SMTPE11 and NxWM touchscreen fixes

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4722 42af7a65-404d-4744-a932-0658087f49c3
This commit is contained in:
patacongo 2012-05-11 18:27:46 +00:00
parent c9896fa33d
commit 469ad81ecc
4 changed files with 49 additions and 66 deletions

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@ -223,8 +223,12 @@ bool CCalibration::waitCalibrationData(struct SCalibrationData &data)
while (m_state != CALIB_COMPLETE)
{
#ifdef CONFIG_DEBUG
int ret = sem_wait(&m_waitSem);
DEBUGASSERT(ret == 0 || errno == EINTR);
#else
(void)sem_wait(&m_waitSem);
#endif
}
// Recover the window instance contained in the full screen window

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@ -295,19 +295,19 @@ FAR void *CTouchscreen::listener(FAR void *arg)
DEBUGASSERT(sample);
ssize_t nbytes = read(This->m_touchFd, sample,
sizeof(struct touch_sample_s));
vdbg("Received nbytes=%d\n", nbytes);
// Check for errors
if (nbytes < 0)
{
// The only expect error is to be interrupt by a signal
#ifdef CONFIG_DEBUG
int errval = errno;
dbg("read %s failed: %d\n",
CONFIG_NXWM_TOUCHSCREEN_DEVPATH, errval);
DEBUGASSERT(errval == EINTR);
#endif
}
// On a truly success read, the size of the returned data will

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@ -56,9 +56,9 @@
* Pre-Processor Definitions
********************************************************************************************/
#define BITMAP_NROWS 25
#define BITMAP_NCOLUMNS 25
#define BITMAP_NLUTCODES 6
#define BITMAP_NROWS 24
#define BITMAP_NCOLUMNS 24
#define BITMAP_NLUTCODES 5
#define DARK_PLAY_ICON 1
@ -76,13 +76,13 @@ using namespace NxWM;
static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x00a200, 0x006300, 0x004e00, 0x008100, 0x003600 /* Codes 1-5 */
0x00bd00, 0x008100, 0x006300, 0x003600 /* Codes 1-4 */
};
static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x00d800, 0x008400, 0x006800, 0x00ac00, 0x004800, /* Codes 1-5 */
0x00fc00, 0x00ac00, 0x008400, 0x004800 /* Codes 1-4 */
};
# else /* DARK_PLAY_ICON */
@ -90,13 +90,13 @@ static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x00d800, 0x008400, 0x006800, 0x00ac00, 0x004800, /* Codes 1-5 */
0x00fc00, 0x00ac00, 0x008400, 0x004800 /* Codes 1-4 */
};
static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x3fe13f, 0x3fa23f, 0x3f8d3f, 0x3fc03f, 0x3f753f /* Codes 1-5 */
0x00fc00, 0x00c000, 0x00a200, 0x007500 /* Codes 1-4 */
};
# endif /* DARK_PLAY_ICON */
@ -108,13 +108,13 @@ static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x0500, 0x0300, 0x0260, 0x0400, 0x01a0 /* Codes 1-5 */
0x05e0, 0x0400, 0x0300, 0x01a0 /* Codes 1-4 */
};
static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x06c0, 0x0420, 0x0340, 0x0560, 0x0240, /* Codes 1-5 */
