libvips/libsrc/morphology/im_erode.c
John Cupitt 288161e420 stuff
2008-04-23 12:17:26 +00:00

326 lines
7.1 KiB
C

/* @(#) Function which erodes a binary VASARI format picture with a mask.
* @(#) The mask coefficients are either 255 (object) or 0 (bk) or 128 (any).
* @(#) Input image are binary images with either 0 or 255 values, one channel
* @(#) only. The program erodes a white object on a black background.
* @(#) The center of the mask is at location (m->xsize/2, m->ysize/2)
* @(#) integer division. The mask is expected to have an odd width and
* @(#) height.
* @(#)
* @(#) int im_erode(in, out, m)
* @(#) IMAGE *in, *out;
* @(#) INTMASK *m;
* @(#)
* @(#) Returns either 0 (sucess) or -1 (fail)
*
* 19/9/95 JC
* - rewrite
* 6/7/99 JC
* - checks and small tidies
* 7/4/04
* - now uses im_embed() with edge stretching on the input, not
* the output
* - sets Xoffset / Yoffset
* 21/4/08
* - only rebuild the buffer offsets if bpl changes
* - small cleanups
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/*
#define DEBUG
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <vips/vips.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif /*WITH_DMALLOC*/
/* Our sequence value.
*/
typedef struct {
REGION *ir; /* Input region */
int *soff; /* Offsets we check for set */
int ss; /* ... and number we check for set */
int *coff; /* Offsets we check for clear */
int cs; /* ... and number we check for clear */
int last_bpl; /* Avoid recalcing offsets, if we can */
} SeqInfo;
/* Stop function.
*/
static int
erode_stop( void *vseq, void *a, void *b )
{
SeqInfo *seq = (SeqInfo *) vseq;
IM_FREEF( im_region_free, seq->ir );
return( 0 );
}
/* Start function.
*/
static void *
erode_start( IMAGE *out, void *a, void *b )
{
IMAGE *in = (IMAGE *) a;
INTMASK *msk = (INTMASK *) b;
SeqInfo *seq;
int sz = msk->xsize * msk->ysize;
if( !(seq = IM_NEW( out, SeqInfo )) )
return( NULL );
/* Init!
*/
seq->ir = NULL;
seq->soff = NULL;
seq->ss = 0;
seq->coff = NULL;
seq->cs = 0;
seq->last_bpl = -1;
/* Attach region and arrays.
*/
seq->ir = im_region_create( in );
seq->soff = IM_ARRAY( out, sz, int );
seq->coff = IM_ARRAY( out, sz, int );
if( !seq->ir || !seq->soff || !seq->coff ) {
erode_stop( seq, in, NULL );
return( NULL );
}
return( (void *) seq );
}
/* Erode!
*/
static int
erode_gen( REGION *or, void *vseq, void *a, void *b )
{
SeqInfo *seq = (SeqInfo *) vseq;
INTMASK *msk = (INTMASK *) b;
REGION *ir = seq->ir;
int *soff = seq->soff;
int *coff = seq->coff;
Rect *r = &or->valid;
Rect s;
int le = r->left;
int to = r->top;
int bo = IM_RECT_BOTTOM(r);
int sz = IM_REGION_N_ELEMENTS( or );
int *t;
int x, y;
int result, i;
/* Prepare the section of the input image we need. A little larger
* than the section of the output image we are producing.
*/
s = *r;
s.width += msk->xsize - 1;
s.height += msk->ysize - 1;
if( im_prepare( ir, &s ) )
return( -1 );
#ifdef DEBUG
printf( "erode_gen: preparing %dx%d pixels\n", s.width, s.height );
#endif /*DEBUG*/
/* Scan mask, building offsets we check when processing. Only do this
* if the bpl has changed since the previous im_prepare().
