libvips/libsrc/iofuncs/threadgroup.c
2008-11-02 22:11:01 +00:00

679 lines
14 KiB
C

/* Support for thread groups.
*
* 29/9/99 JC
* - from thread.c
* 23/10/03 JC
* - threadgroup now has a kill flag as well
* 9/6/06
* - use an idle queue instead of flags
* 24/11/06
* - double-buffer file writes
* 27/11/06
* - break stuff out to generate / iterate
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/*
#define TIME_THREAD
#define DEBUG_CREATE
#define DEBUG_HIGHWATER
#define DEBUG_IO
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif /*HAVE_UNISTD_H*/
#include <errno.h>
#include <vips/vips.h>
#include <vips/internal.h>
#include <vips/thread.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif /*WITH_DMALLOC*/
#ifdef TIME_THREAD
/* Size of time buffers.
*/
#define IM_TBUF_SIZE (20000)
#endif /*TIME_THREAD*/
/* Maximum number of concurrent threads we allow. No reason for the limit,
* it's just there to stop mad values for IM_CONCURRENCY killing the system.
*/
#define IM_MAX_THREADS (1024)
/* Name of environment variable we get concurrency level from.
*/
#define IM_CONCURRENCY "IM_CONCURRENCY"
/* Default tile geometry ... can be set by init_world.
*/
int im__tile_width = IM__TILE_WIDTH;
int im__tile_height = IM__TILE_HEIGHT;
int im__fatstrip_height = IM__FATSTRIP_HEIGHT;
int im__thinstrip_height = IM__THINSTRIP_HEIGHT;
/* Default n threads ... 0 means get from environment.
*/
int im__concurrency = 0;
#ifndef HAVE_THREADS
/* If we're building without gthread, we need stubs for the g_thread_*() and
* g_mutex_*() functions. <vips/thread.h> has #defines which point the g_
* names here.
*/
void im__g_thread_init( GThreadFunctions *vtable ) {}
gpointer im__g_thread_join( GThread *dummy ) { return( NULL ); }
gpointer im__g_thread_self( void ) { return( NULL ); }
GThread *im__g_thread_create_full( GThreadFunc d1,
gpointer d2, gulong d3, gboolean d4, gboolean d5, GThreadPriority d6,
GError **d7 )
{ return( NULL ); }
GMutex *im__g_mutex_new( void ) { return( NULL ); }
void im__g_mutex_free( GMutex *d ) {}
void im__g_mutex_lock( GMutex *d ) {}
void im__g_mutex_unlock( GMutex *d ) {}
#endif /*!HAVE_THREADS*/
void
im_concurrency_set( int concurrency )
{
im__concurrency = concurrency;
}
/* Set (p)thr_concurrency() from IM_CONCURRENCY environment variable. Return
* the number of regions we should pass over the image.
*/
int
im_concurrency_get( void )
{
const char *str;
int nthr;
/* Tell the threads system how much concurrency we expect.
*/
if( im__concurrency > 0 )
nthr = im__concurrency;
else if( (str = g_getenv( IM_CONCURRENCY )) )
nthr = atoi( str );
else
/* Stick to minimum.
*/
nthr = 1;
if( nthr < 1 || nthr > IM_MAX_THREADS ) {
nthr = IM_CLIP( 1, nthr, IM_MAX_THREADS );
im_warn( "im_concurrency_get",
_( "threads clipped to %d" ), nthr );
}
/*
FIXME .. hmm
#ifdef SOLARIS_THREADS
if( thr_setconcurrency( nthr + 1 ) ) {
im_error( "im_concurrency_get", _( "unable to set "
"concurrency level to %d" ), nthr + 1 );
return( -1 );
}
#ifdef DEBUG_IO
printf( "im_generate: using thr_setconcurrency(%d)\n", nthr+1 );
#endif
#endif
#ifdef HAVE_PTHREAD
#ifdef HAVE_PTHREAD_SETCONCURRENCY
if( pthread_setconcurrency( nthr + 1 ) ) {
im_error( "im_concurrency_get", _( "unable to set "
"concurrency level to %d" ), nthr + 1 );
return( -1 );
}
#ifdef DEBUG_IO
printf( "im_generate: using pthread_setconcurrency(%d)\n", nthr+1 );
#endif
#endif
#endif
*/
return( nthr );
}
#ifdef TIME_THREAD
/* Save time buffers.