0x07e0, 0x0560, 0x0420, 0x0240 /* Codes 1-4 */
};
# else /* DARK_PLAY_ICON */
@ -122,13 +122,13 @@ static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x06c0, 0x0420, 0x0340, 0x0560, 0x0240, /* Codes 0-5 */
0x07e0, 0x0560, 0x0420, 0x0240 /* Codes 1-4 */
};
static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x3f07, 0x3d07, 0x3c67, 0x3e07, 0x3ba7, /* Codes 0-5 */
0x07e0, 0x0600, 0x0500, 0x03a0 /* Codes 1-4 */
};
# endif /* DARK_PLAY_ICON */
@ -150,13 +150,13 @@ static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x5f, 0x3a, 0x2d, 0x4b, 0x1f /* Codes 1-5 */
0x6e, 0x4b, 0x3a, 0x1f /* Codes 1-4 */
};
static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x7e, 0x4d, 0x3d, 0x64, 0x2a /* Codes 1-5 */
0x93, 0x64, 0x4d, 0x2a /* Codes 1-4 */
};
# else /* DARK_PLAY_ICON */
@ -164,13 +164,13 @@ static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x7e, 0x4d, 0x3d, 0x64, 0x2a /* Codes 1-5 */
0x93, 0x64, 0x4d, 0x2a /* Codes 1-4 */
};
static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x9e, 0x79, 0x6c, 0x8a, 0x5e /* Codes 1-5 */
0x93, 0x70, 0x5f, 0x44 /* Codes 1-4 */
};
# endif /* DARK_PLAY_ICON */
@ -182,13 +182,13 @@ static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x14, 0x0c, 0x08, 0x10, 0x04 /* Codes 1-5 */
0x14, 0x10, 0x0c, 0x04 /* Codes 1-4 */
};
static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x18, 0x10, 0x0c, 0x14, 0x08 /* Codes 1-5 */
0x1c, 0x14, 0x10, 0x08 /* Codes 1-4 */
};
# else /* DARK_PLAY_ICON */
@ -196,13 +196,13 @@ static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x18, 0x10, 0x0c, 0x14, 0x08 /* Codes 0-5 */
0x1c, 0x14, 0x10, 0x08 /* Codes 1-4 */
};
static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x3c, 0x34, 0x30, 0x38, 0x2c /* Codes 0-5 */
0x1c, 0x18, 0x14, 0x0c /* Codes 1-4 */
};
# endif /* DARK_PLAY_ICON */
@ -213,51 +213,30 @@ static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[] =
{
{ 25, 0}, /* Row 0 */
{ 9, 0}, { 1, 1}, { 1, 2}, { 3, 3}, { 1, 2}, { 1, 1}, { 9, 0}, /* Row 1 */
{ 7, 0}, { 1, 1}, { 1, 3}, { 2, 2}, { 3, 1}, { 1, 4}, { 1, 3}, { 1, 5}, /* Row 2 */
{ 1, 2}, { 7, 0},
{ 6, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 7, 0}, { 1, 1}, { 1, 5}, { 1, 3}, /* Row 3 */
{ 6, 0},
{ 4, 0}, { 1, 1}, { 1, 2}, { 1, 5}, { 1, 4}, { 9, 0}, { 1, 1}, { 1, 2}, /* Row 4 */
{ 1, 5}, { 1, 3}, { 4, 0},
{ 3, 0}, { 1, 1}, { 1, 2}, { 1, 3}, { 1, 4}, { 1, 0}, { 1, 1}, { 10, 0}, /* Row 5 */
{ 1, 4}, { 1, 5}, { 1, 2}, { 3, 0},
{ 3, 0}, { 1, 3}, { 1, 5}, { 3, 0}, { 2, 1}, { 10, 0}, { 2, 3}, { 1, 4}, /* Row 6 */
{ 2, 0},
{ 2, 0}, { 1, 1}, { 1, 5}, { 1, 4}, { 3, 0}, { 1, 1}, { 1, 4}, { 2, 1}, /* Row 7 */
{ 8, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 2, 0},
{ 2, 0}, { 1, 3}, { 1, 2}, { 4, 0}, { 1, 1}, { 5, 4}, { 7, 0}, { 1, 1}, /* Row 8 */
