nuttx-apps/examples/dsptest/test_transform.c

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/****************************************************************************
* examples/dsptest/test_transform.c
*
* Copyright (C) 2018 Gregory Nutt. All rights reserved.
* Author: Mateusz Szafoni <raiden00@railab.me>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include "dsptest.h"
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/* Set float precision for this module */
#undef UNITY_FLOAT_PRECISION
#define UNITY_FLOAT_PRECISION (0.0001f)
/****************************************************************************
* Private Types
****************************************************************************/
/****************************************************************************
* Private Function Protototypes
****************************************************************************/
/****************************************************************************
* Private Data
****************************************************************************/
/****************************************************************************
* Private Functions
****************************************************************************/
/* Feed Clarke transform with some data */
static void test_transform_clarke(void)
{
abc_frame_t abc;
ab_frame_t ab;
/* a = 0.0, b = 0.0, c = 0.0 -> alpha = 0.0, beta = 0.0 */
abc.a = 0.0;
abc.b = 0.0;
abc.c = 0.0;
clarke_transform(&abc, &ab);
TEST_ASSERT_EQUAL_FLOAT(0.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(0.0, ab.b);
/* a = 1.0, b = -2.0, c = 1.0 -> alpha = 1.0, beta = -1.732 */
abc.a = 1.0;
abc.b = -2.0;
abc.c = 1.0;
clarke_transform(&abc, &ab);
TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(-1.7320, ab.b);
/* a = 1.0, b = 1.0, c = -2.0 -> alpha = 1.0, beta = 1.7320 */
abc.a = 1.0;
abc.b = 1.0;
abc.c = -2.0;
clarke_transform(&abc, &ab);
TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(1.7320, ab.b);
/* a = -2.0, b = 1.0, c = 1.0 -> alpha = -2.0, beta = 0.0 */
abc.a = -2.0;
abc.b = 1.0;
abc.c = 1.0;
clarke_transform(&abc, &ab);
TEST_ASSERT_EQUAL_FLOAT(-2.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(0.0, ab.b);
}
/* Feed inverse Clarke transform with some data */
static void test_transform_invclarke(void)
{
ab_frame_t ab;
abc_frame_t abc;
/* alpha = 0.0, beta = 0.0 -> a = 0.0, b = 0.0, c = 0.0 */
ab.a = 0.0;
ab.b = 0.0;
inv_clarke_transform(&ab, &abc);
TEST_ASSERT_EQUAL_FLOAT(0.0, abc.a);
TEST_ASSERT_EQUAL_FLOAT(0.0, abc.b);
TEST_ASSERT_EQUAL_FLOAT(0.0, abc.c);
/* alpha = 1.0, beta = 1.0 -> a = 1.0, b = 0.3660, c = -1.3660 */
ab.a = 1.0;
ab.b = 1.0;
inv_clarke_transform(&ab, &abc);
TEST_ASSERT_EQUAL_FLOAT(1.0, abc.a);
TEST_ASSERT_EQUAL_FLOAT(0.3660, abc.b);
TEST_ASSERT_EQUAL_FLOAT(-1.3660, abc.c);
/* alpha = -1.0, beta = -1.0 -> a = -1.0, b = -0.3660, c = 1.3660 */
ab.a = -1.0;
ab.b = -1.0;
inv_clarke_transform(&ab, &abc);
TEST_ASSERT_EQUAL_FLOAT(-1.0, abc.a);
TEST_ASSERT_EQUAL_FLOAT(-0.3660, abc.b);
TEST_ASSERT_EQUAL_FLOAT(1.3660, abc.c);
/* alpha = 1.0, beta = -1.0 -> a = 1.0, b = -1.3660, c = 0.3660 */
ab.a = 1.0;
ab.b = -1.0;
inv_clarke_transform(&ab, &abc);
TEST_ASSERT_EQUAL_FLOAT(1.0, abc.a);
TEST_ASSERT_EQUAL_FLOAT(-1.3660, abc.b);
