1129 lines
27 KiB
C
1129 lines
27 KiB
C
/* Merge two images left-right. dx, dy is the offset needed to get from sec
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* (secondary image) to ref (reference image).
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*
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* Usage:
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*
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* int
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* im_lrmerge( ref, sec, out, dx, dy )
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* IMAGE *ref, *sec, *out;
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* int dx, dy;
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*
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* Returns 0 on success and -1 on error
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*
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* Copyright: 1990, 1991 N. Dessipris
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* Author: N. Dessipris
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* Written on: 20/09/1990
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* Updated on: 17/04/1991
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* 1/6/92: JC
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* - check for difference bug fixed
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* - geometry calculations improved and simplified
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* - small speedups
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Kirk Martinez for Sys5 29/4/93
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* 7/8/93 JC
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* - ANSIfied
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* - memory leaks fixed, ready for partial v2
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* - now does IM_CODING_LABQ too
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* 8/11/93 JC
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* - now propogates both input histories
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* - adds magic lines for global mosaic optimisation
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*
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*
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*
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May/1994 Ahmed Abbood
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*
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* - Modified to use partials on all IO
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*
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June/1995 Ahmed Abbood
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*
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* - Modified to work with different types of images.
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*
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* 16/6/95 JC
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* - tidied up a little
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* - added to VIPS!
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* 7/9/95 JC
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* - split into two parts: im_lrmerge() and im__lrmerge()
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* - latter called by im_lrmosaic()
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* - just the same as public im_lrmerge(), but adds no history
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* - necessary for im_global_balance()
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* - small bugs fixed
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* 10/10/95 JC
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* - better checks that parameters are sensible
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* 11/10/95 JC
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* - Kirk spotted what a load of rubbish Ahmed's code is
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* - rewritten - many, many bugs fixed
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* 24/1/97 JC
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* - now outputs bounding area of input images, rather than clipping
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* - ignores 0 pixels in blend
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* - small tidies
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* 7/2/97 JC
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* - new blend, caching
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* 25/2/97 JC
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* - old blend back, much simpler
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* - speed this up at some point if you think of an easy way to do it
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* 29/7/97 JC
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* - IM_CODING_LABQ blend now works, was bug in im_wrapone()
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* - small tidies
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* 10/1/98 JC
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* - merge LUTs now shared between all running mergers
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* - frees memory explicitly in im__stop_merge, for much better memory
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* use in large mosaics, huge improvement!
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* 18/2/98 JC
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* - im_demand_hint() call added
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* 19/2/98 JC
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* - now works for any dx/dy by calling im_insert() for bizarre cases
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* 26/9/99 JC
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* - ooops, blend lut was wrong! wonder how long that's been broken,
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* since feb97 I guess
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* 2/2/01 JC
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* - added tunable max blend width
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* 8/3/01 JC
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* - switched to integer arithmetic for integer blends
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* 7/11/01 JC
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* - more sophisticated transparency handling
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* - tiny blend speed up
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* 19/3/02 JC
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* - move fl cache to main state for better sharing
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* 15/8/02 JC
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* - records Xoffset/Yoffset
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* 20/6/05
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* - now requires all bands == 0 for transparency (used to just check
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* band 0)
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <limits.h>
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/*
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#define DEBUG
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*/
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#include <vips/vips.h>
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#include <vips/thread.h>
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#include "merge.h"
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#ifdef WITH_DMALLOC
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#include <dmalloc.h>
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#endif /*WITH_DMALLOC*/
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/* Blend luts. Shared between all lr and tb blends.
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*/
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double *im__coef1 = NULL;
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double *im__coef2 = NULL;
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int *im__icoef1 = NULL;
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int *im__icoef2 = NULL;
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/* Create a lut for the merging area. Always BLEND_SIZE entries, we
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* scale later when we index it.
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*/
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int
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im__make_blend_luts()
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{
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int x;
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/* Already done?
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*/
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if( im__coef1 && im__coef2 )
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return( 0 );
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/* Allocate and fill.
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*/
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im__coef1 = IM_ARRAY( NULL, BLEND_SIZE, double );
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im__coef2 = IM_ARRAY( NULL, BLEND_SIZE, double );
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im__icoef1 = IM_ARRAY( NULL, BLEND_SIZE, int );
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im__icoef2 = IM_ARRAY( NULL, BLEND_SIZE, int );
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if( !im__coef1 || !im__coef2 || !im__icoef1 || !im__icoef2 )
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return( -1 );
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for( x = 0; x < BLEND_SIZE; x++ ) {
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double a = IM_PI * x / (BLEND_SIZE - 1.0);
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im__coef1[x] = (cos( a ) + 1.0) / 2.0;
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im__coef2[x] = 1.0 - im__coef1[x];
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im__icoef1[x] = im__coef1[x] * BLEND_SCALE;
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im__icoef2[x] = im__coef2[x] * BLEND_SCALE;
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}
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return( 0 );
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}
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/* Return the position of the first non-zero pel from the left.
