402 lines
11 KiB
C++
402 lines
11 KiB
C++
// VIPS image wrapper
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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#ifndef IM_VIMAGE_H
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#define IM_VIMAGE_H
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/* SWIG includes this file directly rather than going through vipscpp.h ... so
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* we have to define these macros here as well.
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*/
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#ifdef SWIG
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# define VIPS_NAMESPACE_START namespace vips {
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# define VIPS_NAMESPACE_END }
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#endif /*SWIG*/
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/* Don't include these when parsing for SWIG.
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*/
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#ifndef SWIG
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# include <list>
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# include <complex>
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# include <vector>
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#endif /*!SWIG*/
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/* Wrap pointers to these, but we don't want to import all the old C API. Just
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* declare them.
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*/
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extern "C" {
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struct im__IMAGE;
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/* Needed by Vargv, see below.
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*/
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struct im__function;
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typedef void *im__object;
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}
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VIPS_NAMESPACE_START
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/* VIPS image class.
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*
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* Slightly tricky: we have two sorts of sharing. Several VImage can share one
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* refblock (while results are being returned from functions, for example),
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* and several other refblocks can have IMAGEs which depend upon this IMAGE
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* for their result.
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*/
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class VImage {
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/* We'd like this to be protected so that user subclasses can define
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* their own member wrappers. But sadly C++ doesn't work like that:
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* subclasses of VImage can only refer to protected members via
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* this->, which isn't what we need. Just make it public and hope no
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* one touches it.
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*/
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public:
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/* Doesn't need to be wrapped.
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*/
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#ifndef SWIG
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// Count ref etc. in one of these. One for each open VIPS image.
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struct refblock {
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im__IMAGE *im; // IMAGE pointer
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int close_on_delete; // Set if we must im_close()
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int nrefs; // Number of refs to us
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std::list<refblock*> orefs; // Refs im makes
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// Construct/destruct
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refblock();
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virtual ~refblock() throw( VError );
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// Add a ref - this (output image) depends upon IMAGE in
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void addref( refblock *in ) throw( VError );
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// Remove a ref
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void removeref() throw( VError );
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// Debugging
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void debug_print();
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// Linked list needs "==" -- use address equivalence
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friend int operator==( const refblock &left,
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const refblock &right ) { return( &left == &right ); }
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};
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refblock *_ref;
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#endif /*!SWIG*/
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public:
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#ifdef DEBUG
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/* All the refblocks in the world.
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*/
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static std::list<refblock*> all_refblock;
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#endif /*DEBUG*/
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/* Print all refblocks ... debugging. Compile with DEBUG to enable
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* this.
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*/
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static void print_all();
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/* Typedefs and enums we need.
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*/
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// Type type
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enum TType {
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MULTIBAND = 0,
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B_W = 1,
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LUMINACE = 2,
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XRAY = 3,
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IR = 4,
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YUV = 5,
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RED_ONLY = 6,
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GREEN_ONLY = 7,
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BLUE_ONLY = 8,
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POWER_SPECTRUM = 9,
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HISTOGRAM = 10,
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LUT = 11,
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XYZ = 12,
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LAB = 13,
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CMC = 14,
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CMYK = 15,
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LABQ = 16,
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RGB = 17,
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UCS = 18,
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LCH = 19,
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LABS = 21,
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sRGB = 22,
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YXY = 23,
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FOURIER = 24,
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RGB16 = 25,
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GREY16 = 26
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};
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// Format type
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enum TBandFmt {
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FMTNOTSET = -1,
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FMTUCHAR = 0,
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FMTCHAR = 1,
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FMTUSHORT = 2,
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FMTSHORT = 3,
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FMTUINT = 4,
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FMTINT = 5,
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FMTFLOAT = 6,
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FMTCOMPLEX = 7,
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FMTDOUBLE = 8,
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FMTDPCOMPLEX = 9
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};
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// Coding type
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enum TCoding {
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NOCODING = 0,
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COLQUANT = 1,
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LABPACK = 2,
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LABPACK_COMPRESSED = 3,
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RGB_COMPRESSED = 4,
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LUM_COMPRESSED = 5
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};
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// Compression type
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enum TCompression {
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NO_COMPRESSION = 0,
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TCSF_COMPRESSION = 1,
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JPEG_COMPRESSION = 2
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};
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/* Start of wrappers for iofuncs.
