below->write_y += target.height;
|
|
|
|
/* If we've filled the strip below, let it know.
|
|
* We can either fill the region, if it's somewhere half-way
|
|
* down the image, or, if it's at the bottom, get to the last
|
|
* real line of pixels.
|
|
*/
|
|
if( below->write_y == VIPS_RECT_BOTTOM( &to->valid ) ||
|
|
below->write_y == below->height ) {
|
|
if( strip_arrived( below ) )
|
|
return( -1 );
|
|
}
|
|
}
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* A new strip has arrived! The strip has enough pixels in to write a line of
|
|
* tiles.
|
|
*
|
|
* - write a line of tiles
|
|
* - shrink what we can to the layer below
|
|
* - move our strip down by the tile step
|
|
* - copy the overlap with the previous strip
|
|
*/
|
|
static int
|
|
strip_arrived( Layer *layer )
|
|
{
|
|
VipsForeignSaveDz *dz = layer->dz;
|
|
|
|
VipsRect new_strip;
|
|
VipsRect overlap;
|
|
VipsRect image_area;
|
|
|
|
#ifdef DEBUG
|
|
printf( "strip_arrived: layer %d, strip at %d, height %d\n",
|
|
layer->n, layer->y, layer->strip->valid.height );
|
|
#endif/*DEBUG*/
|
|
|
|
if( strip_save( layer ) )
|
|
return( -1 );
|
|
|
|
if( layer->below &&
|
|
strip_shrink( layer ) )
|
|
return( -1 );
|
|
|
|
/* Position our strip down the image.
|
|
*
|
|
* Expand the strip if necessary to make sure we have an even
|
|
* number of lines.
|
|
*/
|
|
layer->y += dz->tile_step;
|
|
new_strip.left = 0;
|
|
new_strip.top = layer->y - dz->tile_margin;
|
|
new_strip.width = layer->image->Xsize;
|
|
new_strip.height = dz->tile_size + 2 * dz->tile_margin;
|
|
|
|
image_area.left = 0;
|
|
image_area.top = 0;
|
|
image_area.width = layer->image->Xsize;
|
|
image_area.height = layer->image->Ysize;
|
|
vips_rect_intersectrect( &new_strip, &image_area, &new_strip );
|
|
|
|
if( (new_strip.height & 1) == 1 )
|
|
new_strip.height += 1;
|
|
|
|
/* We may exactly hit the bottom of the real image (ie. before borders
|
|
* have been possibly expanded by 1 pixel). In this case, we'll not
|
|
* be able to do the expansion in layer_generate_extras(), since the
|
|
* region won't be large enough, and we'll not get another chance
|
|
* since this is the bottom.
|
|
*
|
|
* Add another scanline if this has happened.
|
|
*/
|
|
if( VIPS_RECT_BOTTOM( &new_strip ) == layer->height )
|
|
new_strip.height = layer->image->Ysize - new_strip.top;
|
|
|
|
/* What pixels that we will need do we already have? Save them in
|
|
* overlap.
|
|
*/
|
|
vips_rect_intersectrect( &new_strip, &layer->strip->valid, &overlap );
|
|
if( !vips_rect_isempty( &overlap ) ) {
|
|
if( vips_region_buffer( layer->copy, &overlap ) )
|
|
return( -1 );
|
|
vips_region_copy( layer->strip, layer->copy,
|
|
&overlap, overlap.left, overlap.top );
|
|
}
|
|
|
|
if( !vips_rect_isempty( &new_strip ) ) {
|
|
if( vips_region_buffer( layer->strip, &new_strip ) )
|
|
return( -1 );
|
|
|
|
/* And copy back again.
|
|
*/
|
|
if( !vips_rect_isempty( &overlap ) )
|
|
vips_region_copy( layer->copy, layer->strip,
|
|
&overlap, overlap.left, overlap.top );
|
|
}
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Another strip of image pixels from vips_sink_disc(). Write into the top
|
|
* pyramid layer.
|
|
*/
|
|
static int
|
|
pyramid_strip( VipsRegion *region, VipsRect *area, void *a )
|
|
{
|
|
VipsForeignSaveDz *dz = (VipsForeignSaveDz *) a;
|
|
Layer *layer = dz->layer;
|
|
|
|
#ifdef DEBUG
|
|
printf( "pyramid_strip: strip at %d, height %d\n",
|
|
area->top, area->height );
|
|
#endif/*DEBUG*/
|
|
|
|
for(;;) {
|
|
VipsRect *to = &layer->strip->valid;
|
|
VipsRect target;
|
|
|
|
/* The bit of strip that needs filling.
|
|
*/
|
|
target.left = 0;
|
|
target.top = layer->write_y;
|
|
target.width = layer->image->Xsize;
|
|
target.height = to->height;
|
|
vips_rect_intersectrect( &target, to, &target );
|
|
|
|
/* Clip against what we have available.
