apps/graphics/twm4nx: Exploit the new feature to create hidden windows. This cleans up some brief window startup anomalies. Also fixes an initialization error in CMenus.
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@ -527,11 +527,13 @@ bool CIconMgr::createIconManagerWindow(FAR const char *prefix)
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// WFLAGS_NO_RESIZE_BUTTON: The user cannot control the Icon Manager
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// window size
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// WFLAGS_IS_ICONMGR: Yes, this is the Icon Manager window
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// WFLAGS_HIDDEN_WINDOW: The window is created in the hidden state
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CWindowFactory *factory = m_twm4nx->getWindowFactory();
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uint8_t wflags = (WFLAGS_NO_MENU_BUTTON | WFLAGS_NO_DELETE_BUTTON |
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WFLAGS_NO_RESIZE_BUTTON | WFLAGS_IS_ICONMGR);
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WFLAGS_NO_RESIZE_BUTTON | WFLAGS_IS_ICONMGR |
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WFLAGS_HIDDEN_WINDOW);
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m_window = factory->createWindow(name, &CONFIG_TWM4NX_ICONMGR_IMAGE,
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this, wflags);
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@ -542,10 +544,6 @@ bool CIconMgr::createIconManagerWindow(FAR const char *prefix)
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return false;
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}
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// Hide the window until we complete the configuration
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m_window->hideWindow();
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// Free any temporary name strings
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if (allocName != (FAR char *)0)
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@ -94,6 +94,8 @@ CMenus::CMenus(CTwm4Nx *twm4nx)
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// Menus
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m_menuHead = (FAR struct SMenuItem *)0; // No menu items
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m_menuTail = (FAR struct SMenuItem *)0; // No menu items
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m_popUpMenu = (FAR CMenus *)0; // No pop-up menu
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m_activeItem = (FAR struct SMenuItem *)0; // No active menu item
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m_nMenuItems = 0; // No menu items yet
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@ -461,7 +463,8 @@ void CMenus::identify(FAR CWindow *cwin)
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}
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/**
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* Create the menu window
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* Create the menu window. Menu windows are always created in the hidden
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* state. When the menu is selected, then it should be shown.
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*
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* @result True is returned on success
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*/
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@ -478,9 +481,11 @@ bool CMenus::createMenuWindow(void)
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FAR CWindowEvent *control = new CWindowEvent(m_twm4nx, (FAR void *)this);
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// 4. Create the menu window
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// 4. Create the menu window. Menu windows are always created in the
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// hidden state. When the menu is selected, then it should be shown.
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m_menuWindow = m_twm4nx->createFramedWindow(control, NXBE_WINDOW_RAMBACKED);
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uint8_t cflags = (NXBE_WINDOW_RAMBACKED | NXBE_WINDOW_HIDDEN);
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m_menuWindow = m_twm4nx->createFramedWindow(control, cflags);
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if (m_menuWindow == (FAR NXWidgets::CNxTkWindow *)0)
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{
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delete control;
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@ -537,9 +542,12 @@ bool CMenus::setMenuWindowSize(void)
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m_entryHeight = menuFont->getHeight() + 4;
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// Get the length of the longest item string in in the menu
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// Get the length of the title
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nxgl_coord_t maxstring = menuFont->getStringWidth(m_menuName);
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// Compare that to the length of the longest item string in in the menu
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nxgl_coord_t maxstring = 0;
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for (FAR struct SMenuItem *curr = m_menuHead;
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curr != NULL;
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curr = curr->flink)
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@ -249,7 +249,7 @@ bool CWindow::initialize(FAR const char *name,
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// Create the main window
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if (!createMainWindow(&winsize, pos))
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if (!createMainWindow(&winsize, pos, flags))
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{
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twmerr("ERROR: createMainWindow() failed\n");
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cleanup();
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@ -662,10 +662,12 @@ bool CWindow::event(FAR struct SEventMsg *eventmsg)
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*
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* @param winsize The initial window size
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* @param winpos The initial window position
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* @param flags Toolbar customizations see WFLAGS_NO_* definitions
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*/
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bool CWindow::createMainWindow(FAR const nxgl_size_s *winsize,
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FAR const nxgl_point_s *winpos)
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FAR const nxgl_point_s *winpos,
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uint8_t flags)
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{
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// 1. Get the server instance. m_twm4nx inherits from NXWidgets::CNXServer
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// so we all ready have the server instance.
