tcledit: Costmetic changes to get file closer to coding standard.

This commit is contained in:
Gregory Nutt 2016-11-11 08:19:10 -06:00
parent bfb9f181c6
commit b808ac2b2d
2 changed files with 112 additions and 61 deletions

View File

@ -100,7 +100,8 @@ static void tcl_paint_rectangle(tcl_window_t *w, int hleft, int hright,
{
dev_pixel_t *rowstart;
dev_pixel_t *dest;
int row, col;
int row;
int col;
/* Paint from top to bottom */
@ -127,11 +128,13 @@ static void tcl_paint_rectangle(tcl_window_t *w, int hleft, int hright,
************************************************************************/
static void tcl_paint_coplanar_rectangle(tcl_window_t *w,
rect_data_t *ptr, int hoffset,
int voffset, dev_pixel_t pixel)
rect_data_t *ptr, int hoffset,
int voffset, dev_pixel_t pixel)
{
int hleft, hright;
int vtop, vbottom;
int hleft;
int hright;
int vtop;
int vbottom;
/* Get the left side offset and verify that some part of the rectangle lies
* to the left of the right side of the display.
@ -140,10 +143,14 @@ static void tcl_paint_coplanar_rectangle(tcl_window_t *w,
hleft = ptr->hstart - hoffset;
if (hleft >= g_view_size)
return;
{
return;
}
if (hleft < 0)
hleft = 0;
{
hleft = 0;
}
/* Get the right side offset and verify that some part of the rectangle lies
* to the right of the left side of the display.
@ -152,10 +159,14 @@ static void tcl_paint_coplanar_rectangle(tcl_window_t *w,
hright = ptr->hend - hoffset;
if (hright < 0)
return;
{
return;
}
if (hright >= g_view_size)
hright = g_view_size - 1;
{
hright = g_view_size - 1;
}
/* Get the top side offset and verify that some part of the rectangle lies
* above the bottom of the display.
@ -164,10 +175,14 @@ static void tcl_paint_coplanar_rectangle(tcl_window_t *w,
vtop = ptr->vstart - voffset;
if (vtop >= g_view_size)
return;
{
return;
}
if (vtop < 0)
vtop = 0;
{
vtop = 0;
}
/* Get the bottom side offset and verify that some part of the rectangle lies
* below the top of the display.
@ -176,10 +191,14 @@ static void tcl_paint_coplanar_rectangle(tcl_window_t *w,
vbottom = ptr->vend - voffset;
if (vbottom < 0)
return;
{
return;
}
if (vbottom >= g_view_size)
vbottom = g_view_size - 1;
{
vbottom = g_view_size - 1;
}
/* If we are viewing the Z plane, then the vpos is "down" the screen from the
* top. Otherwise, it is "up" the screen from the bottom.
@ -187,10 +206,10 @@ static void tcl_paint_coplanar_rectangle(tcl_window_t *w,
if (w->plane != EDITPLANE_Z)
{
int vTmp = vbottom;
int vtmp = vbottom;
vbottom = g_view_size - vtop - 1;
vtop = g_view_size - vTmp - 1;
vbottom = g_view_size - vtop - 1;
vtop = g_view_size - vtmp - 1;
}
/* We now have some rectangle that we know is to fully on the the display.
@ -214,8 +233,8 @@ static void tcl_paint_coplanar_rectangle(tcl_window_t *w,
static int tcl_check_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr, int pos)
{
int posStart, posEnd;
int posstart;
int posend;
/* Search the plane list for every place whose "level" component includes the
* current map level. This will be the vertical component of the rectangle
@ -227,19 +246,18 @@ static int tcl_check_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr, int
if (w->plane != EDITPLANE_X)
{
posStart = ptr->vstart;
posEnd = ptr->vend;
posstart = ptr->vstart;
posend = ptr->vend;
}
else
{
posStart = ptr->hstart;
posEnd = ptr->hend;
posstart = ptr->hstart;
posend = ptr->hend;
}
/* Verify the the vertical rectangle intersects the viewing plane */
return ((posStart <= pos) && (posEnd >= pos));
return ((posstart <= pos) && (posend >= pos));
}
/*************************************************************************
@ -248,10 +266,13 @@ static int tcl_check_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr, int
************************************************************************/
static void tcl_paint_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr,
int hoffset, int voffset, dev_pixel_t pixel)
int hoffset, int voffset,
dev_pixel_t pixel)
{
int hleft, hright;
int vtop, vbottom;
int hleft;
int hright;
int vtop;
int vbottom;
/* Get the "vertical" position of the horizontal line. This will always be
* the plane component of the rectangle, but will have to be "flipped" if the
@ -264,7 +285,9 @@ static void tcl_paint_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr,
vtop = ptr->plane - voffset;
if ((vtop < 0) || (vtop >= g_view_size))
return;
{
return;
}
if (w->plane != EDITPLANE_Z)
{
@ -297,10 +320,14 @@ static void tcl_paint_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr,
hleft -= hoffset;
if (hleft >= g_view_size)
return;
{
return;
}
if (hleft < 0)
hleft = 0;
{
hleft = 0;
}
/* Get the right side offset and verify that some part of the rectangle lies
* to the right of the left side of the display.
@ -309,10 +336,14 @@ static void tcl_paint_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr,
hright -= hoffset;
if (hright < 0)
return;
{
return;
}
if (hright >= g_view_size)
hright = g_view_size - 1;
{
hright = g_view_size - 1;
}
/* We now have some line segment that we know is to fully on the the display.
