Commit Graph

10 Commits

Author SHA1 Message Date
Gregory Nutt
ad57b3de4d apps/graphics/twm4nx: Add options to initialize the system via boardctl() and to bring up the network using the new apps/netutils/netinit. This latter is only necessary because VNC is being used to provide graphics. 2019-04-29 11:49:15 -06:00
Gregory Nutt
6a970ec4e9 apps/graphics/twm4nx: Suppress input thread if using the VNC server. We don't need to catch input fromo keyboard and mouse devices in that case; those inputs will be injected into NX directly by the VNC server. Includes a couple of fixes from initial bringup attempts. 2019-04-28 12:47:49 -06:00
Gregory Nutt
e742f97674 Squashed commit of the following:
apps/graphics/twm4nx:  Remove Icon Windows; replace with IconWidgets that are draw on the background.
    apps/graphics/twm4nx:  Add CIconWidget event generation.
    apps/graphics/twm4nx:  Add event handling logic to CIconWidget.
2019-04-28 09:24:05 -06:00
Gregory Nutt
0c6f41912c apps/graphics/twm4nx: Add compount widget CIconWidget. This will eventually replace the icon Windows with widgets that can be drawn on the Background. 2019-04-27 17:53:02 -06:00
Gregory Nutt
9030bf631d apps/graphics/twm4nx: Flesh out some of the Resize logic. Still missing the pull events needed to do the resize. 2019-04-27 12:05:18 -06:00
Gregory Nutt
c144919a4e apps/graphics/twm4nx: Finsh menu-related event handling. Extended menu handling. Allow external application event handling using a new base class (CTwm4NxEvent). 2019-04-27 09:35:05 -06:00
Gregory Nutt
ba58654955 apps/graphics/twm4nx: In order for widgets too draw the correct window or toolbar, it is necessary to get the CWidgetControl instance from the window we want to use, not to create a new instance. 2019-04-26 14:30:55 -06:00
Gregory Nutt
601659ff59 Squashed commit of the following:
graphics/twm4nx/src/ciconmgr.cxx:  Integrate use of CButtonArray; implement first cut at event handling.

    graphics/nxwidgets/src/cbuttonarray.cxx:  Add a method to CButtonArray that will allow us to dynamically resize the array (at the cost of losing all button labels).

    graphics/twm4nx/src/ciconmgr.cxx:  Add some fragments of CButtonArray logic.

    graphics/twm4nx/src/cwindow.cxx:  Finishes first cut at window event management.
2019-04-26 12:50:35 -06:00
Gregory Nutt
27194275a5 apps/graphics/twm4nx: Update the README. 2019-04-25 17:58:28 -06:00
Gregory Nutt
950b4cb604 wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server.  No, a port is not the right
word.  It is a re-design of TWM from the inside out to work with the NuttX
NX server.  The name Twm4Nx reflects this legacy.  But Twm4Nx is more a
homage to TWM than a port of TWM.

The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.

Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support.  Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).

Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources.  For example, no assumption is made about the
availability of a file system; no .twmrc file is used.  Bitmaps are not
used (other than for fonts).

The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.

STATUS:

This port was brutal.  Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it).  The logic is partial.  A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL).  The kinds of things that need to done are:

1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows:  The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons.  They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated.  A lot more needs to be done.  A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-25 16:54:17 -06:00