graphics/littlevgl:Fix nxstyle for lv_conf.h

Signed-off-by: Qi Huang <huangqi3@xiaomi.com>
Change-Id: Icdf39551357d32f2af57c6cffe10a07101e3aebe
This commit is contained in:
Qi Huang 2020-04-08 09:01:41 +00:00 committed by Alan Carvalho de Assis
parent b7e96b473d
commit 5bee0377cb

View File

@ -33,27 +33,31 @@
*
****************************************************************************/
/*
* COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
*/
#ifndef __APPS_GRAPHICS_LITTLEVGL_LV_CONF_H
#define __APPS_GRAPHICS_LITTLEVGL_LV_CONF_H
/* clang-format off */
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;
/*====================
Graphical settings
*====================*/
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/****************************************************************************
* Graphical settings
****************************************************************************/
/* Maximal horizontal and vertical resolution to support by the library.*/
#define LV_HOR_RES_MAX CONFIG_LV_HOR_RES
#define LV_VER_RES_MAX CONFIG_LV_VER_RES
@ -63,10 +67,13 @@ typedef int16_t lv_coord_t;
* - 16: RGB565
* - 32: ARGB8888
*/
#define LV_COLOR_DEPTH CONFIG_LV_COLOR_DEPTH
/* Swap the 2 bytes of RGB565 color.
* Useful if the display has a 8 bit interface (e.g. SPI)*/
* Useful if the display has a 8 bit interface (e.g. SPI)
*/
#ifdef CONFIG_LV_COLOR_16_SWAP
#define LV_COLOR_16_SWAP CONFIG_LV_COLOR_16_SWAP
#else
@ -75,19 +82,26 @@ typedef int16_t lv_coord_t;
/* 1: Enable screen transparency.
* Useful for OSD or other overlapping GUIs.
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style
* should be modified: `style.body.opa = ...`
*/
#ifdef CONFIG_LV_COLOR_SCREEN_TRANSP
#define LV_COLOR_SCREEN_TRANSP CONFIG_LV_COLOR_SCREEN_TRANSP
#else
#define LV_COLOR_SCREEN_TRANSP 0
#endif
/*Images pixels with this color will not be drawn (with chroma keying)*/
/* Images pixels with this color will not be drawn (with chroma keying) */
#define LV_COLOR_TRANSP ((lv_color_t){.full = (CONFIG_LV_COLOR_TRANSP)}) /*LV_COLOR_LIME: pure green*/
/* Enable chroma keying for indexed images. */
#define LV_INDEXED_CHROMA 1
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#ifdef CONFIG_LV_ANTIALIAS
#define LV_ANTIALIAS CONFIG_LV_ANTIALIAS
#else
@ -95,35 +109,47 @@ typedef int16_t lv_coord_t;
#endif
/* Default display refresh period.
* Can be changed in the display driver (`lv_disp_drv_t`).*/
* Can be changed in the display driver (`lv_disp_drv_t`).
*/
#define LV_DISP_DEF_REFR_PERIOD CONFIG_LV_DISP_DEF_REFR_PERIOD /*[ms]*/
/* Dot Per Inch: used to initialize default sizes.
* E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
* (Not so important, you can adjust it to modify default sizes and spaces)
*/
#define LV_DPI CONFIG_LV_DPI /*[px]*/
/*=========================
Memory manager settings
*=========================*/
/****************************************************************************
* Memory manager settings
****************************************************************************/
/* LittelvGL's internal memory manager's settings.
* The graphical objects and other related data are stored here. */
* The graphical objects and other related data are stored here.
*/
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
# define LV_MEM_SIZE (32U * 1024U)
/* Complier prefix for a big array declaration */
# define LV_MEM_ATTR
/* Set an address for the memory pool instead of allocating it as an array.
* Can be in external SRAM too. */
* Can be in external SRAM too.
