nuttx-apps/examples/nx/nx_kbdin.c

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/****************************************************************************
* examples/nx/nx_kbdin.c
*
* Copyright (C) 2008, 2010 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <debug.h>
#include <errno.h>
#include <nuttx/nx.h>
#include <nuttx/nxtk.h>
#include <nuttx/nxfonts.h>
#include "nx_internal.h"
#ifdef CONFIG_NX_KBD
/****************************************************************************
* Definitions
****************************************************************************/
/* Select renderer -- Some additional logic would be required to support
* pixel depths that are not directly addressable (1,2,4, and 24).
*/
#if CONFIG_EXAMPLES_NX_BPP == 1
# define RENDERER nxf_convert_1bpp
#elif CONFIG_EXAMPLES_NX_BPP == 2
# define RENDERER nxf_convert_2bpp
#elif CONFIG_EXAMPLES_NX_BPP == 4
# define RENDERER nxf_convert_4bpp
#elif CONFIG_EXAMPLES_NX_BPP == 8
# define RENDERER nxf_convert_8bpp
#elif CONFIG_EXAMPLES_NX_BPP == 16
# define RENDERER nxf_convert_16bpp
#elif CONFIG_EXAMPLES_NX_BPP == 24
# define RENDERER nxf_convert_24bpp
#elif CONFIG_EXAMPLES_NX_BPP == 32
# define RENDERER nxf_convert_32bpp
#else
# error "Unsupported CONFIG_EXAMPLES_NX_BPP"
#endif
/****************************************************************************
* Private Types
****************************************************************************/
/****************************************************************************
* Private Function Prototypes
****************************************************************************/
/****************************************************************************
* Private Data
****************************************************************************/
/****************************************************************************
* Public Data
****************************************************************************/
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: nxeg_fillchar
****************************************************************************/
static void nxeg_fillchar(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect,
FAR const struct nxeg_bitmap_s *bm)
{
FAR void *src = (FAR void *)bm->glyph->bitmap;
struct nxgl_rect_s intersection;
int ret;
/* Handle the special case of spaces which have no glyph bitmap */
if (src)
{
/* Get the intersection of the redraw region and the characer bitmap */
nxgl_rectintersect(&intersection, rect, &bm->bounds);
if (!nxgl_nullrect(&intersection))
{
#ifndef CONFIG_EXAMPLES_NX_RAWWINDOWS
ret = nxtk_bitmapwindow((NXTKWINDOW)hwnd, &intersection, &src,
&bm->bounds.pt1,
(unsigned int)bm->glyph->stride);
if (ret < 0)
{
message("nxeg_fillchar: nxtk_bitmapwindow failed: %d\n", errno);
}
#else
ret = nx_bitmap((NXWINDOW)hwnd, &intersection, &src,
&bm->bounds.pt1,
(unsigned int)bm->glyph->stride);
if (ret < 0)
{
message("nxeg_fillchar: nx_bitmapwindow failed: %d\n", errno);
}
#endif
}
}
}
/****************************************************************************
* Name: nxeg_renderglyph
****************************************************************************/
static inline FAR const struct nxeg_glyph_s *
nxeg_renderglyph(FAR struct nxeg_state_s *st,
FAR const struct nx_fontbitmap_s *bm, uint8_t ch)
{
FAR struct nxeg_glyph_s *glyph = NULL;
FAR nxgl_mxpixel_t *ptr;
#if CONFIG_EXAMPLES_NX_BPP < 8
nxgl_mxpixel_t pixel;
#endif
int bmsize;
int row;
int col;
int ret;
/* Make sure that there is room for another glyph */
message("nxeg_renderglyph: ch=%02x\n", ch);
if (st->nglyphs < NXTK_MAXKBDCHARS)
{
/* Allocate the glyph */
glyph = &st->glyph[st->nglyphs];
glyph->code = ch;
/* Get the dimensions of the glyph */
glyph->width = bm->metric.width + bm->metric.xoffset;
glyph->height = bm->metric.height + bm->metric.yoffset;
/* Allocate memory to hold the glyph with its offsets */
glyph->stride = (glyph->width * CONFIG_EXAMPLES_NX_BPP + 7) / 8;
bmsize = glyph->stride * glyph->height;
glyph->bitmap = (FAR uint8_t *)malloc(bmsize);
if (glyph->bitmap)
{
/* Initialize the glyph memory to the background color */
#if CONFIG_EXAMPLES_NX_BPP < 8
pixel = st->color[0];
# if CONFIG_EXAMPLES_NX_BPP == 1
/* Pack 1-bit pixels into a 2-bits */
pixel &= 0x01;
pixel = (pixel) << 1 |pixel;
# endif
# if CONFIG_EXAMPLES_NX_BPP < 4
/* Pack 2-bit pixels into a nibble */
pixel &= 0x03;
pixel = (pixel) << 2 |pixel;
# endif
/* Pack 4-bit nibbles into a byte */
pixel &= 0x0f;
pixel = (pixel) << 4 | pixel;
ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap;
for (row = 0; row < glyph->height; row++)
{
for (col = 0; col < glyph->stride; col++)
{
/* Transfer the packed bytes into the buffer */
*ptr++ = pixel;
}
}
#elif CONFIG_EXAMPLES_NX_BPP == 24
# error "Additional logic is needed here for 24bpp support"
#else /* CONFIG_EXAMPLES_NX_BPP = {8,16,32} */
ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap;
for (row = 0; row < glyph->height; row++)
{
/* Just copy the color value into the glyph memory */
for (col = 0; col < glyph->width; col++)
{
*ptr++ = st->color[0];
}
}
#endif
/* Then render the glyph into the allocated memory */
