Redesign of NXTEXT font cache

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@3761 42af7a65-404d-4744-a932-0658087f49c3
This commit is contained in:
patacongo 2011-07-09 16:01:00 +00:00
parent 19133a2612
commit a9f5dedc51
4 changed files with 273 additions and 185 deletions

View File

@ -161,8 +161,8 @@ static void nxbg_position(NXWINDOW hwnd, FAR const struct nxgl_size_s *size,
/* Save the window limits (these should be the same for all places and all windows */ /* Save the window limits (these should be the same for all places and all windows */
g_xres = bounds->pt2.x; g_xres = bounds->pt2.x + 1;
g_yres = bounds->pt2.y; g_yres = bounds->pt2.y + 1;
b_haveresolution = true; b_haveresolution = true;
sem_post(&g_semevent); sem_post(&g_semevent);
@ -202,7 +202,6 @@ static void nxbg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch,
static void nxbg_scroll(NXWINDOW hwnd, int lineheight) static void nxbg_scroll(NXWINDOW hwnd, int lineheight)
{ {
struct nxgl_rect_s rect;
int i; int i;
int j; int j;
@ -220,7 +219,7 @@ static void nxbg_scroll(NXWINDOW hwnd, int lineheight)
/* Has any part of this character scrolled off the screen? */ /* Has any part of this character scrolled off the screen? */
if (bm->bounds.pt1.y < lineheight) if (bm->pos.y < lineheight)
{ {
/* Yes... Delete the character by moving all of the data */ /* Yes... Delete the character by moving all of the data */
@ -242,10 +241,9 @@ static void nxbg_scroll(NXWINDOW hwnd, int lineheight)
else else
{ {
bm->bounds.pt1.y -= lineheight; bm->pos.y -= lineheight;
bm->bounds.pt2.y -= lineheight;
/* Increment to the next character */ /* We are keeping this one so increment to the next character */
i++; i++;
} }
@ -258,11 +256,7 @@ static void nxbg_scroll(NXWINDOW hwnd, int lineheight)
/* Then re-draw the entire display */ /* Then re-draw the entire display */
rect.pt1.x = 0; nxbg_redrawrect(hwnd, NULL);
rect.pt1.y = 0;
rect.pt2.x = g_bgstate.wsize.w - 1;
rect.pt2.y = g_bgstate.wsize.h - 1;
nxbg_redrawrect(hwnd, &rect);
} }
/**************************************************************************** /****************************************************************************
@ -375,7 +369,7 @@ void nxbg_redrawrect(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect)
nxtext_home(&g_bgstate); nxtext_home(&g_bgstate);
for (i = 0; i < g_bgstate.nchars; i++) for (i = 0; i < g_bgstate.nchars; i++)
{ {
nxtext_fillchar(hwnd, rect, &g_bgstate.bm[i]); nxtext_fillchar(hwnd, rect, &g_bgstate, &g_bgstate.bm[i]);
} }
} }

View File

@ -111,11 +111,7 @@
#endif #endif
#ifndef CONFIG_EXAMPLES_NXTEXT_GLCACHE #ifndef CONFIG_EXAMPLES_NXTEXT_GLCACHE
# if CONFIG_NXFONTS_CHARBITS < 8 # define CONFIG_EXAMPLES_NXTEXT_BMCACHE 16
# define CONFIG_EXAMPLES_NXTEXT_GLCACHE MIN(CONFIG_EXAMPLES_NXTEXT_BMCACHE, 128)
# else
# define CONFIG_EXAMPLES_NXTEXT_GLCACHE MIN(CONFIG_EXAMPLES_NXTEXT_BMCACHE, 256)
# endif
#endif #endif
#ifdef CONFIG_NX_MULTIUSER #ifdef CONFIG_NX_MULTIUSER
@ -168,6 +164,16 @@
# endif # endif
#endif #endif
/* Bitmap flags */
#define BMFLAGS_NOGLYPH (1 << 0) /* No glyph available, use space */
#define BM_ISSPACE(bm) (((bm)->flags & BMFLAGS_NOGLYPH) != 0)
/* Sizes and maximums */
#define MAX_USECNT 255
/**************************************************************************** /****************************************************************************
* Public Types * Public Types
****************************************************************************/ ****************************************************************************/
@ -202,6 +208,7 @@ struct nxtext_glyph_s
