Finish implemention of ELF loader static constructor support. Still some issues.

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@5272 42af7a65-404d-4744-a932-0658087f49c3
This commit is contained in:
patacongo 2012-10-29 00:52:23 +00:00
parent d943f61d2d
commit b38111909b
7 changed files with 7 additions and 584 deletions

View File

@ -323,6 +323,8 @@ examples/elf
CELFFLAGS = $(CFLAGS) -mlong-calls
Similarly for C++ flags which must be provided in CXXELFFLAGS.
2. Your top-level nuttx/Make.defs file must alos include an approproate definition,
LDELFFLAGS, to generate a relocatable ELF object. With GNU LD, this should
include '-r' and '-e main' (or _main on some platforms).

View File

@ -33,13 +33,15 @@
#
############################################################################
# Most of these do no build yet
-include $(TOPDIR)/.config
-include $(TOPDIR)/Make.defs
include $(APPDIR)/Make.defs
ALL_SUBDIRS = errno hello hello++ longjmp mutex pthread signal task struct
ALL_SUBDIRS = errno hello helloxx longjmp mutex pthread signal task struct
BUILD_SUBDIRS = errno hello task struct
ifeq ($(CONFIG_HAVE_CXX),y)
BUILD_SUBDIRS += hello++
BUILD_SUBDIRS += helloxx
endif
ifeq ($(CONFIG_EXAMPLES_ELF_LONGJMP),y)

View File

@ -1,116 +0,0 @@
############################################################################
# examples/elf/tests/hello/Makefile
#
# Copyright (C) 2012 Gregory Nutt. All rights reserved.
# Author: Gregory Nutt <gnutt@nuttx.org>
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name NuttX nor the names of its contributors may be
# used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
############################################################################
-include $(TOPDIR)/.config
-include $(TOPDIR)/Make.defs
BIN1 = hello++1
BIN2 = hello++2
BIN3 = hello++3
#BIN4 = hello++4
ALL_BIN = $(BIN1) $(BIN2) $(BIN3) $(BIN4)
SRCS1 = $(BIN1).c
OBJS1 = $(SRCS1:.c=.o)
SRCS2 = $(BIN2).c
OBJS2 = $(SRCS2:.c=.o)
SRCS3 = $(BIN3).c
OBJS3 = $(SRCS3:.c=.o)
#SRCS4 = $(BIN4).c
#OBJS4 = $(SRCS4:.c=.o)
SRCS = $(SRCS1) $(SRCS2) $(SRCS3) $(SRCS4)
OBJS = $(OBJS1) $(OBJS2) $(OBJS3) $(OBJS4)
LIBSTDC_STUBS_DIR = $(TOPDIR)/libxx
LIBSTDC_STUBS_LIB = $(LIBSTDC_STUBS_DIR)/liblibxx.a
all: $(BIN1) $(BIN2) $(BIN3) $(BIN4)
$(OBJS): %.o: %.cpp
@echo "CC: $<"
@$(CXX) -c $(CXXFLAGS) $< -o $@
# This contains libstdc++ stubs to that you can build C++ code
# without actually having libstdc++
$(LIBSTDC_STUBS_LIB):
@$(MAKE) -C $(LIBSTDC_STUBS_DIR) TOPDIR=$(TOPDIR)
# BIN1 and BIN2 link just like C code because they contain no
# static constructors. BIN1 is equivalent to a C hello world;
# BIN2 contains a class that implements hello world, but it is
# not statically initialized.
$(BIN1): $(OBJS1)
@echo "LD: $<"
@$(LD) $(LDELFFLAGS) -o $@ $^
$(BIN2): $(OBJS2)
@echo "LD: $<"
@$(LD) $(LDELFFLAGS) -o $@ $^
# BIN3 is equivalent to BIN2 except that is uses static initializers
$(BIN3): $(OBJS3)
@echo "LD: $<"
@$(LD) $(LDELFFLAGS) -o $@ $^
# BIN4 is similar to BIN3 except that it uses the streams code from libstdc++
#
# NOTE: libstdc++ is not available for NuttX as of this writing
#
#$(BIN4): $(OBJS4)
# @echo "LD: $<"
# @$(LD) $(LDELFFLAGS) -o $@ $^
clean:
@rm -f $(ALL_BIN) *.o *~ .*.swp core
install: $(ALL_BIN)
@install -D $(BIN1) $(ROMFS_DIR)/$(BIN1)
@install -D $(BIN2) $(ROMFS_DIR)/$(BIN2)
@install -D $(BIN3) $(ROMFS_DIR)/$(BIN3)
# @install -D $(BIN4) $(ROMFS_DIR)/$(BIN4)

