Fix some warnings in audio code causing by fixing the prototypes of mq_send() and mq_receive()

This commit is contained in:
Gregory Nutt 2015-02-09 12:50:04 -06:00
parent 52cbfaece4
commit d01dc4fb4c

View File

@ -857,7 +857,7 @@ static void *nxplayer_playthread(pthread_addr_t pvarg)
* stop, etc.
*/
size = mq_receive(pPlayer->mq, &msg, sizeof(msg), &prio);
size = mq_receive(pPlayer->mq, (FAR char *)&msg, sizeof(msg), &prio);
/* Validate a message was received */
@ -1605,7 +1605,8 @@ int nxplayer_stop(FAR struct nxplayer_s *pPlayer)
term_msg.msgId = AUDIO_MSG_STOP;
term_msg.u.data = 0;
mq_send(pPlayer->mq, &term_msg, sizeof(term_msg), CONFIG_NXPLAYER_MSG_PRIO);
mq_send(pPlayer->mq, (FAR const char *)&term_msg, sizeof(term_msg),
CONFIG_NXPLAYER_MSG_PRIO);
/* Join the thread. The thread will do all the cleanup. */