uint8_t height; /* Height of this glyph (in rows) */ uint8_t height; /* Height of this glyph (in rows) */
uint8_t width; /* Width of this glyph (in pixels) */ uint8_t width; /* Width of this glyph (in pixels) */
uint8_t stride; /* Width of the glyph row (in bytes) */ uint8_t stride; /* Width of the glyph row (in bytes) */
uint8_t usecnt; /* Use count */
FAR uint8_t *bitmap; /* Allocated bitmap memory */ FAR uint8_t *bitmap; /* Allocated bitmap memory */
}; };
@ -209,8 +216,9 @@ struct nxtext_glyph_s
struct nxtext_bitmap_s struct nxtext_bitmap_s
{ {
struct nxgl_rect_s bounds; /* Size/position of bitmap */ uint8_t code; /* Character code */
FAR const struct nxtext_glyph_s *glyph; /* The cached glyph */ uint8_t flags; /* See BMFLAGS_* */
struct nxgl_point_s pos; /* Character position */
}; };
/* Describes the state of one text display */ /* Describes the state of one text display */
@ -236,7 +244,6 @@ struct nxtext_state_s
uint16_t maxchars; /* Size of the mb array */ uint16_t maxchars; /* Size of the mb array */
uint8_t maxglyphs; /* Size of the glyph array */ uint8_t maxglyphs; /* Size of the glyph array */
uint8_t nchars; /* Number of chars already displayed */ uint8_t nchars; /* Number of chars already displayed */
uint8_t nglyphs; /* Number of glyphs cached */
FAR struct nxtext_bitmap_s *bm; /* List of characters on the display */ FAR struct nxtext_bitmap_s *bm; /* List of characters on the display */
FAR struct nxtext_glyph_s *glyph; /* Cache of rendered fonts in use */ FAR struct nxtext_glyph_s *glyph; /* Cache of rendered fonts in use */
@ -301,6 +308,7 @@ extern void nxtext_newline(FAR struct nxtext_state_s *st);
extern void nxtext_putc(NXWINDOW hwnd, FAR struct nxtext_state_s *st, extern void nxtext_putc(NXWINDOW hwnd, FAR struct nxtext_state_s *st,
uint8_t ch); uint8_t ch);
extern void nxtext_fillchar(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, extern void nxtext_fillchar(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect,
FAR struct nxtext_state_s *st,
FAR const struct nxtext_bitmap_s *bm); FAR const struct nxtext_bitmap_s *bm);
#endif /* __EXAMPLES_NXTEXT_NXTEXT_INTERNAL_H */ #endif /* __EXAMPLES_NXTEXT_NXTEXT_INTERNAL_H */

View File

@ -196,7 +196,7 @@ static inline void nxpu_fillwindow(NXWINDOW hwnd,
nxtext_home(st); nxtext_home(st);
for (i = 0; i < st->nchars; i++) for (i = 0; i < st->nchars; i++)
{ {
nxtext_fillchar(hwnd, rect, &st->bm[i]); nxtext_fillchar(hwnd, rect, st, &st->bm[i]);
} }
#endif #endif
} }

View File

@ -103,7 +103,122 @@
* Name: nxtext_renderglyph * Name: nxtext_renderglyph
****************************************************************************/ ****************************************************************************/
static inline FAR const struct nxtext_glyph_s * static void nxtext_freeglyph(FAR struct nxtext_glyph_s *glyph)
{
if (glyph->bitmap)
{
free(glyph->bitmap);
}
memset(glyph, 0, sizeof(struct nxtext_glyph_s));
}
/****************************************************************************
* Name: nxtext_allocglyph
****************************************************************************/
static inline FAR struct nxtext_glyph_s *
nxtext_allocglyph(FAR struct nxtext_state_s *st)
{
FAR struct nxtext_glyph_s *glyph = NULL;
FAR struct nxtext_glyph_s *luglyph = NULL;
uint8_t luusecnt;
int i;
/* Search through the glyph cache looking for an unused glyph. Also, keep
* track of the least used glyph as well. We need that if we have to replace
* a glyph in the cache.
