libvips/cplusplus/include/vips/VImage8.h
John Cupitt 0e3cac1a72 make cpp overloads const
all overloads are declared const now, where possible

also revised cpp examples and ran them to check

see https://github.com/jcupitt/libvips/issues/983
2018-06-11 15:24:11 +01:00

1043 lines
25 KiB
C++

// VIPS image wrapper
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
#ifndef VIPS_VIMAGE_H
#define VIPS_VIMAGE_H
#include <list>
#include <complex>
#include <vector>
#include <string.h>
#include <vips/vips.h>
VIPS_NAMESPACE_START
/* Small utility things.
*/
VIPS_CPLUSPLUS_API std::vector<double> to_vectorv( int n, ... );
VIPS_CPLUSPLUS_API std::vector<double> to_vector( double value );
VIPS_CPLUSPLUS_API std::vector<double> to_vector( int n, double array[] );
VIPS_CPLUSPLUS_API std::vector<double> negate( std::vector<double> value );
VIPS_CPLUSPLUS_API std::vector<double> invert( std::vector<double> value );
enum VSteal {
NOSTEAL = 0,
STEAL = 1
};
/* A smart VipsObject pointer class ... use g_object_ref()/_unref() for
* lifetime management.
*/
class VObject
{
private:
// can be NULL, see eg. VObject()
VipsObject *vobject;
public:
VObject( VipsObject *new_vobject, VSteal steal = STEAL ) :
vobject( new_vobject )
{
// we allow NULL init, eg. "VImage a;"
g_assert( !new_vobject ||
VIPS_IS_OBJECT( new_vobject ) );
#ifdef VIPS_DEBUG_VERBOSE
printf( "VObject constructor, obj = %p, steal = %d\n",
new_vobject, steal );
if( new_vobject ) {
printf( " obj " );
vips_object_print_name( VIPS_OBJECT( new_vobject ) );
printf( "\n" );
}
#endif /*VIPS_DEBUG_VERBOSE*/
if( !steal ) {
#ifdef VIPS_DEBUG_VERBOSE
printf( " reffing object\n" );
#endif /*VIPS_DEBUG_VERBOSE*/
g_object_ref( vobject );
}
}
VObject() :
vobject( 0 )
{
}
// copy constructor
VObject( const VObject &a ) :
vobject( a.vobject )
{
g_assert( VIPS_IS_OBJECT( a.vobject ) );
#ifdef VIPS_DEBUG_VERBOSE
printf( "VObject copy constructor, obj = %p\n",
vobject );
printf( " reffing object\n" );
#endif /*VIPS_DEBUG_VERBOSE*/
g_object_ref( vobject );
}
// assignment ... we must delete the old ref
// old can be NULL, new must not be NULL
VObject &operator=( const VObject &a )
{
VipsObject *old_vobject;
#ifdef VIPS_DEBUG_VERBOSE
printf( "VObject assignment\n" );
printf( " reffing %p\n", a.vobject );
printf( " unreffing %p\n", vobject );
#endif /*VIPS_DEBUG_VERBOSE*/
g_assert( !vobject ||
VIPS_IS_OBJECT( vobject ) );
g_assert( a.vobject &&
VIPS_IS_OBJECT( a.vobject ) );
// delete the old ref at the end ... otherwise "a = a;" could
// unref before reffing again
old_vobject = vobject;
vobject = a.vobject;
g_object_ref( vobject );
if( old_vobject )
g_object_unref( old_vobject );
return( *this );
}
// this mustn't be virtual: we want this class to only be a pointer,
// no vtable allowed
~VObject()
{
#ifdef VIPS_DEBUG_VERBOSE
printf( "VObject destructor\n" );
printf( " unreffing %p\n", vobject );
#endif /*VIPS_DEBUG_VERBOSE*/
g_assert( !vobject ||
VIPS_IS_OBJECT( vobject ) );
if( vobject )
g_object_unref( vobject );
}
VipsObject *get_object() const
{
g_assert( !vobject ||
VIPS_IS_OBJECT( vobject ) );
return( vobject );
}
};
class VIPS_CPLUSPLUS_API VImage;
class VIPS_CPLUSPLUS_API VInterpolate;
class VIPS_CPLUSPLUS_API VOption;
class VOption
{
private:
struct Pair {
const char *name;
// the thing we pass to and from our caller
GValue value;
// an input or output parameter ... we guess the direction
// from the arg to set()
bool input;
// the pointer we write output values to
union {
bool *vbool;
int *vint;
double *vdouble;
VImage *vimage;
std::vector<double> *vvector;
VipsBlob **vblob;
};
Pair( const char *name ) :
name( name ), input( false ), vimage( 0 )
{
// argh = {0} won't work wil vanilla C++
memset( &value, 0, sizeof( GValue ) );
}
~Pair()
{
g_value_unset( &value );
}
};
std::list<Pair *> options;
public:
VOption()
{
}
virtual ~VOption();
VOption *set( const char *name, bool value );
VOption *set( const char *name, int value );
VOption *set( const char *name, double value );
VOption *set( const char *name, const char *value );
VOption *set( const char *name, VImage value );
VOption *set( const char *name, VInterpolate value );
VOption *set( const char *name, std::vector<VImage> value );
VOption *set( const char *name, std::vector<double> value );
VOption *set( const char *name, std::vector<int> value );
VOption *set( const char *name, VipsBlob *value );
VOption *set( const char *name, bool *value );
VOption *set( const char *name, int *value );
VOption *set( const char *name, double *value );
VOption *set( const char *name, VImage *value );
VOption *set( const char *name, std::vector<double> *value );
VOption *set( const char *name, VipsBlob **blob );
void set_operation( VipsOperation *operation );
void get_operation( VipsOperation *operation );
};
class VImage : VObject
{
public:
VImage( VipsImage *image, VSteal steal = STEAL ) :
VObject( (VipsObject *) image, steal )
{
}
// an empty (NULL) VImage, eg. "VImage a;"
VImage() :
VObject( 0 )
{
}
VipsImage *
get_image() const
{
return( (VipsImage *) VObject::get_object() );
}
int
width() const
{
return( vips_image_get_width( get_image() ) );
}
int
height() const
{
return( vips_image_get_height( get_image() ) );
}
int
bands() const
{
return( vips_image_get_bands( get_image() ) );
}
VipsBandFormat
format() const
{
