Gregory Nutt
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0bc4962941
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Traveler: Use less floating point in timeing instrumentation
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2014-12-09 10:10:57 -06:00 |
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Gregory Nutt
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266ae5d6eb
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Fix backup time calculation
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2014-12-09 06:26:34 -06:00 |
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Gregory Nutt
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0643fb90f7
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Traveler: Add logic to limit the frame rate. This is kind of a silly feature -- why would you ever want to limit the frame rate? Well, you need to that on the simulated platform to make bandwidth for other things to run like the simulated timer
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2014-12-08 13:45:17 -06:00 |
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Gregory Nutt
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ccc8557cd9
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Travel: Fix more initialization errors, mostly related to file path problems
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2014-12-08 12:39:02 -06:00 |
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Gregory Nutt
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0f6c4e0814
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Passing wrong string for the world path
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2014-12-08 11:47:28 -06:00 |
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Gregory Nutt
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c22db2365a
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Extend the simulator to provide special initialization for the Traveler game
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2014-12-08 10:54:58 -06:00 |
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Gregory Nutt
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3c55c8c6bf
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Traveler: Change the way that the world path is managed.
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2014-12-08 09:28:53 -06:00 |
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Gregory Nutt
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8143701d47
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Add logic to build the demo world as a ROMFS file system
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2014-12-07 12:26:30 -06:00 |
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Gregory Nutt
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5b6a6eff83
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Add a demo world
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2014-12-07 11:38:03 -06:00 |
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Gregory Nutt
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92b1e04fbb
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Fix mode of header file marked executable
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2014-12-07 11:07:46 -06:00 |
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Gregory Nutt
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f13dc1d680
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Add range palette table. Completes basic port of the game
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2014-12-07 11:02:55 -06:00 |
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Gregory Nutt
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459fb9308e
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Add world destruction logic
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2014-12-07 10:32:24 -06:00 |
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Gregory Nutt
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76e03225e0
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Add logic to load texture images from a graphic file
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2014-12-07 09:53:12 -06:00 |
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Gregory Nutt
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7d86b9ce7a
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Add higher logic to load bitmap texture files
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2014-12-06 15:19:02 -06:00 |
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Gregory Nutt
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957a9a18ef
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Add logic to read bitmap textures from a file
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2014-12-06 13:28:52 -06:00 |
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Gregory Nutt
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969dc2ff41
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Add more plan management logic
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2014-12-06 12:00:25 -06:00 |
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Gregory Nutt
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fa914506ad
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Add the second of several world creation files
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2014-12-06 09:53:00 -06:00 |
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Gregory Nutt
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6efdbf1dbe
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Add the first of several world creation files
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2014-12-06 09:14:07 -06:00 |
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Gregory Nutt
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0a355c200a
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Add plane list operations
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2014-12-06 08:04:57 -06:00 |
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Gregory Nutt
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955546b67e
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Add last of several ray cast/rendering files
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2014-12-05 16:31:47 -06:00 |
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Gregory Nutt
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e9088a308a
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Add fourth of several ray cast/rendering files
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2014-12-05 14:52:18 -06:00 |
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Gregory Nutt
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a4c05f2a49
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Add third of several ray cast/rendering files
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2014-12-05 13:02:44 -06:00 |
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Gregory Nutt
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6cce43ce94
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Add some global data declarations. Fix modes on some files marked as executable
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2014-12-05 12:11:23 -06:00 |
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Gregory Nutt
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2af008571e
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Add second of several ray cast/rendering files
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2014-12-05 11:24:10 -06:00 |
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Gregory Nutt
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b23678b965
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Add trigonometric lookup tables
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2014-12-05 10:17:34 -06:00 |
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Gregory Nutt
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7433c4a86d
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Add first of several ray cast/rendering files
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2014-12-05 08:44:55 -06:00 |
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Gregory Nutt
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5f384d9d21
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Add door animation logic
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2014-12-04 14:22:10 -06:00 |
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Gregory Nutt
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a9c4227811
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Correct some image scaling
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2014-12-04 08:00:41 -06:00 |
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Gregory Nutt
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bfd9cfe0e5
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Correct graphics scaling logic
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2014-12-03 18:19:10 -06:00 |
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Gregory Nutt
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a4944952a6
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Oops.. incomplete stuff from a branch accidentally merged. At least make it EXPERIMENTAL
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2014-12-03 16:54:18 -06:00 |
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Gregory Nutt
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2e5d6b78f6
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Add two files that were missed in a previous commit
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2014-12-03 16:48:08 -06:00 |
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Gregory Nutt
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a3a3c6fee8
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A more more input positional logic
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2014-12-03 16:48:08 -06:00 |
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Gregory Nutt
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2ca7d8bb0e
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Rethink positional input; Add input configuration logic
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2014-12-03 16:48:07 -06:00 |
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Gregory Nutt
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36c24cd665
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Add framework for joystick input
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2014-12-03 16:48:06 -06:00 |
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Gregory Nutt
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d3bfbe8e82
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Add color initilization logi
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2014-12-03 16:48:06 -06:00 |
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Gregory Nutt
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53d0388eb4
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Making a place for color transformations
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2014-12-03 16:48:05 -06:00 |
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Gregory Nutt
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308ba69e7c
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Add graphic device initialize logic (incomplete)
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2014-12-03 16:48:05 -06:00 |
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Gregory Nutt
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a5ef04349a
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A few more traveler fixes
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2014-12-03 16:48:04 -06:00 |
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Gregory Nutt
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63227c9ad8
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Let's get consistent with spelling: Use the US spelling of traveler with one 'l'
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2014-12-03 16:48:04 -06:00 |
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Gregory Nutt
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c19d68fbcd
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Add traveller main file and stubs for required headers
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2014-12-03 16:48:03 -06:00 |
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Gregory Nutt
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951d37e547
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Remove carriage returns; correct file modes
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2014-12-03 16:48:02 -06:00 |
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Gregory Nutt
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b135f79fc4
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Beginning of a 1st person game
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2014-12-03 16:48:02 -06:00 |
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Gregory Nutt
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846dd0e45d
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Fixes for more cppcheck complaints. Mostly cosmetic
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2014-11-25 15:14:28 -06:00 |
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Gregory Nutt
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0a4258db6d
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MAINOBJ needs to be added to object list in many Makefile
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2014-09-11 06:48:11 -06:00 |
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Gregory Nutt
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bbded7e15f
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Changes to many Makefiles. For kernel buil object containing main cannot go into library because of name collisions. The object file must be handled as a special case in every Makefile
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2014-09-07 08:45:38 -06:00 |
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Gregory Nutt
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043d6898db
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Determine the main object name from the main source name in every kernel build Makefile
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2014-09-07 07:19:19 -06:00 |
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Gregory Nutt
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2881b73f3d
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Add an nm command after every kernel build link to show if there are any undefined symbols
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2014-09-07 07:15:59 -06:00 |
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Gregory Nutt
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70765b94fc
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Add the main object to the list objects to link in every kernel build link command
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2014-09-07 07:12:55 -06:00 |
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Gregory Nutt
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22720d5eb3
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Add the main object to the dependencies for the kernel build
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2014-09-07 07:09:22 -06:00 |
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Gregory Nutt
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b65500c289
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If now a kernel build, then add the main object in with all of the rest
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2014-09-07 07:05:54 -06:00 |
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