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*/
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static int
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find_first( REGION *ir, int *pos, int x, int y, int w )
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{
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PEL *pr = (PEL *) IM_REGION_ADDR( ir, x, y );
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IMAGE *im = ir->im;
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int ne = w * im->Bands;
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int i;
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/* Double the number of bands in a complex.
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*/
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if( im_iscomplex( im ) )
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ne *= 2;
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/* Search for the first non-zero band element from the left edge of the image.
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*/
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#define lsearch( TYPE ) { \
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TYPE *p = (TYPE *) pr; \
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\
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for( i = 0; i < ne; i++ ) \
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if( p[i] )\
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break;\
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}
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switch( im->BandFmt ) {
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case IM_BANDFMT_UCHAR: lsearch( unsigned char ); break;
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case IM_BANDFMT_CHAR: lsearch( signed char ); break;
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case IM_BANDFMT_USHORT: lsearch( unsigned short ); break;
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case IM_BANDFMT_SHORT: lsearch( signed short ); break;
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case IM_BANDFMT_UINT: lsearch( unsigned int ); break;
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case IM_BANDFMT_INT: lsearch( signed int ); break;
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case IM_BANDFMT_FLOAT: lsearch( float ); break;
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case IM_BANDFMT_DOUBLE: lsearch( double ); break;
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case IM_BANDFMT_COMPLEX:lsearch( float ); break;
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case IM_BANDFMT_DPCOMPLEX:lsearch( double ); break;
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default:
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im_errormsg( "im_lrmerge: internal error" );
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return( -1 );
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}
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/* i is first non-zero band element, we want first non-zero pixel.
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*/
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*pos = x + i / im->Bands;
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return( 0 );
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}
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/* Return the position of the first non-zero pel from the right.
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*/
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static int
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find_last( REGION *ir, int *pos, int x, int y, int w )
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{
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PEL *pr = (PEL *) IM_REGION_ADDR( ir, x, y );
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IMAGE *im = ir->im;
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int ne = w * im->Bands;
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int i;
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/* Double the number of bands in a complex.
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*/
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if( im_iscomplex( im ) )
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ne *= 2;
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/* Search for the first non-zero band element from the right.
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*/
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#define rsearch( TYPE ) { \
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TYPE *p = (TYPE *) pr; \
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\
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for( i = ne - 1; i >= 0; i-- )\
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if( p[i] )\
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break;\
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}
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switch( im->BandFmt ) {
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case IM_BANDFMT_UCHAR: rsearch( unsigned char ); break;
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case IM_BANDFMT_CHAR: rsearch( signed char ); break;
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case IM_BANDFMT_USHORT: rsearch( unsigned short ); break;
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case IM_BANDFMT_SHORT: rsearch( signed short ); break;
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case IM_BANDFMT_UINT: rsearch( unsigned int ); break;
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case IM_BANDFMT_INT: rsearch( signed int ); break;
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case IM_BANDFMT_FLOAT: rsearch( float ); break;
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case IM_BANDFMT_DOUBLE: rsearch( double ); break;
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case IM_BANDFMT_COMPLEX:rsearch( float ); break;
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case IM_BANDFMT_DPCOMPLEX:rsearch( double ); break;
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default:
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im_errormsg( "im_lrmerge: internal error" );
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return( -1 );
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}
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/* i is first non-zero band element, we want first non-zero pixel.
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*/
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*pos = x + i / im->Bands;
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return( 0 );
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}
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/* Make sure we have first/last for this area.
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*/
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static int
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make_firstlast( MergeInfo *inf, Overlapping *ovlap, Rect *oreg )
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{
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REGION *rir = inf->rir;
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REGION *sir = inf->sir;
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Rect rr, sr;
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int y, yr, ys;
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int missing;
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/* We're going to build first/last ... lock it from other generate
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* threads. In fact it's harmless if we do get two writers, but we may
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* avoid duplicating work.
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*/
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g_mutex_lock( ovlap->fl_lock );
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/* Do we already have first/last for this area? Bail out if we do.
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*/
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missing = 0;
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for( y = oreg->top; y < IM_RECT_BOTTOM( oreg ); y++ ) {
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const int j = y - ovlap->overlap.top;
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const int first = ovlap->first[j];
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if( first < 0 ) {
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missing = 1;
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break;
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}
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}
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if( !missing ) {
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/* No work to do!
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*/
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g_mutex_unlock( ovlap->fl_lock );
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return( 0 );
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}
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/* Entire width of overlap in ref for scan-lines we want.
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*/
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rr.left = ovlap->overlap.left;
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rr.top = oreg->top;
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rr.width = ovlap->overlap.width;
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rr.height = oreg->height;
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rr.left -= ovlap->rarea.left;
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rr.top -= ovlap->rarea.top;
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/* Entire width of overlap in sec for scan-lines we want.
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*/
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sr.left = ovlap->overlap.left;
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sr.top = oreg->top;
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sr.width = ovlap->overlap.width;
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sr.height = oreg->height;
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sr.left -= ovlap->sarea.left;
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sr.top -= ovlap->sarea.top;
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#ifdef DEBUG
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printf( "im__lrmerge: making first/last for areas:\n" );
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printf( "ref: left = %d, top = %d, width = %d, height = %d\n",
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rr.left, rr.top, rr.width, rr.height );
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printf( "sec: left = %d, top = %d, width = %d, height = %d\n",
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sr.left, sr.top, sr.width, sr.height );
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#endif
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/* Make pixels.