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*/
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// Plain constructors
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VImage( const char *name, const char *mode = "r" ) throw( VError );
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VImage( void *data, int width, int height,
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int bands, TBandFmt format ) throw( VError );
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VImage( im__IMAGE *image );
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VImage() throw( VError );
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// Copy constructor
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VImage( const VImage &a );
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// Assignment - delete old ref
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VImage &operator=( const VImage &a ) throw( VError );
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// Destructor
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virtual ~VImage() throw( VError ) { _ref->removeref(); }
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// Extract underlying IMAGE* pointer
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im__IMAGE *image() const { return( _ref->im ); }
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// Extract underlying data pointer
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void *data() const throw( VError );
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// Write this to another VImage, to a file, or to a mem buffer
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VImage write( VImage out ) throw( VError );
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VImage write( const char *name ) throw( VError );
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VImage write() throw( VError );
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// Debugging ... print header fields
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void debug_print();
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// Projection functions to get header fields
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int Xsize();
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int Ysize();
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int Bands();
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TBandFmt BandFmt();
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TCoding Coding();
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TType Type();
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float Xres();
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float Yres();
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int Length();
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TCompression Compression();
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short Level();
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int Xoffset();
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int Yoffset();
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// Derived fields
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const char *filename();
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const char *Hist();
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// Set header fields
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void initdesc( int, int, int, TBandFmt, TCoding, TType,
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float = 1.0, float = 1.0, int = 0, int = 0 ) throw( VError );
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/* Insert automatically generated headers.
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*/
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#include "vipsc++.h"
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/* No point getting SWIG to wrap these ... we do this by hand later so we can
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* handle things like "a + 12" correctly.
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*/
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#ifndef SWIG
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// And some in-line operator equivalences done by hand
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friend VImage operator+( VImage a, VImage b ) throw( VError )
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{ return( a.add( b ) ); }
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friend VImage operator+( double a, VImage b ) throw( VError )
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{ return( b.lin( 1.0, a ) ); }
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friend VImage operator+( VImage a, double b ) throw( VError )
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{ return( a.lin( 1.0, b ) ); }
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friend VImage operator-( VImage a, VImage b ) throw( VError )
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{ return( a.subtract( b ) ); }
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friend VImage operator-( double a, VImage b ) throw( VError )
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{ return( b.lin( -1.0, a ) ); }
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friend VImage operator-( VImage a, double b ) throw( VError )
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{ return( a.lin( 1.0, -b ) ); }
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friend VImage operator*( VImage a, VImage b ) throw( VError )
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{ return( a.multiply( b ) ); }
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friend VImage operator*( double a, VImage b ) throw( VError )
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{ return( b.lin( a, 0.0 ) ); }
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friend VImage operator*( VImage a, double b ) throw( VError )
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{ return( a.lin( b, 0.0 ) ); }
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friend VImage operator/( VImage a, VImage b ) throw( VError )
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{ return( a.divide( b ) ); }
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friend VImage operator/( double a, VImage b ) throw( VError )
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{ return( b.pow( -1.0 ).lin( a, 0.0 ) ); }
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friend VImage operator/( VImage a, double b ) throw( VError )
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{ return( a.lin( 1.0/b, 0.0 ) ); }
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friend VImage operator%( VImage a, VImage b ) throw( VError )
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{ return( a.remainder( b ) ); }
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friend VImage operator%( VImage a, double b ) throw( VError )
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{ return( a.remainder( b ) ); }
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friend VImage operator<( VImage a, VImage b ) throw( VError )
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{ return( a.less( b ) ); }
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friend VImage operator<( double a, VImage b ) throw( VError )
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{ return( b.more( a ) ); }
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friend VImage operator<( VImage a, double b ) throw( VError )
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{ return( a.less( b ) ); }
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friend VImage operator<=( VImage a, VImage b ) throw( VError )
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{ return( a.lesseq( b ) ); }
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friend VImage operator<=( double a, VImage b ) throw( VError )