*/
# define LV_MEM_ADR 0
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
# define LV_MEM_AUTO_DEFRAG 1
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
@ -132,7 +158,10 @@ typedef int16_t lv_coord_t;
#endif /*LV_MEM_CUSTOM*/
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
* Used if lvgl is binded to higher level language and the memory is
* managed by that language
*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
@ -140,35 +169,44 @@ typedef int16_t lv_coord_t;
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
#endif /* LV_ENABLE_GC */
/*=======================
Input device settings
*=======================*/
/****************************************************************************
* Input device settings
****************************************************************************/
/* Input device default settings.
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
* Can be changed in the Input device driver (`lv_indev_drv_t`)
*/
/* Input device read period in milliseconds */
#define LV_INDEV_DEF_READ_PERIOD CONFIG_LV_INDEV_DEF_READ_PERIOD
/* Drag threshold in pixels */
#define LV_INDEV_DEF_DRAG_LIMIT CONFIG_LV_INDEV_DEF_DRAG_LIMIT
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
#define LV_INDEV_DEF_DRAG_THROW CONFIG_LV_INDEV_DEF_DRAG_THROW
/* Long press time in milliseconds.
* Time to send `LV_EVENT_LONG_PRESSSED`) */
* Time to send `LV_EVENT_LONG_PRESSSED`)
*/
#define LV_INDEV_DEF_LONG_PRESS_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_TIME
/* Repeated trigger period in long press [ms]
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
* Time between `LV_EVENT_LONG_PRESSED_REPEAT
*/
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_REP_TIME
/*==================
/****************************************************************************
* Feature usage
*==================*/
****************************************************************************/
/* 1: Enable the Animations */
/*1: Enable the Animations */
#ifdef CONFIG_USE_LV_ANIMATION
#define LV_USE_ANIMATION CONFIG_USE_LV_ANIMATION
#else
@ -177,12 +215,14 @@ typedef int16_t lv_coord_t;
#if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
/* Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`) */
typedef void * lv_anim_user_data_t;
#endif
/* 1: Enable shadow drawing*/
/* 1: Enable shadow drawing */
#ifdef CONFIG_USE_LV_SHADOW
#define LV_USE_SHADOW CONFIG_USE_LV_SHADOW
#else
@ -190,6 +230,7 @@ typedef void * lv_anim_user_data_t;
#endif
/* 1: Enable object groups (for keyboard/encoder navigation) */
#ifdef CONFIG_USE_LV_GROUP
#define LV_USE_GROUP CONFIG_USE_LV_GROUP
#else
@ -199,7 +240,8 @@ typedef void * lv_anim_user_data_t;
typedef void * lv_group_user_data_t;
#endif /*LV_USE_GROUP*/
/* 1: Enable GPU interface*/
/* 1: Enable GPU interface */
#ifdef CONFIG_USE_LV_GPU
#define LV_USE_GPU CONFIG_USE_LV_GPU
#else
@ -207,6 +249,7 @@ typedef void * lv_group_user_data_t;
#endif
/* 1: Enable file system (might be required for images */
#ifdef CONFIG_USE_LV_FILESYSTEM
#define LV_USE_FILESYSTEM CONFIG_USE_LV_FILESYSTEM
#else
@ -214,18 +257,21 @@ typedef void * lv_group_user_data_t;
#endif
#if LV_USE_FILESYSTEM
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
/* Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`) */
typedef void * lv_fs_drv_user_data_t;
#endif
/*1: Add a `user_data` to drivers and objects*/
/* 1: Add a `user_data` to drivers and objects */
#define LV_USE_USER_DATA 0
/*========================
/****************************************************************************
* Image decoder and cache
*========================*/
****************************************************************************/
/* 1: Enable indexed (palette) images */
#ifdef CONFIG_LV_IMG_CF_INDEXED
#define LV_IMG_CF_INDEXED CONFIG_LV_IMG_CF_INDEXED
#else
@ -233,6 +279,7 @@ typedef void * lv_fs_drv_user_data_t;
#endif
/* 1: Enable alpha indexed images */
#ifdef CONFIG_LV_IMG_CF_ALPHA
#define LV_IMG_CF_ALPHA CONFIG_LV_IMG_CF_ALPHA
#else
@ -240,32 +287,45 @@ typedef void * lv_fs_drv_user_data_t;
#endif
/* Default image cache size. Image caching keeps the images opened.
* If only the built-in image formats are used there is no real advantage of caching.