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@ -678,7 +680,13 @@ bool CWindow::createMainWindow(FAR const nxgl_size_s *winsize,
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// 4. Create the window
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m_nxWin = m_twm4nx->createFramedWindow(control, NXBE_WINDOW_RAMBACKED);
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uint8_t cflags = NXBE_WINDOW_RAMBACKED;
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if (WFLAGS_IS_HIDDEN_WINDOW(flags))
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{
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cflags |= NXBE_WINDOW_HIDDEN;
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}
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m_nxWin = m_twm4nx->createFramedWindow(control, cflags);
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if (m_nxWin == (FAR NXWidgets::CNxTkWindow *)0)
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{
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delete control;
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@ -176,7 +176,8 @@ namespace Twm4Nx
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}
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/**
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* Create the menu window
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* Create the menu window. Menu windows are always created in the
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* hidden state. When the menu is selected, then it should be shown.
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*
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* @result True is returned on success
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*/
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@ -87,6 +87,7 @@
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#define NO_TOOLBAR (NTOOLBAR_BUTTONS + 0)
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#define ICONMGR_WINDOW (NTOOLBAR_BUTTONS + 1)
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#define HIDDEN_WINDOW (NTOOLBAR_BUTTONS + 2)
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#define WFLAGS_NO_MENU_BUTTON (1 << MENU_BUTTON)
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#define WFLAGS_NO_DELETE_BUTTON (1 << DELETE_BUTTON)
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@ -94,6 +95,7 @@
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#define WFLAGS_NO_MINIMIZE_BUTTON (1 << MINIMIZE_BUTTON)
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#define WFLAGS_NO_TOOLBAR (1 << NO_TOOLBAR)
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#define WFLAGS_IS_ICONMGR (1 << ICONMGR_WINDOW)
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#define WFLAGS_HIDDEN_WINDOW (1 << HIDDEN_WINDOW)
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#define WFLAGS_HAVE_MENU_BUTTON(f) (((f) & WFLAGS_NO_MENU_BUTTON) == 0)
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#define WFLAGS_HAVE_DELETE_BUTTON(f) (((f) & WFLAGS_NO_DELETE_BUTTON) == 0)
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@ -101,6 +103,7 @@
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#define WFLAGS_HAVE_MINIMIZE_BUTTON(f) (((f) & WFLAGS_NO_MINIMIZE_BUTTON) == 0)
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#define WFLAGS_HAVE_TOOLBAR(f) (((f) & WFLAGS_NO_TOOLBAR) == 0)
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#define WFLAGS_IS_ICONMGR_WINDOW(f) (((f) & WFLAGS_IS_ICONMGR) != 0)
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#define WFLAGS_IS_HIDDEN_WINDOW(f) (((f) & WFLAGS_HIDDEN_WINDOW) != 0)
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/////////////////////////////////////////////////////////////////////////////
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// Implementation Classes
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@ -172,10 +175,12 @@ namespace Twm4Nx
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*
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* @param winsize The initial window size
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* @param winpos The initial window position
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* @param flags Toolbar customizations see WFLAGS_NO_* definitions
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*/
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bool createMainWindow(FAR const nxgl_size_s *winsize,
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FAR const nxgl_point_s *winpos);
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FAR const nxgl_point_s *winpos,
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uint8_t flags);
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/**
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* Calculate the height of the tool bar
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