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*/
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if( im_prepare( rir, &rr ) || im_prepare( sir, &sr ) ) {
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g_mutex_unlock( ovlap->fl_lock );
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return( -1 );
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}
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/* Make first/last cache.
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*/
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for( y = oreg->top, yr = rr.top, ys = sr.top;
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y < IM_RECT_BOTTOM( oreg ); y++, yr++, ys++ ) {
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const int j = y - ovlap->overlap.top;
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int *first = &ovlap->first[j];
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int *last = &ovlap->last[j];
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/* Done this line already?
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*/
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if( *first < 0 ) {
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/* Search for start/end of overlap on this scan-line.
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*/
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if( find_first( sir, first,
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sr.left, ys, sr.width ) ||
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find_last( rir, last,
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rr.left, yr, rr.width ) ) {
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g_mutex_unlock( ovlap->fl_lock );
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return( -1 );
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}
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/* Translate to output space.
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*/
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*first += ovlap->sarea.left;
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*last += ovlap->rarea.left;
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/* Clip to maximum blend width, if necessary.
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*/
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if( ovlap->mwidth >= 0 &&
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*last - *first > ovlap->mwidth ) {
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int shrinkby = (*last - *first) - ovlap->mwidth;
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*first += shrinkby / 2;
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*last -= shrinkby / 2;
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}
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}
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}
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g_mutex_unlock( ovlap->fl_lock );
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return( 0 );
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}
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/* Test pixel == 0.
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*/
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#define TEST_ZERO( TYPE, T, RESULT ) { \
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TYPE *tt = (T); \
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int ii; \
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\
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for( ii = 0; ii < cb; ii++ ) \
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if( tt[i] ) \
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break; \
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if( ii == cb ) \
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(RESULT) = 1; \
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}
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/* Blend two integer images.
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*/
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#define iblend( TYPE, B, IN1, IN2, OUT ) { \
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TYPE *tr = (TYPE *) (IN1); \
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TYPE *ts = (TYPE *) (IN2); \
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TYPE *tq = (TYPE *) (OUT); \
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const int cb = (B); \
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const int left = IM_CLIP( 0, first - oreg->left, oreg->width ); \
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const int right = IM_CLIP( left, last - oreg->left, oreg->width ); \
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int ref_zero; \
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int sec_zero; \
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int x, b; \
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int i; \
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\
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/* Left of the blend area. \
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*/ \
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for( i = 0, x = 0; x < left; x++ ) { \
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ref_zero = 0; \
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TEST_ZERO( TYPE, tr, ref_zero ); \
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if( !ref_zero ) \
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for( b = 0; b < cb; b++, i++ ) \
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tq[i] = tr[i]; \
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else \
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for( b = 0; b < cb; b++, i++ ) \
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tq[i] = ts[i]; \
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} \
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\
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/* In blend area. \
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*/ \
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for( x = left; x < right; x++ ) { \
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ref_zero = 0; \
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sec_zero = 0; \
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TEST_ZERO( TYPE, tr, ref_zero ); \
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TEST_ZERO( TYPE, ts, sec_zero ); \
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\
|
|
if( !ref_zero && !sec_zero ) { \
|
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int inx = ((x + oreg->left - first) << \
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BLEND_SHIFT) / bwidth; \
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int c1 = im__icoef1[inx]; \
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int c2 = im__icoef2[inx]; \
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\
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for( b = 0; b < cb; b++, i++ ) \
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tq[i] = c1 * tr[i] / BLEND_SCALE + \
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c2 * ts[i] / BLEND_SCALE; \
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} \
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else if( !ref_zero ) \
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for( b = 0; b < cb; b++, i++ ) \
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tq[i] = tr[i]; \
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else \
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for( b = 0; b < cb; b++, i++ ) \
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tq[i] = ts[i]; \
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} \
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\
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/* Right of blend.
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*/ \
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for( x = right; x < oreg->width; x++ ) { \
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sec_zero = 0; \
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TEST_ZERO( TYPE, ts, sec_zero ); \
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if( !sec_zero ) \
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for( b = 0; b < cb; b++, i++ ) \
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tq[i] = ts[i]; \
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else \
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|
for( b = 0; b < cb; b++, i++ ) \
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tq[i] = tr[i]; \
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} \
|
|
}
|
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|
|
/* Blend two float images.
