///////////////////////////////////////////////////////////////////////////// // apps/graphics/NxWidgets/UnitTests/CButton/cbutton_main.cxx // // Copyright (C) 2012 Gregory Nutt. All rights reserved. // Author: Gregory Nutt // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in // the documentation and/or other materials provided with the // distribution. // 3. Neither the name NuttX, NxWidgets, nor the names of its contributors // me be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS // OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED // AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // ////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Included Files ///////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include "cbuttontest.hxx" ///////////////////////////////////////////////////////////////////////////// // Definitions ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Private Classes ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Private Data ///////////////////////////////////////////////////////////////////////////// static const char g_pushme[] = "Push Me"; ///////////////////////////////////////////////////////////////////////////// // Public Function Prototypes ///////////////////////////////////////////////////////////////////////////// // Suppress name-mangling extern "C" int cbutton_main(int argc, char *argv[]); ///////////////////////////////////////////////////////////////////////////// // Public Functions ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // nxheaders_main ///////////////////////////////////////////////////////////////////////////// int cbutton_main(int argc, char *argv[]) { // Create an instance of the font test printf("cbutton_main: Create CButtonTest instance\n"); CButtonTest *test = new CButtonTest(); // Connect the NX server printf("cbutton_main: Connect the CButtonTest instance to the NX server\n"); if (!test->connect()) { printf("cbutton_main: Failed to connect the CButtonTest instance to the NX server\n"); delete test; return 1; } // Create a window to draw into printf("cbutton_main: Create a Window\n"); if (!test->createWindow()) { printf("cbutton_main: Failed to create a window\n"); delete test; return 1; } // Create a CButton instance CButton *button = test->createButton(g_pushme); if (!button) { printf("cbutton_main: Failed to create a button\n"); delete test; return 1; } // Show the button printf("cbutton_main: Show the button\n"); test->showButton(button); // Wait two seconds, then perform a simulated mouse click on the button sleep(2); printf("cbutton_main: Click the button\n"); test->click(); // Poll for the mouse click event (of course this can hang if something fails) bool clicked = test->poll(button); printf("cbutton_main: Button is %s\n", clicked ? "clicked" : "released"); // Wait a second, then release the mouse buttone sleep(1); test->release(); // Poll for the mouse release event (of course this can hang if something fails) clicked = test->poll(button); printf("cbutton_main: Button is %s\n", clicked ? "clicked" : "released"); // Wait a few more seconds so that the tester can ponder the result sleep(3); // Clean up and exit printf("cbutton_main: Clean-up and exit\n"); delete button; delete test; return 0; }