return( vips_image_get_format( get_image() ) );
}
VipsCoding
coding() const
{
return( vips_image_get_coding( get_image() ) );
}
VipsInterpretation
interpretation() const
{
return( vips_image_get_interpretation( get_image() ) );
}
VipsInterpretation
guess_interpretation() const
{
return( vips_image_guess_interpretation( get_image() ) );
}
double
xres() const
{
return( vips_image_get_xres( get_image() ) );
}
double
yres() const
{
return( vips_image_get_yres( get_image() ) );
}
int
xoffset() const
{
return( vips_image_get_xoffset( get_image() ) );
}
int
yoffset() const
{
return( vips_image_get_yoffset( get_image() ) );
}
const char *
filename() const
{
return( vips_image_get_filename( get_image() ) );
}
const void *
data() const
{
return( vips_image_get_data( get_image() ) );
}
void
set( const char *field, int value )
{
vips_image_set_int( this->get_image(), field, value );
}
void
set( const char *field, double value )
{
vips_image_set_double( this->get_image(), field, value );
}
void
set( const char *field, const char *value )
{
vips_image_set_string( this->get_image(), field, value );
}
void
set( const char *field,
VipsCallbackFn free_fn, void *data, size_t length )
{
vips_image_set_blob( this->get_image(), field,
free_fn, data, length );
}
GType
get_typeof( const char *field ) const
{
return( vips_image_get_typeof( this->get_image(), field ) );
}
int
get_int( const char *field ) const
{
int value;
if( vips_image_get_int( this->get_image(), field, &value ) )
throw( VError() );
return( value );
}
double
get_double( const char *field ) const
{
double value;
if( vips_image_get_double( this->get_image(), field, &value ) )
throw( VError() );
return( value );
}
const char *
get_string( const char *field ) const
{
const char *value;
if( vips_image_get_string( this->get_image(), field, &value ) )
throw( VError() );
return( value );
}
const void *
get_blob( const char *field, size_t *length ) const
{
void *value;
if( vips_image_get_blob( this->get_image(), field,
&value, length ) )
throw( VError() );
return( value );
}
static VOption *
option()
{
return( new VOption() );
}
static void call_option_string( const char *operation_name,
const char *option_string, VOption *options = 0 );
static void call( const char *operation_name, VOption *options = 0 );
static VImage
new_memory()
{
return( VImage( vips_image_new_memory() ) );
}
static VImage
new_temp_file( const char *file_format = ".v" )
{
VipsImage *image;
if( !(image = vips_image_new_temp_file( file_format )) )
throw( VError() );
return( VImage( image ) );
}
static VImage new_from_file( const char *name, VOption *options = 0 );
static VImage
new_from_memory( void *data, size_t size,
int width, int height, int bands, VipsBandFormat format )
{
VipsImage *image;
if( !(image = vips_image_new_from_memory( data, size,
width, height, bands, format )) )
throw( VError() );
return( VImage( image ) );
}
static VImage new_from_buffer( void *buf, size_t len,
const char *option_string, VOption *options = 0 );
static VImage new_matrix( int width, int height );
static VImage
new_matrix( int width, int height, double *array, int size )
{
VipsImage *image;
if( !(image = vips_image_new_matrix_from_array( width, height,
array, size )) )
throw( VError() );
return( VImage( image ) );
}
static VImage new_matrixv( int width, int height, ... );
VImage
new_from_image( std::vector<double> pixel ) const
{
VipsImage *image;
if( !(image = vips_image_new_from_image( this->get_image(),
&pixel[0], static_cast<int>( pixel.size() ) )) )
throw( VError() );
return( VImage( image ) );
}
VImage
new_from_image( double pixel ) const
{
return( new_from_image( to_vectorv( 1, pixel ) ) );
}
VImage write( VImage out ) const;
void write_to_file( const char *name, VOption *options = 0 ) const;
void write_to_buffer( const char *suffix, void **buf, size_t *size,
VOption *options = 0 ) const;
void *
write_to_memory( size_t *size ) const
{
void *result;
if( !(result = vips_image_write_to_memory( this->get_image(),
size )) )
throw( VError() );
return( result );
}
#include "vips-operators.h"
// a few useful things
VImage
linear( double a, double b, VOption *options = 0 ) const
{
return( this->linear( to_vector( a ), to_vector( b ),
options ) );
}
VImage
linear( std::vector<double> a, double b, VOption *options = 0 ) const
{
return( this->linear( a, to_vector( b ), options ) );
}
VImage
linear( double a, std::vector<double> b, VOption *options = 0 ) const
{
return( this->linear( to_vector( a ), b, options ) );
}
std::vector<VImage> bandsplit( VOption *options = 0 ) const;
VImage bandjoin( VImage other, VOption *options = 0 ) const;
VImage
bandjoin( double other, VOption *options = 0 ) const
{
return( bandjoin( to_vector( other ), options ) );
}
VImage
bandjoin( std::vector<double> other, VOption *options = 0 ) const
{
return( bandjoin_const( other, options ) );
}
VImage composite( VImage other, VipsBlendMode mode,
VOption *options = 0 ) const;
std::complex<double> minpos( VOption *options = 0 ) const;
std::complex<double> maxpos( VOption *options = 0 ) const;
VImage
fliphor( VOption *options = 0 ) const
{
return( flip( VIPS_DIRECTION_HORIZONTAL, options ) );
}
VImage
flipver( VOption *options = 0 ) const
{
return( flip( VIPS_DIRECTION_VERTICAL, options ) );
}
VImage
rot90( VOption *options = 0 ) const
{
