tcledit/libwld: Should not depend on configured trv_pixel_t or dev_pixel_t. Assume always uint8_t and uint32_t TrueColor.

This commit is contained in:
Gregory Nutt 2016-11-11 08:43:48 -06:00
parent 635571db87
commit c79f1deb2b
13 changed files with 31 additions and 25 deletions

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@ -47,6 +47,7 @@ extern "C"
*************************************************************************/
#include <stdio.h>
#include "wld_color.h"
/*************************************************************************
* Pre-processor Definitions
@ -83,7 +84,7 @@ struct wld_bitmap_s
uint16_t w;
uint16_t h;
uint8_t log2h;
trv_pixel_t *bm;
wld_pixel_t *bm;
};
typedef struct wld_bitmap_s wld_bitmap_t;

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@ -40,13 +40,13 @@
* Included Files
****************************************************************************/
#include "trv_graphics.h"
#include <stdint.h>
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/* This defines the size of the RGB cube that can be supported by trv_pixel_t
/* This defines the size of the RGB cube that can be supported by wld_pixel_t
* Use of the RGB cube gives us a fine control of the color space. However
* the lighting logic in this program requires fine control over luminance.
* If the RGB_CUBE_SIZE is small, then an alternative luminance model is
@ -83,6 +83,8 @@
* Public Types
****************************************************************************/
typedef uint8_t wld_pixel_t;
struct color_rgb_s
{
uint8_t red; /* red component of color 0-63 */
@ -177,8 +179,8 @@ void wld_rgblookup_allocate(void);
void wld_rgblookup_endmapping(void);
void wld_rgblookup_free(void);
trv_pixel_t wld_rgb2pixel(color_rgb_t *pixel);
void wld_pixel2lum(trv_pixel_t pixel_value, color_lum_t *lum);
trv_pixel_t wld_lum2pixel(color_lum_t *lum);
wld_pixel_t wld_rgb2pixel(color_rgb_t *pixel);
void wld_pixel2lum(wld_pixel_t pixel_value, color_lum_t *lum);
wld_pixel_t wld_lum2pixel(color_lum_t *lum);
#endif /* __APPS_GRAPHICS_TRAVELER_TOOLS_LIBWLD_WLD_COLOR_H */

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@ -39,6 +39,7 @@
*************************************************************************/
#include "trv_types.h"
#include "wld_color.h"
#include "wld_world.h"
#include "wld_bitmaps.h"
#include "wld_paltable.h"

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@ -89,7 +89,7 @@ typedef struct
* with distance
*/
trv_pixel_t *g_pal_table[NUM_ZONES];
wld_pixel_t *g_pal_table[NUM_ZONES];
/*************************************************************************
* Private Functions
@ -107,7 +107,7 @@ static void wld_allocate_paltable(uint32_t palTabEntrySize)
for (i = 0; i < NUM_ZONES; i++)
{
g_pal_table[i] =
(trv_pixel_t *) wld_malloc(palTabEntrySize * sizeof(trv_pixel_t));
(wld_pixel_t *) wld_malloc(palTabEntrySize * sizeof(wld_pixel_t));
}
}
@ -124,7 +124,7 @@ static void wld_allocate_paltable(uint32_t palTabEntrySize)
uint8_t wld_load_paltable(char *file)
{
#if (!MSWINDOWS)
trv_pixel_t *palptr;
wld_pixel_t *palptr;
color_lum_t lum;
int16_t zone;
float scale;
@ -182,8 +182,8 @@ uint8_t wld_load_paltable(char *file)
int16_t nranges;
int16_t zone;
int16_t palndx;
trv_pixel_t plotcolor;
trv_pixel_t *palptr;
wld_pixel_t plotcolor;
wld_pixel_t *palptr;
pal_range_t ranges[MAX_PAL_RANGES];
/* Open the file which contains the palette table */

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@ -214,7 +214,7 @@ uint8_t wld_loadpcx(char *filename, pcxPicturePtr image)
graphic_file_t *wld_loadpcx(FILE * fp, char *filename)
{
pcx_header_t header;
trv_pixel_t *buffer;
wld_pixel_t *buffer;
graphic_file_t *gFile;
color_rgb_t *palette;
uint16_t imageWidth, imageHeight;
@ -228,8 +228,8 @@ graphic_file_t *wld_loadpcx(FILE * fp, char *filename)
imageWidth = header.width - header.x + 1;
imageHeight = header.height - header.y + 1;
imageSize = imageHeight * imageWidth * sizeof(trv_pixel_t);
buffer = (trv_pixel_t *) wld_malloc(imageSize + 1);
imageSize = imageHeight * imageWidth * sizeof(wld_pixel_t);
buffer = (wld_pixel_t *) wld_malloc(imageSize + 1);
/* Load the PCX data into the buffer */

