/**************************************************************************** * examples/dsptest/test_transform.c * * Copyright (C) 2018 Gregory Nutt. All rights reserved. * Author: Mateusz Szafoni * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include "dsptest.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ /* Set float precision for this module */ #undef UNITY_FLOAT_PRECISION #define UNITY_FLOAT_PRECISION (0.0001f) /**************************************************************************** * Private Types ****************************************************************************/ /**************************************************************************** * Private Function Protototypes ****************************************************************************/ /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /* Feed Clarke transform with some data */ static void test_transform_clarke(void) { abc_frame_t abc; ab_frame_t ab; /* a = 0.0, b = 0.0, c = 0.0 -> alpha = 0.0, beta = 0.0 */ abc.a = 0.0; abc.b = 0.0; abc.c = 0.0; clarke_transform(&abc, &ab); TEST_ASSERT_EQUAL_FLOAT(0.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(0.0, ab.b); /* a = 1.0, b = -2.0, c = 1.0 -> alpha = 1.0, beta = -1.732 */ abc.a = 1.0; abc.b = -2.0; abc.c = 1.0; clarke_transform(&abc, &ab); TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(-1.7320, ab.b); /* a = 1.0, b = 1.0, c = -2.0 -> alpha = 1.0, beta = 1.7320 */ abc.a = 1.0; abc.b = 1.0; abc.c = -2.0; clarke_transform(&abc, &ab); TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(1.7320, ab.b); /* a = -2.0, b = 1.0, c = 1.0 -> alpha = -2.0, beta = 0.0 */ abc.a = -2.0; abc.b = 1.0; abc.c = 1.0; clarke_transform(&abc, &ab); TEST_ASSERT_EQUAL_FLOAT(-2.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(0.0, ab.b); } /* Feed inverse Clarke transform with some data */ static void test_transform_invclarke(void) { ab_frame_t ab; abc_frame_t abc; /* alpha = 0.0, beta = 0.0 -> a = 0.0, b = 0.0, c = 0.0 */ ab.a = 0.0; ab.b = 0.0; inv_clarke_transform(&ab, &abc); TEST_ASSERT_EQUAL_FLOAT(0.0, abc.a); TEST_ASSERT_EQUAL_FLOAT(0.0, abc.b); TEST_ASSERT_EQUAL_FLOAT(0.0, abc.c); /* alpha = 1.0, beta = 1.0 -> a = 1.0, b = 0.3660, c = -1.3660 */ ab.a = 1.0; ab.b = 1.0; inv_clarke_transform(&ab, &abc); TEST_ASSERT_EQUAL_FLOAT(1.0, abc.a); TEST_ASSERT_EQUAL_FLOAT(0.3660, abc.b); TEST_ASSERT_EQUAL_FLOAT(-1.3660, abc.c); /* alpha = -1.0, beta = -1.0 -> a = -1.0, b = -0.3660, c = 1.3660 */ ab.a = -1.0; ab.b = -1.0; inv_clarke_transform(&ab, &abc); TEST_ASSERT_EQUAL_FLOAT(-1.0, abc.a); TEST_ASSERT_EQUAL_FLOAT(-0.3660, abc.b); TEST_ASSERT_EQUAL_FLOAT(1.3660, abc.c); /* alpha = 1.0, beta = -1.0 -> a = 1.0, b = -1.3660, c = 0.3660 */ ab.a = 1.0; ab.b = -1.0; inv_clarke_transform(&ab, &abc); TEST_ASSERT_EQUAL_FLOAT(1.0, abc.a); TEST_ASSERT_EQUAL_FLOAT(-1.3660, abc.b); TEST_ASSERT_EQUAL_FLOAT(0.3660, abc.c); } /* Feed Park transform with some data */ static void