Using calloc instead of malloc to initialize mCoreThread

This commit is contained in:
Sergiotarxz 2023-03-13 00:28:44 +01:00
parent 91e7ff6d66
commit 1198bbabbf

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@ -89,7 +89,7 @@ msCoreControllerDestroy(struct msCoreController **controller_ptr) {
} }
struct msCoreController * struct msCoreController *
msCoreControllerNew (struct mCore *core, struct msClientConnectionData *const data) { msCoreControllerNew (struct mCore *core, struct msClientConnectionData *const data) {
struct msCoreController *controller = malloc (sizeof *controller); struct msCoreController *controller = calloc (sizeof *controller, 1);
controller->multiplayer = NULL; controller->multiplayer = NULL;
controller->threadContext.core = core; controller->threadContext.core = core;
controller->threadContext.userData = data; controller->threadContext.userData = data;