|
|
*/
|
|
#define fblend( TYPE, B, IN1, IN2, OUT ) { \
|
|
TYPE *tr = (TYPE *) (IN1); \
|
|
TYPE *ts = (TYPE *) (IN2); \
|
|
TYPE *tq = (TYPE *) (OUT); \
|
|
const int cb = (B); \
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|
const int left = IM_CLIP( 0, first - oreg->left, oreg->width ); \
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|
const int right = IM_CLIP( left, last - oreg->left, oreg->width ); \
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|
int ref_zero; \
|
|
int sec_zero; \
|
|
int x, b; \
|
|
int i; \
|
|
\
|
|
/* Left of the blend area. \
|
|
*/ \
|
|
for( i = 0, x = 0; x < left; x++ ) { \
|
|
ref_zero = 0; \
|
|
TEST_ZERO( TYPE, tr, ref_zero ); \
|
|
if( !ref_zero ) \
|
|
for( b = 0; b < cb; b++, i++ ) \
|
|
tq[i] = tr[i]; \
|
|
else \
|
|
for( b = 0; b < cb; b++, i++ ) \
|
|
tq[i] = ts[i]; \
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|
} \
|
|
\
|
|
/* In blend area. \
|
|
*/ \
|
|
for( x = left; x < right; x++ ) { \
|
|
ref_zero = 0; \
|
|
sec_zero = 0; \
|
|
TEST_ZERO( TYPE, tr, ref_zero ); \
|
|
TEST_ZERO( TYPE, ts, sec_zero ); \
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|
\
|
|
if( !ref_zero && !sec_zero ) { \
|
|
int inx = ((x + oreg->left - first) << \
|
|
BLEND_SHIFT) / bwidth; \
|
|
double c1 = im__coef1[inx]; \
|
|
double c2 = im__coef2[inx]; \
|
|
\
|
|
for( b = 0; b < cb; b++, i++ ) \
|
|
tq[i] = c1 * tr[i] + c2 * ts[i]; \
|
|
} \
|
|
else if( !ref_zero ) \
|
|
for( b = 0; b < cb; b++, i++ ) \
|
|
tq[i] = tr[i]; \
|
|
else \
|
|
for( b = 0; b < cb; b++, i++ ) \
|
|
tq[i] = ts[i]; \
|
|
} \
|
|
\
|
|
/* Right of blend.
|
|
*/ \
|
|
for( x = right; x < oreg->width; x++ ) { \
|
|
sec_zero = 0; \
|
|
TEST_ZERO( TYPE, ts, sec_zero ); \
|
|
if( !sec_zero ) \
|
|
for( b = 0; b < cb; b++, i++ ) \
|
|
tq[i] = ts[i]; \
|
|
else \
|
|
for( b = 0; b < cb; b++, i++ ) \
|
|
tq[i] = tr[i]; \
|
|
} \
|
|
}
|
|
|
|
/* Left-right blend function for non-labpack images.
|
|
*/
|
|
static int
|
|
lr_blend( REGION *or, MergeInfo *inf, Overlapping *ovlap, Rect *oreg )
|
|
{
|
|
REGION *rir = inf->rir;
|
|
REGION *sir = inf->sir;
|
|
IMAGE *im = or->im;
|
|
|
|
Rect prr, psr;
|
|
int y, yr, ys;
|
|
|
|
/* Make sure we have a complete first/last set for this area.
|
|
*/
|
|
if( make_firstlast( inf, ovlap, oreg ) )
|
|
return( -1 );
|
|
|
|
/* Part of rr which we will output.
|
|
*/
|
|
prr = *oreg;
|
|
prr.left -= ovlap->rarea.left;
|
|
prr.top -= ovlap->rarea.top;
|
|
|
|
/* Part of sr which we will output.
|
|
*/
|
|
psr = *oreg;
|
|
psr.left -= ovlap->sarea.left;
|
|
psr.top -= ovlap->sarea.top;
|
|
|
|
/* Make pixels.
|
|
*/
|
|
if( im_prepare( rir, &prr ) )
|
|
return( -1 );
|
|
if( im_prepare( sir, &psr ) )
|
|
return( -1 );
|
|
|
|
/* Loop down overlap area.
|
|
*/
|
|
for( y = oreg->top, yr = prr.top, ys = psr.top;
|
|
y < IM_RECT_BOTTOM( oreg ); y++, yr++, ys++ ) {
|
|
PEL *pr = (PEL *) IM_REGION_ADDR( rir, prr.left, yr );
|
|
PEL *ps = (PEL *) IM_REGION_ADDR( sir, psr.left, ys );
|
|
PEL *q = (PEL *) IM_REGION_ADDR( or, oreg->left, y );
|
|
|
|
const int j = y - ovlap->overlap.top;
|
|
const int first = ovlap->first[j];
|
|
const int last = ovlap->last[j];
|
|
const int bwidth = last - first;
|
|
|
|
switch( im->BandFmt ) {
|
|
case IM_BANDFMT_UCHAR:
|
|
iblend( unsigned char, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_CHAR:
|
|
iblend( signed char, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_USHORT:
|
|
iblend( unsigned short, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_SHORT:
|
|
iblend( signed short, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_UINT:
|
|
iblend( unsigned int, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_INT:
|
|
iblend( signed int, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_FLOAT:
|
|
fblend( float, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_DOUBLE:
|
|
fblend( double, im->Bands, pr, ps, q ); break;
|
|
case IM_BANDFMT_COMPLEX:
|
|
fblend( float, im->Bands*2, pr, ps, q ); break;
|
|
case IM_BANDFMT_DPCOMPLEX:
|
|
fblend( double, im->Bands*2, pr, ps, q ); break;
|
|
|
|
default:
|
|
im_errormsg( "im_lrmerge: internal error" );
|
|
return( -1 );
|
|
}
|
|
}
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Left-right blend function for IM_CODING_LABQ images.