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@ -191,7 +191,7 @@ static enum unit_vector_index_e wld_lum2colorform(color_lum_t * lum)
* Description: Convert an RGB-Luminance value into a pixel
****************************************************************************/
trv_pixel_t wld_color_lum2pixel(color_lum_t * lum)
wld_pixel_t wld_color_lum2pixel(color_lum_t * lum)
{
#if RGB_CUBE_SIZE < MIN_LUM_LEVELS
enum unit_vector_index_e uvndx;

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@ -46,7 +46,7 @@ extern "C"
* Included Files
*************************************************************************/
#include "trv_types.h" /* For trv_pixel_t */
#include "wld_color.h"
/*************************************************************************
* Pre-processor Definitions
@ -91,7 +91,7 @@ enum
* with distance
*/
extern trv_pixel_t *g_pal_table[NUM_ZONES];
extern wld_pixel_t *g_pal_table[NUM_ZONES];
/*************************************************************************
* Pulblic Function Prototypes

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@ -53,7 +53,7 @@
* Description: Convert a pixel value into RGB-Luminance value.
************************************************************************/
void wld_pixel2lum(trv_pixel_t pixel_value, color_lum_t * lum)
void wld_pixel2lum(wld_pixel_t pixel_value, color_lum_t * lum)
{
color_rgb_t *rgb = &g_rgb_lut[pixel_value];

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@ -112,7 +112,7 @@ static wld_bitmap_t *wld_new_texture(uint16_t width, uint16_t height)
}
t = (wld_bitmap_t *) wld_malloc(sizeof(wld_bitmap_t));
t->bm = (trv_pixel_t *) wld_malloc(height * width * sizeof(trv_pixel_t));
t->bm = (wld_pixel_t *) wld_malloc(height * width * sizeof(wld_pixel_t));
t->w = width;
t->h = height;
@ -129,7 +129,7 @@ static wld_bitmap_t *wld_new_texture(uint16_t width, uint16_t height)
static void wld_quantize_texture(graphic_file_t * gFile, wld_bitmap_t * t)
{
color_rgb_t pixel;
trv_pixel_t *dest = t->bm;
wld_pixel_t *dest = t->bm;
int x;
int y;

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@ -48,7 +48,7 @@
* TRV_PIXEL_MAX.
****************************************************************************/
trv_pixel_t wld_rgb2pixel(color_rgb_t * pixel)
wld_pixel_t wld_rgb2pixel(color_rgb_t * pixel)
{
#if RGB_CUBE_SIZE < MIN_LUM_LEVELS
color_lum_t lum;
@ -76,7 +76,7 @@ trv_pixel_t wld_rgb2pixel(color_rgb_t * pixel)
return wld_lum2pixel(&lum);
#else
trv_pixel_t ret;
wld_pixel_t ret;
int red;
int green;
int blue;

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@ -241,7 +241,7 @@ void wld_rgblookup_allocate(void)
= g_rgb_lut[index].green = g_rgb_lut[index].blue = 0;
}
/* Calculate the cube to trv_pixel_t scale factor. This factor will convert
/* Calculate the cube to wld_pixel_t scale factor. This factor will convert
* an RGB component in the range {0..RGB_CUBE_SIZE-1} to a value in the range
* {0..WLD_PIXEL_MAX}. */

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@ -52,7 +52,6 @@
#endif
#include "trv_types.h"
#include "trv_graphics.h"
#include "debug.h"
#include "wld_mem.h"

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@ -42,7 +42,6 @@
#include <X11/Xlib.h>
#include "wld_color.h"
#include "trv_graphics.h"
#include "wld_bitmaps.h"
#include "wld_plane.h"
@ -115,6 +114,10 @@
* Public Type Definitions
****************************************************************************/
/* Assume 32-bit TrueColor */
typedef uint32_t dev_pixel_t;
enum edit_mode_e
{
EDITMODE_NONE = 0, /* Initial mode has not been selected */