Commit Graph

15 Commits

Author SHA1 Message Date
Alin Jerpelea
324155cd1e include: update licenses to Apache
Gregory Nutt is has submitted the SGA

Uros Platise has submitted the ICLA

Ken Pettit has submitted the ICLA

Sebastien Lorquet has submitted the ICLA

Pierre-Noel Bouteville has submitted the ICLA

as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-06-11 05:05:27 -05:00
Xiang Xiao
1154735ca6 Refine the preprocess conditional guard style 2020-01-31 11:04:10 -06:00
Gregory Nutt
636e3e2278 Squashed commit of the following:
apps/graphics/twm4nx:  Revise logic to detect clicks on the background image.  The original implementation had some side effects.

    apps/graphics/twm4nx:  Remove some remaining, unused stuff from TWM that was never used.  Menus need to close after the 'terminal' selection is made.  Otherwise, the menu can become buried under a newly open menu and not easily recovered.

    apps/graphics/twm4ndx:  Add a 'critical' bit to the eventID.  While resizing, all events will be ignore except those marked critical.

    apps/graphics/twm4nx:  CBackground now brings up the main menu if the background image is click.  This makes the behavior the same across all of the background except when an icon is clicked.
2019-05-23 10:20:12 -06:00
Gregory Nutt
a06b47394b This commit adds a calibration screen
Squashed commit of the following:

    apps/graphics/twm4nx:  The calibration seems to be functional.  Needs more testing.

    apps/graphics/twm4nx:  Extend event handling to support receiving raw, uncalibaated touchscreen inputs.  This is needed for touchscreen calibration.

    apps/graphics/twm4nx:  Extend event handling to support shutting down of externally controlled windows.  This is need to end the calibration sequence.

    apps/graphics/twm4nx:  CCalibration now compiles okay, but is missing event handling logic for touchscreen input and for window termination.

    apps/graphics/twm4nx:  Move application-related files into different directories to separate them from the core Twm4Nx files.

    apps/graphics/twm4nx:  A little more progress on calibration display.

    app/graphics/twm4ndx:  Add files that will support a calibration display.  This initial commit is simply the calibration display from NxWM and is not hooked into the configuration or build systems.

    apps/graphics/twm4ndx:  Compile out cursor support if we are using a mouse
2019-05-20 11:01:46 -06:00
Gregory Nutt
6b303da968 Squashed commit of the following:
apps/graphics/twm4nx:  Clean up some build issues.

    apps/graphics/nxglyphs:  Remove some warnings due to coupling with NXWM.

    apps/graphics/twmndx:  Separate out the main() entry point for ctwm4nx.cxx.  There is functionality there that does not involve CTwm4Nx and so it is better if the main function were totally separate.
2019-05-17 08:53:25 -06:00
Gregory Nutt
668fe4e366 Squashed commit of the following:
apps/graphics/twm4nx:  Various fixes to get the NxTerm window to come up properly.  It does now come up okay, but the system basically loses its mind thereafter.  Goods good until some buttons are pressed.

    apps/graphics/twm4nx:  Simpify application startup.

    apps/graphics/twm4nx:  Fix some errors in debug statements.
2019-05-12 17:40:02 -06:00
Gregory Nutt
c6802efc38 apps/graphics/twm4nx: Modify how applications register with the main menu. Add logic to support all possible menu selection notification methods: But putting up a subment, by starting an application, or be sending an event. 2019-05-11 13:17:19 -06:00
Gregory Nutt
28b4be1913 Squashed commit of the following:
apps/graphics/twm4nx:  Remove some unnecessary twiddling with widget settings.

    apps/graphics/twm4nx:  Correct an error in how menu windows are created.

    apps/graphics/twm4nx:  Use button array vs list box for menus.
2019-05-10 09:20:43 -06:00
Gregory Nutt
06f479c471 Squashed commit of the following:
apps/graphics/twm4nx:  The Icon Manager now adds a Main Menu entry that will de-iconify the Icon Manager or raise to the top of the hieararchy if not iconfified.  This is useful when there are many open windows.

    apps/graphics/twm4nx:  In resize operation, don't let window get narrower than the minimum toolbar width.

    apps/graphics/twm4nx:  Add logic so that the main menu is place at (or near) the position where the background was clicked.

    apps/graphics/twm4nx:  Better integrate menus and iconifiction:  Bringup up a menu is like de-iconifcation, except there is no icon to be erases; taking down a menu is like iconification except that there is no icon to present.

    apps/graphics/nxwidgets:  Add methods to all windows to query if a window is visible or hidden.