|
|
*/
|
|
static int
|
|
lr_blend_labpack( REGION *or, MergeInfo *inf, Overlapping *ovlap, Rect *oreg )
|
|
{
|
|
REGION *rir = inf->rir;
|
|
REGION *sir = inf->sir;
|
|
Rect prr, psr;
|
|
int y, yr, ys;
|
|
|
|
/* Make sure we have a complete first/last set for this area. This
|
|
* will just look at the top 8 bits of L, not all 10, but should be OK.
|
|
*/
|
|
if( make_firstlast( inf, ovlap, oreg ) )
|
|
return( -1 );
|
|
|
|
/* Part of rr which we will output.
|
|
*/
|
|
prr = *oreg;
|
|
prr.left -= ovlap->rarea.left;
|
|
prr.top -= ovlap->rarea.top;
|
|
|
|
/* Part of sr which we will output.
|
|
*/
|
|
psr = *oreg;
|
|
psr.left -= ovlap->sarea.left;
|
|
psr.top -= ovlap->sarea.top;
|
|
|
|
/* Make pixels.
|
|
*/
|
|
if( im_prepare( rir, &prr ) )
|
|
return( -1 );
|
|
if( im_prepare( sir, &psr ) )
|
|
return( -1 );
|
|
|
|
/* Loop down overlap area.
|
|
*/
|
|
for( y = oreg->top, yr = prr.top, ys = psr.top;
|
|
y < IM_RECT_BOTTOM( oreg ); y++, yr++, ys++ ) {
|
|
PEL *pr = (PEL *) IM_REGION_ADDR( rir, prr.left, yr );
|
|
PEL *ps = (PEL *) IM_REGION_ADDR( sir, psr.left, ys );
|
|
PEL *q = (PEL *) IM_REGION_ADDR( or, oreg->left, y );
|
|
|
|
const int j = y - ovlap->overlap.top;
|
|
const int first = ovlap->first[j];
|
|
const int last = ovlap->last[j];
|
|
const int bwidth = last - first;
|
|
|
|
float *fq = inf->merge;
|
|
float *r = inf->from1;
|
|
float *s = inf->from2;
|
|
|
|
/* Unpack two bits we want.
|
|
*/
|
|
imb_LabQ2Lab( pr, r, oreg->width );
|
|
imb_LabQ2Lab( ps, s, oreg->width );
|
|
|
|
/* Blend as floats.
|
|
*/
|
|
fblend( float, 3, r, s, fq );
|
|
|
|
/* Re-pack to output buffer.
|
|
*/
|
|
imb_Lab2LabQ( inf->merge, q, oreg->width );
|
|
}
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
static void *
|
|
lock_free( GMutex *lock )
|
|
{
|
|
g_mutex_free( lock );
|
|
|
|
return( NULL );
|
|
}
|
|
|
|
/* Build basic per-call state and do some geometry calculations. Shared with
|
|
* im_tbmerge, so not static.
|
|
*/
|
|
Overlapping *
|
|
im__build_mergestate( IMAGE *ref, IMAGE *sec, IMAGE *out,
|
|
int dx, int dy, int mwidth )
|
|
{
|
|
Overlapping *ovlap = IM_NEW( out, Overlapping );
|
|
int x;
|
|
|
|
if( !ovlap )
|
|
return( NULL );
|
|
if( mwidth < -1 ) {
|
|
im_errormsg( "im_lr/tbmerge: mwidth must be -1 or >= 0" );
|
|
return( NULL );
|
|
}
|
|
|
|
ovlap->ref = ref;
|
|
ovlap->sec = sec;
|
|
ovlap->out = out;
|
|
ovlap->dx = dx;
|
|
ovlap->dy = dy;
|
|
ovlap->mwidth = mwidth;
|
|
|
|
/* Area occupied by ref image. Place at (0,0) to start with.
|
|
*/
|
|
ovlap->rarea.left = 0;
|
|
ovlap->rarea.top = 0;
|
|
ovlap->rarea.width = ref->Xsize;
|
|
ovlap->rarea.height = ref->Ysize;
|
|
|
|
/* Area occupied by sec image.
|
|
*/
|
|
ovlap->sarea.left = -dx;
|
|
ovlap->sarea.top = -dy;
|
|
ovlap->sarea.width = sec->Xsize;
|
|
ovlap->sarea.height = sec->Ysize;
|
|
|
|
/* Compute overlap.
|
|
*/
|
|
im_rect_intersectrect( &ovlap->rarea, &ovlap->sarea, &ovlap->overlap );
|
|
if( im_rect_isempty( &ovlap->overlap ) ) {
|
|
im_errormsg( "im_lr/tbmerge: no overlap" );
|
|
return( NULL );
|
|
}
|
|
|
|
/* Find position and size of output image.