TEST_ASSERT_EQUAL_FLOAT(0.3660, abc.c);
}
/* Feed Park transform with some data */
static void test_transform_park(void)
{
phase_angle_t angle;
ab_frame_t ab;
dq_frame_t dq;
/* angle = 0.0, alpha = 0.0, beta = 0.0 -> d = 0.0, q = 0.0 */
phase_angle_update(&angle, 0.0);
ab.a = 0.0;
ab.b = 0.0;
park_transform(&angle, &ab, &dq);
TEST_ASSERT_EQUAL_FLOAT(0.0, dq.d);
TEST_ASSERT_EQUAL_FLOAT(0.0, dq.q);
/* angle = 0.0, alpha = 1.0, beta = 1.0 -> d = 1.0, q = 1.0 */
phase_angle_update(&angle, 0.0);
ab.a = 1.0;
ab.b = 1.0;
park_transform(&angle, &ab, &dq);
TEST_ASSERT_EQUAL_FLOAT(1.0, dq.d);
TEST_ASSERT_EQUAL_FLOAT(1.0, dq.q);
/* angle = PI, alpha = 1.0, beta = 1.0 -> d = -1.0, q = -1.0 */
phase_angle_update(&angle, M_PI_F);
ab.a = 1.0;
ab.b = 1.0;
park_transform(&angle, &ab, &dq);
TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.d);
TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.q);
/* angle = PI, alpha = -1.0, beta = 1.0 -> d = 1.0, q = -1.0 */
phase_angle_update(&angle, M_PI_F);
ab.a = -1.0;
ab.b = 1.0;
park_transform(&angle, &ab, &dq);
TEST_ASSERT_EQUAL_FLOAT(1.0, dq.d);
TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.q);
/* angle = -PI/2, alpha = 1.0, beta = 1.0 -> d = -1.0, q = 1.0 */
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phase_angle_update(&angle, -M_PI_F / 2);
ab.a = 1.0;
ab.b = 1.0;
park_transform(&angle, &ab, &dq);
TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.d);
TEST_ASSERT_EQUAL_FLOAT(1.0, dq.q);
}
/* Feed inverse Park transform with some data */
static void test_transform_invpark(void)
{
phase_angle_t angle;
dq_frame_t dq;
ab_frame_t ab;
/* angle = 0.0, d = 0.0, q = 0.0 -> alpha = 0.0, beta = 0.0 */
phase_angle_update(&angle, 0.0);
dq.d = 0.0;
dq.q = 0.0;
inv_park_transform(&angle, &dq, &ab);
TEST_ASSERT_EQUAL_FLOAT(0.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(0.0, ab.b);
/* angle = 0.0, d = 1.0, q = 1.0 -> alpha = 1.0, beta = 1.0 */
phase_angle_update(&angle, 0.0);
dq.d = 1.0;
dq.q = 1.0;
inv_park_transform(&angle, &dq, &ab);
TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(1.0, ab.b);
/* angle = PI, d = 1.0, q = 1.0 -> alpha = 0.0, beta = 0.0 */
phase_angle_update(&angle, M_PI_F);
dq.d = 1.0;
dq.q = 1.0;
inv_park_transform(&angle, &dq, &ab);
TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.b);
/* angle = PI, d = -1.0, q = 1.0 -> alpha = 0.0, beta = 0.0 */
phase_angle_update(&angle, M_PI_F);
dq.d = -1.0;
dq.q = 1.0;
inv_park_transform(&angle, &dq, &ab);
TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.b);
/* angle = -PI/2, d = 1.0, q = 1.0 -> alpha = 0.0, beta = 0.0 */
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phase_angle_update(&angle, -M_PI_F / 2);
dq.d = 1.0;
dq.q = 1.0;
inv_park_transform(&angle, &dq, &ab);
TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a);
TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.b);
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: test_transform
****************************************************************************/
void test_transform(void)
{
UNITY_BEGIN();
TEST_SEPARATOR();
/* Test 3 phase motor transformations */
RUN_TEST(test_transform_clarke);
RUN_TEST(test_transform_invclarke);
RUN_TEST(test_transform_park);
RUN_TEST(test_transform_invpark);
UNITY_END();
}