Squashed commit of the following:
apps/graphics/twm4nx: The calibration seems to be functional. Needs more testing.
apps/graphics/twm4nx: Extend event handling to support receiving raw, uncalibaated touchscreen inputs. This is needed for touchscreen calibration.
apps/graphics/twm4nx: Extend event handling to support shutting down of externally controlled windows. This is need to end the calibration sequence.
apps/graphics/twm4nx: CCalibration now compiles okay, but is missing event handling logic for touchscreen input and for window termination.
apps/graphics/twm4nx: Move application-related files into different directories to separate them from the core Twm4Nx files.
apps/graphics/twm4nx: A little more progress on calibration display.
app/graphics/twm4ndx: Add files that will support a calibration display. This initial commit is simply the calibration display from NxWM and is not hooked into the configuration or build systems.
apps/graphics/twm4ndx: Compile out cursor support if we are using a mouse
apps/graphics/twm4nx: Clean up some build issues.
apps/graphics/nxglyphs: Remove some warnings due to coupling with NXWM.
apps/graphics/twmndx: Separate out the main() entry point for ctwm4nx.cxx. There is functionality there that does not involve CTwm4Nx and so it is better if the main function were totally separate.
apps/graphics/twm4nx: Add logic to detect collisions with reserved regions in the backgroud or with other icons when moving an icon on the desktop.
apps/graphics/twm4nx: When moving icons, erase the old icon image before drawing the new one.
apps/graphics/twm4nx: Fix several errors associated with the NxTerm buttons. Most changes involved fixing crashes with the exit button is pressed. Now the NxTerm windows behave well. However, they are not receiving console input so there is still more to be done.
apps/graphics/twm4nx: Various fixes to get the NxTerm window to come up properly. It does now come up okay, but the system basically loses its mind thereafter. Goods good until some buttons are pressed.
apps/graphics/twm4nx: Simpify application startup.
apps/graphics/twm4nx: Fix some errors in debug statements.
apps/graphics/twm4nx: This resolves the problems noted in the previous commit comments. Window events are now communicated properly to the appliation-specific event handler. Menus now seem to be receiving events and working well.
apps/graphics/twm4nx: Revamp application event handler. Better design but still crashes when a main menu entry is clicked.
apps/graphics/twm4nx: First cut at application window event distribution. Has some issues. Not ready for prime time.
apps/graphics/twm4nx: Add more controls for the events that will be generated on basic window redraw, mouse/keyboard input, and keyboard input.
apps/graphpics/twm4nx: Add a 'Desktop' item to the main menu that will iconify all windows and menus and just show the open desktop.
apps/graphics/twm4nx: The Icon Manager now adds a Main Menu entry that will de-iconify the Icon Manager or raise to the top of the hieararchy if not iconfified. This is useful when there are many open windows.
apps/graphics/twm4nx: In resize operation, don't let window get narrower than the minimum toolbar width.
apps/graphics/twm4nx: Add logic so that the main menu is place at (or near) the position where the background was clicked.
apps/graphics/twm4nx: Better integrate menus and iconifiction: Bringup up a menu is like de-iconifcation, except there is no icon to be erases; taking down a menu is like iconification except that there is no icon to present.
apps/graphics/nxwidgets: Add methods to all windows to query if a window is visible or hidden.
apps/graphics/twm4nx: Use NxWidgets methods which work in all contexts instead of trying to come up with a way to know if a window is displayed through complex flags.
graphics/twm4nx/src/window.cxx: Add flags to CWindow initializer to support customization of toolbar buttons and other window properties. Add framework to handle toolbar button presses. Window minimization (aka, iconification) does not work.
graphics/twm4nx/src/input.cxx: Add support to scaling touchscreen. Not needed for the current testing because the touchscreen naturally matches the display size. But will be needed, along with calibration scren, in the future.
version 1.0.10 to NuttX NX windows server. No, a port is not the right
word. It is a re-design of TWM from the inside out to work with the NuttX
NX server. The name Twm4Nx reflects this legacy. But Twm4Nx is more a
homage to TWM than a port of TWM.
The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.
Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support. Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).
Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources. For example, no assumption is made about the
availability of a file system; no .twmrc file is used. Bitmaps are not
used (other than for fonts).
The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.
STATUS:
This port was brutal. Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it). The logic is partial. A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL). The kinds of things that need to done are:
1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows: The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons. They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated. A lot more needs to be done. A partial change to thoe event system that hints at the redesign is in place but it is far from complete.