|
|
*/
|
|
im_rect_unionrect( &ovlap->rarea, &ovlap->sarea, &ovlap->oarea );
|
|
|
|
/* Now: translate everything, so that the output image, not the left
|
|
* image, is at (0,0).
|
|
*/
|
|
ovlap->rarea.left -= ovlap->oarea.left;
|
|
ovlap->rarea.top -= ovlap->oarea.top;
|
|
ovlap->sarea.left -= ovlap->oarea.left;
|
|
ovlap->sarea.top -= ovlap->oarea.top;
|
|
ovlap->overlap.left -= ovlap->oarea.left;
|
|
ovlap->overlap.top -= ovlap->oarea.top;
|
|
ovlap->oarea.left = 0;
|
|
ovlap->oarea.top = 0;
|
|
|
|
/* Make sure blend luts are built.
|
|
*/
|
|
im__make_blend_luts();
|
|
|
|
/* Size of first/last cache. Could be either of these ... just pick
|
|
* the larger.
|
|
*/
|
|
ovlap->flsize = IM_MAX( ovlap->overlap.width, ovlap->overlap.height );
|
|
|
|
/* Build first/last cache.
|
|
*/
|
|
ovlap->first = IM_ARRAY( out, ovlap->flsize, int );
|
|
ovlap->last = IM_ARRAY( out, ovlap->flsize, int );
|
|
if( !ovlap->first || !ovlap->last )
|
|
return( NULL );
|
|
for( x = 0; x < ovlap->flsize; x++ )
|
|
ovlap->first[x] = -1;
|
|
|
|
ovlap->fl_lock = g_mutex_new();
|
|
if( im_add_close_callback( out,
|
|
(im_callback_fn) lock_free, ovlap->fl_lock, NULL ) ) {
|
|
g_mutex_free( ovlap->fl_lock );
|
|
return( NULL );
|
|
}
|
|
|
|
return( ovlap );
|
|
}
|
|
|
|
/* Build per-call state.
|
|
*/
|
|
static Overlapping *
|
|
build_lrstate( IMAGE *ref, IMAGE *sec, IMAGE *out, int dx, int dy, int mwidth )
|
|
{
|
|
Overlapping *ovlap;
|
|
|
|
if( !(ovlap = im__build_mergestate( ref, sec, out, dx, dy, mwidth )) )
|
|
return( NULL );
|
|
|
|
/* Select blender.
|
|
*/
|
|
switch( ref->Coding ) {
|
|
case IM_CODING_LABQ:
|
|
ovlap->blend = lr_blend_labpack;
|
|
break;
|
|
|
|
case IM_CODING_NONE:
|
|
ovlap->blend = lr_blend;
|
|
break;
|
|
|
|
default:
|
|
im_errormsg( "im_lrmerge: unknown coding type" );
|
|
return( NULL );
|
|
}
|
|
|
|
/* Find the parts of output which come just from ref and just from sec.
|
|
*/
|
|
ovlap->rpart = ovlap->rarea;
|
|
ovlap->spart = ovlap->sarea;
|
|
ovlap->rpart.width -= ovlap->overlap.width;
|
|
ovlap->spart.left += ovlap->overlap.width;
|
|
ovlap->spart.width -= ovlap->overlap.width;
|
|
|
|
/* Is there too much overlap? ie. right edge of ref image is greater
|
|
* than right edge of sec image, or left > left.
|
|
*/
|
|
if( IM_RECT_RIGHT( &ovlap->rarea ) > IM_RECT_RIGHT( &ovlap->sarea ) ||
|
|
ovlap->rarea.left > ovlap->sarea.left ) {
|
|
im_errormsg( "im_lrmerge: too much overlap" );
|
|
return( NULL );
|
|
}
|
|
|
|
/* Max number of pixels we may have to blend over.
|
|
*/
|
|
ovlap->blsize = ovlap->overlap.width;
|
|
|
|
return( ovlap );
|
|
}
|
|
|
|
/* The area being demanded can be filled using only pels from either the ref
|
|
* or the sec images. Attach output to the appropriate part of the input image.
|
|
* area is the position that ir->im occupies in the output image.
|
|
*
|
|
* Shared with im_tbmerge(), so not static.
|
|
*/
|
|
int
|
|
im__attach_input( REGION *or, REGION *ir, Rect *area )
|
|
{
|
|
Rect r = or->valid;
|
|
|
|
/* Translate to source coordinate space.
|
|
*/
|
|
r.left -= area->left;
|
|
r.top -= area->top;
|
|
|
|
/* Demand input.
|
|
*/
|
|
if( im_prepare( ir, &r ) )
|
|
return( -1 );
|
|
|
|
/* Attach or to ir.
|
|
*/
|
|
if( im_region_region( or, ir, &or->valid, r.left, r.top ) )
|
|
return( -1 );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* The area being demanded requires pixels from the ref and sec images. As
|
|
* above, but just do a sub-area of the output, and make sure we copy rather
|
|
* than just pointer-fiddling. reg is the sub-area of or->valid we should do.
|
|
*
|
|
* Shared with im_tbmerge(), so not static.
