Minor tweaks to debug output; started renaming some icons to include size in the name; SAMA5 NxWM config needs libm
6
Kconfig
@ -567,15 +567,15 @@ config NXWM_CUSTOM_STARTWINDOW_ICON
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bool "Custom Start Window Icon"
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default n
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---help---
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Select to override the default Start Window Icon: NxWM::g_playBitmap
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Select to override the default Start Window Icon: NxWM::g_playBitmap24x24
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if NXWM_CUSTOM_STARTWINDOW_ICON
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config NXWM_STARTWINDOW_ICON
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string "StartWindow Icon"
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default "NxWM::g_playBitmap"
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default "NxWM::g_playBitmap24x24"
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---help---
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The glyph to use as the start window icon. Default: NxWM::g_playBitmap
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The glyph to use as the start window icon. Default: NxWM::g_playBitmap24x24
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endif # NXWM_CUSTOM_STARTWINDOW_ICON
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@ -72,7 +72,7 @@ endif
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# Images
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CXXSRCS += glyph_calculator.cxx glyph_calibration.cxx glyph_cmd.cxx
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CXXSRCS += glyph_minimize.cxx glyph_nsh.cxx glyph_play.cxx glyph_start.cxx
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CXXSRCS += glyph_minimize.cxx glyph_nsh.cxx glyph_play24x24.cxx glyph_start.cxx
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CXXSRCS += glyph_stop.cxx
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ifeq ($(CONFIG_NXWM_MEDIAPLAYER),y)
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Before Width: | Height: | Size: 263 B After Width: | Height: | Size: 263 B |
Before Width: | Height: | Size: 415 B After Width: | Height: | Size: 415 B |
Before Width: | Height: | Size: 264 B After Width: | Height: | Size: 264 B |
Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 284 B |
Before Width: | Height: | Size: 608 B After Width: | Height: | Size: 608 B |
Before Width: | Height: | Size: 233 B After Width: | Height: | Size: 233 B |
BIN
nxwm/images/play48x48.png
Normal file
After Width: | Height: | Size: 374 B |
Before Width: | Height: | Size: 719 B After Width: | Height: | Size: 719 B |
Before Width: | Height: | Size: 381 B After Width: | Height: | Size: 381 B |
@ -312,7 +312,7 @@
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*/
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#ifndef CONFIG_NXWM_STARTWINDOW_ICON
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# define CONFIG_NXWM_STARTWINDOW_ICON NxWM::g_playBitmap
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# define CONFIG_NXWM_STARTWINDOW_ICON NxWM::g_playBitmap24x24
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#endif
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/**
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@ -70,7 +70,7 @@ namespace NxWM
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#endif
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extern const struct NXWidgets::SRlePaletteBitmap g_minimizeBitmap;
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extern const struct NXWidgets::SRlePaletteBitmap g_nshBitmap;
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extern const struct NXWidgets::SRlePaletteBitmap g_playBitmap;
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extern const struct NXWidgets::SRlePaletteBitmap g_playBitmap24x24;
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extern const struct NXWidgets::SRlePaletteBitmap g_startBitmap;
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extern const struct NXWidgets::SRlePaletteBitmap g_stopBitmap;
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}
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@ -73,6 +73,17 @@
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#define CALIBRATION_CIRCLE_RADIUS 16
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#define CALIBRATION_LINE_THICKNESS 2
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/* We want debug output from some logic in this file if either input/touchscreen
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* or graphics debug is enabled.
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*/
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#ifndef CONFIG_DEBUG_INPUT
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# undef idbg
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# define idbg gdbg
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# undef ivdbg
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# define ivdbg gvdbg
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#endif
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/****************************************************************************
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* Private Data
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****************************************************************************/
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@ -341,7 +352,7 @@ void CCalibration::touchscreenInput(struct touch_sample_s &sample)
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m_touchPos.x = sample.point[0].x;
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m_touchPos.y = sample.point[0].y;
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gvdbg("Touch id: %d flags: %02x x: %d y: %d h: %d w: %d pressure: %d\n",
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ivdbg("Touch id: %d flags: %02x x: %d y: %d h: %d w: %d pressure: %d\n",
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sample.point[0].id, sample.point[0].flags, sample.point[0].x,
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sample.point[0].y, sample.point[0].h, sample.point[0].w,
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sample.point[0].pressure);
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@ -379,7 +390,7 @@ void CCalibration::touchscreenInput(struct touch_sample_s &sample)
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{
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// Yes.. invoke the state machine.