* Get the display positions of the line segment.
@ -327,12 +358,16 @@ static void tcl_paint_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr,
vbottom = vtop + LINE_THICKNESS_DELTA;
if (vbottom >= w->height)
vbottom = w->height - 1;
{
vbottom = w->height - 1;
}
vtop -= LINE_THICKNESS_DELTA;
if (vtop < 0)
vtop = 0;
{
vtop = 0;
}
/* Paint it */
@ -346,7 +381,8 @@ static void tcl_paint_horizontal_rectangle(tcl_window_t *w, rect_data_t *ptr,
static int tcl_check_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr, int pos)
{
int posStart, posEnd;
int posstart;
int posend;
/* Search the plane list for every place whose "level" component includes the
* current map level. This will be the horizontal component of the rectangle
@ -358,19 +394,18 @@ static int tcl_check_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr, int p
if (w->plane != EDITPLANE_Z)
{
posStart = ptr->hstart;
posEnd = ptr->hend;
posstart = ptr->hstart;
posend = ptr->hend;
}
else
{
posStart = ptr->vstart;
posEnd = ptr->vend;
posstart = ptr->vstart;
posend = ptr->vend;
}
/* Verify the the vertical rectangle intersects the viewing plane */
return ((posStart <= pos) && (posEnd >= pos));
return ((posstart <= pos) && (posend >= pos));
}
/*************************************************************************
@ -381,8 +416,10 @@ static int tcl_check_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr, int p
static void tcl_paint_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr,
int hoffset, int voffset, dev_pixel_t pixel)
{
int hleft, hright;
int vtop, vbottom;
int hleft;
int hright;
int vtop;
int vbottom;
/* Get the "horizontal" position of the vertical line. This will always be
* the plane component of the rectangle:
@ -394,7 +431,9 @@ static void tcl_paint_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr,
hleft = ptr->plane - hoffset;
if ((hleft < 0) || (hleft >= g_view_size))
return;
{
return;
}
/* Get the extent of the vertical line. This will be the vertical component
* of the rectangle in every case except when the viewing plane is
@ -423,10 +462,14 @@ static void tcl_paint_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr,
vtop -= voffset;
if (vtop >= g_view_size)
return;
{
return;
}
if (vtop < 0)
vtop = 0;
{
vtop = 0;
}
/* Get the bottom side offset and verify that some part of the rectangle lies
* below the top of the display
@ -435,19 +478,23 @@ static void tcl_paint_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr,
vbottom -= voffset;
if (vbottom < 0)
return;
{
return;
}
if (vbottom >= g_view_size)
vbottom = g_view_size - 1;
{
vbottom = g_view_size - 1;
}
/* Flip if necessary */
if (w->plane != EDITPLANE_Z)
{
int vTmp = vbottom;
int vtmp = vbottom;
vbottom = g_view_size - vtop - 1;
vtop = g_view_size - vTmp - 1;
vtop = g_view_size - vtmp - 1;
}
/* We now have some line segment that we know is to fully on the the display.
@ -463,12 +510,16 @@ static void tcl_paint_vertical_rectangle(tcl_window_t *w, rect_data_t *ptr,
hright = hleft + LINE_THICKNESS_DELTA;
if (hright >= w->width)
hright = w->width;
{
hright = w->width;
}
hleft -= LINE_THICKNESS_DELTA;
if (hleft < 0)
hleft = 0;
{
hleft = 0;
}
/* Paint it */
@ -527,7 +578,7 @@ void tcl_paint_position(tcl_window_t *w)
/* Horizontal and vertical positions will depend on which plane is
* selected.
*/
*/
switch (w->plane)
{
@ -595,7 +646,6 @@ void tcl_paint_grid(tcl_window_t *w)
int hoffset, hpos, haccum;
int voffset, vpos, vaccum;
int gridmask;
int i;
ginfo("plane=%d ndx=%d\n", w->plane, ndx);
@ -637,7 +687,7 @@ void tcl_paint_grid(tcl_window_t *w)
dest = w->frameBuffer + vpos * w->width;
for (i = 0; i < w->width; i++)
for (i = 0; i < w->width; i++)
{
*dest++ = pixel;
}
@ -662,7 +712,7 @@ void tcl_paint_grid(tcl_window_t *w)
dest = w->frameBuffer + hpos;
for (i = 0; i < w->height; i++)
for (i = 0; i < w->height; i++)
{
*dest = pixel;
dest += w->width;
@ -771,7 +821,7 @@ void tcl_paint_rectangles(tcl_window_t *w)
/* Search the plane list for every place whose "level" component includes
* the current map level.
*/
*/
if (tcl_check_horizontal_rectangle(w, ptr, pos))
{
@ -797,7 +847,8 @@ void tcl_paint_rectangles(tcl_window_t *w)
*
* Process every plane in the horizontal axis (these will be vertical) This
* will by the X plane for every viewing plane except EDITPLANE_X where it
* will be the Y plane */
* will be the Y plane.
*/
pixel = w->colorLookup[ndx + BRECT_COLOR];
@ -807,7 +858,7 @@ void tcl_paint_rectangles(tcl_window_t *w)
/* Search the plane list for every place whose "level" component includes
* the current map level.
*/
*/
if (tcl_check_vertical_rectangle(w, ptr, pos))
{

View File

@ -132,10 +132,10 @@ enum edit_plane_e
typedef struct
{
char *title; /* Title on window */
enum edit_plane_e plane; /* Identifies plane of window */
enum edit_plane_e plane; /* Identifies plane of window */
int width; /* Width of window */
int height; /* Height of window */
int ncolors; /* Number of colors allocated (PALETTE_SIZE) */
int ncolors; /* Number of colors allocated (PALETTE_SIZE) */
Display *display; /* X stuff */
Window win;
XImage *image;