More fixes to traveler input handling

This commit is contained in:
Gregory Nutt 2014-12-14 13:07:21 -06:00
parent 13f9ab213d
commit f739f3f50a

View File

@ -358,7 +358,8 @@ static int trv_scale_input_x(FAR const struct ajoy_sample_s *sample)
x16 = tmp * g_trv_joystick.rightslope;
}
x= b16round(x16);
x = b16toi(x16 + b16HALF);
trv_vdebug(" Calibrated: X=%d\n", x);
return x;
}
@ -381,7 +382,7 @@ static int trv_scale_input_y(FAR const struct ajoy_sample_s *sample)
y16 = tmp * g_trv_joystick.backslope;
}
y = b16round(y16);
y = b16toi(y16 + b16HALF);
trv_vdebug(" Calibrated: Y=%d\n", y);
return y;
}
@ -404,7 +405,7 @@ static int trv_scale_input_yaw(FAR const struct ajoy_sample_s *sample)
yaw16 = tmp * g_trv_joystick.rturnslope;
}
yaw = b16round(yaw16);
yaw = -b16toi(yaw16 + b16HALF);
trv_vdebug(" Calibrated: pitch=%d\n", yaw);
return yaw;
}
@ -427,7 +428,7 @@ static int trv_scale_input_pitch(FAR const struct ajoy_sample_s *sample)
pitch16 = tmp * g_trv_joystick.dturnslope;
}
pitch = b16round(pitch16);
pitch = b16toi(pitch16 + b16HALF);
trv_vdebug(" Calibrated: pitch=%d\n", pitch);
return pitch;
}
@ -557,9 +558,9 @@ void trv_input_read(void)
if ((sample.as_buttons & AJOY_BUTTON_FIRE_BIT) != 0)
{
/* Turn left/right */
/* Move left/rignt */
g_trv_input.yawrate = trv_scale_input_yaw(&sample);
g_trv_input.leftrate = trv_scale_input_x(&sample);
/* Look upward/downward */
@ -567,13 +568,13 @@ void trv_input_read(void)
}
else
{
/* Turn left/right */
g_trv_input.yawrate = trv_scale_input_yaw(&sample);
/* Move forward/backward */
g_trv_input.fwdrate = trv_scale_input_x(&sample);
/* Move left/rignt */
g_trv_input.leftrate = trv_scale_input_y(&sample);
g_trv_input.fwdrate = trv_scale_input_y(&sample);
/* If we are moving fast, we can just higher */