Commit Graph

93 Commits

Author SHA1 Message Date
Gregory Nutt
0bc4962941 Traveler: Use less floating point in timeing instrumentation 2014-12-09 10:10:57 -06:00
Gregory Nutt
266ae5d6eb Fix backup time calculation 2014-12-09 06:26:34 -06:00
Gregory Nutt
0643fb90f7 Traveler: Add logic to limit the frame rate. This is kind of a silly feature -- why would you ever want to limit the frame rate? Well, you need to that on the simulated platform to make bandwidth for other things to run like the simulated timer 2014-12-08 13:45:17 -06:00
Gregory Nutt
ccc8557cd9 Travel: Fix more initialization errors, mostly related to file path problems 2014-12-08 12:39:02 -06:00
Gregory Nutt
0f6c4e0814 Passing wrong string for the world path 2014-12-08 11:47:28 -06:00
Gregory Nutt
c22db2365a Extend the simulator to provide special initialization for the Traveler game 2014-12-08 10:54:58 -06:00
Gregory Nutt
3c55c8c6bf Traveler: Change the way that the world path is managed. 2014-12-08 09:28:53 -06:00
Gregory Nutt
8143701d47 Add logic to build the demo world as a ROMFS file system 2014-12-07 12:26:30 -06:00
Gregory Nutt
5b6a6eff83 Add a demo world 2014-12-07 11:38:03 -06:00
Gregory Nutt
92b1e04fbb Fix mode of header file marked executable 2014-12-07 11:07:46 -06:00
Gregory Nutt
f13dc1d680 Add range palette table. Completes basic port of the game 2014-12-07 11:02:55 -06:00
Gregory Nutt
459fb9308e Add world destruction logic 2014-12-07 10:32:24 -06:00
Gregory Nutt
76e03225e0 Add logic to load texture images from a graphic file 2014-12-07 09:53:12 -06:00
Gregory Nutt
7d86b9ce7a Add higher logic to load bitmap texture files 2014-12-06 15:19:02 -06:00
Gregory Nutt
957a9a18ef Add logic to read bitmap textures from a file 2014-12-06 13:28:52 -06:00
Gregory Nutt
969dc2ff41 Add more plan management logic 2014-12-06 12:00:25 -06:00
Gregory Nutt
fa914506ad Add the second of several world creation files 2014-12-06 09:53:00 -06:00
Gregory Nutt
6efdbf1dbe Add the first of several world creation files 2014-12-06 09:14:07 -06:00
Gregory Nutt
0a355c200a Add plane list operations 2014-12-06 08:04:57 -06:00
Gregory Nutt
955546b67e Add last of several ray cast/rendering files 2014-12-05 16:31:47 -06:00
Gregory Nutt
e9088a308a Add fourth of several ray cast/rendering files 2014-12-05 14:52:18 -06:00
Gregory Nutt
a4c05f2a49 Add third of several ray cast/rendering files 2014-12-05 13:02:44 -06:00
Gregory Nutt
6cce43ce94 Add some global data declarations. Fix modes on some files marked as executable 2014-12-05 12:11:23 -06:00
Gregory Nutt
2af008571e Add second of several ray cast/rendering files 2014-12-05 11:24:10 -06:00
Gregory Nutt
b23678b965 Add trigonometric lookup tables 2014-12-05 10:17:34 -06:00
Gregory Nutt
7433c4a86d Add first of several ray cast/rendering files 2014-12-05 08:44:55 -06:00
Gregory Nutt
5f384d9d21 Add door animation logic 2014-12-04 14:22:10 -06:00
Gregory Nutt
a9c4227811 Correct some image scaling 2014-12-04 08:00:41 -06:00
Gregory Nutt
bfd9cfe0e5 Correct graphics scaling logic 2014-12-03 18:19:10 -06:00
Gregory Nutt
a4944952a6 Oops.. incomplete stuff from a branch accidentally merged. At least make it EXPERIMENTAL 2014-12-03 16:54:18 -06:00
Gregory Nutt
2e5d6b78f6 Add two files that were missed in a previous commit 2014-12-03 16:48:08 -06:00
Gregory Nutt
a3a3c6fee8 A more more input positional logic 2014-12-03 16:48:08 -06:00
Gregory Nutt
2ca7d8bb0e Rethink positional input; Add input configuration logic 2014-12-03 16:48:07 -06:00
Gregory Nutt
36c24cd665 Add framework for joystick input 2014-12-03 16:48:06 -06:00
Gregory Nutt
d3bfbe8e82 Add color initilization logi 2014-12-03 16:48:06 -06:00
Gregory Nutt
53d0388eb4 Making a place for color transformations 2014-12-03 16:48:05 -06:00
Gregory Nutt
308ba69e7c Add graphic device initialize logic (incomplete) 2014-12-03 16:48:05 -06:00
Gregory Nutt
a5ef04349a A few more traveler fixes 2014-12-03 16:48:04 -06:00
Gregory Nutt
63227c9ad8 Let's get consistent with spelling: Use the US spelling of traveler with one 'l' 2014-12-03 16:48:04 -06:00
Gregory Nutt
c19d68fbcd Add traveller main file and stubs for required headers 2014-12-03 16:48:03 -06:00
Gregory Nutt
951d37e547 Remove carriage returns; correct file modes 2014-12-03 16:48:02 -06:00
Gregory Nutt
b135f79fc4 Beginning of a 1st person game 2014-12-03 16:48:02 -06:00
Gregory Nutt
846dd0e45d Fixes for more cppcheck complaints. Mostly cosmetic 2014-11-25 15:14:28 -06:00
Gregory Nutt
0a4258db6d MAINOBJ needs to be added to object list in many Makefile 2014-09-11 06:48:11 -06:00
Gregory Nutt
bbded7e15f Changes to many Makefiles. For kernel buil object containing main cannot go into library because of name collisions. The object file must be handled as a special case in every Makefile 2014-09-07 08:45:38 -06:00
Gregory Nutt
043d6898db Determine the main object name from the main source name in every kernel build Makefile 2014-09-07 07:19:19 -06:00
Gregory Nutt
2881b73f3d Add an nm command after every kernel build link to show if there are any undefined symbols 2014-09-07 07:15:59 -06:00
Gregory Nutt
70765b94fc Add the main object to the list objects to link in every kernel build link command 2014-09-07 07:12:55 -06:00
Gregory Nutt
22720d5eb3 Add the main object to the dependencies for the kernel build 2014-09-07 07:09:22 -06:00
Gregory Nutt
b65500c289 If now a kernel build, then add the main object in with all of the rest 2014-09-07 07:05:54 -06:00