* If only the built-in image formats are used there is
* no real advantage of caching.
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* With complex image decoders (e.g. PNG or JPG) caching can
* save the continuous open/decode of images.
* However the opened images might consume additional RAM.
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
* LV_IMG_CACHE_DEF_SIZE must be >= 1
*/
#define LV_IMG_CACHE_DEF_SIZE 1
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
/* Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`) */
typedef void * lv_img_decoder_user_data_t;
/*=====================
/****************************************************************************
* Compiler settings
*====================*/
****************************************************************************/
/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
/* Define a custom attribute to `lv_task_handler` function */
#define LV_ATTRIBUTE_TASK_HANDLER
/* With size optimization (-Os) the compiler might not align data to
* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
* E.g. __attribute__((aligned(4))) */
* 4 or 8 byte boundary. This alignment will be explicitly applied
* where needed.
* E.g. __attribute__((aligned(4)))
*/
#define LV_ATTRIBUTE_MEM_ALIGN
/* Attribute to mark large constant arrays for example
* font's bitmaps */
* font's bitmaps
*/
#define LV_ATTRIBUTE_LARGE_CONST
/* Export integer constant to binding.
@ -274,28 +334,32 @@ typedef void * lv_img_decoder_user_data_t;
*
* The default value just prevents a GCC warning.
*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
/*===================
/****************************************************************************
* HAL settings
*==================*/
****************************************************************************/
/* 1: use a custom tick source.
* It removes the need to manually update the tick with `lv_tick_inc`) */
* It removes the need to manually update the tick with `lv_tick_inc`)
*/
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
typedef void * lv_disp_drv_user_data_t; /* Type of user data in the display driver */
typedef void * lv_indev_drv_user_data_t; /* Type of user data in the input device driver*/
/*================
/****************************************************************************
* Log settings
*===============*/
****************************************************************************/
/* 1: Enable the log module */
/*1: Enable the log module*/
#ifdef CONFIG_USE_LV_LOG
#define LV_USE_LOG CONFIG_USE_LV_LOG
#else
@ -304,12 +368,13 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
* LV_LOG_LEVEL_TRACE - A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO - Log important events
* LV_LOG_LEVEL_WARN - Log if something happened but didn't cause a crash
* LV_LOG_LEVEL_ERROR - Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE - Do not log anything
*/
#ifdef CONFIG_LV_LOG_LEVEL_TRACE
# define LV_LOG_LEVEL LV_LOG_LEVEL_TRACE
#endif
@ -331,7 +396,9 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
#endif
/* 1: Print the log with 'printf';
* 0: user need to register a callback with `lv_log_register_print_cb`*/
* 0: user need to register a callback with `lv_log_register_print_cb`
*/
#ifdef CONFIG_LV_LOG_PRINTF
# define LV_LOG_PRINTF CONFIG_LV_LOG_PRINTF
#else
@ -339,9 +406,9 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
#endif
#endif /*LV_USE_LOG*/
/*=================
/****************************************************************************
* Debug settings
*================*/
****************************************************************************/
/* If Debug is enabled LittelvGL validates the parameters of the functions.
* If an invalid parameter is found an error log message is printed and
@ -352,32 +419,45 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
*/
#define LV_USE_DEBUG 0
#if LV_USE_DEBUG
/*Check if the parameter is NULL. (Quite fast) */
/* Check if the parameter is NULL. (Quite fast) */
#define LV_USE_ASSERT_NULL 1
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
/* Checks is the memory is successfully allocated or no. (Quite fast) */
#define LV_USE_ASSERT_MEM 1
/* Check the strings.