    apps/graphics/twm4nx:  Use NxWidgets methods which work in all contexts instead of trying to come up with a way to know if a window is displayed through complex flags.
2019-05-09 13:31:12 -06:00
Gregory Nutt
fea0109ab3 Squashed commit of the following:
apps/graphics/twm4nx:  CWindow: Add a global function that can be used to determine the minimum width of a window.  If the window is set to a width smaller than this, then toolbar items will overlap and the toolbar will be corrupted.  This is a global function (rather than a method of CWindow) because in some cases, this minimum width must be known before the window is created.

    apps/graphics/twm4nx:  CMenus now uses CWindows, rather that raw NX windows.  This rippled through to many other things due to conflicts between NUL-terminated C strings and NXWidgets::CNxStrings.
2019-05-08 22:11:28 -06:00
Gregory Nutt
944fd507fe With these changes, the main menu appears when any location on the background no occupied by an icon is clicked.
apps/graphics/nxwidgets:  CWidgetControl::handleLeftClick now returns a value to indicate if the click was actually processed or not.  CWidgetControl::pollMouseEvents:  Correct return value.

apps/graphics/twm4nx:  CBackground::event():  Implement logic to handle a left click on the background and to bring up the main Menu.  CWindowEvent: Extend message to distinguish between keyboard and mouse input.  Mouse position and buttons now accompany the mouse input data. CMenus: Add methods to query and control the visibility of the menu.
2019-05-08 15:28:06 -06:00
Gregory Nutt
b0d39372fb apps/graphics/twm4nx: Exploit the new feature to create hidden windows. This cleans up some brief window startup anomalies. Also fixes an initialization error in CMenus. 2019-05-07 08:51:37 -06:00
Gregory Nutt
eaffa13f54 Squashed commit of the following:
apps/graphics/twm4nx:  Replace most usage of NUL-terminated C strings with NXWidgets::CNxString.

    apps/graphics/twm4nx:  Add initial support for the main menu.  The main menu will come up when a left click is performed on the background.  The main menu is used for starting applications.  The adds the CMainMenu class that implements the main menu and an IApplication interface class the provides th template for how any external C++ application can add itself to the Main Menu.

    Still missing is the logic that responds to the meny item selection and sends the event to the Main Menu as well as the logic in the Main Menu that handles the event and either brings up a sub-menu or starts and application.

    Things are still basically functional after these changes, but my gut feeling is these changes added some instabilities that will need to be smoothed out.
2019-05-06 18:10:45 -06:00
Gregory Nutt
c144919a4e apps/graphics/twm4nx: Finsh menu-related event handling. Extended menu handling. Allow external application event handling using a new base class (CTwm4NxEvent). 2019-04-27 09:35:05 -06:00
Gregory Nutt
950b4cb604 wm4Nx is a port of twm, Tab Window Manager (or Tom's Window Manager)
version 1.0.10 to NuttX NX windows server.  No, a port is not the right
word.  It is a re-design of TWM from the inside out to work with the NuttX
NX server.  The name Twm4Nx reflects this legacy.  But Twm4Nx is more a
homage to TWM than a port of TWM.

The original TWM was based on X11 which provides a rich set of features.
TWM provided titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, graphic contexts, and user-specified key and pointer button bindings,
etc.

Twm4Nx, on the other hand is based on the NuttX NX server which provides
comparatively minimal support.  Additional drawing support comes from
the NuttX NxWidgets library (which necessitated the change to C++).

Twm4Nx is greatly stripped down and targeted on small embedded systems
with minimal resources.  For example, no assumption is made about the
availability of a file system; no .twmrc file is used.  Bitmaps are not
used (other than for fonts).

The TWM license is, I believe compatible with the BSD license used by NuttX.
The origin TWM license required notice of copyrights within each file and
a full copy of the original license which you can find in the COPYING file.
within this directory.

STATUS:

This port was brutal.  Much TWM logic was removed because it depending on X11 features (or just because I could not understand how to use it).  The logic is partial.  A lot more needs to be done to have a complete system (hence, it is marked EXPERIMENTAL).  The kinds of things that need to done are:

1. Update some logic that is only fragmentary for how like resizing, and menus.
2. Integrate NxWidgets into the windows:  The resize menu needs a CLabel, the menus are CListBox'es, but not completely integrated, the Icon Manager needs to be a button array.
3. Resit Icons.  They are windows now, but need to be compound widgets lying on the background.
4. Widget events are only partially integrated.  A lot more needs to be done.  A partial change to thoe event system that hints at the redesign is in place but it is far from complete.
2019-04-25 16:54:17 -06:00