*/
for (i = 0; i < st->maxglyphs; i++)
{
/* Is this glyph in use? */
glyph = &st->glyph[i];
if (!glyph->usecnt)
{
/* No.. return this glyph with a use count of one */
glyph->usecnt = 1;
return glyph;
}
/* Yes.. check for the least recently used */
if (!luglyph || glyph->usecnt < luglyph->usecnt)
{
luglyph = glyph;
}
}
/* If we get here, the glyph cache is full. We replace the least used
* glyph with the one we need now. (luglyph can't be NULL).
*/
luusecnt = luglyph->usecnt;
nxtext_freeglyph(luglyph);
/* But lets decrement all of the usecnts so that the new one one be so
* far behind in the counts as the older ones.
*/
if (luusecnt > 1)
{
uint8_t decr = luusecnt - 1;
for (i = 0; i < st->maxglyphs; i++)
{
/* Is this glyph in use? */
glyph = &st->glyph[i];
if (glyph->usecnt > decr)
{
glyph->usecnt -= decr;
}
}
}
/* Then return the least used glyph */
luglyph->usecnt = 1;
return luglyph;
}
/****************************************************************************
* Name: nxtext_findglyph
****************************************************************************/
static FAR struct nxtext_glyph_s *
nxtext_findglyph(FAR struct nxtext_state_s *st, uint8_t ch)
{
int i;
/* First, try to find the glyph in the cache of pre-rendered glyphs */
for (i = 0; i < st->maxglyphs; i++)
{
FAR struct nxtext_glyph_s *glyph = &st->glyph[i];
if (glyph->usecnt > 0 && glyph->code == ch)
{
/* Increment the use count (unless it is already at the max) */
if (glyph->usecnt < MAX_USECNT)
{
glyph->usecnt++;
}
/* And return the glyph that we found */
return glyph;
}
}
return NULL;
}
/****************************************************************************
* Name: nxtext_renderglyph
****************************************************************************/
static inline FAR struct nxtext_glyph_s *
nxtext_renderglyph(FAR struct nxtext_state_s *st, nxtext_renderglyph(FAR struct nxtext_state_s *st,
FAR const struct nx_fontbitmap_s *bm, uint8_t ch) FAR const struct nx_fontbitmap_s *bm, uint8_t ch)
{ {
@ -120,182 +235,116 @@ nxtext_renderglyph(FAR struct nxtext_state_s *st,
/* Make sure that there is room for another glyph */ /* Make sure that there is room for another glyph */
message("nxtext_renderglyph: ch=%02x\n", ch); message("nxtext_renderglyph: ch=%02x\n", ch);
if (st->nglyphs < st->maxglyphs)
/* Allocate the glyph (always succeeds) */
glyph = nxtext_allocglyph(st);
glyph->code = ch;
/* Get the dimensions of the glyph */
glyph->width = bm->metric.width + bm->metric.xoffset;
glyph->height = bm->metric.height + bm->metric.yoffset;
/* Allocate memory to hold the glyph with its offsets */
glyph->stride = (glyph->width * CONFIG_EXAMPLES_NXTEXT_BPP + 7) / 8;
bmsize = glyph->stride * glyph->height;
glyph->bitmap = (FAR uint8_t *)malloc(bmsize);
if (glyph->bitmap)
{ {
/* Allocate the glyph */ /* Initialize the glyph memory to the background color */
glyph = &st->glyph[st->nglyphs];
glyph->code = ch;
/* Get the dimensions of the glyph */
glyph->width = bm->metric.width + bm->metric.xoffset;
