wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
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/////////////////////////////////////////////////////////////////////////////
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|
// apps/graphics/twm4nx/include/ciconmgr.hxx
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// Icon Manager includes
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//
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// Copyright (C) 2019 Gregory Nutt. All rights reserved.
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// Author: Gregory Nutt <gnutt@nuttx.org>
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//
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// Largely an original work but derives from TWM 1.0.10 in many ways:
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//
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// Copyright 1989,1998 The Open Group
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//
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// Please refer to apps/twm4nx/COPYING for detailed copyright information.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// 1. Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in
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|
|
// the documentation and/or other materials provided with the
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// distribution.
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// 3. Neither the name NuttX nor the names of its contributors may be
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// used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __APPS_INCLUDE_GRAPHICS_TWM4NX_CICONMGR_HXX
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#define __APPS_INCLUDE_GRAPHICS_TWM4NX_CICONMGR_HXX
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/////////////////////////////////////////////////////////////////////////////
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// Included Files
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/////////////////////////////////////////////////////////////////////////////
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2019-04-27 17:35:05 +02:00
|
|
|
#include <fcntl.h>
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|
|
#include <mqueue.h>
|
|
|
|
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
#include <nuttx/nx/nxglib.h>
|
|
|
|
#include "graphics/twm4nx/cwindow.hxx"
|
2019-04-27 17:35:05 +02:00
|
|
|
#include "graphics/twm4nx/ctwm4nxevent.hxx"
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Implementation Classes
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|
|
|
/////////////////////////////////////////////////////////////////////////////
|
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|
|
|
|
|
namespace NXWidgets
|
|
|
|
{
|
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class CNxTkWindow; // Forward reference
|
2019-04-26 20:50:35 +02:00
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|
|
class CButtonArray; // Forward reference
|
2019-04-27 17:35:05 +02:00
|
|
|
class CWidgetEventHandler; // Forward reference
|
2019-04-26 20:50:35 +02:00
|
|
|
class CWidgetEventArgs; // Forward reference
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
struct SRlePaletteBitmap; // Forward reference
|
|
|
|
}
|
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|
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|
|
namespace Twm4Nx
|
|
|
|
{
|
|
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struct SWindowEntry
|
|
|
|
{
|
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|
FAR struct SWindowEntry *flink;
|
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|
|
FAR struct SWindowEntry *blink;
|
2019-04-27 17:35:05 +02:00
|
|
|
FAR CWindow *cwin;
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
FAR CIconMgr *iconmgr;
|
|
|
|
nxgl_point_s pos;
|
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|
|
nxgl_size_s size;
|
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|
|
int row;
|
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|
|
int col;
|
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|
|
bool active;
|
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|
|
bool down;
|
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|
|
};
|
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|
2019-04-27 17:35:05 +02:00
|
|
|
class CIconMgr : protected NXWidgets::CWidgetEventHandler, public CTwm4NxEvent
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
{
|
|
|
|
private:
|
|
|
|
|
|
|
|
FAR CTwm4Nx *m_twm4nx; /**< Cached Twm4Nx session */
|
2019-04-27 17:35:05 +02:00
|
|
|
mqd_t m_eventq; /**< NxWidget event message queue */
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
FAR struct SWindowEntry *m_head; /**< Head of the window list */
|
|
|
|
FAR struct SWindowEntry *m_tail; /**< Tail of the window list */
|
|
|
|
FAR struct SWindowEntry *m_active; /**< The active entry */
|
|
|
|
FAR struct CWindow *m_window; /**< Parent window */
|
2019-04-26 20:50:35 +02:00
|
|
|
FAR NXWidgets::CButtonArray *m_buttons; /**< The cotained button array */
|
|
|
|
uint8_t m_maxColumns; /**< Max columns per row */
|
|
|
|
uint8_t m_nrows; /**< Number of rows in the button array */
|
|
|
|
uint8_t m_ncolumns; /**< Number of columns in the button array */
|
|
|
|
unsigned int m_nWindows; /**< The number of windows in the icon mgr. */
|
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|
|
|
/**
|
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* Return the height of one row
|
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|
*
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|
* @return The height of one row
|
|
|
|
*/
|
|
|
|
|
|
|
|
nxgl_coord_t getRowHeight(void);
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Create and initialize the icon manager window
|
|
|
|
*
|
|
|
|
* @param name The prefix for this icon manager name
|
|
|
|
*/
|
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|
|
|
|
|
|
bool createWindow(FAR const char *prefix);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create the button array widget
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool createButtonArray(void);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Put an allocated entry into an icon manager
|
|
|
|
*
|
|
|
|
* @param wentry the entry to insert
|
|
|
|
*/
|
|
|
|
|
|
|
|
void insertEntry(FAR struct SWindowEntry *wentry,
|
|
|
|
FAR CWindow *cwin);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Remove an entry from an icon manager
|
|
|
|
*
|
|
|
|
* @param wentry the entry to remove
|
|
|
|
*/
|
|
|
|
|
|
|
|
void removeEntry(FAR struct SWindowEntry *wentry);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Set active window
|
|
|
|
*
|
|
|
|
* @param wentry Window to become active.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void active(FAR struct SWindowEntry *wentry);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Set window inactive
|
|
|
|
*
|
|
|
|
* @param wentry windows to become inactive.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void inactive(FAR struct SWindowEntry *wentry);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Free window list entry.