|
|
*/
|
|
vips_rect_intersectrect( &target, area, &target );
|
|
|
|
/* Are we empty? All done.
|
|
*/
|
|
if( vips_rect_isempty( &target ) )
|
|
break;
|
|
|
|
/* And copy those pixels in.
|
|
*
|
|
* FIXME: If the strip fits inside the region we've just
|
|
* received, we could skip the copy. Will this happen very
|
|
* often? Unclear.
|
|
*/
|
|
vips_region_copy( region, layer->strip,
|
|
&target, target.left, target.top );
|
|
|
|
layer->write_y += target.height;
|
|
|
|
/* We can either fill the strip, if it's somewhere half-way
|
|
* down the image, or, if it's at the bottom, get to the last
|
|
* real line of pixels.
|
|
*/
|
|
if( layer->write_y == VIPS_RECT_BOTTOM( to ) ||
|
|
layer->write_y == layer->height ) {
|
|
if( strip_arrived( layer ) )
|
|
return( -1 );
|
|
}
|
|
}
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
static int
|
|
vips_foreign_save_dz_build( VipsObject *object )
|
|
{
|
|
VipsForeignSave *save = (VipsForeignSave *) object;
|
|
VipsForeignSaveDz *dz = (VipsForeignSaveDz *) object;
|
|
VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( dz );
|
|
VipsRect real_pixels;
|
|
|
|
/* Google and zoomify default to zero overlap, ".jpg".
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_ZOOMIFY ||
|
|
dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE ) {
|
|
if( !vips_object_argument_isset( object, "overlap" ) )
|
|
dz->overlap = 0;
|
|
if( !vips_object_argument_isset( object, "suffix" ) )
|
|
VIPS_SETSTR( dz->suffix, ".jpg" );
|
|
}
|
|
|
|
/* Google and zoomify default to 256 pixel tiles.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_ZOOMIFY ||
|
|
dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE ) {
|
|
if( !vips_object_argument_isset( object, "tile_size" ) )
|
|
dz->tile_size = 256;
|
|
}
|
|
|
|
/* Our tile layout.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ ) {
|
|
dz->tile_margin = dz->overlap;
|
|
dz->tile_step = dz->tile_size;
|
|
}
|
|
else {
|
|
dz->tile_margin = 0;
|
|
dz->tile_step = dz->tile_size - dz->overlap;
|
|
}
|
|
|
|
if( dz->tile_step <= 0 ) {
|
|
vips_error( "dzsave", "%s", _( "overlap too large" ) );
|
|
return( -1 );
|
|
}
|
|
|
|
/* Default to white background. vips_foreign_save_init() defaults to
|
|
* black.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE &&
|
|
!vips_object_argument_isset( object, "background" ) ) {
|
|
VipsArrayDouble *background;
|
|
|
|
/* Using g_object_set() to set an input param in build will
|
|
* change the hash and confuse caching, but we don't cache
|
|
* savers, so it's fine.
|
|
*/
|
|
background = vips_array_double_newv( 1, 255.0 );
|
|
g_object_set( object, "background", background, NULL );
|
|
vips_area_unref( VIPS_AREA( background ) );
|
|
}
|
|
|
|
/* DeepZoom stops at 1x1 pixels, others when the image fits within a
|
|
* tile.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ ) {
|
|
if( !vips_object_argument_isset( object, "depth" ) )
|
|
dz->depth = VIPS_FOREIGN_DZ_DEPTH_ONEPIXEL;
|
|
}
|
|
else
|
|
if( !vips_object_argument_isset( object, "depth" ) )
|
|
dz->depth = VIPS_FOREIGN_DZ_DEPTH_ONETILE;
|
|
|
|
if( VIPS_OBJECT_CLASS( vips_foreign_save_dz_parent_class )->
|
|
build( object ) )
|
|
return( -1 );
|
|
|
|
/* Optional rotate.
|
|
*/
|
|
{
|
|
VipsImage *z;
|
|
|
|
if( vips_rot( save->ready, &z, dz->angle, NULL ) )
|
|
return( -1 );
|
|
|
|
VIPS_UNREF( save->ready );
|
|
save->ready = z;
|
|
}
|
|
|
|
/* We use ink in google mode to check for blank tiles.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE ) {
|
|
if( !(dz->ink = vips__vector_to_ink(
|
|
class->nickname, save->ready,
|
|
VIPS_AREA( save->background )->data, NULL,
|
|
VIPS_AREA( save->background )->n )) )
|
|
return( -1 );
|
|
}
|
|
|
|
/* The real pixels we have from our input. This is about to get
|
|
* expanded with background.
