libvips/include/vips/vipsobject.h

85 lines
2.4 KiB
C

/* abstract base class for all vips objects
*/
/*
Copyright (C) 1991-2003 The National Gallery
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
#define TYPE_VOBJECT (vobject_get_type())
#define VOBJECT( obj ) \
(G_TYPE_CHECK_INSTANCE_CAST( (obj), TYPE_VOBJECT, VObject ))
#define VOBJECT_CLASS( klass ) \
(G_TYPE_CHECK_CLASS_CAST( (klass), TYPE_VOBJECT, VObjectClass))
#define IS_VOBJECT( obj ) \
(G_TYPE_CHECK_INSTANCE_TYPE( (obj), TYPE_VOBJECT ))
#define IS_VOBJECT_CLASS( klass ) \
(G_TYPE_CHECK_CLASS_TYPE( (klass), TYPE_VOBJECT ))
#define VOBJECT_GET_CLASS( obj ) \
(G_TYPE_INSTANCE_GET_CLASS( (obj), TYPE_VOBJECT, VObjectClass ))
/* Handy vobject_destroy() shortcut.
*/
#define IDESTROY( O ) { \
if( O ) { \
(void) vobject_destroy( VOBJECT( O ) ); \
( O ) = NULL; \
} \
}
typedef struct _VObject {
GObject parent_object;
/* True when created ... the 1 reference that gobject makes is
* 'floating' and not owned by anyone. Do _sink() after every _ref()
* to transfer ownership to the parent container. Upshot: no need to
* _unref() after _add() in _new().
*/
gboolean floating;
/* Stop destroy loops with this.
*/
gboolean in_destruction;
} VObject;
typedef struct _VObjectClass {
GObjectClass parent_class;
/* End object's lifetime, just like gtk_object_destroy.
*/
void (*destroy)( VObject * );
/* Something about the object has changed. Should use glib's properties
* but fix this later.
*/
void (*changed)( VObject * );
} VObjectClass;
void *vobject_destroy( VObject *vobject );
void *vobject_changed( VObject *vobject );
void vobject_sink( VObject *vobject );
GType vobject_get_type( void );