nuttx-apps/Makefile

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############################################################################
# apps/Makefile
#
# Copyright (C) 2011 Uros Platise. All rights reserved.
# Copyright (C) 2011-2014, 2018 Gregory Nutt. All rights reserved.
# Authors: Uros Platise <uros.platise@isotel.eu>
# Gregory Nutt <gnutt@nuttx.org>
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name NuttX nor the names of its contributors may be
# used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
############################################################################
APPDIR = ${shell pwd}
TOPDIR ?= $(APPDIR)/import
-include $(TOPDIR)/Make.defs
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-include $(APPDIR)/Make.defs
# Application Directories
# BUILDIRS is the list of top-level directories containing Make.defs files
# CLEANDIRS is the list of all top-level directories containing Makefiles.
# It is used only for cleaning.
BUILDIRS := $(dir $(filter-out import/Make.defs,$(wildcard */Make.defs)))
CLEANDIRS := $(dir $(wildcard */Makefile))
# CONFIGURED_APPS is the application directories that should be built in
# the current configuration.
CONFIGURED_APPS =
define Add_Application
include $(1)Make.defs
endef
$(foreach BDIR, $(BUILDIRS), $(eval $(call Add_Application,$(BDIR))))
# Library path
LIBPATH ?= $(TOPDIR)$(DELIM)staging
# The install path
EXE_DIR = $(APPDIR)$(DELIM)exe
BIN_DIR = $(EXE_DIR)$(DELIM)system$(DELIM)bin
# The final build target
BIN = libapps$(LIBEXT)
Squashed commit of the following: Merged in masayuki2009/nuttx.apps/loadable_app (pull request #148) loadable app support * apps: Introduce a build system for loadable apps for nsh. This PR consits of following changes. (NOTE: Changes to each application will be provided separately) apps/nshlib/Kconfig: Add 'option modules' to NSH_FILE_APPS so that a user can change an application configuration to tristate (y/n/m) apps/Make.defs: Override COMPILE and COMPILEXX macros to compile loadable apps. To make loadable apps, -DLOADABLE_APP is added to the flags. Also, introduce ELFLD to link a lodable app. Please note that the variable 'LOADABLE' must be defined in each application Makefile if you want to make a loadable app. apps/Application.mk: Add .build target in case of 'LOADABLE=y' which is used to link a final loadable application and install the app to apps/bin. apps/Makefile: Add SYMTABSRC and SYMTABOBJ variables for loadable apps which will be generated under the apps directory. Add make_symbols target which will be called when all applications are installed to generate symtab_app.c which is used for nsh to inform symbol information to the NuttX kernel. Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/hello: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. hello_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/helloxx: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. helloxx_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> Approved-by: GregoryN <gnutt@nuttx.org>
2018-08-03 20:05:01 +02:00
# Symbol table for loadable apps.
SYMTABSRC = $(EXE_DIR)$(DELIM)symtab_apps.c
SYMTABOBJ = $(SYMTABSRC:.c=$(OBJEXT))
Squashed commit of the following: Merged in masayuki2009/nuttx.apps/loadable_app (pull request #148) loadable app support * apps: Introduce a build system for loadable apps for nsh. This PR consits of following changes. (NOTE: Changes to each application will be provided separately) apps/nshlib/Kconfig: Add 'option modules' to NSH_FILE_APPS so that a user can change an application configuration to tristate (y/n/m) apps/Make.defs: Override COMPILE and COMPILEXX macros to compile loadable apps. To make loadable apps, -DLOADABLE_APP is added to the flags. Also, introduce ELFLD to link a lodable app. Please note that the variable 'LOADABLE' must be defined in each application Makefile if you want to make a loadable app. apps/Application.mk: Add .build target in case of 'LOADABLE=y' which is used to link a final loadable application and install the app to apps/bin. apps/Makefile: Add SYMTABSRC and SYMTABOBJ variables for loadable apps which will be generated under the apps directory. Add make_symbols target which will be called when all applications are installed to generate symtab_app.c which is used for nsh to inform symbol information to the NuttX kernel. Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/hello: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. hello_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/helloxx: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. helloxx_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> Approved-by: GregoryN <gnutt@nuttx.org>
