nuttx-apps/include/nxplayer.h

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/****************************************************************************
* apps/system/nxplayer/nxplayer.h
*
* Copyright (C) 2013 Ken Pettit. All rights reserved.
* Author: Ken Pettit <pettitkd@gmail.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#ifndef __APPS_SYSTEM_NXPLAYER_NXPLAYER_H
#define __APPS_SYSTEM_NXPLAYER_NXPLAYER_H 1
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/****************************************************************************
* Public Type Declarations
****************************************************************************/
struct nxplayer_s
{
int state; /* Current player state */
int devFd; /* File descriptor of active device */
mqd_t mq; /* Message queue for the playthread */
char mqname[16]; /* Name of our message queue */
pthread_t playId; /* Thread ID of the playthread */
int crefs; /* Number of references to the player */
sem_t sem; /* Thread sync semaphore */
FILE* fileFd; /* File descriptor of open file */
#ifdef CONFIG_NXPLAYER_INCLUDE_PREFERRED_DEVICE
char prefdevice[CONFIG_NAME_MAX]; /* Preferred audio device */
int prefformat; /* Formats supported by preferred device */
int preftype; /* Types supported by preferred device */
#endif
#ifdef CONFIG_NXPLAYER_INCLUDE_MEDIADIR
char mediadir[CONFIG_NAME_MAX]; /* Root media directory where media is located */
#endif
#ifdef CONFIG_AUDIO_MULTI_SESSION
FAR void* session; /* Session assigment from device */
#endif
#ifndef CONFIG_AUDIO_EXCLUDE_VOLUME
uint16_t volume; /* Volume as a whole percentage (0-100) */
#ifndef CONFIG_AUDIO_EXCLUDE_BALANCE
uint16_t balance; /* Balance as a whole % (0=left off, 100=right off) */
#endif
#endif
#ifndef CONFIG_AUDIO_EXCLUDE_TONE
uint16_t treble; /* Treble as a whole % */
uint16_t bass; /* Bass as a whole % */
#endif
};
typedef int (*nxplayer_func)(FAR struct nxplayer_s* pPlayer, char* pargs);
/****************************************************************************
* Public Data
****************************************************************************/
/****************************************************************************
* Public Function Prototypes
****************************************************************************/
/****************************************************************************
* Name: nxplayer_create
*
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* Allocates and Initializes a NxPlayer context that is passed to all
* nxplayer routines. The player MUST be destroyed using the
* nxplayer_destroy() routine since the context is reference counted.
* The context can be used in a mode where the caller creates the
* context, starts a file playing, and then forgets about the context
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* and it will self free. This is because the nxplayer_playfile
* will also create a reference to the context, so the client calling
* nxplayer_destroy() won't actually de-allocate anything. The freeing
* will occur after the playthread has completed.
*
* Alternately, the caller can create the objec and hold on to it, then
* the context will persist until the original creator destroys it.
*
* Input Parameters: None
*
* Returned values:
* Pointer to created NxPlayer context or NULL if error.
*
**************************************************************************/
FAR struct nxplayer_s *nxplayer_create(void);
/****************************************************************************
* Name: nxplayer_release
*
* Reduces the reference count to the player and if it reaches zero,
* frees all memory used by the context.
*
* Input Parameters:
* pPlayer Pointer to the NxPlayer context
*
* Returned values: None
*
**************************************************************************/
void nxplayer_release(FAR struct nxplayer_s *pPlayer);
/****************************************************************************
* Name: nxplayer_reference
*
* Increments the reference count to the player.
*
* Input Parameters:
* pPlayer Pointer to the NxPlayer context
*
* Returned values: None
*
**************************************************************************/
void nxplayer_reference(FAR struct nxplayer_s *pPlayer);
/****************************************************************************
* Name: nxplayer_setdevice
*
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* Sets the preferred Audio device to use with the instance of the
* nxplayer. Without a preferred device set, the nxplayer will search
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* the audio subsystem to find a suitable device depending on the
* type of audio operation requested (i.e. an MP3 decoder device when
* playing an MP3 file, a WAV decoder device for a WAV file, etc.).