*/
static int
save_time_buffers( REGION *reg )
{
int i;
static int rn = 1;
FILE *fp;
char name[ 256 ];
im_snprintf( name, 256, "time%d", rn++ );
if( !(fp = fopen( name, "w" )) )
error_exit( "unable to write to \"%s\"", name );
for( i = 0; i < reg->tpos; i++ )
fprintf( fp, "%lld\n%lld\n", reg->btime[i], reg->etime[i] );
fclose( fp );
return( 0 );
}
#endif /*TIME_THREAD*/
/* Handle the idle list.
*/
/* Make sure thr is not on the idle list ... eg. on thread_free().
*/
static void
threadgroup_idle_remove( im_thread_t *thr )
{
im_threadgroup_t *tg = thr->tg;
g_mutex_lock( tg->idle_lock );
tg->idle = g_slist_remove( tg->idle, thr );
#ifdef DEBUG_HIGHWATER
tg->nidle -= 1;
assert( tg->nidle >= 0 && tg->nidle <= tg->nthr );
#endif /*DEBUG_HIGHWATER*/
g_mutex_unlock( tg->idle_lock );
}
/* Add to idle.
*/
static void
threadgroup_idle_add( im_thread_t *thr )
{
im_threadgroup_t *tg = thr->tg;
g_mutex_lock( tg->idle_lock );
assert( !g_slist_find( tg->idle, thr ) );
tg->idle = g_slist_prepend( tg->idle, thr );
#ifdef DEBUG_HIGHWATER
tg->nidle += 1;
assert( tg->nidle >= 0 && tg->nidle <= tg->nthr );
#endif /*DEBUG_HIGHWATER*/
im_semaphore_up( &tg->idle_sem );
g_mutex_unlock( tg->idle_lock );
}
/* Take the first thread off idle.
*/
im_thread_t *
im_threadgroup_get( im_threadgroup_t *tg )
{
im_thread_t *thr;
/* Wait for a thread to be added to idle.
*/
im_semaphore_down( &tg->idle_sem );
g_mutex_lock( tg->idle_lock );
assert( tg->idle );
assert( tg->idle->data );
thr = (im_thread_t *) tg->idle->data;
tg->idle = g_slist_remove( tg->idle, thr );
#ifdef DEBUG_HIGHWATER
tg->nidle -= 1;
assert( tg->nidle >= 0 && tg->nidle <= tg->nthr );
if( tg->nidle < tg->min_idle )
tg->min_idle = tg->nidle;
#endif /*DEBUG_HIGHWATER*/
g_mutex_unlock( tg->idle_lock );
return( thr );
}
/* Wait for all threads to be idle.
*/
void
im_threadgroup_wait( im_threadgroup_t *tg )
{
/* Wait for all threads to signal idle.
*/
im_semaphore_downn( &tg->idle_sem, tg->nthr );
g_mutex_lock( tg->idle_lock );
assert( tg->idle );
assert( g_slist_length( tg->idle ) == tg->nthr );
g_mutex_unlock( tg->idle_lock );
/* All threads are now blocked on their 'go' semaphores, and idle is
* zero. Up idle by the number of threads, ready for the next loop.
*/
im_semaphore_upn( &tg->idle_sem, tg->nthr );
}
/* Junk a thread.
*/
static void
thread_free( im_thread_t *thr )
{
/* Is there a thread running this region? Kill it!
*/
if( thr->thread ) {
thr->kill = -1;
im_semaphore_up( &thr->go );
/* Return value is always NULL (see thread_main_loop).
*/
(void) g_thread_join( thr->thread );
#ifdef DEBUG_CREATE
printf( "thread_free: g_thread_join()\n" );
#endif /*DEBUG_CREATE*/
thr->thread = NULL;
}
im_semaphore_destroy( &thr->go );
threadgroup_idle_remove( thr );
IM_FREEF( im_region_free, thr->reg );
thr->oreg = NULL;
thr->tg = NULL;
#ifdef TIME_THREAD
if( thr->btime )
(void) save_time_buffers( thr );
#endif /*TIME_THREAD*/
}
/* The work we do in one loop ... fill a region, and call a function. Either
* called from the main thread (if no threading), or from worker.
*/
static void
work_fn( im_thread_t *thr )
{
/* Doublecheck only one thread per region.
*/
assert( thr->thread == g_thread_self() );
/* Prepare this area.