return( rot( VIPS_ANGLE_D90, options ) );
}
VImage
rot180( VOption *options = 0 ) const
{
return( rot( VIPS_ANGLE_D180, options ) );
}
VImage
rot270( VOption *options = 0 ) const
{
return( rot( VIPS_ANGLE_D270, options ) );
}
VImage
dilate( VImage mask, VOption *options = 0 ) const
{
return( morph( mask, VIPS_OPERATION_MORPHOLOGY_DILATE,
options ) );
}
VImage
erode( VImage mask, VOption *options = 0 ) const
{
return( morph( mask, VIPS_OPERATION_MORPHOLOGY_ERODE,
options ) );
}
VImage
median( int size = 3, VOption *options = 0 ) const
{
return( rank( size, size, (size * size) / 2, options ) );
}
VImage
floor( VOption *options = 0 ) const
{
return( round( VIPS_OPERATION_ROUND_FLOOR, options ) );
}
VImage
ceil( VOption *options = 0 ) const
{
return( round( VIPS_OPERATION_ROUND_CEIL, options ) );
}
VImage
rint( VOption *options = 0 ) const
{
return( round( VIPS_OPERATION_ROUND_RINT, options ) );
}
VImage
real( VOption *options = 0 ) const
{
return( complexget( VIPS_OPERATION_COMPLEXGET_REAL, options ) );
}
VImage
imag( VOption *options = 0 ) const
{
return( complexget( VIPS_OPERATION_COMPLEXGET_IMAG, options ) );
}
VImage
polar( VOption *options = 0 ) const
{
return( complex( VIPS_OPERATION_COMPLEX_POLAR, options ) );
}
VImage
rect( VOption *options = 0 ) const
{
return( complex( VIPS_OPERATION_COMPLEX_RECT, options ) );
}
VImage
conj( VOption *options = 0 ) const
{
return( complex( VIPS_OPERATION_COMPLEX_CONJ, options ) );
}
VImage
sin( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_SIN, options ) );
}
VImage
cos( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_COS, options ) );
}
VImage
tan( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_TAN, options ) );
}
VImage
asin( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_ASIN, options ) );
}
VImage
acos( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_ACOS, options ) );
}
VImage
atan( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_ATAN, options ) );
}
VImage
log( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_LOG, options ) );
}
VImage
log10( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_LOG10, options ) );
}
VImage
exp( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_EXP, options ) );
}
VImage
exp10( VOption *options = 0 ) const
{
return( math( VIPS_OPERATION_MATH_EXP10, options ) );
}
VImage
pow( VImage other, VOption *options = 0 ) const
{
return( math2( other, VIPS_OPERATION_MATH2_POW, options ) );
}
VImage
pow( double other, VOption *options = 0 ) const
{
return( math2_const( VIPS_OPERATION_MATH2_POW,
to_vector( other ), options ) );
}
VImage
pow( std::vector<double> other, VOption *options = 0 ) const
{
return( math2_const( VIPS_OPERATION_MATH2_POW,
other, options ) );
}
VImage
wop( VImage other, VOption *options = 0 ) const
{
return( math2( other, VIPS_OPERATION_MATH2_WOP, options ) );
}
VImage
wop( double other, VOption *options = 0 ) const
{
return( math2_const( VIPS_OPERATION_MATH2_WOP,
to_vector( other ), options ) );
}
VImage
wop( std::vector<double> other, VOption *options = 0 ) const
{
return( math2_const( VIPS_OPERATION_MATH2_WOP,
other, options ) );
}
VImage
ifthenelse( std::vector<double> th, VImage el,
VOption *options = 0 ) const
{
return( ifthenelse( el.new_from_image( th ), el, options ) );
}
VImage
ifthenelse( VImage th, std::vector<double> el,
VOption *options = 0 ) const
{
return( ifthenelse( th, th.new_from_image( el ), options ) );
}
VImage
ifthenelse( std::vector<double> th, std::vector<double> el,
VOption *options = 0 ) const
{
return( ifthenelse( new_from_image( th ), new_from_image( el ),
options ) );
}
VImage
ifthenelse( double th, VImage el, VOption *options = 0 ) const
{
return( ifthenelse( to_vector( th ), el, options ) );
}
VImage
ifthenelse( VImage th, double el, VOption *options = 0 ) const
{
return( ifthenelse( th, to_vector( el ), options ) );
}
VImage
ifthenelse( double th, double el, VOption *options = 0 ) const
{
return( ifthenelse( to_vector( th ), to_vector( el ),
options ) );
}
// Operator overloads
VImage operator[]( int index ) const;
std::vector<double> operator()( int x, int y ) const;
friend VIPS_CPLUSPLUS_API VImage
operator+( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator+( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator+( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator+( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator+( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator+=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator+=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator+=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator-( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator-( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator-( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator-( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator-( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator-=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator-=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator-=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator-( const VImage a );
friend VIPS_CPLUSPLUS_API VImage