glyph->height = bm->metric.height + bm->metric.yoffset;
/* Allocate memory to hold the glyph with its offsets */
glyph->stride = (glyph->width * CONFIG_EXAMPLES_NXTEXT_BPP + 7) / 8;
bmsize = glyph->stride * glyph->height;
glyph->bitmap = (FAR uint8_t *)malloc(bmsize);
if (glyph->bitmap)
{
/* Initialize the glyph memory to the background color */
#if CONFIG_EXAMPLES_NXTEXT_BPP < 8 #if CONFIG_EXAMPLES_NXTEXT_BPP < 8
pixel = st->wcolor[0]; pixel = st->wcolor[0];
# if CONFIG_EXAMPLES_NXTEXT_BPP == 1 # if CONFIG_EXAMPLES_NXTEXT_BPP == 1
/* Pack 1-bit pixels into a 2-bits */ /* Pack 1-bit pixels into a 2-bits */
pixel &= 0x01; pixel &= 0x01;
pixel = (pixel) << 1 |pixel; pixel = (pixel) << 1 |pixel;
# endif # endif
# if CONFIG_EXAMPLES_NXTEXT_BPP < 4 # if CONFIG_EXAMPLES_NXTEXT_BPP < 4
/* Pack 2-bit pixels into a nibble */ /* Pack 2-bit pixels into a nibble */
pixel &= 0x03; pixel &= 0x03;
pixel = (pixel) << 2 |pixel; pixel = (pixel) << 2 |pixel;
# endif # endif
/* Pack 4-bit nibbles into a byte */ /* Pack 4-bit nibbles into a byte */
pixel &= 0x0f; pixel &= 0x0f;
pixel = (pixel) << 4 | pixel; pixel = (pixel) << 4 | pixel;
ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap; ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap;
for (row = 0; row < glyph->height; row++) for (row = 0; row < glyph->height; row++)
{
for (col = 0; col < glyph->stride; col++)
{ {
for (col = 0; col < glyph->stride; col++) /* Transfer the packed bytes into the buffer */
{
/* Transfer the packed bytes into the buffer */
*ptr++ = pixel; *ptr++ = pixel;
}
} }
}
#elif CONFIG_EXAMPLES_NXTEXT_BPP == 24 #elif CONFIG_EXAMPLES_NXTEXT_BPP == 24
# error "Additional logic is needed here for 24bpp support" # error "Additional logic is needed here for 24bpp support"
#else /* CONFIG_EXAMPLES_NXTEXT_BPP = {8,16,32} */ #else /* CONFIG_EXAMPLES_NXTEXT_BPP = {8,16,32} */
ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap; ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap;
for (row = 0; row < glyph->height; row++) for (row = 0; row < glyph->height; row++)
{ {
/* Just copy the color value into the glyph memory */ /* Just copy the color value into the glyph memory */
for (col = 0; col < glyph->width; col++) for (col = 0; col < glyph->width; col++)
{ {
*ptr++ = st->wcolor[0]; *ptr++ = st->wcolor[0];
}
} }
}
#endif #endif
/* Then render the glyph into the allocated memory */ /* Then render the glyph into the allocated memory */
ret = RENDERER((FAR nxgl_mxpixel_t*)glyph->bitmap, ret = RENDERER((FAR nxgl_mxpixel_t*)glyph->bitmap,
glyph->height, glyph->width, glyph->stride, glyph->height, glyph->width, glyph->stride,
bm, st->fcolor[0]); bm, st->fcolor[0]);
if (ret < 0) if (ret < 0)
{
/* Actually, the RENDERER never returns a failure */
message("nxtext_renderglyph: RENDERER failed\n");
free(glyph->bitmap);
glyph->bitmap = NULL;
glyph = NULL;
}
else
{
/* Make it permanent */
st->nglyphs++;
}
}
}
return glyph;
}
/****************************************************************************
* Name: nxtext_addspace