*/
if( thr->tg->inplace ) {
if( im_prepare_to( thr->reg, thr->oreg,
&thr->pos, thr->x, thr->y ) )
thr->error = -1;
}
else {
/* Attach to this position.
*/
if( im_prepare( thr->reg, &thr->pos ) )
thr->error = -1;
}
/* Call our work function.
*/
if( !thr->error && thr->tg->work &&
thr->tg->work( thr->reg, thr->a, thr->b, thr->c ) )
thr->error = -1;
/* Back on the idle queue again.
*/
threadgroup_idle_add( thr );
}
#ifdef HAVE_THREADS
/* What runs as a thread ... loop, waiting to be told to fill our region.
*/
static void *
thread_main_loop( void *a )
{
im_thread_t *thr = (im_thread_t *) a;
im_threadgroup_t *tg = thr->tg;
/* We now control the region (it was created by tg when we were
* built).
*/
im__region_take_ownership( thr->reg );
for(;;) {
assert( tg == thr->tg );
/* Signal the main thread that we are idle, and block.
*/
im_semaphore_down( &thr->go );
/* Asked to exit?
*/
if( thr->kill )
break;
#ifdef TIME_THREAD
/* Note start time.
*/
if( thr->btime )
thr->btime[thr->tpos] = gethrtime();
#endif /*TIME_THREAD*/
/* Loop once.
*/
work_fn( thr );
#ifdef TIME_THREAD
/* Note stop time.
*/
if( thr->etime ) {
thr->etime[thr->tpos] = gethrtime();
thr->tpos++;
}
#endif /*TIME_THREAD*/
}
return( NULL );
}
#endif /*HAVE_THREADS*/
/* Attach another thread to a threadgroup.
*/
static im_thread_t *
threadgroup_thread_new( im_threadgroup_t *tg )
{
im_thread_t *thr;
if( !(thr = IM_NEW( tg->im, im_thread_t )) )
return( NULL );
thr->tg = tg;
thr->reg = NULL;
thr->thread = NULL;
im_semaphore_init( &thr->go, 0, "go" );
thr->kill = 0;
thr->error = 0;
thr->oreg = NULL;
thr->a = thr->b = thr->c = NULL;
#ifdef TIME_THREAD
thr->btime = NULL;
thr->etime = NULL;
thr->tpos = 0;
#endif /*TIME_THREAD*/
/* Attach stuff.
*/
if( !(thr->reg = im_region_create( tg->im )) ) {
thread_free( thr );
return( NULL );
}
/* Get ready to hand the region over to the thread.
*/
im__region_no_ownership( thr->reg );
#ifdef TIME_THREAD
thr->btime = IM_ARRAY( tg->im, IM_TBUF_SIZE, hrtime_t );
thr->etime = IM_ARRAY( tg->im, IM_TBUF_SIZE, hrtime_t );
if( !thr->btime || !thr->etime ) {
thread_free( thr );
return( NULL );
}
#endif /*TIME_THREAD*/
#ifdef HAVE_THREADS
/* Make a worker thread. We have to use g_thread_create_full() because
* we need to insist on a non-tiny stack. Some platforms default to
* very small values (eg. various BSDs).
*/
if( !(thr->thread = g_thread_create_full( thread_main_loop, thr,
IM__DEFAULT_STACK_SIZE, TRUE, FALSE,
G_THREAD_PRIORITY_NORMAL, NULL )) ) {
im_error( "threadgroup_thread_new",
"%s", _( "unable to create thread" ) );
thread_free( thr );
return( NULL );
}
#ifdef DEBUG_CREATE
printf( "threadgroup_thread_new: g_thread_create_full()\n" );
#endif /*DEBUG_CREATE*/
#endif /*HAVE_THREADS*/
/* It's idle.
*/
threadgroup_idle_add( thr );
return( thr );
}
/* Kill all threads in a threadgroup, if there are any.
*/
static void
threadgroup_kill_threads( im_threadgroup_t *tg )
{
if( tg->thr ) {
int i;
for( i = 0; i < tg->nthr; i++ )
thread_free( tg->thr[i] );
tg->thr = NULL;
assert( !tg->idle );
/* Reset the idle semaphore.
*/
im_semaphore_destroy( &tg->idle_sem );
im_semaphore_init( &tg->idle_sem, 0, "idle" );
#ifdef DEBUG_IO
printf( "threadgroup_kill_threads: killed %d threads\n",
tg->nthr );
#endif /*DEBUG_IO*/
}
}
/* Free a threadgroup. Can be called multiple times.