View File

@ -1,60 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// examples/elf/tests/hello++/hello++1.c
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX nor the names of its contributors may be
// used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
/////////////////////////////////////////////////////////////////////////////
//
// This is an trivial version of "Hello, World" program. It illustrates
// that we can build C programs using the C++ compiler.
//
// - Building a C++ program to use the C library
// - No class creation
// - NO Streams
// - NO Static constructor and destructors
//
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <cstdio>
/////////////////////////////////////////////////////////////////////////////
// Public Functions
/////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv)
{
printf("Hello, World!\n");
return 0;
}

View File

@ -1,123 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// examples/elf/tests/hello++/hello++2.c
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX nor the names of its contributors may be
// used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
/////////////////////////////////////////////////////////////////////////////
//
// This is an another trivial version of "Hello, World" design. It illustrates
//
// - Building a C++ program to use the C library
// - Basic class creation
// - NO Streams
// - NO Static constructor and destructors
//
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <cstdio>
/////////////////////////////////////////////////////////////////////////////
// Classes
/////////////////////////////////////////////////////////////////////////////
class CThingSayer
{
const char *szWhatToSay;
public:
CThingSayer(void)
{
printf("CThingSayer::CThingSayer: I am!\n");
szWhatToSay = (const char*)NULL;
}
~CThingSayer(void)
{
printf("CThingSayer::~CThingSayer: I cease to be\n");
if (szWhatToSay)
{
printf("CThingSayer::~CThingSayer: I will never say '%s' again\n",
szWhatToSay);
}
szWhatToSay = (const char*)NULL;
}
void Initialize(const char *czSayThis)
{
printf("CThingSayer::Initialize: When told, I will say '%s'\n",
czSayThis);
szWhatToSay = czSayThis;
}
void SayThing(void)
{
printf("CThingSayer::SayThing: I am now saying '%s'\n", szWhatToSay);
}
};
/////////////////////////////////////////////////////////////////////////////
// Public Functions
/////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv)
{
CThingSayer *MyThingSayer;
printf("main: Started. Creating MyThingSayer\n");
// Create an instance of the CThingSayer class
// We should see the message from constructor, CThingSayer::CThingSayer(),
MyThingSayer = new CThingSayer;
printf("main: Created MyThingSayer=0x%08lx\n", (long)MyThingSayer);
// Tell MyThingSayer that "Hello, World!" is the string to be said
printf("main: Calling MyThingSayer->Initialize\n");;
MyThingSayer->Initialize("Hello, World!");
// Tell MyThingSayer to say the thing we told it to say
printf("main: Calling MyThingSayer->SayThing\n");;
MyThingSayer->SayThing();
// We should see the message from the destructor,
// CThingSayer::~CThingSayer(), AFTER we see the following
printf("main: Destroying MyThingSayer\n");
delete MyThingSayer;
printf("main: Returning\n");;
return 0;
}

