///////////////////////////////////////////////////////////////////////////// // apps/graphics/twm4nx/src/cwindowevent.hxx // Shim to manage the interface between NX messages and NxWidgets // // Copyright (C) 2019 Gregory Nutt. All rights reserved. // Author: Gregory Nutt // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in // the documentation and/or other materials provided with the // distribution. // 3. Neither the name NuttX nor the names of its contributors may be // used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS // OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED // AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // ///////////////////////////////////////////////////////////////////////////// #ifndef __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOWEVENT_HXX #define __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOWEVENT_HXX ///////////////////////////////////////////////////////////////////////////// // Included Files ///////////////////////////////////////////////////////////////////////////// #include #include #include #include #include "graphics/nxwidgets/cwindoweventhandler.hxx" #include "graphics/nxwidgets/cwidgetstyle.hxx" #include "graphics/nxwidgets/cwidgetcontrol.hxx" #include "graphics/twm4nx/twm4nx_events.hxx" #include "graphics/twm4nx/ctwm4nx.hxx" ///////////////////////////////////////////////////////////////////////////// // Implementation Classes ///////////////////////////////////////////////////////////////////////////// namespace Twm4Nx { class CWindow; // Forward reference // This structure provides information to support application events struct SAppEvents { FAR void *eventObj; /**< Object reference that accompanies events */ nxgl_coord_t minWidth; /**< The minimum width of the window */ uint16_t redrawEvent; /**< Redraw event ID */ uint16_t mouseEvent; /**< Mouse/touchscreen event ID */ uint16_t kbdEvent; /**< Keyboard event ID */ uint16_t closeEvent; /**< Window close event ID */ }; /** * This abstract base class provides add on methods to support movement * of a window. */ class IEventTap { public: /** * A virtual destructor is required in order to override the ITextBox * destructor. We do this because if we delete ITextBox, we want the * destructor of the class that inherits from ITextBox to run, not this * one. * * CAREFUL: All of these methods will run on the thread of execution * of the listener thread. The safest design for the implementation * of these methods would be to send a messsage to main Twm4Nx thread * event handler for movement processing. */ virtual ~IEventTap(void) { } /** * This function is called when there is any movement of the mouse or * touch position that would indicate that the object is being moved. * * @param pos The current mouse/touch X/Y position in toolbar relative * coordinates. * @param arg The user-argument provided that accompanies the callback * @return True: if the movement event was processed; false it was * ignored. The event should be ignored if there is not actually * a movement event in progress */ virtual bool moveEvent(FAR const struct nxgl_point_s &pos, uintptr_t arg) = 0; /** * This function is called if the mouse left button is released or * if the touchscreen touch is lost. This indicates that the * movement sequence is complete. * * @param pos The last mouse/touch X/Y position in toolbar relative * coordinates. * @param arg The user-argument provided that accompanies the callback * @return True: If the movement event was processed; false it was * ignored. The event should be ignored if there is not actually * a movement event in progress */ virtual bool dropEvent(FAR const struct nxgl_point_s &pos, uintptr_t arg) = 0; /** * Is the tap active? * * @param arg The user-argument provided that accompanies the callback * @return True: If the tap is enabled. */ virtual bool isActive(uintptr_t arg) = 0; /** * Enable/disable the tap. * * True is provided when (1) isActive() returns false, but (2) a mouse * report with a left-click is received. * False is provided when (1) isActive() returns true, but (2) a mouse * report without a left-click is received. * * In the latter is redundant since dropEvent() will be called immediately * afterward. * * @param pos. The mouse position at the time of the click or release * @param enable. True: Enable movement * @param arg The user-argument provided that accompanies the callback */ virtual void enableMovement(FAR const struct nxgl_point_s &pos, bool enable, uintptr_t arg) = 0; }; /** * The class CWindowEvent integrates the widget control with some special * handling of mouse and keyboard inputs needs by NxWM. It use used * in place of CWidgetControl whenever an NxWM window is created. * * CWindowEvent cohabitates with CWidgetControl only because it needs the * CWidgetControl as an argument in its messaging. */ class CWindowEvent : public NXWidgets::CWindowEventHandler, public NXWidgets::CWidgetControl { private: FAR CTwm4Nx *m_twm4nx; /**< Cached instance of CTwm4Nx */ FAR CWindow *m_clientWindow; /**< The client window instance */ mqd_t m_eventq; /**< NxWidget event message queue */ struct SAppEvents m_appEvents; /**< Application event information */ // Dragging FAR IEventTap *m_tapHandler; /**< Event tap handlers (may be NULL) */ uintptr_t m_tapArg; /**< User argument associated with callback */ // Override CWidgetEventHandler virtual methods /////////////////////// /** * Handle a NX window redraw request event * * @param nxRect The region in the window to be redrawn * @param more More redraw requests will follow */ void handleRedrawEvent(FAR const nxgl_rect_s *nxRect, bool more); #ifdef CONFIG_NX_XYINPUT /** * Handle an NX window mouse input event. */ void handleMouseEvent(FAR const struct nxgl_point_s *pos, uint8_t buttons); #endif #ifdef CONFIG_NX_KBD /** * Handle a NX window keyboard input event. */ void handleKeyboardEvent(void); #endif /** * Handle a NX window blocked event * * @param arg - User provided argument (see nx_block or nxtk_block) */ void handleBlockedEvent(FAR void *arg); public: /** * CWindowEvent Constructor * * @param twm4nx The Twm4Nx session instance. * @param client The client window instance. * @param events Describes the application event configuration * @param style The default style that all widgets on this display * should use. If this is not specified, the widget will use the * values stored in the defaultCWidgetStyle object. */ CWindowEvent(FAR CTwm4Nx *twm4nx, FAR CWindow *client, FAR const struct SAppEvents &events, FAR const NXWidgets::CWidgetStyle *style = (const NXWidgets::CWidgetStyle *)NULL); /** * CWindowEvent Destructor. */ ~CWindowEvent(void); /** * Register an IEventTap instance to provide callbacks when mouse * movement is received. A mouse movement with the left button down * or a touchscreen touch movement are treated as a drag event. * Release of the mouse left button or loss of the touchscreen touch * is treated as a drop event. * * @param tapHandler A reference to the IEventTap callback interface. * @param arg The argument returned with the IEventTap callbacks. */ inline void installEventTap(FAR IEventTap *tapHandler, uintptr_t arg) { m_tapHandler = tapHandler; m_tapArg = arg; } /** * Return the installed event tap. This is useful if you want to * install a different event tap, then restore the event tap returned * by this method when you are finished. * * @param tapHandler The location to return IEventTap callback interface. * @param arg The loation to return the IEventTap argument */ inline void getEventTap(FAR IEventTap *&tapHandler, uintptr_t &arg) { m_tapHandler = tapHandler; m_tapArg = arg; } /** * Modify event handlers. * * @param events Describes the application event configuration * @return True is returned on success */ inline bool configureEvents(FAR const struct SAppEvents &events) { m_appEvents.eventObj = events.eventObj; // Event object reference m_appEvents.redrawEvent = events.redrawEvent; // Redraw event ID m_appEvents.mouseEvent = events.mouseEvent; // Mouse/touchscreen event ID m_appEvents.kbdEvent = events.kbdEvent; // Keyboard event ID m_appEvents.closeEvent = events.closeEvent; // Window close event ID return true; } }; } #endif // __APPS_INCLUDE_GRAPHICS_TWM4NX_CWINDOWEVENT_HXX