|
|
*/
|
|
int
|
|
im__copy_input( REGION *or, REGION *ir, Rect *area, Rect *reg )
|
|
{
|
|
Rect r = *reg;
|
|
|
|
/* Translate to source coordinate space.
|
|
*/
|
|
r.left -= area->left;
|
|
r.top -= area->top;
|
|
|
|
/* Paint this area of ir into or.
|
|
*/
|
|
if( im_prepare_to( ir, or, &r, reg->left, reg->top ) )
|
|
return( -1 );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Black out a region.
|
|
*/
|
|
void
|
|
im__black_region( REGION *reg )
|
|
{
|
|
PEL *q = (PEL *) IM_REGION_ADDR( reg, reg->valid.left, reg->valid.top );
|
|
int wd = IM_REGION_SIZEOF_LINE( reg );
|
|
int ls = IM_REGION_LSKIP( reg );
|
|
int y;
|
|
|
|
for( y = 0; y < reg->valid.height; y++, q += ls )
|
|
memset( (char *) q, 0, wd );
|
|
}
|
|
|
|
/* Generate function for merge. This is shared between im_lrmerge() and
|
|
* im_tbmerge().
|
|
*/
|
|
int
|
|
im__merge_gen( REGION *or, MergeInfo *inf, Overlapping *ovlap )
|
|
{
|
|
Rect *r = &or->valid;
|
|
Rect rreg, sreg, oreg;
|
|
|
|
/* Find intersection with overlap, ref and sec parts.
|
|
*/
|
|
im_rect_intersectrect( r, &ovlap->rpart, &rreg );
|
|
im_rect_intersectrect( r, &ovlap->spart, &sreg );
|
|
|
|
/* Do easy cases first: can we satisfy this demand with pixels just
|
|
* from ref, or just from sec.
|
|
*/
|
|
if( im_rect_equalsrect( r, &rreg ) ) {
|
|
if( im__attach_input( or, inf->rir, &ovlap->rarea ) )
|
|
return( -1 );
|
|
}
|
|
else if( im_rect_equalsrect( r, &sreg ) ) {
|
|
if( im__attach_input( or, inf->sir, &ovlap->sarea ) )
|
|
return( -1 );
|
|
}
|
|
else {
|
|
/* Difficult case - do in three stages: black out whole area,
|
|
* copy in parts of ref and sec we touch, write blend area.
|
|
* This could be sped up somewhat ... we will usually black
|
|
* out far too much, and write to the blend area three times.
|
|
* Upgrade in the future!
|
|
*/
|
|
|
|
/* Need intersections with whole of left & right, and overlap
|
|
* too.
|
|
*/
|
|
im_rect_intersectrect( r, &ovlap->rarea, &rreg );
|
|
im_rect_intersectrect( r, &ovlap->sarea, &sreg );
|
|
im_rect_intersectrect( r, &ovlap->overlap, &oreg );
|
|
|
|
im__black_region( or );
|
|
if( !im_rect_isempty( &rreg ) )
|
|
if( im__copy_input( or,
|
|
inf->rir, &ovlap->rarea, &rreg ) )
|
|
return( -1 );
|
|
if( !im_rect_isempty( &sreg ) )
|
|
if( im__copy_input( or,
|
|
inf->sir, &ovlap->sarea, &sreg ) )
|
|
return( -1 );
|
|
|
|
/* Nasty: inf->rir and inf->sir now point to the same bit of
|
|
* memory (part of or), and we've written twice. We need to
|
|
* make sure we get fresh pixels for the blend, so we must
|
|
* invalidate them both. Should maybe add a call to the API
|
|
* for this.
|
|
*/
|
|
inf->rir->valid.width = inf->sir->valid.width = 0;
|
|
|
|
/* Now blat in the blended area.
|
|
*/
|
|
if( !im_rect_isempty( &oreg ) )
|
|
if( ovlap->blend( or, inf, ovlap, &oreg ) )
|
|
return( -1 );
|
|
}
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Stop function. Shared with im_tbmerge(). Free explicitly to reduce mem
|
|
* requirements quickly for large mosaics.
|
|
*/
|
|
int
|
|
im__stop_merge( MergeInfo *inf )
|
|
{
|
|
if( inf->rir ) {
|
|
im_region_free( inf->rir );
|
|
inf->rir = NULL;
|
|
}
|
|
if( inf->sir ) {
|
|
im_region_free( inf->sir );
|
|
inf->sir = NULL;
|
|
}
|
|
if( inf->from1 ) {
|
|
im_free( inf->from1 );
|
|
inf->from1 = NULL;
|
|
}
|
|
if( inf->from2 ) {
|
|
im_free( inf->from2 );
|
|
inf->from2 = NULL;
|
|
}
|
|
if( inf->merge ) {
|
|
im_free( inf->merge );
|
|
inf->merge = NULL;
|
|
}
|
|
im_free( inf );
|
|
|
|
return( 0 );
|
|
}
|
|
|
|
/* Start function. Shared with im_tbmerge().
