Deleting try_mem.c
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#include <pthread.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <mgba/flags.h>
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#include <mgba/core/core.h>
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#include <mgba/core/thread.h>
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#include <mgba/core/interface.h>
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#include <mgba-util/vfs.h>
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#ifdef M_CORE_GBA
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#include <mgba/internal/gba/sio/lockstep.h>
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#endif
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#ifdef M_CORE_GB
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#include <mgba/internal/gb/sio/lockstep.h>
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#endif
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int main() {
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struct mCoreThread *threadContext = malloc(sizeof *threadContext);
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char *file = "/home/sergio/ruby.gba";
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struct mCore *core = mCoreFind(file);
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core->init(core);
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unsigned int width;
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unsigned int height;
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core->desiredVideoDimensions(core, &width, &height);
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color_t *outputBuffer = malloc((sizeof *outputBuffer) * width * height);
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core->setVideoBuffer(core, outputBuffer, 240);
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mCoreInitConfig(core, NULL);
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if (!core) {
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fprintf(stderr, "Unable to load core");
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return 1;
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}
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mCoreLoadFile(core, file);
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threadContext->core = core;
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threadContext->userData = NULL;
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mCoreThreadStart(threadContext);
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mCoreThreadJoin(threadContext);
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free(threadContext);
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}
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