tcledit/libwld: Should not depend on configured trv_pixel_t or dev_pixel_t. Assume always uint8_t and uint32_t TrueColor.
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@ -47,6 +47,7 @@ extern "C"
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*************************************************************************/
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#include <stdio.h>
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#include "wld_color.h"
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/*************************************************************************
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* Pre-processor Definitions
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@ -83,7 +84,7 @@ struct wld_bitmap_s
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uint16_t w;
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uint16_t h;
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uint8_t log2h;
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trv_pixel_t *bm;
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wld_pixel_t *bm;
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};
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typedef struct wld_bitmap_s wld_bitmap_t;
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@ -40,13 +40,13 @@
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* Included Files
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****************************************************************************/
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#include "trv_graphics.h"
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#include <stdint.h>
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* This defines the size of the RGB cube that can be supported by trv_pixel_t
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/* This defines the size of the RGB cube that can be supported by wld_pixel_t
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* Use of the RGB cube gives us a fine control of the color space. However
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* the lighting logic in this program requires fine control over luminance.
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* If the RGB_CUBE_SIZE is small, then an alternative luminance model is
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@ -83,6 +83,8 @@
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* Public Types
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****************************************************************************/
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typedef uint8_t wld_pixel_t;
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struct color_rgb_s
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{
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uint8_t red; /* red component of color 0-63 */
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@ -177,8 +179,8 @@ void wld_rgblookup_allocate(void);
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void wld_rgblookup_endmapping(void);
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void wld_rgblookup_free(void);
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trv_pixel_t wld_rgb2pixel(color_rgb_t *pixel);
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void wld_pixel2lum(trv_pixel_t pixel_value, color_lum_t *lum);
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trv_pixel_t wld_lum2pixel(color_lum_t *lum);
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wld_pixel_t wld_rgb2pixel(color_rgb_t *pixel);
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void wld_pixel2lum(wld_pixel_t pixel_value, color_lum_t *lum);
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wld_pixel_t wld_lum2pixel(color_lum_t *lum);
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#endif /* __APPS_GRAPHICS_TRAVELER_TOOLS_LIBWLD_WLD_COLOR_H */
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@ -39,6 +39,7 @@
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*************************************************************************/
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#include "trv_types.h"
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#include "wld_color.h"
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#include "wld_world.h"
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#include "wld_bitmaps.h"
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#include "wld_paltable.h"
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@ -89,7 +89,7 @@ typedef struct
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* with distance
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*/
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trv_pixel_t *g_pal_table[NUM_ZONES];
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wld_pixel_t *g_pal_table[NUM_ZONES];
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/*************************************************************************
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* Private Functions
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@ -107,7 +107,7 @@ static void wld_allocate_paltable(uint32_t palTabEntrySize)
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for (i = 0; i < NUM_ZONES; i++)
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{
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g_pal_table[i] =
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(trv_pixel_t *) wld_malloc(palTabEntrySize * sizeof(trv_pixel_t));
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(wld_pixel_t *) wld_malloc(palTabEntrySize * sizeof(wld_pixel_t));
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}
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}
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@ -124,7 +124,7 @@ static void wld_allocate_paltable(uint32_t palTabEntrySize)
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uint8_t wld_load_paltable(char *file)
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{
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#if (!MSWINDOWS)
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trv_pixel_t *palptr;
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wld_pixel_t *palptr;
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color_lum_t lum;
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int16_t zone;
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float scale;
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@ -182,8 +182,8 @@ uint8_t wld_load_paltable(char *file)
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int16_t nranges;
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int16_t zone;
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int16_t palndx;
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trv_pixel_t plotcolor;
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trv_pixel_t *palptr;
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wld_pixel_t plotcolor;
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wld_pixel_t *palptr;
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pal_range_t ranges[MAX_PAL_RANGES];
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/* Open the file which contains the palette table */
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@ -214,7 +214,7 @@ uint8_t wld_loadpcx(char *filename, pcxPicturePtr image)
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graphic_file_t *wld_loadpcx(FILE * fp, char *filename)
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{
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pcx_header_t header;
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trv_pixel_t *buffer;
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wld_pixel_t *buffer;
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graphic_file_t *gFile;
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color_rgb_t *palette;
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uint16_t imageWidth, imageHeight;
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@ -228,8 +228,8 @@ graphic_file_t *wld_loadpcx(FILE * fp, char *filename)
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imageWidth = header.width - header.x + 1;
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imageHeight = header.height - header.y + 1;