{ 1, 5}, { 1, 2}, { 1, 0},
{ 1, 0}, { 1, 1}, { 1, 3}, { 1, 4}, { 4, 0}, { 1, 1}, { 7, 4}, { 6, 0}, /* Row 9 */
{ 1, 2}, { 1, 3}, { 1, 0},
{ 1, 1}, { 1, 3}, { 1, 5}, { 5, 0}, { 1, 1}, { 9, 4}, { 4, 0}, { 1, 4}, /* Row 10 */
{ 1, 2}, { 1, 4},
{ 1, 1}, { 1, 3}, { 1, 4}, { 5, 0}, { 1, 1}, { 11, 4}, { 2, 0}, { 1, 4}, /* Row 11 */
{ 1, 2}, { 1, 4},
{ 1, 1}, { 1, 5}, { 1, 1}, { 5, 0}, { 1, 4}, { 9, 2}, { 2, 3}, { 1, 5}, /* Row 12 */
{ 1, 0}, { 1, 4}, { 1, 2}, { 1, 4},
{ 1, 1}, { 1, 3}, { 1, 1}, { 5, 0}, { 1, 4}, { 7, 2}, { 3, 3}, { 1, 5}, /* Row 13 */
{ 2, 0}, { 1, 4}, { 1, 2}, { 1, 4},
{ 1, 1}, { 1, 3}, { 1, 4}, { 5, 0}, { 1, 4}, { 5, 2}, { 3, 3}, { 1, 5}, /* Row 14 */
{ 4, 0}, { 1, 2}, { 1, 3}, { 1, 4},
{ 1, 0}, { 1, 2}, { 1, 3}, { 5, 0}, { 1, 4}, { 3, 2}, { 3, 3}, { 1, 5}, /* Row 15 */
{ 5, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 1, 0},
{ 2, 0}, { 1, 5}, { 1, 4}, { 4, 0}, { 1, 4}, { 2, 2}, { 2, 3}, { 1, 5}, /* Row 16 */
{ 7, 0}, { 1, 2}, { 1, 5}, { 2, 0},
{ 2, 0}, { 1, 2}, { 1, 5}, { 1, 1}, { 3, 0}, { 1, 4}, { 2, 3}, { 1, 5}, /* Row 17 */
{ 8, 0}, { 1, 1}, { 1, 3}, { 1, 2}, { 2, 0},
{ 3, 0}, { 1, 2}, { 1, 3}, { 3, 0}, { 1, 3}, { 1, 5}, { 9, 0}, { 1, 1}, /* Row 18 */
{ 2, 3}, { 3, 0},
{ 3, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 2, 0}, { 1, 5}, { 9, 0}, { 1, 1}, /* Row 19 */
{ 1, 4}, { 1, 5}, { 4, 0},
{ 4, 0}, { 1, 1}, { 1, 5}, { 1, 3}, { 10, 0}, { 1, 1}, { 1, 3}, { 1, 5}, /* Row 20 */
{ 5, 0},
{ 6, 0}, { 1, 2}, { 1, 5}, { 1, 4}, { 6, 0}, { 1, 1}, { 1, 2}, { 1, 5}, /* Row 21 */
{ 1, 2}, { 6, 0},
{ 7, 0}, { 1, 3}, { 3, 5}, { 3, 3}, { 2, 5}, { 1, 3}, { 1, 2}, { 7, 0}, /* Row 22 */
{ 9, 0}, { 1, 4}, { 2, 2}, { 1, 3}, { 2, 2}, { 1, 4}, { 9, 0}, /* Row 23 */
{ 25, 0}, /* Row 24 */
{ 2, 1}, { 22, 0}, /* Row 0 */
{ 2, 2}, { 2, 1}, { 20, 0}, /* Row 1 */
{ 4, 2}, { 2, 1}, { 18, 0}, /* Row 2 */
{ 6, 2}, { 2, 1}, { 16, 0}, /* Row 3 */
{ 8, 2}, { 2, 1}, { 14, 0}, /* Row 4 */
{ 10, 2}, { 2, 1}, { 12, 0}, /* Row 5 */
{ 12, 2}, { 2, 1}, { 10, 0}, /* Row 6 */
{ 14, 2}, { 2, 1}, { 8, 0}, /* Row 7 */
{ 16, 2}, { 2, 1}, { 6, 0}, /* Row 8 */
{ 18, 2}, { 2, 1}, { 4, 0}, /* Row 9 */
{ 20, 2}, { 2, 1}, { 2, 0}, /* Row 10 */
{ 22, 2}, { 2, 1}, /* Row 11 */
{ 22, 3}, { 2, 4}, /* Row 12 */
{ 20, 3}, { 2, 4}, { 2, 0}, /* Row 13 */
{ 18, 3}, { 2, 4}, { 4, 0}, /* Row 14 */
{ 16, 3}, { 2, 4}, { 6, 0}, /* Row 15 */
{ 14, 3}, { 2, 4}, { 8, 0}, /* Row 16 */
{ 12, 3}, { 2, 4}, { 10, 0}, /* Row 17 */
{ 10, 3}, { 2, 4}, { 12, 0}, /* Row 18 */
{ 8, 3}, { 2, 4}, { 14, 0}, /* Row 19 */
{ 6, 3}, { 2, 4}, { 16, 0}, /* Row 20 */
{ 4, 3}, { 2, 4}, { 18, 0}, /* Row 21 */
{ 2, 3}, { 2, 4}, { 20, 0}, /* Row 22 */
{ 2, 4}, { 22, 0}, /* Row 23 */
};
/********************************************************************************************