NxWM: Add a 48x48 play icon
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nxwm/src/glyph_play48x48.cxx
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284
nxwm/src/glyph_play48x48.cxx
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/********************************************************************************************
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* NxWidgets/nxwm/src/glyph_play24x24.cxx
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*
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* Copyright (C) 2014 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
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* me be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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********************************************************************************************/
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/********************************************************************************************
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* Included Files
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********************************************************************************************/
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#include <nuttx/config.h>
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#include <sys/types.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <nuttx/nx/nxglib.h>
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#include <nuttx/video/fb.h>
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#include <nuttx/video/rgbcolors.h>
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#include "crlepalettebitmap.hxx"
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#include "nxwmconfig.hxx"
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#include "nxwmglyphs.hxx"
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/********************************************************************************************
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* Pre-Processor Definitions
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********************************************************************************************/
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#define BITMAP_NROWS 48
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#define BITMAP_NCOLUMNS 48
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#define BITMAP_NLUTCODES 7
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#define DARK_PLAY_ICON 1
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/********************************************************************************************
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* Private Bitmap Data
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********************************************************************************************/
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using namespace NxWM;
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/* RGB24 (8-8-8) Colors */
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#if CONFIG_NXWIDGETS_BPP == 24 || CONFIG_NXWIDGETS_BPP == 32
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# ifdef DARK_PLAY_ICON
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static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x00bd00, 0xbdbdbd, 0x008400, 0x006600, 0x004e00, 0x003600, /* Codes 1-6 */
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};
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static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x00fc00, 0xfcfcfc, 0x00b000, 0x008800, 0x006800, 0x004800, /* Codes 1-6 */
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};
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# else /* DARK_PLAY_ICON */
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static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x00fc00, 0xfcfcfc, 0x00b000, 0x008800, 0x006800, 0x004800, /* Codes 1-6 */
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};
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static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x00ff00, 0xffffff, 0x00dc00, 0x00aa00, 0x008200, 0x005a00, /* Codes 1-6 */
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};
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# endif /* DARK_PLAY_ICON */
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/* RGB16 (565) Colors */
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#elif CONFIG_NXWIDGETS_BPP == 16
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# ifdef DARK_PLAY_ICON
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static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x05e0, 0xbdf7, 0x0420, 0x0320, 0x0260, 0x01a0, /* Codes 1-6 */
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};
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static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x07e0, 0xffff, 0x0580, 0x0440, 0x0340, 0x0240, /* Codes 1-6 */
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};
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# else /* DARK_PLAY_ICON */
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static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x07e0, 0xffff, 0x0580, 0x0440, 0x0340, 0x0240, /* Codes 1-6 */
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};
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static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x07e0, 0xffff, 0x06e0, 0x0540, 0x0400, 0x02c0, /* Codes 1-6 */
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};
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# endif /* DARK_PLAY_ICON */
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/* 8-bit color lookups. NOTE: This is really dumb! The lookup index is 8-bits and it used
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* to lookup an 8-bit value. There is no savings in that! It would be better to just put
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* the 8-bit color/greyscale value in the run-length encoded image and save the cost of these
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* pointless lookups. But these pointless lookups do make the logic compatible with the
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* 16- and 24-bit types.
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*/
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#elif CONFIG_NXWIDGETS_BPP == 8
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# ifdef CONFIG_NXWIDGETS_GREYSCALE
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/* 8-bit Greyscale */
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# ifdef DARK_PLAY_ICON
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static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x6e, 0xbd, 0x4d, 0x3b, 0x2d, 0x1f, /* Codes 1-6 */
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};
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static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x93, 0xfc, 0x67, 0x4f, 0x3d, 0x2a, /* Codes 1-6 */
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};
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# else /* DARK_PLAY_ICON */
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static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x93, 0xfc, 0x67, 0x4f, 0x3d, 0x2a, /* Codes 1-6 */
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};
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static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x95, 0xff, 0x81, 0x63, 0x4c, 0x34, /* Codes 1-6 */
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};
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# endif /* DARK_PLAY_ICON */
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# else /* CONFIG_NXWIDGETS_GREYSCALE */
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/* RGB8 (332) Colors */
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# ifdef DARK_PLAY_ICON
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static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x14, 0xb6, 0x10, 0x0c, 0x08, 0x04, /* Codes 1-6 */