|
|
*/
|
|
real_pixels.left = 0;
|
|
real_pixels.top = 0;
|
|
real_pixels.width = save->ready->Xsize;
|
|
real_pixels.height = save->ready->Ysize;
|
|
|
|
/* For centred images, imagine shrinking so that the image fits in a
|
|
* single tile, centering in that tile, then expanding back again.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE &&
|
|
dz->centre ) {
|
|
VipsImage *z;
|
|
Layer *layer;
|
|
int n_layers;
|
|
int size;
|
|
|
|
if( !(layer = pyramid_build( dz, NULL,
|
|
save->ready->Xsize, save->ready->Ysize,
|
|
&real_pixels )) )
|
|
return( -1 );
|
|
n_layers = layer->n;
|
|
/* This would cause interesting problems.
|
|
*/
|
|
g_assert( n_layers < 30 );
|
|
layer_free( layer );
|
|
size = dz->tile_size * (1 << n_layers);
|
|
|
|
real_pixels.left = (size - save->ready->Xsize) / 2;
|
|
real_pixels.top = (size - save->ready->Ysize) / 2;
|
|
|
|
if( vips_embed( save->ready, &z,
|
|
real_pixels.left, real_pixels.top,
|
|
size, size,
|
|
"background", save->background,
|
|
NULL ) )
|
|
return( -1 );
|
|
|
|
VIPS_UNREF( save->ready );
|
|
save->ready = z;
|
|
|
|
#ifdef DEBUG
|
|
printf( "centre: centring within a %d x %d image\n",
|
|
size, size );
|
|
#endif
|
|
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
printf( "vips_foreign_save_dz_build: tile_size == %d\n",
|
|
dz->tile_size );
|
|
printf( "vips_foreign_save_dz_build: overlap == %d\n",
|
|
dz->overlap );
|
|
printf( "vips_foreign_save_dz_build: tile_margin == %d\n",
|
|
dz->tile_margin );
|
|
printf( "vips_foreign_save_dz_build: tile_step == %d\n",
|
|
dz->tile_step );
|
|
#endif
|
|
|
|
/* Build the skeleton of the image pyramid.
|
|
*/
|
|
if( !(dz->layer = pyramid_build( dz, NULL,
|
|
save->ready->Xsize, save->ready->Ysize, &real_pixels )) )
|
|
return( -1 );
|
|
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ )
|
|
dz->root_name = g_strdup_printf( "%s_files", dz->basename );
|
|
else
|
|
dz->root_name = g_strdup( dz->basename );
|
|
|
|
/* Drop any options from @suffix.
|
|
*/
|
|
{
|
|
char filename[VIPS_PATH_MAX];
|
|
char option_string[VIPS_PATH_MAX];
|
|
|
|
vips__filename_split8( dz->suffix, filename, option_string );
|
|
dz->file_suffix = g_strdup( filename );
|
|
}
|
|
|
|
/* If we will be renaming our temp dir to an existing directory or
|
|
* file, stop now. See vips_rename() use below.
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ &&
|
|
dz->container == VIPS_FOREIGN_DZ_CONTAINER_FS &&
|
|
dz->dirname &&
|
|
vips_existsf( "%s/%s_files", dz->dirname, dz->basename ) ) {
|
|
vips_error( "dzsave",
|
|
_( "output directory %s/%s_files exists" ),
|
|
dz->dirname, dz->basename );
|
|
return( -1 );
|
|
}
|
|
|
|
/* Make the thing we write the tiles into.
|
|
*/
|
|
switch( dz->container ) {
|
|
case VIPS_FOREIGN_DZ_CONTAINER_FS:
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ ) {
|
|
/* For deepzoom, we have to rearrange the output
|
|
* directory after writing it, see the end of this
|
|
* function. We write to a temporary directory, then
|
|
* pull ${basename}_files and ${basename}.dzi out into
|
|
* the current directory and remove the temp. The temp
|
|
* dir must not clash with another file.
|
|
*/
|
|
char name[VIPS_PATH_MAX];
|
|
int fd;
|
|
GsfOutput *out;
|
|
GError *error = NULL;
|
|
|
|
vips_snprintf( name, VIPS_PATH_MAX, "%s-XXXXXX",
|
|
dz->basename );
|
|
dz->tempdir = g_build_filename( dz->dirname,
|
|
name, NULL );
|
|
if( (fd = g_mkstemp( dz->tempdir )) == -1 ) {
|
|
vips_error( class->nickname,
|
|
_( "unable to make temporary file %s" ),
|
|
dz->tempdir );
|
|
return( -1 );
|
|
}
|
|
close( fd );
|
|
g_unlink( dz->tempdir );
|
|
|
|
if( !(out = (GsfOutput *)
|
|
gsf_outfile_stdio_new( dz->tempdir,
|
|
&error )) ) {
|
|
vips_g_error( &error );
|
|
return( -1 );
|
|
}
|
|
|
|
dz->tree = vips_gsf_tree_new( out, 0 );
|
|
}
|
|
else {
|
|
GsfOutput *out;
|
|
GError *error = NULL;
|
|
char name[VIPS_PATH_MAX];
|
|
|
|
vips_snprintf( name, VIPS_PATH_MAX, "%s/%s",
|
|
dz->dirname, dz->basename );
|
|
if( !(out = (GsfOutput *)
|
|
gsf_outfile_stdio_new( name, &error )) ) {
|
|
vips_g_error( &error );
|
|
return( -1 );
|
|
}
|
|
|
|
dz->tree = vips_gsf_tree_new( out, 0 );
|
|
}
|
|
break;
|
|
|
|
case VIPS_FOREIGN_DZ_CONTAINER_ZIP:
|
|
{
|
|
GsfOutput *zip;
|
|
GsfOutput *out2;
|
|
GError *error = NULL;
|
|
char name[VIPS_PATH_MAX];
|
|
|
|
/* Output to a file or memory?