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{ return( b.moreeq( a ) ); }
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friend VImage operator<=( VImage a, double b ) throw( VError )
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{ return( a.lesseq( b ) ); }
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friend VImage operator>( VImage a, VImage b ) throw( VError )
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{ return( a.more( b ) ); }
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friend VImage operator>( double a, VImage b ) throw( VError )
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{ return( b.less( a ) ); }
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friend VImage operator>( VImage a, double b ) throw( VError )
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{ return( a.more( b ) ); }
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friend VImage operator>=( VImage a, VImage b ) throw( VError )
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{ return( a.moreeq( b ) ); }
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friend VImage operator>=( double a, VImage b ) throw( VError )
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{ return( b.lesseq( a ) ); }
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friend VImage operator>=( VImage a, double b ) throw( VError )
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{ return( a.moreeq( b ) ); }
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friend VImage operator==( VImage a, VImage b ) throw( VError )
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{ return( a.equal( b ) ); }
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friend VImage operator==( double a, VImage b ) throw( VError )
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{ return( b.equal( a ) ); }
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friend VImage operator==( VImage a, double b ) throw( VError )
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{ return( a.equal( b ) ); }
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friend VImage operator!=( VImage a, VImage b ) throw( VError )
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{ return( a.notequal( b ) ); }
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friend VImage operator!=( double a, VImage b ) throw( VError )
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{ return( b.notequal( a ) ); }
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friend VImage operator!=( VImage a, double b ) throw( VError )
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{ return( a.notequal( b ) ); }
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friend VImage operator&( VImage a, VImage b ) throw( VError )
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{ return( a.andimage( b ) ); }
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friend VImage operator&( int a, VImage b ) throw( VError )
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{ return( b.andimage( a ) ); }
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friend VImage operator&( VImage a, int b ) throw( VError )
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{ return( a.andimage( b ) ); }
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friend VImage operator|( VImage a, VImage b ) throw( VError )
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{ return( a.orimage( b ) ); }
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friend VImage operator|( int a, VImage b ) throw( VError )
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{ return( b.orimage( a ) ); }
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friend VImage operator|( VImage a, int b ) throw( VError )
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{ return( a.orimage( b ) ); }
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friend VImage operator^( VImage a, VImage b ) throw( VError )
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{ return( a.eorimage( b ) ); }
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friend VImage operator^( int a, VImage b ) throw( VError )
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{ return( b.eorimage( a ) ); }
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friend VImage operator^( VImage a, int b ) throw( VError )
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{ return( a.eorimage( b ) ); }
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friend VImage operator<<( VImage a, int b ) throw( VError )
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{ return( a.shiftleft( b ) ); }
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friend VImage operator>>( VImage a, int b ) throw( VError )
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{ return( a.shiftright( b ) ); }
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friend VImage operator-( VImage a ) throw( VError )
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{ return( a * -1 ); }
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// Type conversion: VImage to VDMask and VIMask
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operator VDMask() throw( VError )
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{ return( this->vips2mask() ); }
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operator VIMask() throw( VError )
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{ return( VIMask( VDMask( *this ) ) ); }
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#endif /*!SWIG*/
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};
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/* Don't include these when parsing for SWIG.
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*/
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#ifndef SWIG
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/* Class wrapping up a vargv. Member function wrappers need this. It needs to
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* be part of the public API in case people subclass VImage and add their own
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* members.
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*/
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class Vargv {
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// Function we are args to
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im__function *fn;
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// Base of object vector
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im__object *base;
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public:
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Vargv( const char *name );
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~Vargv();
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// Reference to element of base
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im__object &data( int i = 0 ) { return( base[i] ); };
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// Invoke function
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void call();
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};
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#endif /*!SWIG*/
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VIPS_NAMESPACE_END
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// Other VIPS protos
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extern "C" {
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extern int im_init_world( const char *argv0 );
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extern void im__print_all();
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extern void im_col_Lab2XYZ(
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float, float, float,
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float *, float *, float * );
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}
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#endif /*IM_VIMAGE_H*/
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