ret = RENDERER((FAR nxgl_mxpixel_t*)glyph->bitmap,
glyph->height, glyph->width, glyph->stride,
bm, CONFIG_EXAMPLES_NX_FONTCOLOR);
if (ret < 0)
{
/* Actually, the RENDERER never returns a failure */
message("nxeg_renderglyph: RENDERER failed\n");
free(glyph->bitmap);
glyph->bitmap = NULL;
glyph = NULL;
}
else
{
/* Make it permanent */
st->nglyphs++;
}
}
}
return glyph;
}
/****************************************************************************
* Name: nxeg_addspace
****************************************************************************/
static inline FAR const struct nxeg_glyph_s *
nxeg_addspace(FAR struct nxeg_state_s *st, uint8_t ch)
{
FAR struct nxeg_glyph_s *glyph = NULL;
/* Make sure that there is room for another glyph */
if (st->nglyphs < NXTK_MAXKBDCHARS)
{
/* Allocate the NULL glyph */
glyph = &st->glyph[st->nglyphs];
memset(glyph, 0, sizeof(struct nxeg_glyph_s));
glyph->code = ' ';
glyph->width = st->spwidth;
st->nglyphs++;
}
return glyph;
}
/****************************************************************************
* Name: nxeg_findglyph
****************************************************************************/
static FAR const struct nxeg_glyph_s *
nxeg_findglyph(FAR struct nxeg_state_s *st, uint8_t ch)
{
int i;
/* First, try to find the glyph in the cache of pre-rendered glyphs */
for (i = 0; i < st->nglyphs; i++)
{
if (st->glyph[i].code == ch)
{
return &st->glyph[i];
}
}
return NULL;
}
/****************************************************************************
* Name: nxeg_getglyph
****************************************************************************/
static FAR const struct nxeg_glyph_s *
nxeg_getglyph(FAR struct nxeg_state_s *st, uint8_t ch)
{
FAR const struct nxeg_glyph_s *glyph;
FAR const struct nx_fontbitmap_s *bm;
/* First, try to find the glyph in the cache of pre-rendered glyphs */
glyph = nxeg_findglyph(st, ch);
if (!glyph)
{
/* No, it is not cached... Does the code map to a glyph? */
bm = nxf_getbitmap(ch);
if (!bm)
{
/* No, there is no glyph for this code. Use space */
glyph = nxeg_findglyph(st, ' ');
if (!glyph)
{
/* There isn't fake glyph for ' ' yet... create one */
glyph = nxeg_addspace(st, ' ');
}
}
else
{
glyph = nxeg_renderglyph(st, bm, ch);
}
}
return glyph;
}
/****************************************************************************
* Name: nxeg_addchar
****************************************************************************/
static FAR const struct nxeg_bitmap_s *
nxeg_addchar(FAR struct nxeg_state_s *st, uint8_t ch)
{
FAR struct nxeg_bitmap_s *bm = NULL;
FAR struct nxeg_bitmap_s *bmleft;
nxgl_coord_t leftx;
/* Is there space for another character on the display? */
if (st->nchars < NXTK_MAXKBDCHARS)
{
/* Yes, setup the bitmap */
bm = &st->bm[st->nchars];
/* Find the matching glyph */
bm->glyph = nxeg_getglyph(st, ch);
if (!bm->glyph)
{
return NULL;
}
/* Set up the bounds for the bitmap */
if (st->nchars <= 0)
{
/* The first character is one space from the left */
leftx = st->spwidth;
}
else
{
/* Otherwise, it is to the left of the preceding char */
bmleft = &st->bm[st->nchars-1];
leftx = bmleft->bounds.pt2.x + 1;
}
bm->bounds.pt1.x = leftx;
bm->bounds.pt1.y = 2;
bm->bounds.pt2.x = leftx + bm->glyph->width - 1;
bm->bounds.pt2.y = 2 + bm->glyph->height - 1;
st->nchars++;
}
return bm;
}
/****************************************************************************
* Name: nxeg_addchars
****************************************************************************/
static inline void nxeg_addchars(NXWINDOW hwnd, FAR struct nxeg_state_s *st,
uint8_t nch, FAR const uint8_t *ch)
{
FAR const struct nxeg_bitmap_s *bm;
while (nch--)
{
bm = nxeg_addchar(st, *ch++);
if (bm)
{
nxeg_fillchar(hwnd, &bm->bounds, bm);
}
}
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxeg_kbdin
****************************************************************************/
void nxeg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch,
FAR void *arg)
{
FAR struct nxeg_state_s *st = (FAR struct nxeg_state_s *)arg;
message("nxeg_kbdin%d: hwnd=%p nch=%d\n", st->wnum, hwnd, nch);
nxeg_addchars(hwnd, st, nch, ch);
}
/****************************************************************************
* Name: nxeg_tbkbdin
****************************************************************************/
#ifndef CONFIG_EXAMPLES_NX_RAWWINDOWS
void nxeg_tbkbdin(NXWINDOW hwnd, uint8_t nch, const uint8_t *ch, FAR void *arg)
{
FAR struct nxeg_state_s *st = (FAR struct nxeg_state_s *)arg;
message("nxeg_tbkbdin: ERROR -- toolbar should not received keyboard input\n");
message("nxeg_tbkbdin%d: hwnd=%p nch=%d\n", st->wnum, hwnd, nch);
}
#endif
/****************************************************************************
* Name: nxeg_tbkbdin
****************************************************************************/
void nxeg_filltext(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect,
FAR struct nxeg_state_s *st)
{
int i;
/* Fill each character on the display (Only the characters within rect
* will actually be redrawn).
*/
for (i = 0; i < st->nchars; i++)
{
nxeg_fillchar(hwnd, rect, &st->bm[i]);
}
}
#endif /* CONFIG_NX_KBD */