2018-08-03 20:05:01 +02:00
# Build targets
all: $(BIN)
.PHONY: import install dirlinks context context_serialize clean_context context_rest .depdirs preconfig depend clean distclean
.PRECIOUS: libapps$(LIBEXT)
define MAKE_template
$(Q) cd $(1) && $(MAKE) $(2) TOPDIR="$(TOPDIR)" APPDIR="$(APPDIR)" BIN_DIR="$(BIN_DIR)"
endef
define SDIR_template
$(1)_$(2):
$(Q) cd $(1) && $(MAKE) $(2) TOPDIR="$(TOPDIR)" APPDIR="$(APPDIR)" BIN_DIR="$(BIN_DIR)"
endef
$(foreach SDIR, $(CONFIGURED_APPS), $(eval $(call SDIR_template,$(SDIR),all)))
$(foreach SDIR, $(CONFIGURED_APPS), $(eval $(call SDIR_template,$(SDIR),install)))
$(foreach SDIR, $(CONFIGURED_APPS), $(eval $(call SDIR_template,$(SDIR),context)))
$(foreach SDIR, $(CONFIGURED_APPS), $(eval $(call SDIR_template,$(SDIR),depend)))
$(foreach SDIR, $(CLEANDIRS), $(eval $(call SDIR_template,$(SDIR),clean)))
$(foreach SDIR, $(CLEANDIRS), $(eval $(call SDIR_template,$(SDIR),distclean)))
# In the KERNEL build, we must build and install all of the modules. No
# symbol table is needed
ifeq ($(CONFIG_BUILD_KERNEL),y)
.install: $(foreach SDIR, $(CONFIGURED_APPS), $(SDIR)_install)
install: $(BIN_DIR) .install
$(BIN_DIR):
$(Q) mkdir -p $(BIN_DIR)
.import: $(foreach SDIR, $(CONFIGURED_APPS), $(SDIR)_all)
$(Q) $(MAKE) install TOPDIR="$(TOPDIR)" APPDIR="$(APPDIR)"
import: $(BIN_DIR)
$(Q) $(MAKE) .import TOPDIR="$(APPDIR)$(DELIM)import"
else
# In FLAT and protected modes, the modules have already been created. A
# symbol table is required.
ifeq ($(CONFIG_BUILD_LOADABLE),)
$(BIN): $(foreach SDIR, $(CONFIGURED_APPS), $(SDIR)_all)
else
$(SYMTABSRC): $(foreach SDIR, $(CONFIGURED_APPS), $(SDIR)_all)
$(Q) $(MAKE) install TOPDIR="$(TOPDIR)" APPDIR="$(APPDIR)"
$(Q) $(APPDIR)$(DELIM)tools$(DELIM)mksymtab.sh $(EXE_DIR)$(DELIM)system $(SYMTABSRC)
$(SYMTABOBJ): %$(OBJEXT): %.c
ifeq ($(WINTOOL),y)
$(call COMPILE, -fno-lto "${shell cygpath -w $<}", "${shell cygpath -w $@}")
else
$(call COMPILE, -fno-lto $<, $@)
endif
$(BIN): $(SYMTABOBJ)
ifeq ($(WINTOOL),y)
$(call ARCHIVE, $(BIN), "${shell cygpath -w $^}")
else
$(call ARCHIVE, $(BIN), $^)
endif
endif # !CONFIG_BUILD_KERNEL && CONFIG_BUILD_LOADABLE
.install: $(foreach SDIR, $(CONFIGURED_APPS), $(SDIR)_install)
$(BIN_DIR):
$(Q) mkdir -p $(BIN_DIR)
install: $(BIN_DIR) .install
.import: $(BIN) install
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import:
$(Q) $(MAKE) .import TOPDIR="$(APPDIR)$(DELIM)import"
endif # CONFIG_BUILD_KERNEL
dirlinks:
$(Q) $(MAKE) -C platform dirlinks TOPDIR="$(TOPDIR)" APPDIR="$(APPDIR)" BIN_DIR="$(BIN_DIR)"
context_rest: $(foreach SDIR, $(CONFIGURED_APPS), $(SDIR)_context)
context_serialize:
$(Q) $(MAKE) -C builtin context TOPDIR="$(TOPDIR)" APPDIR="$(APPDIR)"
$(Q) $(MAKE) context_rest
context: context_serialize
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Kconfig:
$(foreach SDIR, $(BUILDIRS), $(call MAKE_template,$(SDIR),preconfig))
$(Q) $(MKKCONFIG)
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preconfig: Kconfig
.depdirs: $(foreach SDIR, $(CONFIGURED_APPS), $(SDIR)_depend)
.depend: context Makefile .depdirs
$(Q) touch $@
depend: .depend
clean_context:
$(Q) $(MAKE) -C platform clean_context TOPDIR="$(TOPDIR)" APPDIR="$(APPDIR)" BIN_DIR="$(BIN_DIR)"
clean: $(foreach SDIR, $(CLEANDIRS), $(SDIR)_clean)
