Fix some warnings in audio code causing by fixing the prototypes of mq_send() and mq_receive()
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@ -857,7 +857,7 @@ static void *nxplayer_playthread(pthread_addr_t pvarg)
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* stop, etc.
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*/
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size = mq_receive(pPlayer->mq, &msg, sizeof(msg), &prio);
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size = mq_receive(pPlayer->mq, (FAR char *)&msg, sizeof(msg), &prio);
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/* Validate a message was received */
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@ -1605,7 +1605,8 @@ int nxplayer_stop(FAR struct nxplayer_s *pPlayer)
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term_msg.msgId = AUDIO_MSG_STOP;
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term_msg.u.data = 0;
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mq_send(pPlayer->mq, &term_msg, sizeof(term_msg), CONFIG_NXPLAYER_MSG_PRIO);
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mq_send(pPlayer->mq, (FAR const char *)&term_msg, sizeof(term_msg),
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CONFIG_NXPLAYER_MSG_PRIO);
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/* Join the thread. The thread will do all the cleanup. */
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