test_transform_park(void) { phase_angle_t angle; ab_frame_t ab; dq_frame_t dq; /* angle = 0.0, alpha = 0.0, beta = 0.0 -> d = 0.0, q = 0.0 */ phase_angle_update(&angle, 0.0); ab.a = 0.0; ab.b = 0.0; park_transform(&angle, &ab, &dq); TEST_ASSERT_EQUAL_FLOAT(0.0, dq.d); TEST_ASSERT_EQUAL_FLOAT(0.0, dq.q); /* angle = 0.0, alpha = 1.0, beta = 1.0 -> d = 1.0, q = 1.0 */ phase_angle_update(&angle, 0.0); ab.a = 1.0; ab.b = 1.0; park_transform(&angle, &ab, &dq); TEST_ASSERT_EQUAL_FLOAT(1.0, dq.d); TEST_ASSERT_EQUAL_FLOAT(1.0, dq.q); /* angle = PI, alpha = 1.0, beta = 1.0 -> d = -1.0, q = -1.0 */ phase_angle_update(&angle, M_PI_F); ab.a = 1.0; ab.b = 1.0; park_transform(&angle, &ab, &dq); TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.d); TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.q); /* angle = PI, alpha = -1.0, beta = 1.0 -> d = 1.0, q = -1.0 */ phase_angle_update(&angle, M_PI_F); ab.a = -1.0; ab.b = 1.0; park_transform(&angle, &ab, &dq); TEST_ASSERT_EQUAL_FLOAT(1.0, dq.d); TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.q); /* angle = -PI/2, alpha = 1.0, beta = 1.0 -> d = -1.0, q = 1.0 */ phase_angle_update(&angle, -M_PI_F/2); ab.a = 1.0; ab.b = 1.0; park_transform(&angle, &ab, &dq); TEST_ASSERT_EQUAL_FLOAT(-1.0, dq.d); TEST_ASSERT_EQUAL_FLOAT(1.0, dq.q); } /* Feed inverse Park transform with some data */ static void test_transform_invpark(void) { phase_angle_t angle; dq_frame_t dq; ab_frame_t ab; /* angle = 0.0, d = 0.0, q = 0.0 -> alpha = 0.0, beta = 0.0 */ phase_angle_update(&angle, 0.0); dq.d = 0.0; dq.q = 0.0; inv_park_transform(&angle, &dq, &ab); TEST_ASSERT_EQUAL_FLOAT(0.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(0.0, ab.b); /* angle = 0.0, d = 1.0, q = 1.0 -> alpha = 1.0, beta = 1.0 */ phase_angle_update(&angle, 0.0); dq.d = 1.0; dq.q = 1.0; inv_park_transform(&angle, &dq, &ab); TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(1.0, ab.b); /* angle = PI, d = 1.0, q = 1.0 -> alpha = 0.0, beta = 0.0 */ phase_angle_update(&angle, M_PI_F); dq.d = 1.0; dq.q = 1.0; inv_park_transform(&angle, &dq, &ab); TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.b); /* angle = PI, d = -1.0, q = 1.0 -> alpha = 0.0, beta = 0.0 */ phase_angle_update(&angle, M_PI_F); dq.d = -1.0; dq.q = 1.0; inv_park_transform(&angle, &dq, &ab); TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.b); /* angle = -PI/2, d = 1.0, q = 1.0 -> alpha = 0.0, beta = 0.0 */ phase_angle_update(&angle, -M_PI_F/2); dq.d = 1.0; dq.q = 1.0; inv_park_transform(&angle, &dq, &ab); TEST_ASSERT_EQUAL_FLOAT(1.0, ab.a); TEST_ASSERT_EQUAL_FLOAT(-1.0, ab.b); } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: test_transform ****************************************************************************/ void test_transform(void) { UNITY_BEGIN(); TEST_SEPARATOR(); /* Test 3 phase motor transformations */ RUN_TEST(test_transform_clarke); RUN_TEST(test_transform_invclarke); RUN_TEST(test_transform_park); RUN_TEST(test_transform_invpark); UNITY_END(); }