*/
int
im_threadgroup_free( im_threadgroup_t *tg )
{
#ifdef DEBUG_IO
printf( "im_threadgroup_free: \"%s\" (%p)\n", tg->im->filename, tg );
#endif /*DEBUG_IO*/
if( !tg || tg->zombie )
return( 0 );
threadgroup_kill_threads( tg );
im_semaphore_destroy( &tg->idle_sem );
IM_FREEF( g_mutex_free, tg->idle_lock );
tg->zombie = -1;
#ifdef DEBUG_HIGHWATER
printf( "im_threadgroup_free %p: max busy workers = %d\n",
tg, tg->nthr - tg->min_idle );
#endif /*DEBUG_HIGHWATER*/
return( 0 );
}
/* Attach a threadgroup to an image.
*/
im_threadgroup_t *
im_threadgroup_create( IMAGE *im )
{
im_threadgroup_t *tg;
int i;
/* Allocate and init new thread block.
*/
if( !(tg = IM_NEW( im, im_threadgroup_t )) )
return( NULL );
tg->zombie = 0;
tg->im = im;
tg->work = NULL;
tg->inplace = 0;
if( (tg->nthr = im_concurrency_get()) < 0 )
return( NULL );
tg->thr = NULL;
tg->kill = 0;
/* Pick a render geometry.
*/
switch( tg->im->dhint ) {
case IM_SMALLTILE:
tg->pw = im__tile_width;
tg->ph = im__tile_height;
tg->nlines = tg->ph;
break;
case IM_FATSTRIP:
tg->pw = tg->im->Xsize;
tg->ph = im__fatstrip_height;
tg->nlines = tg->ph * tg->nthr * 2;
break;
case IM_ANY:
case IM_THINSTRIP:
tg->pw = tg->im->Xsize;
tg->ph = im__thinstrip_height;
tg->nlines = tg->ph * tg->nthr * 2;
break;
default:
error_exit( "panic: internal error #98i245983425" );
}
/* Attach tidy-up callback.
*/
if( im_add_close_callback( im,
(im_callback_fn) im_threadgroup_free, tg, NULL ) ) {
(void) im_threadgroup_free( tg );
return( NULL );
}
#ifdef DEBUG_IO
printf( "im_threadgroup_create: %d by %d patches, "
"groups of %d scanlines\n", tg->pw, tg->ph, tg->nlines );
#endif /*DEBUG_IO*/
/* Init locks.
*/
im_semaphore_init( &tg->idle_sem, 0, "idle" );
tg->idle = NULL;
tg->idle_lock = g_mutex_new();
#ifdef DEBUG_HIGHWATER
tg->nidle = 0;
tg->min_idle = tg->nthr;
#endif /*DEBUG_HIGHWATER*/
/* Make thread array.
*/
if( !(tg->thr = IM_ARRAY( im, tg->nthr + 1, im_thread_t * )) )
return( NULL );
for( i = 0; i < tg->nthr + 1; i++ )
tg->thr[i] = NULL;
/* Attach threads.
*/
for( i = 0; i < tg->nthr; i++ )
if( !(tg->thr[i] = threadgroup_thread_new( tg )) )
return( NULL );
#ifdef DEBUG_IO
printf( "im_threadgroup_create: \"%s\" (%p), with %d threads\n",
im->filename, tg, tg->nthr );
#endif /*DEBUG_IO*/
return( tg );
}
/* Trigger work. If not threading, just call fn directly.
*/
void
im_threadgroup_trigger( im_thread_t *thr )
{
im_threadgroup_t *tg = thr->tg;
/* thr pos needs to be set before coming here ... check.
*/
{
Rect image;
image.left = 0;
image.top = 0;
image.width = tg->im->Xsize;
image.height = tg->im->Ysize;
assert( im_rect_includesrect( &image, &thr->pos ) );
}
/* Start worker going.
*/
im_semaphore_up( &thr->go );
#ifndef HAVE_THREADS
/* No threading ... just eval directly.
*/
work_fn( thr );
#endif /*HAVE_THREADS*/
}
/* Test all threads for error.
*/
int
im_threadgroup_iserror( im_threadgroup_t *tg )
{
int i;
if( tg->kill )
return( -1 );
if( tg->im->kill )
return( -1 );
for( i = 0; i < tg->nthr; i++ )
if( tg->thr[i]->error )
return( -1 );
return( 0 );
}