|
|
*/
|
|
if( dz->dirname ) {
|
|
vips_snprintf( name, VIPS_PATH_MAX, "%s/%s.zip",
|
|
dz->dirname, dz->basename );
|
|
if( !(dz->out = gsf_output_stdio_new( name, &error )) ) {
|
|
vips_g_error( &error );
|
|
return( -1 );
|
|
}
|
|
}
|
|
else
|
|
dz->out = gsf_output_memory_new();
|
|
|
|
if( !(zip = (GsfOutput *)
|
|
gsf_outfile_zip_new( dz->out, &error )) ) {
|
|
vips_g_error( &error );
|
|
return( -1 );
|
|
}
|
|
|
|
/* Make the base directory inside the zip. All stuff goes into
|
|
* this.
|
|
*/
|
|
out2 = gsf_outfile_new_child_full( (GsfOutfile *) zip,
|
|
dz->basename, TRUE,
|
|
"compression-level", GSF_ZIP_STORED,
|
|
NULL );
|
|
|
|
#ifndef HAVE_GSF_DEFLATE_LEVEL
|
|
if( dz->compression > 0 ) {
|
|
g_warning( "%s",
|
|
_( "deflate-level not supported by libgsf, "
|
|
"using default compression" ) );
|
|
dz->compression = -1;
|
|
}
|
|
#endif
|
|
|
|
dz->tree = vips_gsf_tree_new( out2, dz->compression );
|
|
|
|
/* Note the thing that will need closing up on exit.
|
|
*/
|
|
dz->tree->container = zip;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached();
|
|
}
|
|
|
|
if( vips_sink_disc( save->ready, pyramid_strip, dz ) )
|
|
return( -1 );
|
|
|
|
switch( dz->layout ) {
|
|
case VIPS_FOREIGN_DZ_LAYOUT_DZ:
|
|
if( write_dzi( dz ) )
|
|
return( -1 );
|
|
break;
|
|
|
|
case VIPS_FOREIGN_DZ_LAYOUT_ZOOMIFY:
|
|
if( write_properties( dz ) )
|
|
return( -1 );
|
|
break;
|
|
|
|
case VIPS_FOREIGN_DZ_LAYOUT_GOOGLE:
|
|
if( write_blank( dz ) )
|
|
return( -1 );
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached();
|
|
}
|
|
|
|
if( dz->properties &&
|
|
write_vips_meta( dz ) )
|
|
return( -1 );
|
|
|
|
/* This is so ugly. In earlier versions of dzsave, we wrote x.dzi and
|
|
* x_files. Now we write x/x.dzi and x/x_files to make it possible to
|
|
* create zip files.
|
|
*
|
|
* For compatibility, rearrange the directory tree.
|
|
*
|
|
* FIXME have a flag to stop this stupidity
|
|
*/
|
|
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ &&
|
|
dz->container == VIPS_FOREIGN_DZ_CONTAINER_FS ) {
|
|
char old_name[VIPS_PATH_MAX];
|
|
char new_name[VIPS_PATH_MAX];
|
|
|
|
vips_snprintf( old_name, VIPS_PATH_MAX, "%s/%s.dzi",
|
|
dz->tempdir, dz->basename );
|
|
vips_snprintf( new_name, VIPS_PATH_MAX, "%s/%s.dzi",
|
|
dz->dirname, dz->basename );
|
|
if( vips_rename( old_name, new_name ) )
|
|
return( -1 );
|
|
|
|
vips_snprintf( old_name, VIPS_PATH_MAX, "%s/%s_files",
|
|
dz->tempdir, dz->basename );
|
|
vips_snprintf( new_name, VIPS_PATH_MAX, "%s/%s_files",
|
|
dz->dirname, dz->basename );
|
|
if( vips_rename( old_name, new_name ) )
|
|
return( -1 );
|
|
|
|
if( vips_rmdirf( "%s", dz->tempdir ) )
|
|
return( -1 );
|
|
}
|
|
|
|
/* Shut down the output to flush everything.
|
|
*/
|
|
if( vips_gsf_tree_close( dz->tree ) )
|
|
return( -1 );
|
|
dz->tree = NULL;
|
|
|
|
/* If we are writing a zip to the filesystem, we must unref out to
|
|
* force it to disc.