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
* Search for NULL, very long strings, invalid characters,
* and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead
* (if it's enabled)
*/
#define LV_USE_ASSERT_STR 0
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
/* Check NULL, the object's type and existence
* (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be
* performed instead (if it's enabled)
*/
#define LV_USE_ASSERT_OBJ 0
/*Check if the styles are properly initialized. (Fast)*/
/* Check if the styles are properly initialized. (Fast) */
#define LV_USE_ASSERT_STYLE 1
#endif /*LV_USE_DEBUG*/
/*================
/****************************************************************************
* THEME USAGE
*================*/
****************************************************************************/
#ifdef CONFIG_LV_THEME_LIVE_UPDATE
#define LV_THEME_LIVE_UPDATE CONFIG_LV_THEME_LIVE_UPDATE
#else
@ -432,18 +512,21 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
#endif
/*==================
/****************************************************************************
* FONT USAGE
*===================*/
****************************************************************************/
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
/* The built-in fonts contains the ASCII range and
* some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.littlevgl.com/#Fonts
* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
*/
/* Robot fonts with bpp = 4
* https://fonts.google.com/specimen/Roboto */
* https://fonts.google.com/specimen/Roboto
*/
#ifdef CONFIG_USE_LV_FONT_ROBOTO_12
#define LV_FONT_ROBOTO_12 CONFIG_USE_LV_FONT_ROBOTO_12
#else
@ -469,11 +552,14 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
#endif
/* Demonstrate special features */
#define LV_FONT_ROBOTO_12_SUBPX 1
#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
/* Pixel perfect monospace font
* http://pelulamu.net/unscii/
*/
#ifdef CONFIG_USE_LV_FONT_UNSCII_8
#define LV_FONT_UNSCII_8 CONFIG_USE_LV_FONT_UNSCII_8
#else
@ -486,9 +572,11 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2)
*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font from the built-in fonts*/
/* Always set a default font from the built-in fonts */
#ifdef CONFIG_LV_FONT_DEFAULT_ROBOTO_12
#define LV_FONT_DEFAULT &lv_font_roboto_12
#endif
@ -511,61 +599,83 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
* but with > 10,000 characters if you see issues probably you need
* to enable it.
*/
#define LV_FONT_FMT_TXT_LARGE 0
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#define LV_FONT_SUBPX_BGR 0
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
/* Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`) */
typedef void * lv_font_user_data_t;
/*=================
/****************************************************************************
* Text settings
*=================*/
****************************************************************************/
/* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
* */
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
/* Can break (wrap) texts on these chars */
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
* To disable, set to a value <= 0
*/
#define LV_TXT_LINE_BREAK_LONG_LEN 12
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
/* Minimum number of characters in a long word to put
* on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN.
*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/* Minimum number of characters in a long word to put on a line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
/* Minimum number of characters in a long word to put on a
* line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN.
*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/* The control character to use for signalling text recoloring. */
#define LV_TXT_COLOR_CMD "#"
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
* The direction will be processed according to the
* Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics
*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/* Set the default direction. Supported values:
* `LV_BIDI_DIR_LTR` Left-to-Right
* `LV_BIDI_DIR_RTL` Right-to-Left
* `LV_BIDI_DIR_AUTO` detect texts base direction */
* `LV_BIDI_DIR_AUTO` detect texts base direction
*/
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
#endif
/*Change the built in (v)snprintf functions*/
/* Change the built in (v)snprintf functions */
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
@ -573,14 +683,16 @@ typedef void * lv_font_user_data_t;
# define lv_vsnprintf vsnprintf
#endif /*LV_SPRINTF_CUSTOM*/
/*===================
/****************************************************************************
* LV_OBJ SETTINGS
*==================*/
****************************************************************************/
/* Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`) */
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_obj_user_data_t;
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
/* 1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters */
#ifdef CONFIG_LV_OBJ_REALIGN
#define LV_USE_OBJ_REALIGN CONFIG_LV_OBJ_REALIGN
#else
@ -589,33 +701,38 @@ typedef void * lv_obj_user_data_t;
/* Enable to make the object clickable on a larger area.