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};
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static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x1c, 0xff, 0x14, 0x10, 0x0c, 0x08, /* Codes 1-6 */
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};
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# else /* DARK_PLAY_ICON */
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static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x1c, 0xff, 0x14, 0x10, 0x0c, 0x08, /* Codes 0-6 */
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};
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static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
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{
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CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
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0x1c, 0xff, 0x18, 0x14, 0x10, 0x08, /* Codes 0-6 */
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};
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# endif /* DARK_PLAY_ICON */
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# endif /* CONFIG_NXWIDGETS_GREYSCALE */
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#else
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# error "Unsupport pixel format"
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#endif
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static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[] =
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{
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{ 1, 0}, { 2, 1}, { 45, 2}, /* Row 0 */
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{ 2, 3}, { 1, 0}, { 2, 1}, { 43, 2}, /* Row 1 */
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{ 4, 3}, { 1, 0}, { 2, 1}, { 41, 2}, /* Row 2 */
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{ 6, 3}, { 1, 0}, { 2, 1}, { 39, 2}, /* Row 3 */
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{ 8, 3}, { 1, 0}, { 2, 1}, { 37, 2}, /* Row 4 */
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{ 10, 3}, { 1, 0}, { 2, 1}, { 35, 2}, /* Row 5 */
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{ 12, 3}, { 1, 0}, { 2, 1}, { 33, 2}, /* Row 6 */
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{ 14, 3}, { 1, 0}, { 2, 1}, { 31, 2}, /* Row 7 */
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{ 16, 3}, { 1, 0}, { 2, 1}, { 29, 2}, /* Row 8 */
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{ 18, 3}, { 1, 0}, { 2, 1}, { 27, 2}, /* Row 9 */
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{ 20, 3}, { 1, 0}, { 2, 1}, { 25, 2}, /* Row 10 */
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{ 22, 3}, { 1, 0}, { 2, 1}, { 23, 2}, /* Row 11 */
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{ 24, 3}, { 1, 0}, { 2, 1}, { 21, 2}, /* Row 12 */
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{ 26, 3}, { 1, 0}, { 2, 1}, { 19, 2}, /* Row 13 */
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{ 28, 3}, { 1, 0}, { 2, 1}, { 17, 2}, /* Row 14 */
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{ 30, 3}, { 1, 0}, { 2, 1}, { 15, 2}, /* Row 15 */
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{ 32, 3}, { 1, 0}, { 2, 1}, { 13, 2}, /* Row 16 */
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{ 34, 3}, { 1, 0}, { 2, 1}, { 11, 2}, /* Row 17 */
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{ 36, 3}, { 1, 0}, { 2, 1}, { 9, 2}, /* Row 18 */
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{ 38, 3}, { 1, 0}, { 2, 1}, { 7, 2}, /* Row 19 */
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{ 40, 3}, { 1, 0}, { 2, 1}, { 5, 2}, /* Row 20 */
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{ 42, 3}, { 1, 0}, { 2, 1}, { 3, 2}, /* Row 21 */
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{ 44, 3}, { 1, 0}, { 2, 1}, { 1, 2}, /* Row 22 */
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{ 46, 3}, { 1, 0}, { 1, 1}, /* Row 23 */
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{ 46, 4}, { 1, 5}, { 1, 6}, /* Row 24 */
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{ 44, 4}, { 1, 5}, { 2, 6}, { 1, 2}, /* Row 25 */
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{ 42, 4}, { 3, 6}, { 3, 2}, /* Row 26 */
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{ 40, 4}, { 1, 5}, { 2, 6}, { 5, 2}, /* Row 27 */
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{ 38, 4}, { 3, 6}, { 7, 2}, /* Row 28 */
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{ 36, 4}, { 1, 5}, { 2, 6}, { 9, 2}, /* Row 29 */
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{ 34, 4}, { 3, 6}, { 11, 2}, /* Row 30 */
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{ 32, 4}, { 1, 5}, { 2, 6}, { 13, 2}, /* Row 31 */
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{ 30, 4}, { 3, 6}, { 15, 2}, /* Row 32 */
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{ 28, 4}, { 1, 5}, { 2, 6}, { 17, 2}, /* Row 33 */
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{ 26, 4}, { 3, 6}, { 19, 2}, /* Row 34 */
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{ 24, 4}, { 1, 5}, { 2, 6}, { 21, 2}, /* Row 35 */
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{ 22, 4}, { 3, 6}, { 23, 2}, /* Row 36 */
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{ 20, 4}, { 1, 5}, { 2, 6}, { 25, 2}, /* Row 37 */
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{ 18, 4}, { 3, 6}, { 27, 2}, /* Row 38 */
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{ 16, 4}, { 1, 5}, { 2, 6}, { 29, 2}, /* Row 39 */
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{ 14, 4}, { 3, 6}, { 31, 2}, /* Row 40 */
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{ 12, 4}, { 1, 5}, { 2, 6}, { 33, 2}, /* Row 41 */
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{ 10, 4}, { 3, 6}, { 35, 2}, /* Row 42 */
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{ 8, 4}, { 1, 5}, { 2, 6}, { 37, 2}, /* Row 43 */
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{ 6, 4}, { 3, 6}, { 39, 2}, /* Row 44 */
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{ 4, 4}, { 1, 5}, { 2, 6}, { 41, 2}, /* Row 45 */
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{ 2, 4}, { 3, 6}, { 43, 2}, /* Row 46 */
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{ 1, 5}, { 2, 6}, { 45, 2}, /* Row 47 */
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};
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/********************************************************************************************
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* Public Bitmap Structure Definitions
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********************************************************************************************/
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const struct NXWidgets::SRlePaletteBitmap NxWM::g_playBitmap =
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{
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CONFIG_NXWIDGETS_BPP, // bpp - Bits per pixel
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CONFIG_NXWIDGETS_FMT, // fmt - Color format
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BITMAP_NLUTCODES, // nlut - Number of colors in the lLook-Up Table (LUT)
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BITMAP_NCOLUMNS, // width - Width in pixels
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BITMAP_NROWS, // height - Height in rows
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{ // lut - Pointer to the beginning of the Look-Up Table (LUT)
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g_playNormalLut, // Index 0: Unselected LUT
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g_playBrightlLut, // Index 1: Selected LUT
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},
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g_playRleEntries // data - Pointer to the beginning of the RLE data
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};
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