|
|
*/
|
|
if( dz->container == VIPS_FOREIGN_DZ_CONTAINER_ZIP &&
|
|
dz->dirname != NULL )
|
|
VIPS_FREEF( g_object_unref, dz->out );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Save a bit of typing.
|
|
*/
|
|
#define UC VIPS_FORMAT_UCHAR
|
|
#define C VIPS_FORMAT_CHAR
|
|
#define US VIPS_FORMAT_USHORT
|
|
#define S VIPS_FORMAT_SHORT
|
|
#define UI VIPS_FORMAT_UINT
|
|
#define I VIPS_FORMAT_INT
|
|
#define F VIPS_FORMAT_FLOAT
|
|
#define X VIPS_FORMAT_COMPLEX
|
|
#define D VIPS_FORMAT_DOUBLE
|
|
#define DX VIPS_FORMAT_DPCOMPLEX
|
|
|
|
static int bandfmt_dz[10] = {
|
|
/* UC C US S UI I F X D DX */
|
|
UC, C, US, S, UI, I, F, F, D, D
|
|
};
|
|
|
|
static const char *dz_suffs[] = { ".dz", NULL };
|
|
|
|
static void
|
|
vips_foreign_save_dz_class_init( VipsForeignSaveDzClass *class )
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
|
|
VipsObjectClass *object_class = (VipsObjectClass *) class;
|
|
VipsForeignClass *foreign_class = (VipsForeignClass *) class;
|
|
VipsForeignSaveClass *save_class = (VipsForeignSaveClass *) class;
|
|
|
|
gobject_class->dispose = vips_foreign_save_dz_dispose;
|
|
gobject_class->set_property = vips_object_set_property;
|
|
gobject_class->get_property = vips_object_get_property;
|
|
|
|
object_class->nickname = "dzsave_base";
|
|
object_class->description = _( "save image to deep zoom format" );
|
|
object_class->build = vips_foreign_save_dz_build;
|
|
|
|
foreign_class->suffs = dz_suffs;
|
|
|
|
save_class->saveable = VIPS_SAVEABLE_ANY;
|
|
save_class->format_table = bandfmt_dz;
|
|
save_class->coding[VIPS_CODING_LABQ] = TRUE;
|
|
|
|
VIPS_ARG_STRING( class, "basename", 2,
|
|
_( "Base name" ),
|
|
_( "Base name to save to" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, basename ),
|
|
NULL );
|
|
|
|
VIPS_ARG_ENUM( class, "layout", 8,
|
|
_( "Layout" ),
|
|
_( "Directory layout" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, layout ),
|
|
VIPS_TYPE_FOREIGN_DZ_LAYOUT,
|
|
VIPS_FOREIGN_DZ_LAYOUT_DZ );
|
|
|
|
VIPS_ARG_STRING( class, "suffix", 9,
|
|
_( "suffix" ),
|
|
_( "Filename suffix for tiles" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, suffix ),
|
|
".jpeg" );
|
|
|
|
VIPS_ARG_INT( class, "overlap", 10,
|
|
_( "Overlap" ),
|
|
_( "Tile overlap in pixels" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, overlap ),
|
|
0, 8192, 1 );
|
|
|
|
VIPS_ARG_INT( class, "tile_size", 11,
|
|
_( "Tile size" ),
|
|
_( "Tile size in pixels" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, tile_size ),
|
|
1, 8192, 254 );
|
|
|
|
VIPS_ARG_ENUM( class, "depth", 13,
|
|
_( "Depth" ),
|
|
_( "Pyramid depth" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, depth ),
|
|
VIPS_TYPE_FOREIGN_DZ_DEPTH,
|
|
VIPS_FOREIGN_DZ_DEPTH_ONEPIXEL );
|
|
|
|
VIPS_ARG_BOOL( class, "centre", 13,
|
|
_( "Center" ),
|
|
_( "Center image in tile" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, centre ),
|
|
FALSE );
|
|
|
|
VIPS_ARG_ENUM( class, "angle", 14,
|
|
_( "Angle" ),
|
|
_( "Rotate image during save" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, angle ),
|
|
VIPS_TYPE_ANGLE, VIPS_ANGLE_D0 );
|
|
|
|
VIPS_ARG_ENUM( class, "container", 15,
|
|
_( "Container" ),
|
|
_( "Pyramid container type" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, container ),
|
|
VIPS_TYPE_FOREIGN_DZ_CONTAINER,
|
|
VIPS_FOREIGN_DZ_CONTAINER_FS );
|
|
|
|
VIPS_ARG_BOOL( class, "properties", 16,
|
|
_( "Properties" ),
|
|
_( "Write a properties file to the output directory" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, properties ),
|
|
FALSE );
|
|
|
|
VIPS_ARG_INT( class, "compression", 17,
|
|
_( "Compression" ),
|
|
_( "ZIP deflate compression level" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, compression ),
|
|
-1, 9, 0 );
|
|
|
|
/* How annoying. We stupidly had these in earlier versions.