|
|
*/
|
|
void *
|
|
im__start_merge( IMAGE *out, Overlapping *ovlap )
|
|
{
|
|
MergeInfo *inf = IM_NEW( NULL, MergeInfo );
|
|
|
|
if( !inf )
|
|
return( NULL );
|
|
|
|
/* Clear all ptrs.
|
|
*/
|
|
inf->rir = NULL;
|
|
inf->sir = NULL;
|
|
inf->from1 = NULL;
|
|
inf->from2 = NULL;
|
|
inf->merge = NULL;
|
|
|
|
/* If this is going to be a IM_CODING_LABQ, we need IM_CODING_LABQ blend buffers.
|
|
*/
|
|
if( out->Coding == IM_CODING_LABQ ) {
|
|
inf->from1 = IM_ARRAY( NULL, ovlap->blsize * 3, float );
|
|
inf->from2 = IM_ARRAY( NULL, ovlap->blsize * 3, float );
|
|
inf->merge = IM_ARRAY( NULL, ovlap->blsize * 3, float );
|
|
if( !inf->from1 || !inf->from2 || !inf->merge ) {
|
|
im__stop_merge( inf );
|
|
return( NULL );
|
|
}
|
|
}
|
|
|
|
/* Make input regions.
|
|
*/
|
|
inf->rir = im_region_create( ovlap->ref );
|
|
inf->sir = im_region_create( ovlap->sec );
|
|
|
|
if( !inf->rir || !inf->sir ) {
|
|
im__stop_merge( inf );
|
|
return( NULL );
|
|
}
|
|
|
|
return( inf );
|
|
}
|
|
|
|
int
|
|
im__lrmerge( IMAGE *ref, IMAGE *sec, IMAGE *out, int dx, int dy, int mwidth )
|
|
{
|
|
Overlapping *ovlap;
|
|
|
|
#ifdef DEBUG
|
|
printf( "im__lrmerge %s %s %s %d %d %d\n",
|
|
ref->filename, sec->filename, out->filename,
|
|
dx, dy, mwidth );
|
|
printf( "ref is %d x %d pixels\n", ref->Xsize, ref->Ysize );
|
|
printf( "sec is %d x %d pixels\n", sec->Xsize, sec->Ysize );
|
|
#endif
|
|
|
|
/* Check IMAGEs parameters
|
|
*/
|
|
if( ref->Bands != sec->Bands || ref->Bbits != sec->Bbits ||
|
|
ref->BandFmt != sec->BandFmt ||
|
|
ref->Coding != sec->Coding ) {
|
|
im_errormsg( "im_lrmerge: input images incompatible" );
|
|
return( -1 );
|
|
}
|
|
if( ref->Coding != IM_CODING_NONE && ref->Coding != IM_CODING_LABQ ) {
|
|
im_errormsg( "im_lrmerge: inputs not uncoded or IM_CODING_LABQ" );
|
|
return( -1 );
|
|
}
|
|
if( dx > 0 || dx < 1 - ref->Xsize ) {
|
|
#ifdef DEBUG
|
|
printf( "im__lrmerge: no overlap, using insert\n" );
|
|
#endif
|
|
|
|
/* No overlap, use insert instead.
|
|
*/
|
|
if( im_insert( ref, sec, out, -dx, -dy ) )
|
|
return( -1 );
|
|
out->Xoffset = -dx;
|
|
out->Yoffset = -dy;
|
|
|
|
return( 0 );
|
|
}
|
|
if( im_piocheck( ref, out ) || im_piocheck( sec, out ) )
|
|
return( -1 );
|
|
|
|
/* Build state for this join.
|
|
*/
|
|
if( !(ovlap = build_lrstate( ref, sec, out, dx, dy, mwidth )) )
|
|
return( -1 );
|
|
|
|
/* Prepare the output IMAGE.
|
|
*/
|
|
if( im_cp_descv( out, ref, sec, NULL ) )
|
|
return( -1 );
|
|
out->Xsize = ovlap->oarea.width;
|
|
out->Ysize = ovlap->oarea.height;
|
|
out->Xoffset = ovlap->sarea.left;
|
|
out->Yoffset = ovlap->sarea.top;
|
|
|
|
/* Set demand hints.
|
|
*/
|
|
if( im_demand_hint( out, IM_THINSTRIP, ref, sec, NULL ) )
|
|
return( -1 );
|
|
|
|
/* Generate!
|
|
*/
|
|
if( im_generate( out,
|
|
im__start_merge, im__merge_gen, im__stop_merge, ovlap, NULL ) )
|
|
return( -1 );
|
|
|
|
return ( 0 );
|
|
}
|
|
|
|
int
|
|
im_lrmerge( IMAGE *ref, IMAGE *sec, IMAGE *out, int dx, int dy, int mwidth )
|
|
{
|
|
if( im__lrmerge( ref, sec, out, dx, dy, mwidth ) )
|
|
return( -1 );
|
|
|
|
if( im_histlin( out, "#LRJOIN <%s> <%s> <%s> <%d> <%d> <%d>",
|
|
ref->filename, sec->filename, out->filename,
|
|
-dx, -dy, mwidth ) )
|
|
return( -1 );
|
|
|
|
return( 0 );
|
|
}
|