operator*( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator*( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator*( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator*( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator*( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator*=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator*=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator*=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator/( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator/( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator/( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator/( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator/( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator/=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator/=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator/=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator%( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator%( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator%( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator%=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator%=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator%=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator<( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator<( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator<( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator<( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator<( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator<=( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator<=( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator<=( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator<=( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator<=( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator>( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator>( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator>( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator>( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator>( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator>=( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator>=( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator>=( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator>=( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator>=( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator==( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator==( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator==( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator==( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator==( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator!=( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator!=( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator!=( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator!=( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator!=( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator&( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator&( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator&( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator&( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator&( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator&=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator&=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator&=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator|( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator|( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator|( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator|( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator|( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator|=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator|=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator|=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator^( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator^( const double a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator^( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator^( const std::vector<double> a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator^( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator^=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator^=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator^=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator<<( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator<<( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator<<( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator<<=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator<<=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator<<=( VImage &a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage
operator>>( const VImage a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage
operator>>( const VImage a, const double b );
friend VIPS_CPLUSPLUS_API VImage
operator>>( const VImage a, const std::vector<double> b );
friend VIPS_CPLUSPLUS_API VImage &
operator>>=( VImage &a, const VImage b );
friend VIPS_CPLUSPLUS_API VImage &
operator>>=( VImage &a, const double b );
friend VIPS_CPLUSPLUS_API VImage &
operator>>=( VImage &a, const std::vector<double> b );
};
VIPS_NAMESPACE_END
#endif /*VIPS_VIMAGE_H*/