View File

@ -1,132 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// examples/elf/tests/hello++/hello++3.c
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX nor the names of its contributors may be
// used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
/////////////////////////////////////////////////////////////////////////////
//
// This is an another trivial version of "Hello, World" design. It illustrates
//
// - Building a C++ program to use the C library and stdio
// - Basic class creation with virtual methods.
// - Static constructor and destructors (in main program only)
// - NO Streams
//
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <cstdio>
/////////////////////////////////////////////////////////////////////////////
// Classes
/////////////////////////////////////////////////////////////////////////////
class CThingSayer
{
const char *szWhatToSay;
public:
CThingSayer(void);
virtual ~CThingSayer(void);
virtual void Initialize(const char *czSayThis);
virtual void SayThing(void);
};
// A static instance of the CThingSayer class. This instance MUST
// be constructed by the system BEFORE the program is started at
// main() and must be destructed by the system AFTER the main()
// returns to the system
static CThingSayer MyThingSayer;
// These are implementations of the methods of the CThingSayer class
CThingSayer::CThingSayer(void)
{
printf("CThingSayer::CThingSayer: I am!\n");
szWhatToSay = (const char*)NULL;
}
CThingSayer::~CThingSayer(void)
{
printf("CThingSayer::~CThingSayer: I cease to be\n");
if (szWhatToSay)
{
printf("CThingSayer::~CThingSayer: I will never say '%s' again\n",
szWhatToSay);
}
szWhatToSay = (const char*)NULL;
}
void CThingSayer::Initialize(const char *czSayThis)
{
printf("CThingSayer::Initialize: When told, I will say '%s'\n",
czSayThis);
szWhatToSay = czSayThis;
}
void CThingSayer::SayThing(void)
{
printf("CThingSayer::SayThing: I am now saying '%s'\n", szWhatToSay);
}
/////////////////////////////////////////////////////////////////////////////
// Public Functions
/////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv)
{
// We should see the message from constructor, CThingSayer::CThingSayer(),
// BEFORE we see the following messages. That is proof that the
// C++ static initializer is working
printf("main: Started. MyThingSayer should already exist\n");
// Tell MyThingSayer that "Hello, World!" is the string to be said
printf("main: Calling MyThingSayer.Initialize\n");;
MyThingSayer.Initialize("Hello, World!");
// Tell MyThingSayer to say the thing we told it to say
printf("main: Calling MyThingSayer.SayThing\n");;
MyThingSayer.SayThing();
// We are finished, return. We should see the message from the
// destructor, CThingSayer::~CThingSayer(), AFTER we see the following
// message. That is proof that the C++ static destructor logic
// is working
printf("main: Returning. MyThingSayer should be destroyed\n");;
return 0;
}

View File

@ -1,150 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// examples/elf/tests/hello++/hello++4.c
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX nor the names of its contributors may be
// used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
/////////////////////////////////////////////////////////////////////////////
//
// This is an excessively complex version of "Hello, World" design to
// illustrate some basic properties of C++:
//
// - Building a C++ program
// - Streams / statically linked libstdc++
// - Static constructor and destructors (in main program only)
//
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <cstdio>
#include <iostream>
#ifndef NULL
# define NULL ((void*)0L)
#endif
/////////////////////////////////////////////////////////////////////////////
// Classes
/////////////////////////////////////////////////////////////////////////////
using namespace std;
// A hello world sayer class
class CThingSayer
{
const char *szWhatToSay;
public:
CThingSayer(void);
virtual ~CThingSayer(void);
virtual void Initialize(const char *czSayThis);
virtual void SayThing(void);
};
/////////////////////////////////////////////////////////////////////////////
// Private Data
/////////////////////////////////////////////////////////////////////////////
// A static instance of the CThingSayer class. This instance MUST
// be constructed by the system BEFORE the program is started at
// main() and must be destructed by the system AFTER the main()
// returns to the system
static CThingSayer MyThingSayer;
/////////////////////////////////////////////////////////////////////////////
// Method Implementations
/////////////////////////////////////////////////////////////////////////////
// These are implementations of the methods of the CThingSayer class
CThingSayer::CThingSayer(void)
{
cout << "CThingSayer::CThingSayer: I am!" << endl;
szWhatToSay = (const char*)NULL;
}
CThingSayer::~CThingSayer(void)
{
cout << "CThingSayer::~CThingSayer: I cease to be" << endl;
if (szWhatToSay)
{
cout << "CThingSayer::~CThingSayer: I will never say '"
<< szWhatToSay << "' again" << endl;
}
szWhatToSay = (const char*)NULL;
}
void CThingSayer::Initialize(const char *czSayThis)
{
cout << "CThingSayer::Initialize: When told, I will say '"
<< czSayThis << "'" << endl;
szWhatToSay = czSayThis;
}
void CThingSayer::SayThing(void)
{
cout << "CThingSayer::SayThing: I am now saying '"
<< szWhatToSay << "'" << endl;
}
/////////////////////////////////////////////////////////////////////////////
// Public Functions
/////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv)
{
// We should see the message from constructor, CThingSayer::CThingSayer(),
// BEFORE we see the following messages. That is proof that the
// C++ static initializer is working
cout << "main: Started" << endl;
// Tell MyThingSayer that "Hello, World!" is the string to be said
cout << "main: Calling MyThingSayer.Initialize" << endl;
MyThingSayer.Initialize("Hello, World!");
// Tell MyThingSayer to say the thing we told it to say
cout << "main: Calling MyThingSayer.SayThing" << endl;
MyThingSayer.SayThing();
// We are finished, return. We should see the message from the
// destructor, CThingSayer::~CThingSayer(), AFTER we see the following
// message. That is proof that the C++ static destructor logic
// is working
cout << "main: Returning" << endl;
return 0;
}