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imageSize = imageHeight * imageWidth * sizeof(trv_pixel_t);
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buffer = (trv_pixel_t *) wld_malloc(imageSize + 1);
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imageSize = imageHeight * imageWidth * sizeof(wld_pixel_t);
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buffer = (wld_pixel_t *) wld_malloc(imageSize + 1);
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/* Load the PCX data into the buffer */
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@ -191,7 +191,7 @@ static enum unit_vector_index_e wld_lum2colorform(color_lum_t * lum)
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* Description: Convert an RGB-Luminance value into a pixel
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****************************************************************************/
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trv_pixel_t wld_color_lum2pixel(color_lum_t * lum)
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wld_pixel_t wld_color_lum2pixel(color_lum_t * lum)
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{
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#if RGB_CUBE_SIZE < MIN_LUM_LEVELS
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enum unit_vector_index_e uvndx;
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@ -46,7 +46,7 @@ extern "C"
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* Included Files
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*************************************************************************/
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#include "trv_types.h" /* For trv_pixel_t */
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#include "wld_color.h"
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/*************************************************************************
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* Pre-processor Definitions
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@ -91,7 +91,7 @@ enum
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* with distance
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*/
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extern trv_pixel_t *g_pal_table[NUM_ZONES];
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extern wld_pixel_t *g_pal_table[NUM_ZONES];
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/*************************************************************************
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* Pulblic Function Prototypes
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@ -53,7 +53,7 @@
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* Description: Convert a pixel value into RGB-Luminance value.
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************************************************************************/
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void wld_pixel2lum(trv_pixel_t pixel_value, color_lum_t * lum)
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void wld_pixel2lum(wld_pixel_t pixel_value, color_lum_t * lum)
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{
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color_rgb_t *rgb = &g_rgb_lut[pixel_value];
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@ -112,7 +112,7 @@ static wld_bitmap_t *wld_new_texture(uint16_t width, uint16_t height)
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}
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t = (wld_bitmap_t *) wld_malloc(sizeof(wld_bitmap_t));
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t->bm = (trv_pixel_t *) wld_malloc(height * width * sizeof(trv_pixel_t));
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t->bm = (wld_pixel_t *) wld_malloc(height * width * sizeof(wld_pixel_t));
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t->w = width;
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t->h = height;
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@ -129,7 +129,7 @@ static wld_bitmap_t *wld_new_texture(uint16_t width, uint16_t height)
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static void wld_quantize_texture(graphic_file_t * gFile, wld_bitmap_t * t)
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{
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color_rgb_t pixel;
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trv_pixel_t *dest = t->bm;
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wld_pixel_t *dest = t->bm;
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int x;
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int y;
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@ -48,7 +48,7 @@
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* TRV_PIXEL_MAX.
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****************************************************************************/
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trv_pixel_t wld_rgb2pixel(color_rgb_t * pixel)
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wld_pixel_t wld_rgb2pixel(color_rgb_t * pixel)
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{
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#if RGB_CUBE_SIZE < MIN_LUM_LEVELS
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color_lum_t lum;
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@ -76,7 +76,7 @@ trv_pixel_t wld_rgb2pixel(color_rgb_t * pixel)
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return wld_lum2pixel(&lum);
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#else
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trv_pixel_t ret;
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wld_pixel_t ret;
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int red;
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int green;
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int blue;
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@ -241,7 +241,7 @@ void wld_rgblookup_allocate(void)
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= g_rgb_lut[index].green = g_rgb_lut[index].blue = 0;
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}
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/* Calculate the cube to trv_pixel_t scale factor. This factor will convert
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/* Calculate the cube to wld_pixel_t scale factor. This factor will convert
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* an RGB component in the range {0..RGB_CUBE_SIZE-1} to a value in the range
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* {0..WLD_PIXEL_MAX}. */
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@ -52,7 +52,6 @@
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#endif
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#include "trv_types.h"
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#include "trv_graphics.h"
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#include "debug.h"
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#include "wld_mem.h"
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@ -42,7 +42,6 @@
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#include <X11/Xlib.h>
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#include "wld_color.h"
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#include "trv_graphics.h"
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#include "wld_bitmaps.h"
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#include "wld_plane.h"
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@ -115,6 +114,10 @@
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* Public Type Definitions
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****************************************************************************/
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/* Assume 32-bit TrueColor */
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typedef uint32_t dev_pixel_t;
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enum edit_mode_e
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{
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EDITMODE_NONE = 0, /* Initial mode has not been selected */
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