****************************************************************************/
static inline FAR const struct nxtext_glyph_s *
nxtext_addspace(FAR struct nxtext_state_s *st, uint8_t ch)
{
FAR struct nxtext_glyph_s *glyph = NULL;
/* Make sure that there is room for another glyph */
if (st->nglyphs < st->maxglyphs)
{
/* Allocate the NULL glyph */
glyph = &st->glyph[st->nglyphs];
memset(glyph, 0, sizeof(struct nxtext_glyph_s));
glyph->code = ' ';
glyph->width = st->spwidth;
st->nglyphs++;
}
return glyph;
}
/****************************************************************************
* Name: nxtext_findglyph
****************************************************************************/
static FAR const struct nxtext_glyph_s *
nxtext_findglyph(FAR struct nxtext_state_s *st, uint8_t ch)
{
int i;
/* First, try to find the glyph in the cache of pre-rendered glyphs */
for (i = 0; i < st->nglyphs; i++)
{
if (st->glyph[i].code == ch)
{ {
return &st->glyph[i]; /* Actually, the RENDERER never returns a failure */
message("nxtext_renderglyph: RENDERER failed\n");
nxtext_freeglyph(glyph);
glyph = NULL;
} }
} }
return NULL;
return glyph;
} }
/**************************************************************************** /****************************************************************************
* Name: nxtext_getglyph * Name: nxtext_getglyph
****************************************************************************/ ****************************************************************************/
static FAR const struct nxtext_glyph_s * static FAR struct nxtext_glyph_s *
nxtext_getglyph(FAR struct nxtext_state_s *st, uint8_t ch) nxtext_getglyph(FAR struct nxtext_state_s *st, uint8_t ch)
{ {
FAR const struct nxtext_glyph_s *glyph; FAR struct nxtext_glyph_s *glyph;
FAR const struct nx_fontbitmap_s *bm; FAR const struct nx_fontbitmap_s *fbm;
/* First, try to find the glyph in the cache of pre-rendered glyphs */ /* First, try to find the glyph in the cache of pre-rendered glyphs */
glyph = nxtext_findglyph(st, ch); glyph = nxtext_findglyph(st, ch);
if (!glyph) if (!glyph)
{ {
/* No, it is not cached... Does the code map to a glyph? */ /* No, it is not cached... Does the code map to a font? */
bm = nxf_getbitmap(ch); fbm = nxf_getbitmap(ch);
if (!bm) if (fbm)
{ {
/* No, there is no glyph for this code. Use space */ /* Yes.. render the glyph */
glyph = nxtext_findglyph(st, ' '); glyph = nxtext_renderglyph(st, fbm, ch);
if (!glyph)
{
/* There isn't fake glyph for ' ' yet... create one */
glyph = nxtext_addspace(st, ' ');
}
}
else
{
glyph = nxtext_renderglyph(st, bm, ch);
} }
} }
@ -304,50 +353,52 @@ nxtext_getglyph(FAR struct nxtext_state_s *st, uint8_t ch)
/**************************************************************************** /****************************************************************************
* Name: nxtext_addchar * Name: nxtext_addchar
*
* Description:
* This is part of the nxtext_putc logic. It creates and positions a
* the character and renders (or re-uses) a glyph for font.