|
|
*/
|
|
|
|
VIPS_ARG_STRING( class, "dirname", 1,
|
|
_( "Directory name" ),
|
|
_( "Directory name to save to" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT | VIPS_ARGUMENT_DEPRECATED,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, dirname ),
|
|
NULL );
|
|
|
|
VIPS_ARG_INT( class, "tile_width", 12,
|
|
_( "Tile width" ),
|
|
_( "Tile width in pixels" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT | VIPS_ARGUMENT_DEPRECATED,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, tile_size ),
|
|
1, 8192, 254 );
|
|
|
|
VIPS_ARG_INT( class, "tile_height", 12,
|
|
_( "Tile height" ),
|
|
_( "Tile height in pixels" ),
|
|
VIPS_ARGUMENT_OPTIONAL_INPUT | VIPS_ARGUMENT_DEPRECATED,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDz, tile_size ),
|
|
1, 8192, 254 );
|
|
|
|
}
|
|
|
|
static void
|
|
vips_foreign_save_dz_init( VipsForeignSaveDz *dz )
|
|
{
|
|
VIPS_SETSTR( dz->suffix, ".jpeg" );
|
|
dz->layout = VIPS_FOREIGN_DZ_LAYOUT_DZ;
|
|
dz->overlap = 1;
|
|
dz->tile_size = 254;
|
|
dz->tile_count = 0;
|
|
dz->depth = VIPS_FOREIGN_DZ_DEPTH_ONEPIXEL;
|
|
dz->angle = VIPS_ANGLE_D0;
|
|
dz->container = VIPS_FOREIGN_DZ_CONTAINER_FS;
|
|
dz->compression = 0;
|
|
}
|
|
|
|
typedef struct _VipsForeignSaveDzFile {
|
|
VipsForeignSaveDz parent_object;
|
|
|
|
/* Filename for save.
|
|
*/
|
|
char *filename;
|
|
|
|
} VipsForeignSaveDzFile;
|
|
|
|
typedef VipsForeignSaveDzClass VipsForeignSaveDzFileClass;
|
|
|
|
G_DEFINE_TYPE( VipsForeignSaveDzFile, vips_foreign_save_dz_file,
|
|
vips_foreign_save_dz_get_type() );
|
|
|
|
static int
|
|
vips_foreign_save_dz_file_build( VipsObject *object )
|
|
{
|
|
VipsForeignSaveDz *dz = (VipsForeignSaveDz *) object;
|
|
VipsForeignSaveDzFile *file = (VipsForeignSaveDzFile *) object;
|
|
|
|
char *p;
|
|
|
|
/* Use @filename to set the default values for dirname and basename.
|
|
*/
|
|
if( !vips_object_argument_isset( object, "basename" ) )
|
|
dz->basename = g_path_get_basename( file->filename );
|
|
if( !vips_object_argument_isset( object, "dirname" ) )
|
|
dz->dirname = g_path_get_dirname( file->filename );
|
|
|
|
/* Remove any [options] from basename.
|
|
*/
|
|
if( (p = (char *) vips__find_rightmost_brackets( dz->basename )) )
|
|
*p = '\0';
|
|
|
|
/* If we're writing thing.zip or thing.szi, default to zip
|
|
* container.
|
|
*/
|
|
if( (p = strrchr( dz->basename, '.' )) ) {
|
|
if( !vips_object_argument_isset( object, "container" ) )
|
|
if( strcasecmp( p + 1, "zip" ) == 0 ||
|
|
strcasecmp( p + 1, "szi" ) == 0 )
|
|
dz->container = VIPS_FOREIGN_DZ_CONTAINER_ZIP;
|
|
|
|
/* Remove any legal suffix. We don't remove all suffixes
|
|
* since we might be writing to a dirname with a dot in.