*/
if( seq->last_bpl != IM_REGION_LSKIP( ir ) ) {
seq->last_bpl = IM_REGION_LSKIP( ir );
seq->ss = 0;
seq->cs = 0;
for( t = msk->coeff, y = 0; y < msk->ysize; y++ )
for( x = 0; x < msk->xsize; x++, t++ )
switch( *t ) {
case 255:
soff[seq->ss++] =
IM_REGION_ADDR( ir,
x + le, y + to ) -
IM_REGION_ADDR( ir, le, to );
break;
case 128:
break;
case 0:
coff[seq->cs++] =
IM_REGION_ADDR( ir,
x + le, y + to ) -
IM_REGION_ADDR( ir, le, to );
break;
default:
im_error( "im_erode",
_( "bad mask element (%d "
"should be 0, 128 or 255)" ),
*t );
return( -1 );
}
}
/* Erode!
*/
for( y = to; y < bo; y++ ) {
PEL *p = (PEL *) IM_REGION_ADDR( ir, le, y );
PEL *q = (PEL *) IM_REGION_ADDR( or, le, y );
/* Loop along line.
*/
for( x = 0; x < sz; x++, q++, p++ ) {
/* Check all set pixels are set.
*/
result = 255;
for( i = 0; i < seq->ss; i++ )
if( !p[soff[i]] ) {
/* Found a mismatch!
*/
result = 0;
break;
}
/* Check all clear pixels are clear.
*/
if( result )
for( i = 0; i < seq->cs; i++ )
if( p[coff[i]] ) {
result = 0;
break;
}
*q = result;
}
}
return( 0 );
}
/* Erode an image.
*/
int
im_erode_raw( IMAGE *in, IMAGE *out, INTMASK *m )
{
INTMASK *msk;
/* Check mask has odd number of elements in width and height.
*/
if( m->xsize < 1 || !(m->xsize & 0x1) ||
m->ysize < 1 || !(m->ysize & 0x1) ) {
im_error( "im_erode", _( "mask size not odd" ) );
return( -1 );
}
/* Standard checks.
*/
if( im_piocheck( in, out ) )
return( -1 );
if( in->Coding != IM_CODING_NONE || in->Bbits != 8 ||
in->BandFmt != IM_BANDFMT_UCHAR ) {
im_error( "im_erode", _( "1-band uchar uncoded only" ) );
return( -1 );
}
if( im_cp_desc( out, in ) )
return( -1 );
/* Prepare output. Consider a 7x7 mask and a 7x7 image --- the output
* would be 1x1.
*/
if( im_cp_desc( out, in ) )
return( -1 );
out->Xsize -= m->xsize - 1;
out->Ysize -= m->ysize - 1;
if( out->Xsize <= 0 || out->Ysize <= 0 ) {
im_error( "im_erode", _( "image too small for mask" ) );
return( -1 );
}
/* Take a copy of m.
*/
if( !(msk = im_dup_imask( m, "conv_mask" )) )
return( -1 );
if( im_add_close_callback( out,
(im_callback_fn) im_free_imask, msk, NULL ) ) {
im_free_imask( msk );
return( -1 );
}
/* Set demand hints. FATSTRIP is good for us, as THINSTRIP will cause
* too many recalculations on overlaps.
*/
if( im_demand_hint( out, IM_FATSTRIP, in, NULL ) )
return( -1 );
/* Generate!
*/
if( im_generate( out, erode_start, erode_gen, erode_stop, in, msk ) )
return( -1 );
out->Xoffset = -m->xsize / 2;
out->Yoffset = -m->ysize / 2;
return( 0 );
}
/* The above, with a border to make out the same size as in.
*/
int
im_erode( IMAGE *in, IMAGE *out, INTMASK *m )
{
IMAGE *t1 = im_open_local( out, "im_erode:1", "p" );
if( !t1 ||
im_embed( in, t1, 1, m->xsize / 2, m->ysize / 2,
in->Xsize + m->xsize - 1,
in->Ysize + m->ysize - 1 ) ||
im_erode_raw( t1, out, m ) )
return( -1 );
out->Xoffset = 0;
out->Yoffset = 0;
return( 0 );
}