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted
* horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted
* in all 4 directions (-32k..+32k px)
*/
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF
/*==================
/****************************************************************************
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
*/
****************************************************************************/
/* Documentation of the object types: https://docs.littlevgl.com/#Object-types */
/* Arc (dependencies: -) */
/*Arc (dependencies: -)*/
#ifdef CONFIG_USE_LV_ARC
#define LV_USE_ARC CONFIG_USE_LV_ARC
#else
#define LV_USE_ARC 0
#endif
/*Bar (dependencies: -)*/
/* Bar (dependencies: -) */
#ifdef CONFIG_USE_LV_BAR
#define LV_USE_BAR CONFIG_USE_LV_BAR
#else
#define LV_USE_BAR 0
#endif
/*Button (dependencies: lv_cont*/
/* Button (dependencies: lv_cont) */
#ifdef CONFIG_USE_LV_BTN
#define LV_USE_BTN CONFIG_USE_LV_BTN
#else
@ -623,7 +740,9 @@ typedef void * lv_obj_user_data_t;
#endif
#if LV_USE_BTN != 0
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
/* Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION) */
#ifdef CONFIG_LV_BTN_INK_EFFECT
#define LV_BTN_INK_EFFECT CONFIG_LV_BTN_INK_EFFECT
#else
@ -632,37 +751,40 @@ typedef void * lv_obj_user_data_t;
#endif
/*Button matrix (dependencies: -)*/
/* Button matrix (dependencies: -) */
#ifdef CONFIG_USE_LV_BTNM
#define LV_USE_BTNM CONFIG_USE_LV_BTNM
#else
#define LV_USE_BTNM 0
#endif
/*Calendar (dependencies: -)*/
/* Calendar (dependencies: -) */
#ifdef CONFIG_USE_LV_CALENDAR
#define LV_USE_CALENDAR CONFIG_USE_LV_CALENDAR
#else
#define LV_USE_CALENDAR 0
#endif
/*Canvas (dependencies: lv_img)*/
/* Canvas (dependencies: lv_img) */
#ifdef CONFIG_USE_LV_CANVAS
#define LV_USE_CANVAS CONFIG_USE_LV_CANVAS
#else
#define LV_USE_CANVAS 0
#endif
/* Check box (dependencies: lv_btn, lv_label) */
/*Check box (dependencies: lv_btn, lv_label)*/
#ifdef CONFIG_USE_LV_CB
#define LV_USE_CB CONFIG_USE_LV_CB
#else
#define LV_USE_CB 0
#endif
/*Chart (dependencies: -)*/
/* Chart (dependencies: -) */
#ifdef CONFIG_USE_LV_CHART
#define LV_USE_CHART CONFIG_USE_LV_CHART
#else
@ -673,78 +795,101 @@ typedef void * lv_obj_user_data_t;
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN CONFIG_LV_CHART_AXIS_TICK_LABEL_MAX_LEN
#endif
/*Container (dependencies: -*/
/* Container (dependencies: -) */
#define LV_USE_CONT 1
/*Color picker (dependencies: -*/
/* Color picker (dependencies: -) */
#define LV_USE_CPICKER 1
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
/* Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h) */
#define LV_USE_DDLIST 1
#if LV_USE_DDLIST != 0
/*Open and close default animation time [ms] (0: no animation)*/
/* Open and close default animation time [ms] (0: no animation) */
# define LV_DDLIST_DEF_ANIM_TIME 200
#endif
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
/* Gauge (dependencies:lv_bar, lv_lmeter) */
#define LV_USE_GAUGE 1
/*Image (dependencies: lv_label*/
/* Image (dependencies: lv_label) */
#define LV_USE_IMG 1
/*Image Button (dependencies: lv_btn*/
/* Image Button (dependencies: lv_btn) */
#define LV_USE_IMGBTN 1
#if LV_USE_IMGBTN
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
/* 1: The imgbtn requires left, mid and right parts and the width can be set freely */
# define LV_IMGBTN_TILED 0
#endif
/*Keyboard (dependencies: lv_btnm)*/
/* Keyboard (dependencies: lv_btnm) */
#define LV_USE_KB 1
/*Label (dependencies: -*/
/* Label (dependencies: -) */
#define LV_USE_LABEL 1
#if LV_USE_LABEL != 0
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
/* Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode */
# define LV_LABEL_DEF_SCROLL_SPEED 25
/* Waiting period at beginning/end of animation cycle */
# define LV_LABEL_WAIT_CHAR_COUNT 3
/*Enable selecting text of the label */
/* Enable selecting text of the label */
