libvips/libvips/iofuncs/sink.c

281 lines
5.7 KiB
C

/* A sink that's not attached to anything, eg. find image average,
*
* 28/3/10
* - from im_iterate(), reworked for threadpool
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/*
#define DEBUG
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <vips/vips.h>
#include <vips/thread.h>
#include <vips/internal.h>
#include <vips/debug.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif /*WITH_DMALLOC*/
/* Per-call state.
*/
typedef struct _Sink {
VipsImage *im;
/* We need a temp "p" image between the source image and us to
* make sure we can't damage the original.
*/
VipsImage *t;
/* The position we're at in the image.
*/
int x;
int y;
/* The tilesize we've picked.
*/
int tile_width;
int tile_height;
int nlines;
/* Keep the sequence value in VipsThreadState->d.
*/
im_start_fn start;
im_generate_fn generate;
im_stop_fn stop;
void *a;
void *b;
} Sink;
static void
sink_free( Sink *sink )
{
IM_FREEF( im_close, sink->t );
}
static int
sink_init( Sink *sink,
VipsImage *im,
im_start_fn start, im_generate_fn generate, im_stop_fn stop,
void *a, void *b )
{
sink->im = im;
sink->t = NULL;
sink->start = start;
sink->generate = generate;
sink->stop = stop;
sink->a = a;
sink->b = b;
if( !(sink->t = im_open( "iterate", "p" )) ||
im_copy( sink->im, sink->t ) ) {
sink_free( sink );
return( -1 );
}
vips_get_tile_size( im,
&sink->tile_width, &sink->tile_height, &sink->nlines );
return( 0 );
}
/* Call the start function for this thread, if necessary.
*/
static int
sink_call_start( Sink *sink, VipsThreadState *state )
{
if( !state->d && sink->start ) {
#ifdef DEBUG
printf( "sink_call_start: state = %p\n", state );
#endif /*DEBUG*/
state->d = sink->start( sink->t, sink->a, sink->b );
if( !state->d ) {
im_error( "vips_sink",
_( "start function failed for image \"%s\"" ),
sink->im->filename );
return( -1 );
}
}
return( 0 );
}
/* Call a thread's stop function.
*/
static int
sink_call_stop( Sink *sink, VipsThreadState *state )
{
if( state->d && sink->stop ) {
#ifdef DEBUG
printf( "sink_call_stop: state = %p\n", state );
#endif /*DEBUG*/
if( sink->stop( state->d, sink->a, sink->b ) ) {
im_error( "vips_sink",
_( "stop function failed for image \"%s\"" ),
sink->im->filename );
return( -1 );
}
state->d = NULL;
}
return( 0 );
}
static int
sink_allocate( VipsThreadState *state,
void *a, void *b, void *c, gboolean *stop )
{
Sink *sink = (Sink *) a;
Rect image, tile;
/* Is the state x/y OK? New line or maybe all done.
*/
if( sink->x >= sink->im->Xsize ) {
sink->x = 0;
sink->y += sink->tile_height;
if( sink->y >= sink->im->Ysize ) {
sink_call_stop( sink, state );
*stop = TRUE;
return( 0 );
}
}
sink_call_start( sink, state );
/* x, y and buf are good: save params for thread.
*/
image.left = 0;
image.top = 0;
image.width = sink->im->Xsize;
image.height = sink->im->Ysize;
tile.left = sink->x;
tile.top = sink->y;
tile.width = sink->tile_width;
tile.height = sink->tile_height;
im_rect_intersectrect( &image, &tile, &state->pos );
/* Move state on.
*/
write->x += write->tile_width;
return( 0 );
}
static int
sink_work( VipsThreadState *state, void *a, void *b, void *c )
{
Sink *sink = (Sink *) a;
if( im_prepare( state->reg, &state->pos ) ||
sink->generate( state->reg, state->d, sink->a, sink->b ) ) {
sink_call_stop( sink, state );
return( -1 );
}
return( 0 );
}
static int
sink_progress( void *a, void *b, void *c )
{
Sink *sink = (Sink *) a;
/* Trigger any eval callbacks on our source image and
* check for errors.
*/
if( im__handle_eval( sink->im,
sink->tile_width, sink->tile_height ) )
return( -1 );
return( 0 );
}
/**
* vips_sink:
* @im: scan over this image
* @start: start sequences with this function
* @generate: generate pixels with this function
* @stop: stop sequences with this function
* @a: user data
* @b: user data
*
* Loops over an image. @generate is called for every pixel in the image, with
* the @reg argument being a region of pixels for processing. im_iterate() is
* used to implement operations like im_avg() which have no image output.
*
* See also: im_generate(), im_open().
*
* Returns: 0 on success, or -1 on error.
*/
int
vips_sink( VipsImage *im,
VipsStart start, VipsGenerate generate, VipsStop stop,
void *a, void *b )
{
Sink sink;
int result;
g_assert( !im_image_sanity( im ) );
/* We don't use this, but make sure it's set in case any old binaries
* are expecting it.
*/
im->Bbits = im_bits_of_fmt( im->BandFmt );
if( sink_init( &sink, im, start, generate, stop, a, b ) )
return( -1 );
if( im__start_eval( sink.t ) ) {
sink_free( &sink );
return( -1 );
}
result = vips_threadpool_run( im,
sink_allocate, sink_work, sink_progress, &sink, NULL );
im__end_eval( sink.t );
sink_free( &sink );
return( result );
}