*
****************************************************************************/ ****************************************************************************/
static FAR const struct nxtext_bitmap_s * static FAR const struct nxtext_bitmap_s *
nxtext_addchar(FAR struct nxtext_state_s *st, uint8_t ch) nxtext_addchar(FAR struct nxtext_state_s *st, uint8_t ch)
{ {
FAR struct nxtext_bitmap_s *bm = NULL; FAR struct nxtext_bitmap_s *bm = NULL;
FAR struct nxtext_bitmap_s *bmleft; FAR struct nxtext_glyph_s *glyph;
/* Is there space for another character on the display? */ /* Is there space for another character on the display? */
if (st->nchars < st->maxchars) if (st->nchars < st->maxchars)
{ {
/* Yes, setup the bitmap */ /* Yes, setup the bitmap information */
bm = &st->bm[st->nchars]; bm = &st->bm[st->nchars];
bm->code = ch;
bm->flags = 0;
bm->pos.x = st->fpos.x;
bm->pos.y = st->fpos.y;
/* Find the matching glyph */ /* Find (or create) the matching glyph */
bm->glyph = nxtext_getglyph(st, ch); glyph = nxtext_getglyph(st, ch);
if (!bm->glyph) if (!glyph)
{ {
return NULL; /* No, there is no font for this code. Just mark this as a space. */
}
/* Set up the bounds for the bitmap */ bm->flags |= BMFLAGS_NOGLYPH;
if (st->nchars <= 0) /* Set up the next character position */
{
/* The first character is one space from the left */
st->fpos.x = st->spwidth; st->fpos.x += st->spwidth;
} }
else else
{ {
/* Otherwise, it is to the left of the preceding char */ /* Set up the next character position */
bmleft = &st->bm[st->nchars-1]; st->fpos.x += glyph->width;
st->fpos.x = bmleft->bounds.pt2.x + 1;
} }
bm->bounds.pt1.x = st->fpos.x; /* Success.. increment nchars to retain this character */
bm->bounds.pt1.y = st->fpos.y;
bm->bounds.pt2.x = st->fpos.x + bm->glyph->width - 1;
bm->bounds.pt2.y = st->fpos.y + bm->glyph->height - 1;
st->nchars++; st->nchars++;
} }
@ -427,7 +478,7 @@ void nxtext_putc(NXWINDOW hwnd, FAR struct nxtext_state_s *st, uint8_t ch)
bm = nxtext_addchar(st, ch); bm = nxtext_addchar(st, ch);
if (bm) if (bm)
{ {
nxtext_fillchar(hwnd, &bm->bounds, bm); nxtext_fillchar(hwnd, NULL, st, bm);
} }
} }
} }
@ -442,28 +493,63 @@ void nxtext_putc(NXWINDOW hwnd, FAR struct nxtext_state_s *st, uint8_t ch)
****************************************************************************/ ****************************************************************************/
void nxtext_fillchar(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, void nxtext_fillchar(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect,
FAR struct nxtext_state_s *st,
FAR const struct nxtext_bitmap_s *bm) FAR const struct nxtext_bitmap_s *bm)
{ {
FAR const void *src = (FAR const void *)bm->glyph->bitmap; FAR struct nxtext_glyph_s *glyph;
struct nxgl_rect_s bounds;
struct nxgl_rect_s intersection; struct nxgl_rect_s intersection;
int ret; int ret;
/* Handle the special case of spaces which have no glyph bitmap */ /* Handle the special case of spaces which have no glyph bitmap */
if (src) if (BM_ISSPACE(bm))
{
return;
}
/* Find (or create) the matching glyph */
glyph = nxtext_getglyph(st, bm->code);
if (!glyph)
{
/* This shouldn't happen */
return;
}
/* Construct a bounding box for the glyph */
bounds.pt1.x = bm->pos.x;
bounds.pt1.y = bm->pos.y;
bounds.pt1.x = bm->pos.x + glyph->width - 1;
bounds.pt1.y = bm->pos.y + glyph->height - 1;
/* Should this also be clipped to a region in the window? */
if (rect)
{ {
/* Get the intersection of the redraw region and the character bitmap */ /* Get the intersection of the redraw region and the character bitmap */
nxgl_rectintersect(&intersection, rect, &bm->bounds); nxgl_rectintersect(&intersection, rect, &bounds);
if (!nxgl_nullrect(&intersection)) }
else
{
/* The intersection is the whole glyph */
nxgl_rectcopy(&intersection, &bounds);
}
/* Check for empty intersections */
if (!nxgl_nullrect(&intersection))
{
FAR const void *src = (FAR const void *)glyph->bitmap;
ret = nx_bitmap((NXWINDOW)hwnd, &intersection, &src,
&bm->pos, (unsigned int)glyph->stride);
if (ret < 0)
{ {
ret = nx_bitmap((NXWINDOW)hwnd, &intersection, &src, message("nxtext_fillchar: nx_bitmapwindow failed: %d\n", errno);
&bm->bounds.pt1,
(unsigned int)bm->glyph->stride);
if (ret < 0)
{
message("nxtext_fillchar: nx_bitmapwindow failed: %d\n", errno);
}
} }
} }
} }