|
|
*/
|
|
if( strcasecmp( p + 1, "zip" ) == 0 ||
|
|
strcasecmp( p + 1, "szi" ) == 0 ||
|
|
strcasecmp( p + 1, "dz" ) == 0 )
|
|
*p = '\0';
|
|
}
|
|
|
|
if( VIPS_OBJECT_CLASS( vips_foreign_save_dz_file_parent_class )->
|
|
build( object ) )
|
|
return( -1 );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
static void
|
|
vips_foreign_save_dz_file_class_init( VipsForeignSaveDzFileClass *class )
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
|
|
VipsObjectClass *object_class = (VipsObjectClass *) class;
|
|
|
|
gobject_class->set_property = vips_object_set_property;
|
|
gobject_class->get_property = vips_object_get_property;
|
|
|
|
object_class->nickname = "dzsave";
|
|
object_class->description = _( "save image to deepzoom file" );
|
|
object_class->build = vips_foreign_save_dz_file_build;
|
|
|
|
VIPS_ARG_STRING( class, "filename", 1,
|
|
_( "Filename" ),
|
|
_( "Filename to save to" ),
|
|
VIPS_ARGUMENT_REQUIRED_INPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDzFile, filename ),
|
|
NULL );
|
|
}
|
|
|
|
static void
|
|
vips_foreign_save_dz_file_init( VipsForeignSaveDzFile *file )
|
|
{
|
|
}
|
|
|
|
typedef struct _VipsForeignSaveDzBuffer {
|
|
VipsForeignSaveDz parent_object;
|
|
|
|
VipsArea *buf;
|
|
} VipsForeignSaveDzBuffer;
|
|
|
|
typedef VipsForeignSaveDzClass VipsForeignSaveDzBufferClass;
|
|
|
|
G_DEFINE_TYPE( VipsForeignSaveDzBuffer, vips_foreign_save_dz_buffer,
|
|
vips_foreign_save_dz_get_type() );
|
|
|
|
static int
|
|
vips_foreign_save_dz_buffer_build( VipsObject *object )
|
|
{
|
|
VipsForeignSaveDz *dz = (VipsForeignSaveDz *) object;
|
|
|
|
void *obuf;
|
|
size_t olen;
|
|
VipsBlob *blob;
|
|
|
|
/* Memory output must always be zip.
|
|
*/
|
|
dz->container = VIPS_FOREIGN_DZ_CONTAINER_ZIP;
|
|
|
|
if( !vips_object_argument_isset( object, "basename" ) )
|
|
dz->basename = g_strdup( "untitled" );
|
|
|
|
/* Leave dirname NULL to indicate memory output.
|
|
*/
|
|
|
|
if( VIPS_OBJECT_CLASS( vips_foreign_save_dz_buffer_parent_class )->
|
|
build( object ) )
|
|
return( -1 );
|
|
|
|
g_assert( GSF_IS_OUTPUT_MEMORY( dz->out ) );
|
|
|
|
/* Oh dear, we can't steal gsf's memory, and blob can't unref something
|
|
* or trigger a notify. We have to copy it.
|
|
*
|
|
* Don't use tracked, we want something that can be freed with g_free.
|
|
*
|
|
* FIXME ... blob (or area?) needs to support notify or unref.
|
|
*/
|
|
olen = gsf_output_size( GSF_OUTPUT( dz->out ) );
|
|
if( !(obuf = g_try_malloc( olen )) ) {
|
|
vips_error( "vips_tracked",
|
|
_( "out of memory --- size == %dMB" ),
|
|
(int) (olen / (1024.0 * 1024.0)) );
|
|
return( -1 );
|
|
}
|
|
memcpy( obuf,
|
|
gsf_output_memory_get_bytes( GSF_OUTPUT_MEMORY( dz->out ) ),
|
|
olen );
|
|
|
|
blob = vips_blob_new( (VipsCallbackFn) g_free, obuf, olen );
|
|
g_object_set( object, "buffer", blob, NULL );
|
|
vips_area_unref( VIPS_AREA( blob ) );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
static void
|
|
vips_foreign_save_dz_buffer_class_init( VipsForeignSaveDzBufferClass *class )
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
|
|
VipsObjectClass *object_class = (VipsObjectClass *) class;
|
|
|
|
gobject_class->set_property = vips_object_set_property;
|
|
gobject_class->get_property = vips_object_get_property;
|
|
|
|
object_class->nickname = "dzsave_buffer";
|
|
object_class->description = _( "save image to dz buffer" );
|
|
object_class->build = vips_foreign_save_dz_buffer_build;
|
|
|
|
VIPS_ARG_BOXED( class, "buffer", 1,
|
|
_( "Buffer" ),
|
|
_( "Buffer to save to" ),
|
|
VIPS_ARGUMENT_REQUIRED_OUTPUT,
|
|
G_STRUCT_OFFSET( VipsForeignSaveDzBuffer, buf ),
|
|
VIPS_TYPE_BLOB );
|
|
}
|
|
|
|
static void
|
|
vips_foreign_save_dz_buffer_init( VipsForeignSaveDzBuffer *buffer )
|
|
{
|
|
}
|
|
|
|
#endif /*HAVE_GSF*/
|
|
|
|
/**
|
|
* vips_dzsave:
|
|
* @in: image to save
|
|
* @name: name to save to
|
|
* @...: %NULL-terminated list of optional named arguments
|
|
*
|
|
* Optional arguments:
|
|
*
|
|
* * @basename: %gchar, base part of name
|
|
* * @layout: #VipsForeignDzLayout directory layout convention
|
|
* * @suffix: suffix for tile tiles
|
|
* * @overlap: %gint set tile overlap
|
|
* * @tile_size: %gint set tile size
|
|
* * @background: #VipsArrayDouble background colour
|
|
* * @depth: #VipsForeignDzDepth how deep to make the pyramid
|
|
* * @centre: %gboolean centre the tiles
|
|
* * @angle: #VipsAngle rotate the image by this much
|
|
* * @container: #VipsForeignDzContainer set container type
|
|
* * @properties: %gboolean write a properties file
|
|
* * @compression: %gint zip deflate compression level
|
|
*
|
|
* Save an image as a set of tiles at various resolutions. By default dzsave
|
|
* uses DeepZoom layout -- use @layout to pick other conventions.