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gvdbg("State: %d Screen x: %d y: %d Touch x: %d y: %d\n",
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ivdbg("State: %d Screen x: %d y: %d Touch x: %d y: %d\n",
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m_calphase, m_screenInfo.pos.x, m_screenInfo.pos.y,
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m_touchPos.x, m_touchPos.y);
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@ -682,7 +693,7 @@ bool CCalibration::averageSamples(struct nxgl_point_s &average)
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// Save the sample data
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gvdbg("Sample %d: Touch x: %d y: %d\n", m_nsamples+1, m_touchPos.x, m_touchPos.y);
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ivdbg("Sample %d: Touch x: %d y: %d\n", m_nsamples+1, m_touchPos.x, m_touchPos.y);
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m_sampleData[m_nsamples].x = m_touchPos.x;
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m_sampleData[m_nsamples].y = m_touchPos.y;
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@ -771,7 +782,7 @@ bool CCalibration::averageSamples(struct nxgl_point_s &average)
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average.y = m_sampleData[0].y;
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#endif
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gvdbg("Average: Touch x: %d y: %d\n", average.x, average.y);
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ivdbg("Average: Touch x: %d y: %d\n", average.x, average.y);
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m_nsamples = 0;
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return true;
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}
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@ -1016,7 +1027,7 @@ void CCalibration::stateMachine(void)
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break;
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}
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gvdbg("New m_calphase=%d Screen x: %d y: %d\n",
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ivdbg("New m_calphase=%d Screen x: %d y: %d\n",
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m_calphase, m_screenInfo.pos.x, m_screenInfo.pos.y);
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}
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@ -1145,7 +1156,7 @@ bool CCalibration::createCalibrationData(struct SCalibrationData &data)
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data.left.slope = (bottomX - topX) / (bottomY - topY);
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data.left.offset = topX - topY * data.left.slope;
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gdbg("Left slope: %f offset: %f\n", data.left.slope, data.left.offset);
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idbg("Left slope: %f offset: %f\n", data.left.slope, data.left.offset);
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topX = (float)m_calibData[CALIB_UPPER_RIGHT_INDEX].x;
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bottomX = (float)m_calibData[CALIB_LOWER_RIGHT_INDEX].x;
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@ -1156,7 +1167,7 @@ bool CCalibration::createCalibrationData(struct SCalibrationData &data)
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data.right.slope = (bottomX - topX) / (bottomY - topY);
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data.right.offset = topX - topY * data.right.slope;
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gdbg("Right slope: %f offset: %f\n", data.right.slope, data.right.offset);
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idbg("Right slope: %f offset: %f\n", data.right.slope, data.right.offset);
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// Y lines:
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//
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@ -1174,7 +1185,7 @@ bool CCalibration::createCalibrationData(struct SCalibrationData &data)
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data.top.slope = (rightY - leftY) / (rightX - leftX);
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data.top.offset = leftY - leftX * data.top.slope;
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gdbg("Top slope: %f offset: %f\n", data.top.slope, data.top.offset);
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idbg("Top slope: %f offset: %f\n", data.top.slope, data.top.offset);
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leftX = (float)m_calibData[CALIB_LOWER_LEFT_INDEX].x;
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rightX = (float)m_calibData[CALIB_LOWER_RIGHT_INDEX].x;
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@ -1185,7 +1196,7 @@ bool CCalibration::createCalibrationData(struct SCalibrationData &data)
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data.bottom.slope = (rightY - leftY) / (rightX - leftX);
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data.bottom.offset = leftY - leftX * data.bottom.slope;
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gdbg("Bottom slope: %f offset: %f\n", data.bottom.slope, data.bottom.offset);
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idbg("Bottom slope: %f offset: %f\n", data.bottom.slope, data.bottom.offset);
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// Save also the calibration screen positions
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@ -1213,7 +1224,7 @@ bool CCalibration::createCalibrationData(struct SCalibrationData &data)
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data.xSlope = b16divb16(itob16(CALIBRATION_RIGHTX - CALIBRATION_LEFTX), (rightX - leftX));
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data.xOffset = itob16(CALIBRATION_LEFTX) - b16mulb16(leftX, data.xSlope);
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gdbg("New xSlope: %08x xOffset: %08x\n", data.xSlope, data.xOffset);
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idbg("New xSlope: %08x xOffset: %08x\n", data.xSlope, data.xOffset);
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// Similarly for Y
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//
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@ -1234,7 +1245,7 @@ bool CCalibration::createCalibrationData(struct SCalibrationData &data)
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data.ySlope = b16divb16(itob16(CALIBRATION_BOTTOMY - CALIBRATION_TOPY), (bottomY - topY));
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data.yOffset = itob16(CALIBRATION_TOPY) - b16mulb16(topY, data.ySlope);
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gdbg("New ySlope: %08x yOffset: %08x\n", data.ySlope, data.yOffset);
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idbg("New ySlope: %08x yOffset: %08x\n", data.ySlope, data.yOffset);
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#endif
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return true;
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@ -579,7 +579,7 @@ void CTouchscreen::handleMouseInput(struct touch_sample_s *sample)
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#endif
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gvdbg("raw: (%d, %d) scaled: (%d, %d)\n", rawX, rawY, x, y);
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vdbg("raw: (%d, %d) scaled: (%d, %d)\n", rawX, rawY, x, y);
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}
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// Get the server handle and "inject the mouse data
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@ -1,7 +1,7 @@
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/********************************************************************************************
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* NxWidgets/nxwm/src/glyph_play.cxx
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* NxWidgets/nxwm/src/glyph_play24x24.cxx
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*
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* Copyright (C) 2012 Gregory Nutt. All rights reserved.
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* Copyright (C) 2012-2013 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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@ -243,7 +243,7 @@ static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[] =
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* Public Bitmap Structure Defintions
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********************************************************************************************/
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const struct NXWidgets::SRlePaletteBitmap NxWM::g_playBitmap =
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const struct NXWidgets::SRlePaletteBitmap NxWM::g_playBitmap24x24 =
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{
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CONFIG_NXWIDGETS_BPP, // bpp - Bits per pixel
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CONFIG_NXWIDGETS_FMT, // fmt - Color format
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