libvips/fuzz/mosaic_fuzzer.cc
John Cupitt cb1634dd31 block fuzz data over 100kb
Many codecs can take a huge amount of time attempting to read large
random objects. jpeg_read_header(), for example, can take ~10s on a 1mb
of random data.

Ignore fuzz objects over 100kb.

See https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=24383
2020-07-25 14:46:44 +01:00

65 lines
1.2 KiB
C++

#include <vips/vips.h>
struct mosaic_opt {
guint8 dir : 1;
guint16 xref;
guint16 yref;
guint16 xsec;
guint16 ysec;
};
extern "C" int
LLVMFuzzerInitialize( int *argc, char ***argv )
{
vips_concurrency_set( 1 );
return( 0 );
}
extern "C" int
LLVMFuzzerTestOneInput( const guint8 *data, size_t size )
{
VipsImage *ref, *sec, *out;
struct mosaic_opt *opt;
double d;
if( size < sizeof( struct mosaic_opt ) )
return( 0 );
if( size > 100 * 1024 * 1024 )
return( 0 );
if( !(ref = vips_image_new_from_buffer( data, size, "", NULL )) )
return( 0 );
if( ref->Xsize > 100 ||
ref->Ysize > 100 ||
ref->Bands > 4 ) {
g_object_unref( ref );
return( 0 );
}
if( vips_rot180( ref, &sec, NULL ) ) {
g_object_unref( ref );
return( 0 );
}
/* Extract some bytes from the tail to fuzz the arguments of the API.
*/
opt = (struct mosaic_opt *) (data + size - sizeof( struct mosaic_opt ));
if( vips_mosaic( ref, sec, &out, (VipsDirection) opt->dir,
opt->xref, opt->yref, opt->xsec, opt->ysec, NULL ) ) {
g_object_unref( sec );
g_object_unref( ref );
return( 0 );
}
vips_max( out, &d, NULL );
g_object_unref( out );
g_object_unref( sec );
g_object_unref( ref );
return( 0 );
}