To solve the issue of carrying object files from previous builds,
Matias changed the archiving process to re-archive libapps.a on every compilation,
if libapps.a carries more object files, incremental compilation will waste too
many time in re-archiving, compared with the previous implement, this is a degradation
of the build system. Referring to mature engineering projects such as cmake, if there
is configuration or source file changed, the best solution should be to reconfigure
the environment.
Revert this PR to ensure the compilation speed during incremental compilation.
| commit 18137c0fec
| Author: Matias N <matias@protobits.dev>
| Date: Sat Sep 12 00:36:23 2020 -0300
|
| Fix: ensure archive files do not carry object files from prior builds
|
| This is the corresponding change to the one on main NuttX repo. In this
| case this involves splitting the build of libapps.a into: a) building
| all applications (which is safely parallelizable), b) adding each
| application's object files to the archive in turns (serial by nature).
|
| This removes the need for the flock used to protect the parallel build.
Testing:
sim:nsh
-------------------------------
| Patched | Current
-------------------------------
|$ time make | $ time make
|real 0m1.270s | real 0m1.728s
|user 0m0.971s | user 0m1.276s
|sys 0m0.363s | sys 0m0.530s
-------------------------------
Private project (20+ 3rd library needs archive to libapps.a)
-------------------------------
| Patched | Current
-------------------------------
|$ time make | $ time make
|real 0m21.181s | real 0m39.721s
|user 0m14.638s | user 0m24.837s
|sys 0m6.919s | sys 0m14.394s
-------------------------------
Signed-off-by: chao an <anchao@xiaomi.com>
when a program has multiple MAINSRC for incremental compilation,
the PROGNAME of the compiled file may generate errors
-------------------- compile definition error ---------------------
cc -c -g CFLAGS INCLUDEDIR -Dmain=funA_main funB.c -o funB.c.path.o
^^^^ ^^^^^^ ^^^^
-------------------------------------------------------------------
use the MAINOBJ:PROGNAME mapping variable to define the main entry name
Signed-off-by: xuxin19 <xuxin19@xiaomi.com>
File uid and gid configuration for builtin fs, if set-user-ID bit is set
in the file permissions, then the euid of process set as file uid. Use
the confiuration to emulate builtin app set.
MODE must octal number and use similar with linux chmod OCTAL-MODE FILE
UID = 2000
GID = 3000
MODE = 06555
Signed-off-by: fangxinyong <fangxinyong@xiaomi.com>
define a macro for split long variable and redefine variable in batch.
see details in `apps/Make.defs` `SPLITVARIABLE`.
replace the variable reference that caused the error.
Signed-off-by: xuxin19 <xuxin19@xiaomi.com>
Gregory Nutt is the copyright holder for those files and he has submitted the
SGA as a result we can migrate the licenses to Apache.
Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
This is the corresponding change to the one on main NuttX repo. In this
case this involves splitting the build of libapps.a into: a) building
all applications (which is safely parallelizable), b) adding each
application's object files to the archive in turns (serial by nature).
This removes the need for the flock used to protect the parallel build.
Author: anchao <anchao@pinecone.net>
apps/, most main() function: Correct CONFIG_BUILD_LOADABLE usage
Loadable apps/: Correct loadable symbol table generate
apps/system/ubloxmodem: Fix build break
apps/examples/ostest: start restart/waitpid/user test from main loop
apps/nshlib: Expand reboot and poweroff commands to include a second, optional mode argument
Author: Gregory Nutt <gnutt@nuttx.org>
An attempt to fix build issues. Does not work.
apps/examples/ostest: Fix some inappropriate renaming of static functions introduced with recent patches.
apps/builtin/exec_builtin.c: Fix a error introduced by recent comments. Found in build testing.
Author: anchao <anchao@pinecone.net>
apps/builtin/exec_builtin.c: Try posix_spawn if builtin apps do not have have an entry point.
apps/Application.mk: introduce MODULE config to simplify tristate(m)
apps/nsh: Change the nuttx shell module type to tristate
apps: Add loadable application support
script/mksymtab: Generate symbol table name by default
apps/builtin: Allow loadable applications can register with apps/builtin.
apps/builtin/exec_builtin.c: Try posix_spawn if builtin apps do not have have an entry point.
apps/Application.mk: introduce MODULE config to simplify tristate(m)
apps/nsh: Change the nuttx shell module type to tristate
apps: Add loadable application support
script/mksymtab: Generate symbol table name by default
apps/builtin: Allow loadable applications can register with apps/builtin.
Merged in masayuki2009/nuttx.apps/loadable_app (pull request #148)
loadable app support
* apps: Introduce a build system for loadable apps for nsh.
This PR consits of following changes. (NOTE: Changes to each
application will be provided separately)
apps/nshlib/Kconfig:
Add 'option modules' to NSH_FILE_APPS so that a user can change
an application configuration to tristate (y/n/m)
apps/Make.defs:
Override COMPILE and COMPILEXX macros to compile loadable apps.
To make loadable apps, -DLOADABLE_APP is added to the flags.
Also, introduce ELFLD to link a lodable app.
Please note that the variable 'LOADABLE' must be defined in
each application Makefile if you want to make a loadable app.
apps/Application.mk:
Add .build target in case of 'LOADABLE=y' which is used to
link a final loadable application and install the app to
apps/bin.
apps/Makefile:
Add SYMTABSRC and SYMTABOBJ variables for loadable apps which
will be generated under the apps directory.
Add make_symbols target which will be called when all applications
are installed to generate symtab_app.c which is used for
nsh to inform symbol information to the NuttX kernel.
Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com>
* apps/examples/hello: Apply changes to support a lodable app.
Kconfig:
Change the application state from bool to tristate
Make.defs:
Change the condition to build. By default, the application is
not selected (i.e. 'n'), so if other states (i.e. y/m) are
selected, the application will be compiled.
Makefile:
If the application is specified to 'm', the variable 'LOADABLE'
must be defined here. Also note that other variables (PRIORITY
and STACKSIZE) can only be used for built-in apps.
hello_main.c
Add LOADABLE_APP condition to main().
Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com>
* apps/examples/helloxx: Apply changes to support a lodable app.
Kconfig:
Change the application state from bool to tristate
Make.defs:
Change the condition to build. By default, the application is
not selected (i.e. 'n'), so if other states (i.e. y/m) are
selected, the application will be compiled.
Makefile:
If the application is specified to 'm', the variable 'LOADABLE'
must be defined here. Also note that other variables (PRIORITY
and STACKSIZE) can only be used for built-in apps.
helloxx_main.c
Add LOADABLE_APP condition to main().
Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com>
Approved-by: GregoryN <gnutt@nuttx.org>