Squashed commit of the following: Merged in masayuki2009/nuttx.apps/loadable_app (pull request #148) loadable app support * apps: Introduce a build system for loadable apps for nsh. This PR consits of following changes. (NOTE: Changes to each application will be provided separately) apps/nshlib/Kconfig: Add 'option modules' to NSH_FILE_APPS so that a user can change an application configuration to tristate (y/n/m) apps/Make.defs: Override COMPILE and COMPILEXX macros to compile loadable apps. To make loadable apps, -DLOADABLE_APP is added to the flags. Also, introduce ELFLD to link a lodable app. Please note that the variable 'LOADABLE' must be defined in each application Makefile if you want to make a loadable app. apps/Application.mk: Add .build target in case of 'LOADABLE=y' which is used to link a final loadable application and install the app to apps/bin. apps/Makefile: Add SYMTABSRC and SYMTABOBJ variables for loadable apps which will be generated under the apps directory. Add make_symbols target which will be called when all applications are installed to generate symtab_app.c which is used for nsh to inform symbol information to the NuttX kernel. Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/hello: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. hello_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/helloxx: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. helloxx_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> Approved-by: GregoryN <gnutt@nuttx.org>
2018-08-03 20:05:01 +02:00
$(call DELFILE, $(SYMTABSRC))
$(call DELFILE, $(SYMTABOBJ))
$(call DELFILE, $(BIN))
$(call DELFILE, Kconfig)
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$(call DELDIR, $(BIN_DIR))
$(call DELDIR, $(EXE_DIR))
$(call CLEAN)
distclean: $(foreach SDIR, $(CLEANDIRS), $(SDIR)_distclean)
ifeq ($(CONFIG_WINDOWS_NATIVE),y)
$(Q) ( if exist external ( \
echo ********************************************************" \
echo * The external directory/link must be removed manually *" \
echo ********************************************************" \
)
else
$(Q) ( if [ -e external ]; then \
echo "********************************************************"; \
echo "* The external directory/link must be removed manually *"; \
echo "********************************************************"; \
fi; \
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)
endif
$(call DELFILE, .depend)
Squashed commit of the following: Merged in masayuki2009/nuttx.apps/loadable_app (pull request #148) loadable app support * apps: Introduce a build system for loadable apps for nsh. This PR consits of following changes. (NOTE: Changes to each application will be provided separately) apps/nshlib/Kconfig: Add 'option modules' to NSH_FILE_APPS so that a user can change an application configuration to tristate (y/n/m) apps/Make.defs: Override COMPILE and COMPILEXX macros to compile loadable apps. To make loadable apps, -DLOADABLE_APP is added to the flags. Also, introduce ELFLD to link a lodable app. Please note that the variable 'LOADABLE' must be defined in each application Makefile if you want to make a loadable app. apps/Application.mk: Add .build target in case of 'LOADABLE=y' which is used to link a final loadable application and install the app to apps/bin. apps/Makefile: Add SYMTABSRC and SYMTABOBJ variables for loadable apps which will be generated under the apps directory. Add make_symbols target which will be called when all applications are installed to generate symtab_app.c which is used for nsh to inform symbol information to the NuttX kernel. Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/hello: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. hello_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> * apps/examples/helloxx: Apply changes to support a lodable app. Kconfig: Change the application state from bool to tristate Make.defs: Change the condition to build. By default, the application is not selected (i.e. 'n'), so if other states (i.e. y/m) are selected, the application will be compiled. Makefile: If the application is specified to 'm', the variable 'LOADABLE' must be defined here. Also note that other variables (PRIORITY and STACKSIZE) can only be used for built-in apps. helloxx_main.c Add LOADABLE_APP condition to main(). Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com> Approved-by: GregoryN <gnutt@nuttx.org>
2018-08-03 20:05:01 +02:00
$(call DELFILE, $(SYMTABSRC))
$(call DELFILE, $(SYMTABOBJ))
$(call DELFILE, $(BIN))
$(call DELFILE, Kconfig)
$(call DELDIR, $(BIN_DIR))
$(call DELDIR, $(EXE_DIR))
$(call CLEAN)