|
|
*
|
|
* vips_dzsave() creates a directory called @name to hold the tiles. If @name
|
|
* ends `.zip`, vips_dzsave() will create a zip file called @name to hold the
|
|
* tiles. You can use @container to force zip file output.
|
|
*
|
|
* Use @basename to set the name of the directory tree we are creating. The
|
|
* default value is set from @name.
|
|
*
|
|
* You can set @suffix to something like `".jpg[Q=85]"` to control the tile
|
|
* write options.
|
|
*
|
|
* In Google layout mode, edge tiles are expanded to @tile_size by @tile_size
|
|
* pixels. Normally they are filled with white, but you can set another colour
|
|
* with @background. Images are usually placed at the top-left of the tile,
|
|
* but you can have them centred by turning on @centre.
|
|
*
|
|
* You can set the size and overlap of tiles with @tile_size and @overlap.
|
|
* They default to the correct settings for the selected @layout. The deepzoom
|
|
* defaults produce 256x256 jpeg files for centre tiles, the most efficient
|
|
* size.
|
|
*
|
|
* Use @depth to control how low the pyramid goes. This defaults to the
|
|
* correct setting for the @layout you select.
|
|
*
|
|
* If @properties is %TRUE, vips_dzsave() will write a file called
|
|
* `vips-properties.xml` to the output directory. This file lists all of the
|
|
* metadata attached to @in in an obvious manner. It can be useful for viewing
|
|
* programs which wish to use fields from source files loaded via
|
|
* vips_openslideload().
|
|
*
|
|
* If @container is set to `zip`, you can set a compression level from -1
|
|
* (use zlib default), 0 (store, compression disabled) to 9 (max compression).
|
|
* If no value is given, the default is to store files without compression.
|
|
*
|
|
* See also: vips_tiffsave().
|
|
*
|
|
* Returns: 0 on success, -1 on error.
|
|
*/
|
|
int
|
|
vips_dzsave( VipsImage *in, const char *name, ... )
|
|
{
|
|
va_list ap;
|
|
int result;
|
|
|
|
va_start( ap, name );
|
|
result = vips_call_split( "dzsave", ap, in, name );
|
|
va_end( ap );
|
|
|
|
return( result );
|
|
}
|
|
|
|
/**
|
|
* vips_dzsave_buffer:
|
|
* @in: image to save
|
|
* @buf: return output buffer here
|
|
* @len: return output length here
|
|
* @...: %NULL-terminated list of optional named arguments
|
|
*
|
|
* Optional arguments:
|
|
*
|
|
* * @basename: %gchar, base part of name
|
|
* * @layout: #VipsForeignDzLayout directory layout convention
|
|
* * @suffix: suffix for tile tiles
|
|
* * @overlap: %gint set tile overlap
|
|
* * @tile_size: %gint set tile size
|
|
* * @background: #VipsArrayDouble background colour
|
|
* * @depth: #VipsForeignDzDepth how deep to make the pyramid
|
|
* * @centre: %gboolean centre the tiles
|
|
* * @angle: #VipsAngle rotate the image by this much
|
|
* * @container: #VipsForeignDzContainer set container type
|
|
* * @properties: %gboolean write a properties file
|
|
* * @compression: %gint zip deflate compression level
|
|
*
|
|
* As vips_dzsave(), but save to a memory buffer.
|
|
*
|
|
* Output is always in a zip container. Use @basename to set the name of the
|
|
* directory that the zip will create when unzipped.
|
|
*
|
|
* The address of the buffer is returned in @buf, the length of the buffer in
|
|
* @len. You are responsible for freeing the buffer with g_free() when you
|
|
* are done with it.
|
|
*
|
|
* See also: vips_dzsave(), vips_image_write_to_file().
|
|
*
|
|
* Returns: 0 on success, -1 on error.
|
|
*/
|
|
int
|
|
vips_dzsave_buffer( VipsImage *in, void **buf, size_t *len, ... )
|
|
{
|
|
va_list ap;
|
|
VipsArea *area;
|
|
int result;
|
|
|
|
area = NULL;
|
|
|
|
va_start( ap, len );
|
|
result = vips_call_split( "dzsave_buffer", ap, in, &area );
|
|
va_end( ap );
|
|
|
|
if( !result &&
|
|
area ) {
|
|
if( buf ) {
|
|
*buf = area->data;
|
|
area->free_fn = NULL;
|
|
}
|
|
if( len )
|
|
*len = area->length;
|
|
|
|
vips_area_unref( area );
|
|
}
|
|
|
|
return( result );
|
|
}
|