# define LV_LABEL_TEXT_SEL 0
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
/* Store extra some info in labels (12 bytes) to speed up drawing of very long texts */
# define LV_LABEL_LONG_TXT_HINT 0
#endif
/*LED (dependencies: -)*/
/* LED (dependencies: -) */
#define LV_USE_LED 1
/*Line (dependencies: -*/
/* Line (dependencies: -) */
#define LV_USE_LINE 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
/* List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons)) */
#define LV_USE_LIST 1
#if LV_USE_LIST != 0
/*Default animation time of focusing to a list element [ms] (0: no animation) */
/* Default animation time of focusing to a list element [ms] (0: no animation) */
# define LV_LIST_DEF_ANIM_TIME 100
#endif
/*Line meter (dependencies: *;)*/
/* Line meter (dependencies: *) */
#define LV_USE_LMETER 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
/* Message box (dependencies: lv_rect, lv_btnm, lv_label) */
#define LV_USE_MBOX 1
/*Page (dependencies: lv_cont)*/
/* Page (dependencies: lv_cont) */
#define LV_USE_PAGE 1
#if LV_USE_PAGE != 0
/*Focus default animation time [ms] (0: no animation)*/
/* Focus default animation time [ms] (0: no animation) */
# define LV_PAGE_DEF_ANIM_TIME 400
#endif
/*Preload (dependencies: lv_arc, lv_anim)*/
/* Preload (dependencies: lv_arc, lv_anim) */
#define LV_USE_PRELOAD 1
#if LV_USE_PRELOAD != 0
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
@ -752,64 +897,82 @@ typedef void * lv_obj_user_data_t;
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
#endif
/*Roller (dependencies: lv_ddlist)*/
/* Roller (dependencies: lv_ddlist) */
#define LV_USE_ROLLER 1
#if LV_USE_ROLLER != 0
/*Focus animation time [ms] (0: no animation)*/
/* Focus animation time [ms] (0: no animation) */
# define LV_ROLLER_DEF_ANIM_TIME 200
/*Number of extra "pages" when the roller is infinite*/
/* Number of extra "pages" when the roller is infinite */
# define LV_ROLLER_INF_PAGES 7
#endif
/*Slider (dependencies: lv_bar)*/
/* Slider (dependencies: lv_bar) */
#define LV_USE_SLIDER 1
/*Spinbox (dependencies: lv_ta)*/
/* Spinbox (dependencies: lv_ta) */
#define LV_USE_SPINBOX 1
/*Switch (dependencies: lv_slider)*/
/* Switch (dependencies: lv_slider) */
#define LV_USE_SW 1
/*Text area (dependencies: lv_label, lv_page)*/
/* Text area (dependencies: lv_label, lv_page) */
#define LV_USE_TA 1
#if LV_USE_TA != 0
# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Table (dependencies: lv_label)*/
/* Table (dependencies: lv_label) */
#define LV_USE_TABLE 1
#if LV_USE_TABLE
# define LV_TABLE_COL_MAX 12
#endif
/*Tab (dependencies: lv_page, lv_btnm)*/
/* Tab (dependencies: lv_page, lv_btnm) */
#define LV_USE_TABVIEW 1
# if LV_USE_TABVIEW != 0
/*Time of slide animation [ms] (0: no animation)*/
/* Time of slide animation [ms] (0: no animation) */
# define LV_TABVIEW_DEF_ANIM_TIME 300
#endif
/*Tileview (dependencies: lv_page) */
/* Tileview (dependencies: lv_page) */
#define LV_USE_TILEVIEW 1
#if LV_USE_TILEVIEW
/*Time of slide animation [ms] (0: no animation)*/
/* Time of slide animation [ms] (0: no animation) */
# define LV_TILEVIEW_DEF_ANIM_TIME 300
#endif
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
/* Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page) */
#define LV_USE_WIN 1
/*==================
/****************************************************************************
* Non-user section
*==================*/
****************************************************************************/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*Be sure every define has a default value*/
/****************************************************************************
* Included Files
****************************************************************************/
/* Be sure every define has a default value */
#include "lvgl/src/lv_conf_checker.h"
#endif /*__APPS_GRAPHICS_LITTLEVGL_LV_CONF_H*/