*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
* device - Pointer to pathname of the preferred device
*
* Returned values:
* OK if context initialized successfully, error code otherwise.
*
**************************************************************************/
int nxplayer_setdevice(FAR struct nxplayer_s *pPlayer, char* device);
/****************************************************************************
* Name: nxplayer_playfile
*
* Plays the specified media file (from the filesystem) using the
* Audio system. If a preferred device has been set, that device
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* will be used for the playback, otherwise the first suitable device
* found in the /dev/audio directory will be used.
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*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
* filename - Pointer to pathname of the file to play
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* filefmt - Format of audio in filename if known, AUDIO_FMT_UNDEF
* to let nxplayer_playfile() determine automatically.
* subfmt - Sub-Format of audio in filename if known, AUDIO_FMT_UNDEF
* to let nxplayer_playfile() determine automatically.
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
int nxplayer_playfile(FAR struct nxplayer_s *pPlayer, char* filename,
int filefmt, int subfmt);
/****************************************************************************
* Name: nxplayer_stop
*
* Stops current playback.
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*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_STOP
int nxplayer_stop(FAR struct nxplayer_s *pPlayer);
#endif
/****************************************************************************
* Name: nxplayer_pause
*
* Pauses current playback.
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*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
int nxplayer_pause(FAR struct nxplayer_s *pPlayer);
#endif
/****************************************************************************
* Name: nxplayer_resume
*
* Resuems current playback.
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*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME
int nxplayer_resume(FAR struct nxplayer_s *pPlayer);
#endif
/****************************************************************************
* Name: nxplayer_setvolume
*
* Sets the playback volume. The volume is represented in 1/10th of a
* percent increments, so the range is 0-1000. A value of 10 would mean
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* 1%.
*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
* volume - Volume level to set in 1/10th percent increments
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_VOLUME
int nxplayer_setvolume(FAR struct nxplayer_s *pPlayer, uint16_t volume);
#endif
/****************************************************************************
* Name: nxplayer_setbalance
*
* Sets the playback balance. The balance is represented in 1/10th of a
* percent increments, so the range is 0-1000. A value of 10 would mean
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* 1%.
*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
* balance - Balance level to set in 1/10th percent increments
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_VOLUME
#ifndef CONFIG_AUDIO_EXCLUDE_BALANCE
int nxplayer_setbalance(FAR struct nxplayer_s *pPlayer, uint16_t balance);
#endif
#endif
/****************************************************************************
* Name: nxplayer_setmediadir
*
* Sets the root media directory for non-path qualified file searches.
*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
* mediadir - Pointer to pathname of the media directory
*
*
**************************************************************************/
inline void nxplayer_setmediadir(FAR struct nxplayer_s *pPlayer, char* mediadir);
/****************************************************************************
* Name: nxplayer_setbass
*
* Sets the playback bass level. The bass is represented in one percent
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* increments, so the range is 0-100.
*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
* bass - Bass level to set in one percent increments
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_TONE
int nxplayer_setbass(FAR struct nxplayer_s *pPlayer, uint8_t bass);
#endif
/****************************************************************************
* Name: nxplayer_settreble
*
* Sets the playback treble level. The bass is represented in one percent
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* increments, so the range is 0-100.
*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
* treble - Treble level to set in one percent increments
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifndef CONFIG_AUDIO_EXCLUDE_TONE
int nxplayer_settreble(FAR struct nxplayer_s *pPlayer, uint8_t treble);
#endif
/****************************************************************************
* Name: nxplayer_systemreset
*
* Performs an audio system reset, including a hardware reset on all
* registered audio devices.
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*
* Input Parameters:
* pPlayer - Pointer to the context to initialize
*
* Returned values:
* OK if file found, device found, and playback started.
*
**************************************************************************/
#ifdef CONFIG_NXPLAYER_INCLUDE_SYSTEM_RESET
int nxplayer_systemreset(FAR struct nxplayer_s *pPlayer);
#endif
#endif /* __APPS_SYSTEM_NXPLAYER_NXPLAYER_H */