Update README

This commit is contained in:
Gregory Nutt 2016-11-13 06:43:35 -06:00
parent fcda9116d3
commit c5f8f0741e

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@ -48,7 +48,7 @@ Build instuctions
Usage
=====
. /tcledit [-D <directory>] [-o <outfilename>] <infilename>
./tcledit [-D <directory>] [-o <outfilename>] <infilename>
Where <infilename> is the original world file name which will be overwritten
unless <outfilename> is provided. Optionally, switch to <directory> before
@ -62,3 +62,17 @@ Usage
On Cywgin, the correct name of the program will be tcledit.exe and must also
remember to start the X11 server before trying run the applications.
Saying that the UI is difficult to use would probably be an understatement.
When you start tcledit, four windows appear: Four X11 graphics windows and
one Tcl/Tk edit window. The four graphic windows present a view at the
currently selected X, Y, and planes with a grid and positioning lines. This
gives a rather incomprehensible view into the 3-dimensional world.
At the top of Tcl/Tk window are three sliders that can be quickly used to
generally position yourself in the world. As you move a slider, the
position indicator moves in the corresponding plane view window. You can
set position more precisely with the X, Y, and Z position data entry fields
The Tcl/Tk edit window also has controls to manage the plane at the selected
position: Add X, Y, or Z plane, Save data, Zoom in or out, etc.