|
|
|
|
*/
|
|
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|
|
|
|
void freeWEntry(FAR struct SWindowEntry *wentry);
|
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2019-04-26 20:50:35 +02:00
|
|
|
/**
|
|
|
|
* Handle a widget action event. This will be a button pre-release event.
|
|
|
|
*
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|
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|
* @param e The event data.
|
|
|
|
*/
|
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|
|
void handleActionEvent(const NXWidgets::CWidgetEventArgs &e);
|
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|
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|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
public:
|
|
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|
|
|
|
|
/**
|
|
|
|
* CIconMgr Constructor
|
|
|
|
*
|
|
|
|
* @param twm4nx The Twm4Nx session
|
|
|
|
* @param ncolumns The number of columns this icon manager has
|
|
|
|
*/
|
|
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|
2019-04-26 20:50:35 +02:00
|
|
|
CIconMgr(CTwm4Nx *twm4nx, uint8_t ncolumns);
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
|
|
|
|
/**
|
|
|
|
* CIconMgr Destructor
|
|
|
|
*/
|
|
|
|
|
|
|
|
~CIconMgr(void);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create and initialize the icon manager window
|
|
|
|
*
|
|
|
|
* @param name The prefix for this icon manager name
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool initialize(FAR const char *prefix);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Add a window to an the icon manager
|
|
|
|
*
|
|
|
|
* @param win the TWM window structure
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool add(FAR CWindow *win);
|
|
|
|
|
2019-04-26 20:50:35 +02:00
|
|
|
/**
|
|
|
|
* Remove a window from the icon manager
|
|
|
|
*
|
|
|
|
* @param win the TWM window structure
|
|
|
|
*/
|
|
|
|
|
|
|
|
void remove(FAR struct SWindow *win);
|
|
|
|
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
/**
|
|
|
|
* Hide the icon manager
|
|
|
|
*/
|
|
|
|
|
|
|
|
inline void hide(void)
|
|
|
|
{
|
|
|
|
if (m_window != (FAR CWindow *)0)
|
|
|
|
{
|
|
|
|
m_window->iconify();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get the number of columns
|
|
|
|
*/
|
|
|
|
|
2019-04-26 20:50:35 +02:00
|
|
|
inline unsigned int getDisplayColumns(void)
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
{
|
2019-04-26 20:50:35 +02:00
|
|
|
return m_maxColumns;
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get the current column
|
|
|
|
*/
|
|
|
|
|
2019-04-26 20:50:35 +02:00
|
|
|
inline unsigned int getNumberOfColumns(void)
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
{
|
2019-04-26 20:50:35 +02:00
|
|
|
return m_ncolumns;
|
wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-26 00:54:17 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get the current size
|
|
|
|
*/
|
|
|
|
|
|
|
|
inline bool getSize(FAR struct nxgl_size_s *size)
|
|
|
|
{
|
|
|
|
return m_window->getFrameSize(size);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Pack the icon manager windows following an addition or deletion
|
|
|
|
*/
|
|
|
|
|
|
|
|
void pack(void);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* sort the windows
|
|
|
|
*/
|
|
|
|
|
|
|
|
void sort(void);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Handle ICONMGR events.
|
|
|
|
*
|
|
|
|
* @param eventmsg. The received NxWidget ICONMGR event message.
|
|
|
|
* @return True if the message was properly handled. false is
|
|
|
|
* return on any failure.
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool event(FAR struct SEventMsg *eventmsg);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Public Function Prototypes
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#endif // __APPS_INCLUDE_GRAPHICS_TWM4NX_CICONMGR_HXX
|